Video Game Chat Thread - Pre-Alpha Experimental Version

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Are videogames for children?


  • Total voters
    8
  • Poll closed .
You guys thoughts on Aim Down Sights?

https://youtube.com/watch?v=cSzyJiycTVY
I'm actually surprised when I remember ADS isn't mandatory. Like a guy pops out and you just shoot at him. Though, Payday 2 had laser sights which felt really fucking good to use cause you literally aimed with the laser. Far Cry 6 had laser sight also, but it was more or less just a cosmetic that made your hipfire more accurate. You didn't aim with the laser itself. Ironically ADS was designed, I imagine, to make it feel more realistic and tactile, yet I prefer hipfire whenever I can get away with it. Halo specifically only having hipfire and making it borderline impossible to kill anyone beyond a certain distance was such a great way to solve the issue.
The remake Resident Evil series is pretty useful for playing characters from other games, into the game like the waifus in Marvel Rivals.

REmake for some fucking reason got entire patreons with paygating solely to make coomer mods. Who the fuck loads up a horror speedrun game to jerk off?
Also: >Not even one of the porn models of her body, just the barebone game rip.
 
Polish gamedev recreated the first level (up to and including the first funkyboard stage) of Rayman 3 using custom sculpted 3d assets, new lighting and shaders all in unreal engine. The result is an absolutely insane looking recreation of the original game. I know (fanmade) remakes/remasters are a dime a dozen but this I feel is truly special. Everything is custom, done by hand, from scratch. I loved Rayman 3 growing up and this remake manages to capture that magical enchanting atmosphere the original had. Highly recommend giving it a look if you've played Rayman 3 back in the day.
download: https://r3hr.carrd.co/
"This video has been removed for violating YouTube's Terms of Service"
What the fuck did he do?
Article and other video:
Niche Gamer: Rayman 3: Hoodlum Havoc UE5 fan remake gets playable demo (archive)


Niche Gamer: Rayman 2 fan remake gets a demo as well (archive)
 
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Man you niggas ever miss handhelds ? I'm not talking about stuff like the Steam Deck, ROG Ally or even the Switch. Which are all great but are just home consoles or gaming PCs that happen to be portable. I'm talking about small handhelds that you can throw in your pocket. I hope nintendo or sony or whoever makes a pocketable handheld with their own games like the DS or PSP soon.
I miss more of the time when I used handhelds rather than the idea of the handhelds themselves.

People have distorted memories of handheld games in general, with the Game Boy's library largely consisting of just basic puzzle games that used patterns instead of colors or really, really stripped-down versions of NES/SNES games (like Donkey Kong Land) and only a few original titles (which is why they had the Super Game Boy).

People talk highly of the GBA's library but again, most of that was just ports of SNES games, and those ports generally aren't worth playing if you could emulate the originals (even accounting for things like extra levels).

Plus a lot of the Game Boy's accessories are outdated and have no use today. The Game Boy Printer wasn't used in many games, all the stupid lights and magnifiers were just junk that parasitized a fairly elegant system, the Link Cable has no use...the original idea of the Game Boy probably was closer to "NES but handheld" but the technology wasn't there yet to do that on an affordable level.
 
I miss more of the time when I used handhelds rather than the idea of the handhelds themselves.

People have distorted memories of handheld games in general, with the Game Boy's library largely consisting of just basic puzzle games that used patterns instead of colors or really, really stripped-down versions of NES/SNES games (like Donkey Kong Land) and only a few original titles (which is why they had the Super Game Boy).

People talk highly of the GBA's library but again, most of that was just ports of SNES games, and those ports generally aren't worth playing if you could emulate the originals (even accounting for things like extra levels).

Plus a lot of the Game Boy's accessories are outdated and have no use today. The Game Boy Printer wasn't used in many games, all the stupid lights and magnifiers were just junk that parasitized a fairly elegant system, the Link Cable has no use...the original idea of the Game Boy probably was closer to "NES but handheld" but the technology wasn't there yet to do that on an affordable level.
The OG Gameboy has aged horribly and even handheld enthusiasts will tell you there's no reason to get one unless you're a collector. Handhelds are still appealing especially to people who want to game on the go without having to haul around a huge ass steam deck with them. It's why Anbernic, Retroid and all these Chinese brands are all the rage today. I'm not super familiar with the GBA library but the DS, PSP, 3DS had a great library of original titles. Even the Vita, often mocked for its lack of games, had a few hidden gems.
 
I miss more of the time when I used handhelds rather than the idea of the handhelds themselves.

People have distorted memories of handheld games in general, with the Game Boy's library largely consisting of just basic puzzle games that used patterns instead of colors or really, really stripped-down versions of NES/SNES games (like Donkey Kong Land) and only a few original titles (which is why they had the Super Game Boy).
Pokemon, Kirby, Gargoyle's Quest, Wario World, etc. Tons of excellent games.

People talk highly of the GBA's library but again, most of that was just ports of SNES games, and those ports generally aren't worth playing if you could emulate the originals (even accounting for things like extra levels).
GBA had a lot of SNES ports but that certainly wasn't even close to all it had. Some of the best Mega Man, Castlevania, and Dragon Ball games ever are on the thing, not to mention some of the best Mario, Zelda, and Pokemon. It was a JRPG powerhouse too with stuff like Golden Sun, Riviera, and Mother 3. The library is immense and awesome. I can see picking on GB, but GBA is legendary.

Plus a lot of the Game Boy's accessories are outdated and have no use today. The Game Boy Printer wasn't used in many games, all the stupid lights and magnifiers were just junk that parasitized a fairly elegant system, the Link Cable has no use...the original idea of the Game Boy probably was closer to "NES but handheld" but the technology wasn't there yet to do that on an affordable level.
Link Cable technically had a lot of uses, it's just that nobody actually did use it (outside of Pokemon).

The OG Gameboy has aged horribly and even handheld enthusiasts will tell you there's no reason to get one unless you're a collector. Handhelds are still appealing especially to people who want to game on the go without having to haul around a huge ass steam deck with them. It's why Anbernic, Retroid and all these Chinese brands are all the rage today. I'm not super familiar with the GBA library but the DS, PSP, 3DS had a great library of original titles. Even the Vita, often mocked for its lack of games, had a few hidden gems.
Game Boy aged fairly well, better than NES in fact. Game design in the 90's came a long way from the early 80's. Those systems have better games though, certainly, even Vita. Vita's only real problem was it didn't have a ton of great exclusives, so you could play most of its library elsewhere, usually better (unless it was something only on Vita & 3DS, then it actually has the best version virtually every time).
 
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Three years later, this piece of shit is in the Humble Bundle for Sep 2025.
 
Game Boy aged fairly well, better than NES in fact. Game design in the 90's came a long way from the early 80's. Those systems have better games though, certainly, even Vita. Vita's only real problem was it didn't have a ton of great exclusives, so you could play most of its library elsewhere, usually better (unless it was something only on Vita & 3DS, then it actually has the best version virtually every time).
It also helps that a fair amount of people have done a pretty decent job using romhacks to turn the best of the Gameboy games into Gameboy Color games. Really helps playing those games in modern times.
 
It also helps that a fair amount of people have done a pretty decent job using romhacks to turn the best of the Gameboy games into Gameboy Color games. Really helps playing those games in modern times.
Those are cool projects, but I honestly don't mind the monochrome.
 
Another article on the Rayman 2 fan remake (goes without saying I am very hyped for it): https://www.dsogaming.com/pc-performance-analyses/rayman-2-fan-remake-demo-available-for-download/
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The Dark Souls of video game op eds? :think:
https://www.eurogamer.net/the-games...ke-problem-but-probably-not-the-one-you-think
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Knights of the Crusades is now available for Windows on Steam, offering the chance to relive the first crusades in an RTS game for Windows from Reverie World. This asks the question: "Will you rise as a beacon of faith, or succumb to the challenges of a war-torn world?" The actual history of the Crusades suggests the Old El Paso girl nailed the answer when she asked "why not both?" This post discusses what's new in version 1.0 following the game's stay in Early Access, and the Launch Trailer is here with a look at gameplay. Here's more:
Step into the thrilling era of the Crusades and forge your destiny in Knights of the Crusades. Combining real-time strategy, city-building, and sandbox gameplay, this immersive experience lets you rewrite history and lead a knightly order to glory. Will you rise as a beacon of faith, or succumb to the challenges of a war-torn world?
 
Pokemon, Kirby, Gargoyle's Quest, Wario World, etc. Tons of excellent games.
Games like that were the exception, not the rule. Yeah, OK, there was Pokemon, there was Super Mario Land/Wario Land, Zelda Link's Awakening, Metroid 2, Donkey Kong '94, and perhaps the best BurgerTime in the series (no, not the Flintstones one)...but those were extremely limited exceptions, and once you get outside the real showstoppers the quality drops off fast, much like the Nintendo 64's library. Like I said, there were enough good games on the Game Boy to have the Super Game Boy for the SNES but it's very clear that it was a second-rate system.

GBA had a lot of SNES ports but that certainly wasn't even close to all it had. Some of the best Mega Man, Castlevania, and Dragon Ball games ever are on the thing, not to mention some of the best Mario, Zelda, and Pokemon. It was a JRPG powerhouse too with stuff like Golden Sun, Riviera, and Mother 3. The library is immense and awesome. I can see picking on GB, but GBA is legendary.
I always struggle to think of truly great GBA games, though, even accounting for my favorites. Never played MMBN, Castlevania, or Dragon Ball (gotta admit the Ted Kaczynski NPC is intriguing), but even Mario, Zelda, and Pokemon--they're not best in class. Mario IIRC had no original games for the GBA unless you count spin-offs like Mario vs. Donkey Kong, Zelda had The Minish Cap which was fun but kind of mediocre for a 2D Zelda, and Pokémon had RS and FRLG, both of which I didn't care for that much. I started playing through FRLG just so I wouldn't mess up my memories of Yellow, but my 3DS stuff died in a data transfer and I never went back to try to salvage it or restart it.

Well, I guess there was WarioWare back that was a great new original series and Twisted allowed for a gimmick that you can't get elsewhere. When took the GBA as a system and combined its original games, the ports, and the entire GB/GBC library it was an extremely solid system. But with 15 years of backwards compatible games you're bound to have something good, standing alone on itself makes the utility a lot less useful. That's why the Steam Deck is such an intriguing prospect, we're past the point where handheld gaming is a novelty. It needs a solid library. What else are you going to use, Playdate?

Link Cable technically had a lot of uses, it's just that nobody actually did use it (outside of Pokemon).
I meant these days. The post I was replying to wanted a "real" handheld system that wasn't a phone or a Steam Deck and desired something more than emulation chinkware.
 
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The Rule Of SHE is now available for Windows on Steam, offering a narrative adventure from HaiBin studio with a 10% launch discount. This is not a marriage simulator, despite the title, and a description that calls this "a world of strange tales and odd rules." It's actually about achieving reincarnation, which, like baking, apparently rewards strictly following directions. This is seen in the throwback Launch Trailer, and outlined further in the description:
You don’t know how you arrived at the Soul Reincarnation Consultation Center but you quickly found out that there are certain rules you must enforce if you want to come back to life. The Rule of SHE is a narrative-driven puzzle adventure in which players play as a lost soul seeking reincarnation. To survive in the hospital they will have to solve mysteries and solve puzzles in every room, but every room has a unique set of rules that hold the secrets of this strange world.

Break the rules of any room, and you will face permanent deletion. But, as soon as players start solving puzzles, they will understand that the contradictions between the different rooms are essential for their survival and will allow them to evade pursuers, solve puzzles, and discover hidden paths.

Star Fire: Eternal Cycle is now available for Windows on Steam, launching a side-scrolling platformer that Ethereal Fish Studio and Indie Herb Games call a love-letter to the classics of the genre. The Launch Trailer is here with a look, and there's also a playable demo to sample. Here's more to get you fired up:
Star Fire is a quick-to-pick-up, action-packed roguelite built for fast, satisfying gameplay — no steep learning curves, no overcomplicated systems. It combines the precision of side-scrolling action with the unpredictable buildcraft of roguelites, offering tight feedback, responsive movement, and random skill progression.

Dodge, dash, and unleash combos with satisfying precision. The core controls are simple, but leave plenty of room to master your moves. Every move feels good — because every hit counts.

PC Gamer pulled an interesting tidbit from the Noclip Documentary released last week. Along the way MachineGames gives an indication that its plans for the Wolfenstein series involve making one more installment to make the shooter series a proper trilogy. Word from studio head Jerk Gustafsson is the hope is to make a direct sequel to Wolfenstein: The New Colossus since "We have a story to tell":
"We have always seen this as a trilogy," said Gustafsson. "That journey for BJ, even during those first weeks at id, when we mapped out New Order, we still had the plan for at least [BJ], what would happen in the second one and what would happen in the third one.

"I think that's important to say, because⁠—at least I hope⁠—we're not done with Wolfenstein yet. We have a story to tell."

A post on Steam has details on a new patch for METAL GEAR SOLID Δ: SNAKE EATER updating the PC edition of the stealth/action remake to version 1.1.3. In addition, KONAMI offers this post with "additional system requirement information." This outline requirements and settings that should ensure stable performance. There's also word on what's still being addressed:
We sincerely appreciate the many players who are enjoying the game and sharing valuable feedback and issue reports. We are actively investigating and working on the below items:
  • Support for 21:9 aspect ratio displays (excluding demo scenes).
  • In-game feature to check system specifications.
  • Improvements to overall performance stability.

Axis Football 2026 is now available for PC and consoles, offering an American football simulation from Axis Games, even though the U.S. fought with the Allies during WW2. The PC edition is on Steam with support for Windows, macOS, and Linux. A new Gameplay Trailer shows this in action. Here's what this will ask you to tackle:
Leading the next legendary American Football franchise from humble beginnings to Hall-of-Fame status takes more than just grit. Play, coach, and manage with fearlessness between the hashes, next-level playcalling from the sidelines, and flawless decision-making. Cultivate a culture of greatness at every level of the game from the owner’s suite.

Build a new dynasty for the history books, and manage every element of the team’s journey in the industry’s best Franchise Mode. Choose the league’s style, size, conference divisions, funding, rosters, drafts, and more. Monitor scouting, salary caps, trades, injuries, and retirements for the chosen team to build the next generation while minding morale levels.

Valve is making games political again, with the launch of Steam Political Sim Fest, a week-long celebration of games that examine the arenas where civic duty and the unbridled lust for power meet. There's a sale on the genre, free items to claim in the points shop, and free demos if you want to see how the sausage is made. Here's the Official Trailer and here's its description:
Join us September 8th through 15th for Steam Political Sim Fest, where we can all agree that games are the best way to be in politics! Prove your political prowess with hundreds of games to choose from.

Apex Survival is here for Space Engineers, adding new survival mechanics that Keen Software House call the "next major evolution" in the space simulation. The update is free, but it comes alongside a newApex Survival Pack, which is on Steam along with the Base Game. The pack is cosmetic blocks, offering no gameplay advantage. There are details on what the update changes in this post, where there's anew video as a visual aid. Here's word:
We’re excited to introduce Apex Survival, the next major evolution of Space Engineers. This free update brings new survival mechanics to the game, adding food, farming, environmental hazards, meaningful death and a brand-new buff system.

Everything is optional and fully configurable – you can fine-tune the experience to suit your playstyle. Whether you want a hardcore survival challenge where venturing outside a grid is a constant threat, or a relaxed farming loop while building your perfect base, Apex Survival lets you decide how to play.

The Apex Survival Pack includes new decorative blocks accompanying this update – perfect for bringing your bases to life. Add lush greenery, detailed grow spaces, and new design variants to create habitats that feel vibrant and lived-in.

Assortment of Game trailers for upcoming or just-released games below.
 
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Are you fucking kidding me I have been begging for a game like this since Deadlock... But what the fuck is this dollar store ass mobile game art style. The ships don't look anything like they do in the show what the fuck.

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Also, the last ship was destroyed within a few scenes of it being introduced in the show because it lacked the technology to jump with the fleet. It is one of the best scenes of the show and sets the entire tone going forwards it is not just a minor thing that the devs would of missed.

They don't know the source material.

THIS IS SHIT. I liked crying suns but I am already un pleased.
 
Games like that were the exception, not the rule. Yeah, OK, there was Pokemon, there was Super Mario Land/Wario Land, Zelda Link's Awakening, Metroid 2, Donkey Kong '94, and perhaps the best BurgerTime in the series (no, not the Flintstones one)...but those were extremely limited exceptions, and once you get outside the real showstoppers the quality drops off fast, much like the Nintendo 64's library. Like I said, there were enough good games on the Game Boy to have the Super Game Boy for the SNES but it's very clear that it was a second-rate system.
"Extremely limited exceptions" is just too far imo. You don't even need to look at the biggest 1st party stuff to find good games either; Avenging Spirit, Mega Man V, and Kid Dracula come to mind. There's lots of b-tier stuff to be sure, like the TMNT trilogy, Maru's Mission, or Fortified Zone, but they're fun enough in my opinion.

I'd argue GB the best 8-bit system, especially if you count GBC with it.

I always struggle to think of truly great GBA games, though, even accounting for my favorites. Never played MMBN, Castlevania, or Dragon Ball (gotta admit the Ted Kaczynski NPC is intriguing), but even Mario, Zelda, and Pokemon--they're not best in class. Mario IIRC had no original games for the GBA unless you count spin-offs like Mario vs. Donkey Kong, Zelda had The Minish Cap which was fun but kind of mediocre for a 2D Zelda, and Pokémon had RS and FRLG, both of which I didn't care for that much. I started playing through FRLG just so I wouldn't mess up my memories of Yellow, but my 3DS stuff died in a data transfer and I never went back to try to salvage it or restart it.
MMBN is an absolute classic, and we got 6 of the damn things (and a shitty spinoff). Plus 4 Mega Man Zero games. The Castlevania games are some of the best in I'm the series. The Ted Kaczynski thing is hilarious, didn't catch it as a kid lol

Anyway, huge disagree on Zelda. Minish Cap is at least a top 5 Zelda game, and while there was no new mainline Mario game we Mario & Luigi: Superstar Saga, the best in the M&L series.

Gen 3 isn't my favorite but Emerald & Leaf Green are very solid entries in the series. It's no gen 1 or 2, but if you like Pokemon it's still very good. Pokemon Pinball: Ruby & Sapphire and Pokemon Mystery Dungeon: Red Rescue is ain't too shabby either.

Well, I guess there was WarioWare back that was a great new original series and Twisted allowed for a gimmick that you can't get elsewhere. When took the GBA as a system and combined its original games, the ports, and the entire GB/GBC library it was an extremely solid system. But with 15 years of backwards compatible games you're bound to have something good, standing alone on itself makes the utility a lot less useful. That's why the Steam Deck is such an intriguing prospect, we're past the point where handheld gaming is a novelty. It needs a solid library. What else are you going to use, Playdate?
Handheld gaming is still more about convenience than novelty, it's what the selling point has always been.

I meant these days. The post I was replying to wanted a "real" handheld system that wasn't a phone or a Steam Deck and desired something more than emulation chinkware.
Oh, I see, I must've misunderstood then.

Spirit Tracks is mid. If Minish Cap is better then it's better than mid.
I actually think ST is very good. My initial impressions were extremely negative, but it really won me over. The train bits aren't good, but everything else is great. I like that iteration of Zelda quite a bit, and Linebeck is a top tier character in the series, love the guy.
 
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I actually think ST is very good. My initial impressions were extremely negative, but it really won me over. The train bits aren't good, but everything else is great. I like that iteration of Zelda quite a bit, and Linebeck is a top tier character in the series, love the guy.
I liked Phantom Hourglass more than ST. The ocean route drawing is fun unlike the train shit, there's less fetch quests, and so on. Everyone picks on "oh but you have to go back to the timed dungeon" but you can get new tricks to go down faster and further.

Those games are harmed the most by the controls. As for Minish Cap, I kind of found it forgettable compared to the Oracle series or Link's Awakening. I tried starting a new game not too long ago--should probably restart it--but it doesn't bring back fond memories like the Oracle series does, it bring back how annoying some of the features were, like one of the items being the Gust Jar or the Kinstones.

Handheld gaming is still more about convenience than novelty, it's what the selling point has always been.
I do have a bit of a bias against handhelds—as an adult is their utility drops off unless you are a minor (without access to the TV or your own computer) or do a lot of traveling for your job (which many adults do not get to do).

For stuff like the Nintendo Switch I have seen "You can play it while you're on the toilet" as an unironic argument.

Valve is making games political again, with the launch of Steam Political Sim Fest, a week-long celebration of games that examine the arenas where civic duty and the unbridled lust for power meet. There's a sale on the genre, free items to claim in the points shop, and free demos if you want to see how the sausage is made. Here's the Official Trailer and here's its description:
Plutocracy seems with the "rich run the world, the rest is just political theater" but seems to be completely avoiding (((uncomfortable questions))).

Three years later, this piece of shit is in the Humble Bundle for Sep 2025.
I liked it better when Ron Gilbert had this air of mysticism about him that he WAS the reason Monkey Island was a good game and that his original Monkey Island III concept was better than the game we actually got, only to completely destroy his credibility with this game that not only is the talent gone (if it ever existed) but a thin-skinned asshole on top of it.

Why isn't there any good multiplayer police games?

It's irritating. There are a couple but they're usually dogshit unity slop. How hasn't someone made something decent where a couple friends can patrol about and enforce the flabby arm of the law?
This is the police (the first one) was decent but it was top down and a POV from the chief. Was still kinda cool but I'd like something first person and it'd be cool if it had the grittyness of things like swat4/ready or not.
I think the closest thing I can find is LCPDFR for GTA4 lol, the gta5 version is single player only unless I join an RP server and i'm just not that autistic.

Is there something I'm missing or?
There's the ACAB thing that @X Prime mentioned but the real problem is first the realism vs. fun aspect. Any cop will tell you that there's a lot of paperwork involved, TV police officers being a lot cooler and more exciting, and so forth. So there would either be some autistic lawful good simulator where you'd be punished for using your gun in anything less than an emergency, or just "GTA but you ostensibly operate on the right side of the law".

If advertisers don't like the idea of "patrolling" the non-whites, trying to make it "gritty" definitely would, especially if you try to find the most fucked-up crimes you can research. (For some reason, television can get away with that but video games can't).

Oh, I see, I must've misunderstood then.
If there's one thing I miss from older video game consoles, it is the add-ons you can get. Unfortunately, I missed out on the Game Boy Printer, but I did have a link cable and later, a GameShark. (I also had a "Wormlight", kinda useless, and the "Shock N Rock").

Until the Wii, all the main Nintendo consoles had a high-speed port on the bottom of the system, though they weren't used for much. The NES had one but I can't think of what it was, the SNES was supposed to have the CD peripheral (and it was used for an exercise bike add-on. I think some cart copier devices used it as well. The N64 had the N64DD (never saw full potential), and the GameCube had the Game Boy Player.
 
There's the ACAB thing that @X Prime mentioned but the real problem is first the realism vs. fun aspect. Any cop will tell you that there's a lot of paperwork involved, TV police officers being a lot cooler and more exciting, and so forth. So there would either be some autistic lawful good simulator where you'd be punished for using your gun in anything less than an emergency, or just "GTA but you ostensibly operate on the right side of the law".

If advertisers don't like the idea of "patrolling" the non-whites, trying to make it "gritty" definitely would, especially if you try to find the most fucked-up crimes you can research. (For some reason, television can get away with that but video games can't).
Yeah, both of you are right. Still sucks though. SWAT4 was able to do it brilliantly and it didn't need to rely on gunning people down to be fun - but yeah, was made long before the current political climate. I'll remain hopeful that someone capable takes it on and does a good job because I feel like it'd be pretty popular if done properly. The paperwork would be dumb sure, but I'd totally be down for sitting on the side of the highway for 10-15 minutes without anything happening if I was able to do it with a friend and shoot the shit while random stuff came through the radio. Maybe that's just me - to be honest I'd find it sorta boring if everything was just a chase straight to shootout too. At that point should just play GTA.

Sidenote but I did find something close just now - https://store.steampowered.com/app/1669480/Firefighting_Simulator_Ignite/ - It's firefighters obviously but it does have co-op with friends so will probably give that a shot.
 
I liked Phantom Hourglass more than ST. The ocean route drawing is fun unlike the train shit, there's less fetch quests, and so on. Everyone picks on "oh but you have to go back to the timed dungeon" but you can get new tricks to go down faster and further.
I can agree PH is better, though the times dungeon is a significant issue. The sailing is more fun than the train is though (even though the train is closer in spirit to Wind Waker, strangely).

Those games are harmed the most by the controls. As for Minish Cap, I kind of found it forgettable compared to the Oracle series or Link's Awakening. I tried starting a new game not too long ago--should probably restart it--but it doesn't bring back fond memories like the Oracle series does, it bring back how annoying some of the features were, like one of the items being the Gust Jar or the Kinstones.
MC having a new antagonist, a charming and unique gimmick, and being another Toon Link game all make it pretty memorable to me. I do think that it felt a little short and easy, but I don't mind that too much.

If there's one thing I miss from older video game consoles, it is the add-ons you can get. Unfortunately, I missed out on the Game Boy Printer, but I did have a link cable and later, a GameShark. (I also had a "Wormlight", kinda useless, and the "Shock N Rock").
Me too, I love gimmicky shit like the e-Reader, I miss it. I only ever owned GameShark though.

I do have a bit of a bias against handhelds—as an adult is their utility drops off unless you are a minor (without access to the TV or your own computer) or do a lot of traveling for your job (which many adults do not get to do).

For stuff like the Nintendo Switch I have seen "You can play it while you're on the toilet" as an unironic argument.
Laying in bed is the best use for it, but travel and toilet are valid too lol.
 
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