Video Game Chat Thread - Pre-Alpha Experimental Version

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Are videogames for children?


  • Total voters
    8
  • Poll closed .
The players, even if a lot of them don't understand why something is not fun or are not able to put it into words. For example how do you think the Skyrim stealth archer meme came into being ? The game is an unbalanced mess with stealth being the objectively superior way of playing the game compared to melee or magic builds. Sure you can play however you want, but combat turns into a boring slugfest and on higher difficulties you are just actively reducing the quality of your experience. And you find this issue throughout a lot of games. What is the point of having various play styles when one is the best way to engage with the game ? That's why balance is especially important in single player games.

The one thing where I can agree with you is that many developers see an issue with balance but go about it in the worst possible way. Just like you said, they start nerfing everything that is too powerful but fail to either buff everything else or fail to address what led to the imbalance in the first place. Which I think leads to this mindset that balancing SP games is not important and/or retroactively diminishes the fun.
Leave my stealth archer build alone!
 
That is an overreaction but I do think nerfs in a single player game are retarded, whose going to complain about unfairness? The npcs?

Being powerful in videogames feels good and this obsession with making everything feel equally weak is shit game design.
I will complain, the devs should create a proper challenge instead of expecting me to ignore or avoid all the broken stuff that makes the game too easy. I know a lot of people play video games to relax or experience a power fantasy, and I want those people to suffer.
 
I will complain, the devs should create a proper challenge instead of expecting me to ignore or avoid all the broken stuff that makes the game too easy. I know a lot of people play video games to relax or experience a power fantasy, and I want those people to suffer.

Then MyFaction in WWE 2K26 sounds like the game mode for you! 2K has been ramping up the bullshit with that game mode, with the usual FOMO and pay-to-win tactics, more matches being even more difficulty locked (i.e. you can only use Gold cards while the enemy has stronger cards like Sapphire or Ruby), and the MyFaction devs say stupid shit about the mode on social media. They also have the mode camera locked to face the ramp, just to showcase which cards are being used in the match.
 
As you said you don't take the fun shit and nerf it into the ground, you take the worthless shit and either buff it significantly or give it some kind of unique utility to make it worth using.
I'm not familar with Slay The Spire 2 (I played the board game. Liked that.).

But this "just buff the shit stuff" argument isn't the be-all end-all players think it is. Sometimes shit gets OP by accident and you have to bring it down. Usually players don't see this, but in the age of early access...

Payday 2 had this happen at least twice. Once with a regen build, and once with an armour build. It was basically playing with invincibility cheats on. Enemies couldn't kill you because your regen could outpace their damage.

Now, there is a discussion to be had about bringing back cheats, perhaps disabling achievements. But having a hold out game where players can't die will get boring pretty quick, and buffing other builds to also be invincible won't help.
 
Payday 2 had this happen at least twice. Once with a regen build, and once with an armour build. It was basically playing with invincibility cheats on. Enemies couldn't kill you because your regen could outpace their damage.
Armor? I know about grinder that was a broken dlc that lasted only a few weeks:
Sometimes nerfs are necessary. Mind you, grinder is still a strong deck even in the highest difficulty.

Not sure what armor nerf you're referring to though.
 
Not sure what armor nerf you're referring to though.
There was a similar armour build. I forget when, but basically you could face tank a sniper and a bulldozer. You had so much armour that it took multiple seconds of sustained fire to break armour. Snipers and bulldozers didn't have the RoF, so they could take off a chunk of armour, but you recovered it before their next shot.
 
There was a similar armour build. I forget when, but basically you could face tank a sniper and a bulldozer. You had so much armour that it took multiple seconds of sustained fire to break armour. Snipers and bulldozers didn't have the RoF, so they could take off a chunk of armour, but you recovered it before their next shot.
That's just ICTV anarchist with partner's in crime aced and bullseye aced. Still makes you invincible on all difficulties except the highest which didn't exist when it came out. This setup is ok on DS since it's the only way to get 4 shot armor. However most people run suit anarchist because of it's low armor recharge time allowing for rapid armor gating making it one of, if not the most aggressive setup possible.
 
That's just ICTV anarchist with partner's in crime aced and bullseye aced. Still makes you invincible on all difficulties except the highest which didn't exist when it came out. This setup is ok on DS since it's the only way to get 4 shot armor. However most people run suit anarchist because of it's low armor recharge time allowing for rapid armor gating making it one of, if not the most aggressive setup possible.
It could be it, but unless they buffed it again, it was in the game for a week or two before being nerfed. We had fun running Hotline Miami with that build.
 
I'm not familar with Slay The Spire 2 (I played the board game. Liked that.).

But this "just buff the shit stuff" argument isn't the be-all end-all players think it is. Sometimes shit gets OP by accident and you have to bring it down. Usually players don't see this, but in the age of early access...

Payday 2 had this happen at least twice. Once with a regen build, and once with an armour build. It was basically playing with invincibility cheats on. Enemies couldn't kill you because your regen could outpace their damage.

Now, there is a discussion to be had about bringing back cheats, perhaps disabling achievements. But having a hold out game where players can't die will get boring pretty quick, and buffing other builds to also be invincible won't help.
Payday 2 is a multiplayer game. Slay the Spire 2 is primarily single player. There's a difference when it comes to OP stuff.
 
It could be it, but unless they buffed it again, it was in the game for a week or two before being nerfed. We had fun running Hotline Miami with that build.
Screenshot_20260502_154508_Brave.jpg
I don't remember any changes and neither does google. There's more beginner friendly decks like stoic, hacker and leech. Anarchist has basically always been the de facto "best" deck due to it not needing any real skill invesment other than bullseye since you don't need dodge, high armor or health regen to make it work. So you can build it with crits AND zerk without any tradeoffs to it's core survivability making it the ultimate glass canon.
 
So do you guys typically play one game at a time, or have several going at once?
Several going at once.
I'm tired boss. I want something new that isn't a 3 hour indie game about trannyhood
I mean First Light only looks like Hitman if you look at it at a glance.
But I do get what you mean. People who say “the future is indie” don’t realize a lot of indie games are exactly what you described.
Some pixel art story game about tyrannyhood where you play as a vitiligo black or spanish person with natural red hair for some reason.
There are some indie games that are good just like some aaa games that are good.

Perhaps I’m biased as a big James Bond fan but this Bond game looks like it’s actually shaping up to be the game Bond fans have wanted since Bloodstone in 2010 because most of the Bond games after EA lost the license were dogshit COD-likes made by Activision. 007 Legends was so bad it’s taken this long for us to get another Bond game.
If it’s shit it’s shit but I’m trying to not be a blackpilled loser.
 
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