Learn moonrunes my friend.
And watch your brain growing out like a tumor after memorizing a large amount of kanji radicals and various characters
Have you tried Death Marks sequel? It was pretty good too. Hopefully the third game gets out soon.
They're in my backlog as well and Shibatomagire (the second sequel) just came out in Japan this December 1st.
Thanks for the suggestions. And yeah, I've lurked long enough to be very aware of Marissa's Sony dickriding ways, but I do agree with him that even though Steins;Gate blew up hard and I loved, the rest of their stuff has been fine at best. Chaos;Head was fine but a bit of a chore at times, Fate;Zero I liked but was expecting a bi more and Robotics;Notes was an outright letdown. Of what's considered good I only have Chaos;Child left but I have a bigger desire to go into the Steins;Gate dating fanboy game than go into that one honestly. I still don't want them to die, but I do think they got too big for what they were actually moving.
It wasn't exactly a list of suggestions I had in mind, but I'm glad there are some things that might interest you. That said, Shin Hayarigami, Memories Off and KamiKimi are japanese-only so they may be out of reach for you.
If 3D models and animations ruin a visual novel, why not just make a book? Or a comic, if the visuals of anime tits are that important. One of my biggest complaints already with visual novels is that they horribly underuse the interactive visual medium to the point where I'm better off reading a book or playing an actual game.
It depends how competent the team is able to make non-weird 3D models or animations (that don't look as the portrait drawings are just stretching in & out like rubber for instance). I honestly liked the animations in the Famicom Detective remake but those two games had a much bigger budget and larger team of talents with Nintendo's backing & management. Likewise for the Ace Attorney games from Capcom. You can't expect this kind of quality from smaller dev teams to be fair, they shouldn't bite more than they can chew by trying to compete.
VNs specifically developed for consoles tend to have more gameplay/interactive elements than your average eroge on PC. Or more exactly, it's easier to spot them on consoles than the over-satured market on PC. However, the problem is that they're most often japanese-only, with no full fan-translation either so they simply fall under the radar for us westerners.
Fuuraiki (from FOG) for example is a japanese countryside traveling/tourism simulator where you have to go to different places to trigger scenes and take pictures for your daily blog articles. Shin Hayarigami (from Nippon Ichi Software) has a lot of prompt choices, some requiring a courage point from your gauge (which can lead to gameovers too), with pressuring interrogation sequences and a blue board to link the relationships/roles of the characters in the criminal cases (required to complete before reaching their climax). The first Shin game has a main route with variant scenarios unlocked after the first playthrough, while the second Shin game has a different criminal case for each succeeding chapter (all of them have a human or supernatural ending upon the choices of the player). Shiin feels rather familiar to a dungeon crawling game although that's not surprising since it's made by a studio experienced (heh) to that genre.
I think Return to Shironagasu Island was originally a PC game (even if I played it on Switch) as it often plays like a point-and-click although it's the typical "click on everything until you waste all dialogues in order to proceed". The parts with the countdown timer were a bit weird because it was easy to lose precious time on reading the text boxes/listening to the VA and obtain a game over.
The part where you have to defuse a bomb got me several retries. I still enjoyed it in spite of the jankiness.
That said, I don't mind the more "visual novel" approach with the occasional prompt choice and bad endings (if there are). I'm not expecting great literature either but something to entertain me at least. I could understand anyone not wanting to spend something like 60 bucks on them, or higher if you pay JP prices.