Visual Novels

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Do you play visual Novels?

  • No, because that’s fucking gay

    Votes: 83 15.7%
  • Yes, because I read them for the plot

    Votes: 195 36.9%
  • No, because they’re not really video games

    Votes: 34 6.4%
  • Yes, because anime girls are better than real women

    Votes: 116 21.9%
  • No, but I think about playing them

    Votes: 68 12.9%
  • Yes, but I do it ironically

    Votes: 33 6.2%

  • Total voters
    529
Like I said I'm no prude so I don't really have a problem with H-scenes. I simply wasn't expecting them to be a staple of the entire genre, I thought you had to go out of your way to get those shitty explicitly coomer games for that but apparently not lolz.
I also chose to kiss a girl at my very first playthrough for the lulz so I guess me listening to hentai moans for half an hour was a concequence of my own actions lol. I got a "romantic" ending because of that which I assume is pure fanservice and I need to take the "don't kiss anyone" option to see the main story unfold. I'll play again for the ACTUAL story soon enough.
Yeah I absolutely wasn't calling you a prude, sorry if it came off that way. Without going into spoilers, the content in Subahibi is just extreme even for most visual novels and a lesbian sex scene is the least extreme it gets. It's also necessary (as in you cannot finish reading the VN) and there's no going around it.

There are a lot of VNs that have no sexual content or have had the sexual content more or less removed to have them on consoles. Fate/Stay night and Demonbane are probably the best examples, where the H-content was replaced with arguably more substantial stuff instead. It's significantly harder to get the versions with the sexual content on them than to get without.
 
hello John from like 15+ years ago
they're best played with a group of people, and forcing each other to playing the worst parts. (almost every part)

how fucking stupid indigo prophecy gets is so much fun,
seeing a game trying to take itself seriously, attempt to build atmosphere, and suddenly you're having a DBZ fight with a hobo monk is what Quantic games is all about.

does anyone here know any bad VN's that are stupid?
I don't want joke one's, I want stuff where the writer was actually going crazy
and thought he was onto something.
I'll add that the Dark Pictures games can also be fun with friends, though unfortunately not as wild. It is fun to see who can keep their characters alive though.

As for your question, unfortunately not. Silver Case is pretty weird but I don't think its considered bad. For point and clicks, there's Drowned God and Ring: Legend of the Nibelungen. If you do find any let us know, I'd definitely be interested in some schizokino as well.
 
lesbian kisses and HARDCORE SCISSORING in the very next VN I picked up
Maybe a tangent but even in console censored VNs lesbian romances really just don't do it for me, total moodkill. Whereas in other games where the protagonist is a self-insert male I find it a lot of fun to go down the various romance routes, even sans HARDCORE SEX scenes.
 
Planetarian is very nice and you should read it. Very short but still hurt my feelings big time. I don't really have the time for long VN's anymore so short ones like this are cool. __hoshino_yumemi_planetarian_drawn_by_longmei_er_de_tuzi__76c0da68eb94b2e69e5f62d8498d97f9.jpg
 
Kemono Teatime is also short but not nice and will instead take your heart, stomp on it, and then spit on it before giving you a hug, a kiss on the forehead, and telling you it's your fault.

The "cute" facade is quickly revealed as a mask for something deeper going on and by the end of the game it all makes sense as to why things are the way they are. I don't want to spoil it, but it's definitely full of "cute" that actually sets up some background for why the initial dialogue is so contrived and shallow. You're watching people cope (sometimes poorly).

Kemono Teatime has more meaning the older you are or the more you've experienced slow deaths of those you love personally. Especially if you've had the unfortunate responsibility of participating in hospice/end of life decisions. You try to fill the time you have with someone with literally anything that isn't talking about their condition or inevitable death because you see it every time you see them. You occupy yourself with something and throw your whole body into it because at least you're not thinking about the other bad thing that's coming at you like a freight train. You can't stop it because death is inevitable for everyone, so your responsibility to is accompany the one you love as much as you can. You see that same journey play out in Kemono Teatime, where each character tries to cope in their own ways but then learns from the experience and passes on advice to Tarte before the end.

Any reasonably intelligent person could understand those feelings or advice on their own, but it doesn't really carry as much weight if you haven't had those experiences yourself. It's still heavy so I guess it'd be like comparing getting hit by a car to being run over by a train.
 
Finished Amazing Grace recently and, if you like moe cuteness with an interesting story, I’d highly recommend it. Can’t decide if Kotoha or Yune are the best but all of the routes are fun.

Mr. Tamagotchi got me the Switch version of the Da Capo remake for Christmas so I’ve been playing that recently and it’s pretty good. Not top 10 worthy but still highly enjoyable. I also picked up Study Steady in the JAST Christmas sale and I’m looking forward to eventually getting round to it. I loved Marshmallow All The Way Home so I figured I’d give another Marmalade game a shot and I hope I’ll not be disappointed.
 
I was flashed with lesbian kisses and HARDCORE SCISSORING in the very next VN I picked up (Subarashiki Hibi).
To be perfectly honest?
That is a Subahibi problem
This VN is trying to be smart but devolves to random nonsense
FMD Muramasa is a better Philosophical read
 
I liked it mostly for how schitzo it got, but the last third really ruined it due to cucking on tone.

I wrote a lot here how I couldn't stand Muramasa's philosophy of Violence Bad.
I liked Tsui no Sora more than Subahibi. I don't think the original really had enough going on to warrant all the bloat that Subahibi introduced. It has charm as a schizophrenic collage of the author's interests and fetishes, but not enough to hold my attention for more than a few hours.
 
I'm about 8 hours into Cho Dengeki Stryker and it's pretty good. This and Tokyo Necro are great if you like action, though Stryker is less edgy (so far...).
 
Finished Sharin no Kuni, I overall liked it but it drags its feet a lot of time, making me pause playing it and moving for other things. The game is set in "Not Japan" where instead of the usual judicial system, people get "obligations" which is some karmic rule based on the crime they supposedly did, breaking that rule sends you off to death camps. Your main task is tard wrangling a group of girls who have their own obligation (each one for a different reason with different attitude towards it). It's well written though it has a twist that, while it has some foreshadowing, is the same sort of literary sin of "The Detective was the mastermind". Doesn't help that you need to take some gags as being serious and some one off sentences as not being a mistranslations.

Heroines are alright. They are varied and fit the themes quite well, with some good character development by the end. They really are in need of tard wrangling and the game isn't afraid to have them act like bitches (of course never going too far to uncomfortable territories), but in some cases they do get to the point of misery porn. The game has a single main route and actions seemingly only affect the ending (don't know if there are bad endings and I don't really want to check if it's overly gruesome. Bizarrely, besides an incredibly uncomfortable scene early on that doesn't show nudity, there isn't porn until the game endings.

The game is pretty blatant critique of Japanese inter and intra prosecution of people based on origins (either familial or racial). My main issue is that the obligations themselves (which is a whole topic of types of punitive vs educational justice) aren't the problem, but the system itself is corrupt beyond measures (not that it isn't said, but the main crux of the player caring is because the victims of it are underage girls).
 
Finished Sharin no Kuni, I overall liked it but it drags its feet a lot of time, making me pause playing it and moving for other things. The game is set in "Not Japan" where instead of the usual judicial system, people get "obligations" which is some karmic rule based on the crime they supposedly did, breaking that rule sends you off to death camps. Your main task is tard wrangling a group of girls who have their own obligation (each one for a different reason with different attitude towards it). It's well written though it has a twist that, while it has some foreshadowing, is the same sort of literary sin of "The Detective was the mastermind". Doesn't help that you need to take some gags as being serious and some one off sentences as not being a mistranslations.

Heroines are alright. They are varied and fit the themes quite well, with some good character development by the end. They really are in need of tard wrangling and the game isn't afraid to have them act like bitches (of course never going too far to uncomfortable territories), but in some cases they do get to the point of misery porn. The game has a single main route and actions seemingly only affect the ending (don't know if there are bad endings and I don't really want to check if it's overly gruesome. Bizarrely, besides an incredibly uncomfortable scene early on that doesn't show nudity, there isn't porn until the game endings.

The game is pretty blatant critique of Japanese inter and intra prosecution of people based on origins (either familial or racial). My main issue is that the obligations themselves (which is a whole topic of types of punitive vs educational justice) aren't the problem, but the system itself is corrupt beyond measures (not that it isn't said, but the main crux of the player caring is because the victims of it are underage girls).
If you haven't done it, there's the fandisk, Yuukyuu no Shounenshoujo.

It has Hozuki's chapter, which is a prequel, and proper epilogues for the original's girls.
 
Came across this video, and now I want more vids talking about CGs. If you know of any more like this, let me know kthx.
It isn't often that you tubers talk about Hinoue's artwork in a way that doesn't make me want to tear my eyelashes out. So props for that.

But, I need to add to the conversation, "shovel head" Yuichi's inbred cousin, "late 90s anime forum mascot" Yuichi.
G5HE6j9aUAAU246-1.png
 
I was watching the movie The Pillow Book and the multiple panel visual aesthetic mixed with random splashes of text reminded me of The Silver Case. Given it was released a few years before Silver Case, I wonder if there was an influence or just a coincidence.

scvspb.jpg
 
So after falling off Metaphor hard, I decided that I've probably played too many JRPGs recently and decided to hit my VN/ADV backlog. And so I picked up Danganronpa due to the meme of the girl being crushed going around.

Just finished chapter 1 and my thoughts so far are that this game has some of the most godawful controls imaginable and some of the worst tutorials on how to actually play it. I had to go consult a gamefaqs thread to figure out how the Bullet Time Battle mechanic actually worked after failing the first one (I immediately aced it the second time I tried). Also the 3D movement sections have that kind of laggy, uneven camera movement that give me a hint of motion sickness.

Otherwise it's pretty cool. Reminds me a lot of Ace Attorney.
 
I've got a bit of a backlog myself with VN/ADV titles, but mainly this is because I don't actually play many at all, if I'm gonna be honest.

I had watched the Steins;Gate anime some years ago (and I know I'm about to get called a retarded faggot for not playing the games first) but I've finally gotten around to playing the actual games now. The initial "phone trigger" controls are kind of annoyingly counterintuitive the first time you're tasked to use them but otherwise the game's pretty solid. My friend has Steins;Gate Elite on their Switch and I checked that out too, but I much prefer the original game. I do wish I had played this game blind as fuck, and I mean this by not even watching the anime, because once I knew what to do getting the true ending wasn't too hard. I imagine it'd be a lot more to pull off had I not really known the general gist of the game's full plot beforehand.

But really my thoughts on the game? It's definitely as good as people say it is, I had a ton of fun even with my prior experience with the plot and what would happen. Once I think I get through this and 100% it, I would definitely play Steins;Gate 0 afterward. (Yes, I saw the anime for that too. The anime is a mess, I hear the game is much, much better.) But even then, I might just replay the first game again and go for certain routes again, after all, why not, I had fun doing them the first time after all.

Oh, and for fun, I snagged the ROM image for the 8Bit Steins;Gate port off of a ROM site. Even for a NES/Famicom ADV/VN title this thing... kind of fucking sucks? It's a shame too, they could have totally cooked with it but they dropped the ball massively. The plot doesn't make a lot of sense even with the "other timelines" excuse, the gameplay is kind of tedious at times, and there's a lot of "gotcha" moments that not even a real Famicom VN would do. Hell, if you do Game Over, you're basically forced to replay the entire game from start to finish again. The lack of a save system is completely retarded, but I guess it's fair when the entire game doesn't have much to it despite all of that. I guess as a bonus extra item it's nice, but I'd have preferred if they at least gave any sort of shit at all when it came to making it.

And for some extra fun, I looked into the credits for the NES port a while ago, nothing too crazy but this specific NES port's music was produced by a troon that I posted about in the past (don't believe me on the troon front? look at that mess, lol) xhey have their troon name listed in the credits but anyone can dig up the real one with enough effort (it's Jason Nisperos and it's all over a lot of early 2000s chiptune stuff they made back in the day). And considering how bad the game they did was, it really does explain part of the quality of that game's production.


Outside of SciAdv titles, I remember in a few circles that Dohna Dohna was picking up popularity and I went to check it out out of curiosity. And to be honest the game is one of those ones where I swear it could just stand as a standard VN-esque title without the lewd content. I know that's like the entire point of the game (and I don't mind my lewd shit now and then), but it literally has a "Streamer Mode" where you can turn all of that off, so it's clear the game doesn't exactly need it. Playing through it, the plot is kind of silly and the game even pokes fun at some of the more obvious plot holes, but I do genuinely enjoy the game's battle system as funny as it sounds, since it feels more added for the sake of continuing its riff on Persona's aesthetics. It's simple but the nature of the way the battle system works (player character placement matters for attacking moves and also for how enemy attacks affect your characters, same with the enemy encounters in the game) is quite engaging and I'd certainly love to play another sort of game with that system integrated.

Oh and I have to mention the music, because for whatever reason the sound team behind the game decided that they would try absolutely way too damn hard for it. It's great and anyone I talked to who knows about the game mentions how good the music is too.

Outside of those two, I could probably blabber on about a bunch of VNs I played using various Japanese PC emulators (eg: Dokyuusei) or my personal experience with the few games on the Famicom that would eventually fall under the "VN" category (such as Metal Slader Glory), but I don't think people here really care about those too much by comparison.

I kinda miss this era of CG art. Every illustration nowadays is this maximally-safe, overproduced LN-bait monstrosity done using the same handful of CSP brushes and tools.
I do too, but the problem I personally have is for every good 2000s-era game CG there's like 5 of them that are just anatomy fails in some of the worst ways that it's hard to just laugh at it and move on and instead it takes away from the experience because it's so distracting. I personally enjoy the later half of the 2000s aesthetically when it comes to anime artstyles, it's still very unique in how everything looks but it feels a lot more "refined" in terms of consistency. But you're right that the newer stuff feels almost entirely homogenized and it kinda sucks as a result.

Part of what made me like Dohna Dohna is the fact that the artist at least... tries to look more unique, but it's mainly in the coloring choices and not really how they draw the characters.
Planetarian is very nice and you should read it. Very short but still hurt my feelings big time. I don't really have the time for long VN's anymore so short ones like this are cool.
I got Planetarian when it was free (or cheap, don't remember) on steam. The original one mind you, and it was a really cool story. But yeah that game does evoke some serious feels.


Also someone mentioned Muv Luv earlier in the thread and I wanted to check that out but I never got around to it. Judging by the reactions of others who have played it (not just the people in this thread), I'm guessing I'm gonna get sucker punched in the gut with some serious feels.
 
I would definitely play Steins;Gate 0 afterward. (Yes, I saw the anime for that too. The anime is a mess, I hear the game is much, much better.)
I would say the opposite actually. The 0 VN was such a discombobulated mess that it actually made me watch the anime, which was the only time I actually watched an anime of my own free will. It has some cool scenes, but overall you're just left with a bunch of loose ends and questions that didn't really need to be asked.
 
Back
Top Bottom