- Joined
- Apr 13, 2021
I wish they made a game thats like WoWS but its not fucking gay and uses the damage modeling of WT Naval.
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I've dabbled, mostly US coastal, and I gotta say life there is pain. Its nothing but an unending succession of light, fast, easily-wrecked, wood-hulled PT boats that will struggle to hurt anything of size since their biggest gun is a 40mm. Compared to your posts, you won't even need to worry about repair juggling, mostly because once you're in that sort of "what do I do" spot you're already dead. I've got both PT-59 and ground out the battle pass PT-811, and even then you're just going to get out-shot by everything you face. Gaijin fucking hates giving the USA any actual firepower in coastal and it sucks. There's no reason we can't get a tech tree version of the Carmi. It wouldn't be quite so bad if those modeled radars on so many ships actually functioned, but alas...Does anyone else here dabble in Naval at all? Have your experiences been similar to mine? If anyone actually plays a lot of Naval, why? Do you enjoy the meta? Do you grind SL with the OP premiums?
Also, god forbid you use anything above 3.0 coastal boats, skr's and the russian turbo fuck fuck coastal boats will mess your day up completely.I've dabbled, mostly US coastal, and I gotta say life there is pain. Its nothing but an unending succession of light, fast, easily-wrecked, wood-hulled PT boats that will struggle to hurt anything of size since their biggest gun is a 40mm. Compared to your posts, you won't even need to worry about repair juggling, mostly because once you're in that sort of "what do I do" spot you're already dead. I've got both PT-59 and ground out the battle pass PT-811, and even then you're just going to get out-shot by everything you face. Gaijin fucking hates giving the USA any actual firepower in coastal and it sucks. There's no reason we can't get a tech tree version of the Carmi. It wouldn't be quite so bad if those modeled radars on so many ships actually functioned, but alas...
Well, that's Italy paying the Minor Nation Tax. Them, France, and the UK have all gotten clobbered by it over the years.Also the freccia and saetta are fun, but are so high br now to be practically unusable.
When I play coastal I use fast boats to rush in, maybe get a cap and maybe get some kills. If its an uptier with bluewater ships, or a bluewater match where I spawned an early coastal, I might even try and do a torpedo ambush. The latter strategy is often more effective than starting in a Destroyer.I've dabbled, mostly US coastal, and I gotta say life there is pain. Its nothing but an unending succession of light, fast, easily-wrecked, wood-hulled PT boats that will struggle to hurt anything of size since their biggest gun is a 40mm. Compared to your posts, you won't even need to worry about repair juggling, mostly because once you're in that sort of "what do I do" spot you're already dead. I've got both PT-59 and ground out the battle pass PT-811, and even then you're just going to get out-shot by everything you face. Gaijin fucking hates giving the USA any actual firepower in coastal and it sucks. There's no reason we can't get a tech tree version of the Carmi. It wouldn't be quite so bad if those modeled radars on so many ships actually functioned, but alas...


I'm a Copestall man.Does anyone else here dabble in Naval at all? Have your experiences been similar to mine? If anyone actually plays a lot of Naval, why? Do you enjoy the meta? Do you grind SL with the OP premiums?
My main nation is Britain (before ground was big I wanted to fly Spitfires, after Ground got big I stuck with them because their stuff has cool names) and personally I think they should have the Australian Abrams instead of the USA and the Canadian Leo instead of Germany. Now that the Pajeet T-90 has been added we must collect them all like artifacts in a museum.In case anyone missed it gaijin accidentally leaked a U.S. trophy version of the T-90A
I was actually wishing I had it earlier because its a rank III so I could grind the event while playing France without having to worry about spawning a plane, but thats a moot point now.I had the misfortune of playing the Le Triomphant. And that ship is absolute dogshit like all French ships. No freeboard, no negative space. It's 10 lbs of shit in a 5 lb bag. The enemy couldn't hit me without also destroying armament, machinery or outright detonating it
per the devs the Indian T-90A goes to UK because it’s a designated subtree of the UK, while Canada and Australia are not, so those vehicles went to the original manufacturer nationMy main nation is Britain (before ground was big I wanted to fly Spitfires, after Ground got big I stuck with them because their stuff has cool names) and personally I think they should have the Australian Abrams instead of the USA and the Canadian Leo instead of Germany. Now that the Pajeet T-90 has been added we must collect them all like artifacts in a museum.
I was actually wishing I had it earlier because its a rank III so I could grind the event while playing France without having to worry about spawning a plane, but thats a moot point now.
Yea but that's bullshit, at least for the Australians.per the devs the Indian T-90A goes to UK because it’s a designated subtree of the UK, while Canada and Australia are not, so those vehicles went to the original manufacturer nation
take it up with the devs not me, but don't be surprised if the aussie boxer ends up in the german treeYea but that's bullshit, at least for the Australians.
All the other Australian vehicles, the A.C.I, the A.C.IV, the Matilda Hedgehog, the Boomerang, the Wirraway, the Beaufort and Beaufighter, HMAS Tobruk, HMAS Arrow, and the Centurion Mk.5/1 are in the British tree.
If they argue historkiall akkuracy there was an "abandoned" T90 outside of Lousiana from the 27 M-R brigade.In case anyone missed it gaijin accidentally leaked a U.S. trophy version of the T-90A
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this is sure to ruffle some Russian main feathers if the F-14A IRIAF being added to the US tree didn’t already
I checked the stats on the Barham, it looks easily rackable by the usual suspects like Kronshtadts + ammo sits too close to the waterline so absolutely no one is missing out by not grinding this one. Even with it being configured for its late WW2 refit, armor schemas from WW1 never hold up ever since they're on the same BR as WW2 battlecruisers armed with imaginary stats and a dream. (unless you're a fucking Marat)Worse still the reward is a top tier ship and, at least for me, the nature of top tier Naval is all of the worst parts of Naval turned up to 11.
Same problem that the Renown has although in theory that can at least be fixed if they ever adjust the waterline to be accurate, idk if the Barham's waterline is also inaccurate, but I've only taken the Renown out a few times because of it. All the experienced Naval players already know where to shoot it.it looks easily rackable by the usual suspects like Kronshtadts + ammo sits too close to the waterline
Agreed. Once I got past my desire to collect things and FOMO this was clear.so absolutely no one is missing out by not grinding this one
Like how they put 1000+% SL modifiers on premium destroyers. People can go brain-off and still rack up millions.Bluewater is only good for exploiting stupid decisions
That's part of what makes ships like the HMCS Brantford so satisfying to play, its not easily killed by anything that relies on small caliber guns.And coastal is pure, unadulterated agony for fresh meat 3.0 and up since you'll be scrouging for research points while being inevitably eviscerated by some ruskie boat fitted with a (several) nigger annihilator 9000(s).
Indeed. It's got so much potential being hampered by suboptimal execution, although part of the problem is that realistic Naval combat, especially between capital ships, isn't fun in the context of a ~30min match. That's why enduring confrontation is easily the best Naval combat mode for capital ships since you actually have time and distance to work with.absolute shame how they neglect the gamemode.
I have a theory it’s actually based on an earlier T-90A obtained by the US from SyriaIf they argue historkiall akkuracy there was an "abandoned" T90 outside of Lousiana from the 27 M-R brigade.
It wound up thrown on the side of a road with the final destination for Aberdeen lmao. Supposedly the Ukranians gypped us Burger bros bystealingrequisitioning the Shota-1 system, IBRS-K sight and the EMT-7
So I wonder if Gayjingles is desperate for money. I play "high tier" (8.0-10) and I keep getting these "Limited personal Offer" that end in 2 1/2 hours 9of high end premiums for "only 40% off". So instead of 11,868 for a 0.90 jet+tank I get instead of 17,290 (~$85.6) I get it for "only" 11,868 (~$58.75). Absolute lmao.
I have tried repeatedly to get into bluewater but the learning curve keeps crushing me once I get out of the reserve and rank 1 ships.Does anyone else here dabble in Naval at all? Have your experiences been similar to mine? If anyone actually plays a lot of Naval, why? Do you enjoy the meta? Do you grind SL with the OP premiums?
For once that's not a skill issue, those ships are genuinely OP, but that's the historically accurate reality of the 5in/38 gun. If you doubt it go play American Destroyers and see for yourself. I played with the one in the Japanese tree and it's night and day easier to do well in than destroyers with slower guns.Things like American ships spamming me to death I assume is a skill issue on my part so I won't complain about it here.
Do the americans have the Des Moines Class yet?For once that's not a skill issue, those ships are genuinely OP, but that's the historically accurate reality of the 5in/38 gun. If you doubt it go play American Destroyers and see for yourself. I played with the one in the Japanese tree and it's night and day easier to do well in than destroyers with slower guns.
I played with the one in the Japanese tree and it's night and day easier to do well in than destroyers with slower guns.