Warframe

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So, trying Dante's augment... it's not worth using. The range is far too small, range mods only increases the buff range to allies and not the zone itself, the energy you get back per enemy doesn't scale with strength, and being per enemy (combined with the poor, unmoddable zone range) means you'll basically get no energy back while your teammates nuke everything. What a waste of an augment. Seriously, what is the point of adding an enemy cap limit of 10 if you're not going to let me mod the range of the fieldzone.
I've noticed the storyquests have actually gotten a lot better ever since she was put at the helm (the difference between natah, second dream, and sacrifice to Whispers In The Wells, The Hex, And Old Peace is miles apart)
There is the issue where it feels like DE is leaving too many plotlines laying around for the future. I understand wanting to leave something for later, but the issue with leaving plotlines lying around is that you'll eventually trip on them.
 
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