It's surprisingly good, I recommend keeping an eye out on it when it goes into open beta at least
Right now it might not have enough content to sink your teeth into, though even then you could kill dozens of hours and enjoy yourself, if it clicks with you that is
I played a bit of it recently, going through some quests and what content there is, all without going too deep into repeated instance delving. I can see a skeleton of an alright game in there but, at least in my eyes, the overarching theme of nature = good; exploitation = bad, feels so cheap it just makes me roll my eyes. It’s a tired trope and DE is so far not presenting it in a new light.
Whatever writing is in here at the moment also doesn’t help. Half of it feels like they’re throwing darts at less-used synonyms to common words in an attempt to keep their tone consistent and elevated, but it ends up sounding ornamental rather than meaningful. Whatever new concepts they've introduced also feel shallow due to this over-ornamentation to everything I'm seeing.
So far the whole thing feels less like a world and more like a thematic sketch. Yes, yes, it's an alpha, but DE has not excuses when they're this big and successful.
Combat and gameplay are so-so, but are manageable. Warframe's been a floaty mess for years, and even if they improved the melee feedback to what it now after criticism of their early showcases flooded in, I don't think it'll evolve further. It'll probably just become flashier as time goes on, and won't offer much depth over Warframe or whatever else Steve is 'inspired' by on any given week.
I honestly expected something far better, not just a tweaked Duviri.
I also think there's not enough particles on my screen 100% of the time. I was promised a Steve-centric experience.
Thank you for coming to my TED Talk.