Warhammer: 40,000 - Rogue Trader - CRPG by Owlcat games

Haven't seen a PF yet, nor power armour.

Navy vendor is in Footfall system.

But he only accepts pirate trophies not even ship parts so its a fucking pain.
I expected a lot more from people that fiigured out how to into Magus and even fucking kineticist into a game for PF1.
The fact iron arms does nothing for unarmed attacks is pissing me off.
 
Does Ulfar actually live up to his space marineness or is he still a larger Abelard like in beta?
 
Finished it tonight at a little over 70 hours. I'll spoil my sperging but there's no real spoilers in it, just general thoughts.

- The combat and character-building mechanics are... fine. During big story fights I usually had fun but mechanics aren't deep or interesting enough to keep all the trash and filler encounters entertaining.
- Colony management felt even more pointless and tacked on than the kingdom management of the Pathfinder games. Ship combat was at least more fun than the war strategy battles of WotR.
- Equipment is actually a lot less dreadful than I originally thought but you really don't start finding truly interesting pieces of equipment until chapter four.
- Loot, like in most RPGs, is mostly garbage. Even in the final dungeon you're still finding completely pointless knickknacks.
- Ending slides are still buggy, even with the latest big patch. I was mostly dogmatic throughout the game, even getting locked into its perk tree, but still largely got Iconoclast-flavored endings, plus a few contradictory ones. They're a lot more detailed and numerous than the ones in the Pathfinder games. Some of them also seem to set up some sequel / DLC / expansion bait.

- I mostly really liked the story, characters, and writing in general. That said, the script could've definitely used a few more editing passes; characters talking in multiple long, detailed paragraphs would occasionally become irritating to read.
- Pasqal was the best companion. Not only do I think he and his personal quest were the best written but he also seemed to have more content than half of the rest of the cast combined.
- I am 100% certain that Camilla in WotR and Yrilet in RT were troll attempts to see how far romance simps will go for their waifu.

- Chapters 1 & 2 are easily the best. Not only are they the least buggy but they also feel the most complete. Chapter 2 is also probably like 50% of the game's content.
- I liked the idea of chapter 3 but it was far too railroaded. They really should've given you multiple ways to escape. It also could have been a good time to turn the alignment system on its head, make the heretical choices the easy routes throughout the quests while making it near impossible to be dogmatic and stick to your beliefs in such a literal hell hole.
- Chapter 4 is where you can really tell they were rushing. It feels very noticeably truncated -- you get whiplash rushing from big plot point to big plot point. It's also the chapter where most of your companions finish their personal arc and the finales for a lot of them are just sorta... underwhelming. Your party members also speak up less and less.
- Chapter 5 feels even more rushed. With it being the final chapter I wasn't expecting it to be too long, given Owlcat's track record, but it felt like they could've done a lot more with the setup of you jumping into Necron territory.
- A lot of the later plot hinges on Nomos but given the rushed state of the latter parts of the game, it isn't fleshed out nearly as well as it should be given its importance.

- The reactivity towards your origin is one of the worst parts of the game in terms of writing. I could probably cut off a few of my fingers and still count on that one hand the amount of times the game ever acknowledged my background.
- They probably could've done more with having two rival Rogue Traders operating in the same system as you. As it is they pop up like... three times throughout the entire game.
- Also feel like they shouldn't have killed Theodora off so quickly. Should've had her survive until the end of chapter one, preparing her heir to take over and setting up various plot hooks for the shit she got into.

A couple of things I never discovered:
- Who actually killed Theodora? There's an achievement for finding out but I never got it. I'm not sure how I missed such a large plot point. Ever since the beta I suspected it was actually Argenta.
- Did anyone ever find a halo device? Same as the above, there's an achievement for it. For this I'm assuming it's tied to the heretical path.
- Did anyone thaw out the ice planet? Again, there's an achievement for it. The game said I needed to find better augurs for it but I never found out how.

As for this vs Baldur's Gate 3 -- I definitely prefer this. I'm a complete storyfag and questwhore, and so, while I think BG3's mechanics are undoubtedly better, I found that game's writing way too sterile and bland and ended up dropping it in chapter three because by then I was bored out of my mind with that game.

Overall I liked the game a lot. I look forward to replaying it in like two years once they've released all the DLC and are done patching it. Wrath of the Righteous was released in 2021 and it'll be getting its final piece of DLC in 2024, so I'm expecting at least two years of support for this game.
 
I've got the regular combat down but spaceship combat pushes my shit in like no other. That's not necessarily a bad thing because after a few tries I can usually limp away from a combat, but there are times where I'll encounter something I stand no chance against and have to avoid it. On one hand it gets a little frustrating but on the other hand space combat should be dangerous and I like the challenge. It's definitely the best minigame Owlcat has put out so far but that's not saying much.
 
are there power fists in the game now btw?
No, unfortunately neither power fists nor claws are in the game.
As for power armor, using Toy Box to search the equipment, there are, indeed, a handful of power armor suits but I have no idea how you get them legitimately in the game. I'm in the final dungeon now and outside of Ulfar's 'Wolfskin' power armor I've yet to see any in the actual game.
Drusians sell 2 power armor types if you get their max reputation.
 
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Drusians sell 2 power armor types if you get their max reputation.
Weird, I got max rep with them and don't remember seeing it. Or maybe my dumb ass blindly bought a ton of stuff at once and forgot about it.

EDIT: Forgot, I definitely saw one in the game. It was near the end of the final dungeon and only Argenta could equip it. It looked pretty neat on her, too.
 
Weird, I got max rep with them and don't remember seeing it. Or maybe my dumb ass blindly bought a ton of stuff at once and forgot about it.

EDIT: Forgot, I definitely saw one in the game. It was near the end of the final dungeon and only Argenta could equip it. It looked pretty neat on her, too.
Could be that it was broken before the patch, I've only got to Act 4 yesterday.
 
And if you slap thunder hammer on that mf you can just yeet anything on the battlefield you dont like
Man you ain't kidding. I just gave him the hammer from the guy on Footfall and it's just...lol

God the buffs in this game are so incredibly good:
Screenshot 2023-12-16 011413.png

The resolve stacking with Linchpin is lmao good.
*Edit* She killed like 1 dude and got nearly 100 momentum. Then my officer gets 44% of that back in tactical advantage stack and it's just gross. I don't think I've ever seen buffs so good in a game before.
 
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Man you ain't kidding. I just gave him the hammer from the guy on Footfall and it's just...lol

God the buffs in this game are so incredibly good:
View attachment 5569128

The resolve stacking with Linchpin is lmao good.
*Edit* She killed like 1 dude and got nearly 100 momentum. Then my officer gets 44% of that back in tactical advantage stack and it's just gross. I don't think I've ever seen buffs so good in a game before.
It's an Owlcat game, they build their games around just stacking buffs. WOTR assumed you always had Haste on
 
Abelard using Daring Breach backed up by noble officer buffs feels op as fuck. Throw finest hour on as well and just laugh as he racks up like 10 kills in a round because he has seemingly infinite ap/mp by chaining kills.

He literally sat in front of the chaos marine and hit him like 6 times in a row after popping DB. The cm actually ran away from him.
I have Argenta set up in a similar way. Heavy Bolter, the tier 2 Archetype Heroic that gives you a free 0 AP attack each turn(which counts for officer extra turns), RT and Cassia as Officers, RT the tier 2 Archetype that gives you tactical advantage and the ability that gives a target +1 damage plus additional+1 for each 10 stacks of tactical advantage. Gloves that reduce recoil by 50%.

Against the second World Eater she did over 250 damage in a single combat round and still had the actions to finish two heretics. Between her turn, two officer half turns, and maybe a Officer heroic extra turn she got something like 7-9 rapid fires off with that heaty bolter.
Haven't seen a PF yet, nor power armour.

Navy vendor is in Footfall system.

But he only accepts pirate trophies not even ship parts so its a fucking pain.
There are some colony projects that give you some big Navy rep, like 5x more than I've gotten doing close to every space battle so far in Ch 2.
 
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It's an Owlcat game, they build their games around just stacking buffs. WOTR assumed you always had Haste on
not wrong you spend 80% of your turn playing buff tetris with your AP before landing all of your kill shots
The space marine companion is buggy as fuck I assume because of his 2x2 every time I try to Charge an enemy he teleports to the furthest edge of the map

Man its so frustrating I really want to like the game but by Act III/ IV it is such a buggy pile of shit. Even had my first crash
 
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Yeah it's buggy, but the dialogue alone is worth the trouble.

I like how when Jae joins and immediately starts working the wink and a smile routine so you get her official trader status or some shit, that you can just tell her "Bitch do you know who I am? Get the fuck out of here with that shit, "

I just appreciate it lets you go full burn the heretic, purge the xenos mode. With a full serving of "hail to the king". The only thing that would make it more fun would be if you could go to a Governor's palace and literally grind your boots into their couch.
 
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I like how when Jae joins and immediately starts working the wink and a smile routine so you get her official trader status or some shit, that you can just tell her "Bitch do you know who I am? Get the fuck out of here with that shit, "

Jae is almost charming in her writing. I don't mean the character, I mean how hard they try to make her likeable. The introductory cut-scene with the wooden models and terrible animations that supposedly presents her as a Certified Badass, the heavy accent and how the barkeeper and the narrative gush on how special and dynamic she is. There's such a charming innocence in believing this makes a character "badass" and "likeable" and not look like an annoying fuckwit.

And of course when you get given the chance to sell her out she goes poof smoke bomb ILL BE BACK. Yeah, sure, I hope you're back, there's a bolt round with your name on it, I've executed people for less. Wasted slot for a character.

I just appreciate it lets you go full burn the heretic, purge the xenos mode. With a full serving of "hail to the king". The only thing that would make it more fun would be if you could go to a Governor's palace and literally grind your boots into their couch.

I'm kinda ambivalent on it, often the Dogmatic choices are almost tone-deaf. The Imperium is supposed to be meaninglessly and needlessly cruel, but sometimes it's almost cartoony and they try to sell the Iconoclast path too hard.
 
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Tbh I already find the setting of wh40k to be cartoony levels of miserable. Like, it's almost comedic how bad things can be. I think the dogmatic choices are mostly in line with this.

Gonna have to do a full "I'm Rick James" playthrough next.
 
Jae is almost charming in her writing. I don't mean the character, I mean how hard they try to make her likeable. The introductory cut-scene with the wooden models and terrible animations that supposedly presents her as a Certified Badass, the heavy accent and how the barkeeper and the narrative gush on how special and dynamic she is. There's such a charming innocence in believing this makes a character "badass" and "likeable" and not look like an annoying fuckwit.

And of course when you get given the chance to sell her out she goes poof smoke bomb ILL BE BACK. Yeah, sure, I hope you're back, there's a bolt round with your name on it, I've executed people for less. Wasted slot for a character.



I'm kinda ambivalent on it, often the Dogmatic choices are almost tone-deaf. The Imperium is supposed to be meaninglessly and needlessly cruel, but sometimes it's almost cartoony and they try to sell the Iconoclast path too hard.
Yeah they try to play Jae off as this jokey goofy character but she comes across as an incels nightmare.

The moment you romance her she starts misappropriating funds to buy herself shit and allah forbid should you lewd her people are horrified and suprised if you execute her in the aftermath for it.

I think next run Im going to go full balls to the walls commissar and click all the execute and imprison options.

Also shout out to my boy Heinrix for the best gift ideas
 
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Jae(implied to not be her real name btw) is definitely the most boring companion in the game.
I would also like to add that her portrait is uncanny as fuck, she looks like a mannequin.
 
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I just can't be bothered to care about trader/pirate woman with thick accent and """charm""".

I'm incredibly tired of that role.

Like bitch, my persuasion stat is much higher so knock it off. Glad I'm playing a leader because if not I'd be tempted to run her because having 2 leaders is great.

Haven't even talked to her on the ship yet. Just don't care. Really should have executed her for being scum and trying to leverage me for power right away. But hey, 1st run so I'm giving everyone a shot.

Now I know for next time.
 
I'm a 40k fan, so I'm loving how faithfully immersive it is.

Has anyone without any experience of the setting played it here? How did it make you feel?
 
Yeah act 3 is buggy. Had to toybox it as you have to know not to give the trophies to the NPC that is involved in recruiting the wolf. You need to wait and use it for the wolf. Nobody tells yoi this.

This is a big downside of Owlcat games, even for basic shit like a companion you need to know the super secret 10 step handshake by guessing right. BG3 does not pull that shit on me.

Same with romances. Your dashing dogmatic commissar has to act like a real gentlemen. Do you kiss the Navigator's hand or hold it? Do you compliment her painting skills or remark how well decorated her scarf is? Sure Larian's "Wanna see my cock magic" would not fit the setting, but gove me a clear gentleman approach.

Another issue is that the wolf only has a dinky knife. I wish he could get a chainsword at least.

While he isn't as tanky as he should be, at least I found that he can reliably bolter anything to death, and alongside Elf sniper he is the best damage dealer, able to deal around 150 or more damage with each bolter volley.
 
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