I am only very lightly skimming this thread as I am avoiding spoilers like the plague. But I did see a comment from someone saying there was a battle in chapter one that was so hard they thought it was one you were meant to lose. I almost always put games on maximum or near-maximum difficulty. Especially tactical games. One of the only games I've not put it on Nightmare was Alien:Isolation. That was bad enough on Hard. But DA

, Marvel's Midnight Suns and pretty much everything else I've put on max.
This game I may have made a mistake. I haven't put it on the maximum difficulty, I've got it on the one below. When I reached the end of the tutorial phase where you battle a
Chaos Spawn I thought that might have been the battle the poster referred to. At first it seemed really tricky but after a few goes I beat it. (And I remind you that on this difficulty level, every opponent is tougher and hits harder). There were several others later that were tough and took quite a few goes. But I've just reached what I think is the end of chapter one and if you've played this far you know what I mean. What on Earth! I was losing a PC every turn. Barely scratched my opponent. At the rate I was hurting it, it's taken over ten rounds to kill it. It has
400 hp on this difficulty level. My biggest damage dealers get flattened or parried. And given that in this section I've not been able to return to my ship for some time, I've got a couple of critical injuries, almost out of grenades and I'm seriously considering loading up an older save and seeing if I can go back to the ship before the
Triumph and come back to it later. But there isn't really much you can do in this game of grinding to get a little ahead on XP for an edge. Or at least doesn't seem to be the case in chapter one.
I may have made a few non-optimal choices in how I developed the characters. Indira is specced up as a sniper. Argentia gets good area effect damage with her bolter and flamer, Abelard is a fast grunt-hunter, speeding around and killing ordinary enemies at a goodly pace. And my admech is brutally punishing in close combat. But I may have missed a few tricks. My Rogue Trader is an officer, fwiw. If the game allowed some re-speccing then
maybe I could take on this beast, but... wow. Obviously others have beaten it as they're on later chapters. But has anybody here beaten the end of Chapter One ( I think it is the end - it has to be, right?) on Hard? I'm going to try and take another crack at it and really focus on having the last person to attack it be my most mobile character and just keep provoking it and maintaining distance. But... just wow this opponent is tough.