Warhammer 40k

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Before they started wasting time and ideas on shorts, making the main series move at a snails pace with story devolving into something fanfiction-tier, TTS was excellent. By the time they were in Commoragh it was so bad, I was glad they axed it. It was like watching grown men play with paper dolls at this point.
It became fanfiction-tier? It is literal fanfiction. I tried watching it about a year ago because I heard about it constantly for years upon years. I was able to make it through 2 hours of the shit before I gave up, purely because so many people told me it was hilarious and I wanted to get to the good part. During that 2 hours, I did not laugh, I did not chuckle, I did not smile, and I did not find anything which was happening on screen to be entertaining in any way. The point which finally made me tap out was the thousandth iteration of the horribly cringe "joke" about the Custodes where they all pose in revealing S&M gear while some sandnigger yodels to dubstep, before saying gay shit in a gay voice. Maybe you found that funny every single time, but I don't see how. I seriously do not understand the appeal, it was fucking dreadful from top to bottom. Honestly one of the least enjoyable pieces of media I've ever had the misfortune of watching. Glad you enjoyed it, though.
 
It became fanfiction-tier? It is literal fanfiction.
Yes, but it was funny. Later episodes were so painfully unfunny it gave me second-hand embarassment, like I'd legitimately would be ashamed of being caught watching this shit by a family member.
the horribly cringe "joke" about the Custodes where they all pose in revealing S&M gear while some sandnigger yodels to dubstep, before saying gay shit in a gay voice
It's a pastiche of the Pillar Men from JoJo's Bizarre Adventure. You say you only watched it a year ago, dunno maybe you had to be there to get it.
 
Yes, but it was funny. Later episodes were so painfully unfunny it gave me second-hand embarassment, like I'd legitimately would be ashamed of being caught watching this shit by a family member.
Early episodes were effectively just shitposts with mild fanfic elements....which sadly crept in pretty fucking quickly

Later episodes were subpar fanfiction....which is saying something given the quality of your average 40k fanfiction....with mild shitpost elements
 
It's a pastiche of the Pillar Men from JoJo's Bizarre Adventure. You say you only watched it a year ago, dunno maybe you had to be there to get it.
Yes, that must be it. It was definitely made for people who are wildly different from me, and in a time far removed from current day. Ive rewatched a lot of movies that I found hilarious as a teen, and found them to be embarrassingly bad on rewatch. Maybe I would've loved TTS if I watched it in middle school.
I still don't see how an Arabic man yodeling to dubstep while homoerotic Custodes say aggressively homoerotic stuff is funny, even after learning that it's from an anime. If anything, it brings me back to the first point I made. Does it really surprise anyone that Alfabusa proudly displays anime drawings of half-naked muscle men on his channel? Seems pretty on-brand to me.
 
Looking like terminators with their we'll be back reanimation was the point originally.

Now, it's the biofurnaces that did it and most things in 40k(the game) are humanoid anyway(orks, eldar, tau, votann, a large number of chaos daemons, etc.), and the lore(this is covered in infinite and divine) is that apparently their memories may have been fucked with in the biofurnaces(there was a c'tan referred to as the deceiver afterall) or just due to entropy over time ruining their memory, they don't know what they previously looked like and no examples exist so necron characters(the necrodermis is still basically liquid metal) just defaults to whatever their equivalent of a brain thinks they should look like.
I'm going to have to hit up YouTube and watch some videos about this stuff. I don't even know what a biofurnace is. I have a vague idea but want to know more. I will probably head over to the Warhammer 40K wiki as well.
 
Whats the consensus on Grey Knight refresh or not?

Throwing my hat into the ring to say it probably wont happen at all.
- Most of the range is plastic
- There are lore reasons not to Primaris them
- Not popular enough
- Space Marine but not generic like intercessors to sell to 10 armies.

Im starting to think that both GK and IF (who are getting something around that time) are getting characters in plastic and thats it at this stage. GK players will continued to be edged on the prospect.

Range refresh will come probably next edition since all the subfaction marines are done now with space wolves.

Really what refresh is left for the next edition past the editions space. Marines 4 to 5 new kits

Dark eldar
grey knights
Tau (and really this is just for their tanks who if I recall are still the original kits they got on creation)


eldar tyranids space wolves dark angels blood angels were all done this edition

Guard orks necrons were done last edition

Deathguard world eaters votann genestealers and tsons are too new to do a refresh


Have you seen how ginormous crowe is compared to the plastic purifiers

Whether they justify the scale increase with primaris is the real question
 
Range refresh will come probably next edition since all the subfaction marines are done now with space wolves.

Really what refresh is left for the next edition past the editions space. Marines 4 to 5 new kits

Dark eldar
grey knights
Tau (and really this is just for their tanks who if I recall are still the original kits they got on creation)


eldar tyranids space wolves dark angels blood angels were all done this edition

Guard orks necrons were done last edition

Deathguard world eaters votann genestealers and tsons are too new to do a refresh


Have you seen how ginormous crowe is compared to the plastic purifiers

Whether they justify the scale increase with primaris is the real question
Every finecast model still needs to be purged.

Dark eldar need a range refresh.
Eldar they fucking forgot Karandras, old vehicles still.
IG, crapload of of vehicles.
Custodes, half the range is still forgeworld(they're at least getting something plastic with their HH 3.0 book)
Necrons, 2 c'tan shards, trazyn, destroyer lord, lokhust destroyers are all ancient. The destroyer lord isn't even sold currently because it was a finecast upgrade for a regular destroyer.
Space marines, snowflake chapter/legion terminators missing. WE, EC, still missing enough units to really be an army, handful of finecast characters across everything,
Grey Knights, basically the entire range needs replaced except for 1 character and the baby carrier. won't matter how GW justifies a scale increase, people will accept whatever they do anyway.
Tyranids still have some crap from 4th.
Votann players seem to want at least more units than DG has characters
Tau vehicles
Orks, tried to replace the boyz kit and failed, will need to try again.
 
If you are using Mk7, it has to be Siege of Terra era Blood Angels, Imperial Fists, or White Scars. They are the only legions that had it, and specifically for test purposes.
Thanks for the correction. I think I meant mark 6? These guys.

1748779249658.webp
1748779330239.webp

I wish Warhammer players had the same attitude towards older editions that ttrpg players have for their chosen system.
It's strange isn't it? On paper, getting two people to agree to play an old edition should be easier than six, but I don't really see it.

That said, getting RPG players away from playing DnD 5e is it's own hurdle.

IG, crapload of of vehicles.
Tau vehicles
Orks, tried to replace the boyz kit and failed, will need to try again.
I have some conflicting thoughts here.

On the one hand, I don't think GW cares about the competition.
On the other, the popularity of competing kits in the realms of vehicles and generic units could mean they're hesitant to tackle vehicles. Plus it might not align with their plans for the game.

I don't follow GW closely, but I hear 10th greatly reduced the role of vehicles in the game. Especially when it comes to smaller games like Combat Patrol. if it's true they're making 30k a game with regular rules updates and new edition every 3 years despite the success of 30k being in part because it avoids the constant rules churn and meta chasing of GWs other games, then I can see them trying to push Spearhead (or was it Vanguard) model of seasonal army boxes where you "have to" rebuy your army every 3 months. And vehicles don't play well with that.
 
I have some conflicting thoughts here.

On the one hand, I don't think GW cares about the competition.
On the other, the popularity of competing kits in the realms of vehicles and generic units could mean they're hesitant to tackle vehicles. Plus it might not align with their plans for the game.

I don't follow GW closely, but I hear 10th greatly reduced the role of vehicles in the game. Especially when it comes to smaller games like Combat Patrol. if it's true they're making 30k a game with regular rules updates and new edition every 3 years despite the success of 30k being in part because it avoids the constant rules churn and meta chasing of GWs other games, then I can see them trying to push Spearhead (or was it Vanguard) model of seasonal army boxes where you "have to" rebuy your army every 3 months. And vehicles don't play well with that.
The boyz kit failed because GW was dumb and didn't include enough weapons for the loadouts, and it was rejected so quickly that they brought back the previous sprue.

As far as vehicles and GW selling them, HH is practically the tank game after 2.0 due to the number of vehicle releases for the thing. GW has show they'll still sell large kits for 40k with no problem whatsoever(necron silent king, void dragon, monolith. space marine dreads, the primaris vehicles, etc.). Generally speaking the vehicles even as older kits tend to look better by comparison than older infantry, but have you tried assembling a land raider or rhino recently? Or taken a look at the eldar falcon/wave serpent sprue? Then compare those to the modern kits, it's night and day. Sure, assembled they can look fine(with a lot of work) but HH has shown they can sell vehicles without issue.

As far as combat patrol, when it was 500 points vehicles never made much sense to begin with(lets not pretend there was any sort of balance), and now with combat patrols being closer to 350 points they make even less sense. Vanguard was just the aos name for combat patrol boxes, and it got changed to the spearhead boxes. That's not the seasonal aspect. The seasonal bit is the "spearhead gaming pack" for aos, which has the cards(40k already has annual mission cards, and before that it was the overpriced bullshit grand tournament books), some terrain, and basically a disposable play mat for $65. The seasonal bit for 40k is Kill Team, which GW has been using as an excuse to introduce new units for "big 40k" anyway and would have been comparable to Warcry(which was popular, other than the giant $200 boxes every 6 months, and I have no idea why they seem to have abandoned that).

If I were to point to something GW seems to want to abandon for 40k, it would specifically be aircraft as no matter what they've tried since 5th edition they're always in some quantum state of being overpowered or not even close to being worth their points(there was an ork list in 9th that used a bunch of aircraft and tabled an opponent in a tournament in round 1, and some harlequin lists at the same time spamming transports, that's what got GW to cap the number of aircraft and require transports to start loaded with something).

GW even continues to try and push the stupid 3,000 point "onslaught" game size for 40k, that no one plays and even their latest '25-'26 mission deck includes rules for 1,000 point games but the only major restriction is only being able to take 1 titanic character(big knight), and a couple months back introduced combat patrols for IK and CK.

Back to the point, once they're done with infantry and eliminating the last of the finecast, they'll be able to move onto a vehicle refresh at some point and it wouldn't be unreasonable for them to do so with 20+ year old kits. People take vehicles all the time still in 10th, just not parking lots of them unless they're guard.
 
Before they started wasting time and ideas on shorts, making the main series move at a snails pace with story devolving into something fanfiction-tier, TTS was excellent. By the time they were in Commoragh it was so bad, I was glad they axed it. It was like watching grown men play with paper dolls at this point.
I thought the later episodes had some good ideas, but it's clear they bit off more than they could chew. Updates were painfully slow because each episode was way too long. The comedy I thought was still there. Dorn reinstalling the palace is I think one of the funniest jokes in the series. I would've liked to see more of Vulkan and Corvus. Is it fan-fic tier? Well yeah but isn't that the point? Do you really want another wiki reading lore channel that just presents it in TTS? It was definitely getting bloated with the number of plotlines they were trying to balance, but I enjoyed it at least.

Whatever magic spice let them make TTS did not translate at all to their new project. Maybe it's because I don't care about the setting. Maybe it's because the new animation is ass. But I find all the characters completely unlikable and annoying. They drag on forever and I can't tell what's meant to be a joke or not. Instead of trying something new they tried to shoehorn all the same characters into a totally different setting and it just does not work.
 
These look so good. Like leagues better than any of the primaris stuff.

I don't follow GW closely, but I hear 10th greatly reduced the role of vehicles in the game. Especially when it comes to smaller games like Combat Patrol. if it's true they're making 30k a game with regular rules updates and new edition every 3 years despite the success of 30k being in part because it avoids the constant rules churn and meta chasing of GWs other games, then I can see them trying to push Spearhead (or was it Vanguard) model of seasonal army boxes where you "have to" rebuy your army every 3 months. And vehicles don't play well with that.
They’ve been doing this with Kill Team. Constant rule changes and there’s a cut off date for Kill Teams to be tournament legal and get updated rules.
 
These look so good. Like leagues better than any of the primaris stuff.


They’ve been doing this with Kill Team. Constant rule changes and there’s a cut off date for Kill Teams to be tournament legal and get updated rules.
It's also a pretty sly way of dealing with all the production issues they've been having for God only knows how long now.
 
The prodigy who was about to major in medicine at 16 scores for the first time, gets into an occult, tatoos, punches the dean, declares that science is "no future", loses scholarship and gets a sex change while the "love of his life" drains his (yours) bank account in the background.
Horus is that football chad who’s also on-track to become a doctor and had a ton of extra-curriculars and then after a day in college, he’s devolved into a delusional megalomaniac and has developed a “father-wound” complex despite him being the only son he acted like a father to.

Also his four roommates are fucking insane and want access to the family fortune. He assures everyone that they love him for who he is and that he’s in control of the situation.
 
@p1138

Cant reply so tagging will do.

On Combat Patrol specifically, GW wants you to play preset armies, which in theory is great for introducing people or playing quick games without meta chasing. I love this idea. Its botched in the boxes as Custodes vs Ad Mech will show.

But what you should do, is think less of them as boxes for small games and more boxes for buying cost efficiently.
If you can buy 2 or 3 Combat Patrols without getting units you dont need, its a good box. Custodes, Drukhari and Grey Knights are excellent examples of this. I would also say Sisters but that might be contentious for some.
If you can buy 1 to compliment an army box (EC) its a good box.
If you can buy 1 old and 1 new, its a good box. Custodes and maybe WE fit this bill.

Its less about the actual format and more about value for plastic at this point. I'm seriously consider 2 or 3 Grey Knights boxes because they will get a new box very soon and its hard to improve upon what they have.
 
@p1138

Cant reply so tagging will do.

On Combat Patrol specifically, GW wants you to play preset armies, which in theory is great for introducing people or playing quick games without meta chasing. I love this idea. Its botched in the boxes as Custodes vs Ad Mech will show.

But what you should do, is think less of them as boxes for small games and more boxes for buying cost efficiently.
If you can buy 2 or 3 Combat Patrols without getting units you dont need, its a good box. Custodes, Drukhari and Grey Knights are excellent examples of this. I would also say Sisters but that might be contentious for some.
If you can buy 1 to compliment an army box (EC) its a good box.
If you can buy 1 old and 1 new, its a good box. Custodes and maybe WE fit this bill.

Its less about the actual format and more about value for plastic at this point. I'm seriously consider 2 or 3 Grey Knights boxes because they will get a new box very soon and its hard to improve upon what they have.
Certainly, the combat patrol format is fucking dogshit and GW has known this the entire time since changing from "Start Collecting". It's literally just their year round basic starter boxes for the faction, some can be worth buying 2, some not. It's only playable in the sense of someone completely new could buy one, put it together as a legal "army" play a combat patrol game and see if they even like the concept of playing 40k. And that's fine(except for when the death guard and one other combat patrol weren't actually legal armies but that's honestly nitpicking).

Although the latest "buy this limited battleforce box if you want to start an army" is fucking hilarious.
sundaypreview-may31-40k_04-battleforce-tx3sshbu8a.webp
The box contains seven plastic War Dogs with options to build each one as a Stalker, Karnivore, or Brigand, as well as four full War Dog transfer sheets containing 238 transfers.
It's literally just 7 wardogs, and because the stalker is a character, 2 of those boxes or 1 box and 2 large knights would actually be a legal and competitive list as comically ridiculous as a box of 7 war dogs is.
 
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