Warhammer 40k

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Progress is continuing bros :] slight improvements are slowly arriving. Keeping it simple is really working out for my enjoyment of this hobby.

I'd take better photos outside but it is raining hard:
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(idk which one is easiest to see these are both pretty blurry but they are the best pics I could get from my workbench inside right now)

I completely fell in love with ez-mode contrast speedpainting on these deathguard minis. I am having a total blast painting them even though they aren't technically impressive or inspired in any way at all.

if we get up close and personal with them you can really tell just how easy it was to paint these things and just how few steps it really takes:
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That splotchy red chaos star base was super simple too, I just drew a star with Doomfire Magenta contrast onto a white-primed base and then splotched the edges with white paint in order to shape it out better. then I took Blood for the Blood God technical and did little bloody drips inside of the lines to make it look like it was sort of this bloody chaos star carved into the ground for Typhus to stand upon. I will try and get a better pic:

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I find that I am at my happiest in this hobby when I don't try and do anything too fancy. It just makes me feel good to have something simple that just "works" and I don't have to look at it and think, "did I take the right direction with this paintjob?" I have a real issue with perfectionism and when things are simple and "just good enough" it sometimes takes pretty much all of the pressure off of me to perform or produce in a way that will please others, and just focus on pleasing myself. That feels nice.
 
I hear ya. Don't have anything complete yet except for deciding what shade of blue I want for my not-Kreig.

Just a zenithal primer job with the airbrush, aggressive white drybrush, and slap on the speed paint. Follow up with a light drybrush if I want the highlights to pop out even more.
 
I read one issue of Marneus Calgar a friend owned. It was pretty bad.
Aside from the absurd death rate for the ultramarine recruits when the actual test starts, I liked it.

Calgar slaps bitches in half.


I've actually read a decent chunk of the comics.

Warhammer monthly: I have not finished it, but the art and stories are chiefs kiss. It goes crazy with lore at times. (Chaos marine possessed orcs) But very solid sets of shorts stories and multi part epics. You get the whole breath of the imperium in it. Oh and some Warhammer fantasy I skipped.

Deathwatch: solid team dynamic, with a hint of dirty dozen vibes. ends on a cliffhanger though

Damnation crusade: the black Templar comics made me fall in love with the chapter. Really great band of brothers feel. The timeline got kinda confusing at the end with the identity of the dreadnaught but otherwise a great read. They fuck up every faction with was cool.


Lone wolves: imperial guard and white scars vs nids. It was ok, art was pretty badass though. I think it's the same guy that did the StarCraft art.

Fire and honor: guard vs the tau. Decent

Dawn of war 3: I fucking loved this one. Seriously you don't need to play the original or even like it to enjoy. You can just pretend it's it's own thing and enjoy the blood angels reunion tour as most of the gang gets back together to kick some ass.

Will of iron: dark angels. VERY good. This is a great clusterfuck conflict as multiple factions get involved in a struggle over an ancient dark angel artifact. You've got dam near every faction in this aside from the tau and maybe the nids. Features the iron warriors heavily which was great. Made me like the dark angels and actually painted them as (mostly) reasonable.

Defenders of ultramar: it's ultramarine fluff where they fight orcs and be the best chapter in the universe. 10 outta 10 smurfs. Yes I'm biased. Calgar is much better then this, but it's still fun.

Deff squadron: you like orcs and the way they talk? Cool. Me? Nah

Blood and thunder: another orc heavy comic. Interesting idea of a human being covered in orc shit and mistaken as one of them, but I just got so sick of reading the orc speak. Decent otherwise.

There's still a couple more I have not finished but I'm getting the impression most are good to decent. There's a lot less then I was expecting aside from Warhammer monthly.
 
Just a zenithal primer job with the airbrush, aggressive white drybrush, and slap on the speed paint.

That's the ticket. Simple and elegant. One thing I have learned pretty quickly is that, while I cannot help but deeply respect those modern-day Michaelangelos of the world, I am all but certain that I will ever be able to paint near the level some of them are working at. And that's fine. That level of mastery is an area of the talent that I think you just need to be born with the potential for. The only thing I have ever been at that level at in my entire life is guitar and certainly have never been what I would consider to be a "good" artist. So I am enjoying any shortcuts that let me paint beyond my abilities.

To me, there is a pretty vast chasm between "good" painted minis and "great" painted ones...and then another even 10x wider skill gap between minis that are painted "great", and those ones you see that actually impress you. "Good" and "Great" are always just various shades of "acceptable" to me, and that bugs me. The real goal is managing to wow people. Again, it might just be my perfectionism and normal people don't feel that way, but the way I see it I can either hold myself to an impossible standard that I will never reach...or just speedpaint and cheat and have fun. lol

But there is actually some depth to this thing, despite being super easy. I like that aspect of it too. Every little detail about how you go about drybrushing your grayscale base pre-contrast application has a pretty dramatic effect on the overall "resolution" and voluminous depth of the model post-paint. I think I am a pretty good example of this since I am a complete beginner and you can clearly compare the first trio of deathguard that was my very first speedpainting exercise from about 2 weeks ago, directly alongside my second one (which are those 5 terminators I started a couple days ago).

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Just a very slight change in drybrushing patterns, stippling instead of brushing, layering shades of gray even, will all do some crazy shit underneath your contrasts. On my first attempt I clearly had no idea wtf I was doing. Second attempt I did three layers of very fine drybrushing on the matte black primer using dark reaper, mech. gray, and regular white. The gradient turned out really pretty and sooooo much more "resolved". The subtle tech of contrasting is another part of why I like it so much, because it feels like I am experimenting and actually divesting knowledge and material understanding instead of just being fuckin frustrated trying to paint like the box art in the traditional method which requires so much more finesse and experience to get to the point where it is "acceptable".
 
I guess GW's marketing is now throwing money at pro wrestling? From their instagram wtf..

View attachment 5985907

This is probably one of the first times I can recall GW doing any real amount of advertising outside of their own stores/website/LGS/etc other than the occasional random board game that ends up at a Target or Barnes & Noble.
Why these two, when Shayna Baszler was putting the legions on her ring gear in WWE. Did the woke make them go to AEW, was one of their own a mark for these guys, and lastly are we gonna see a wrestler dressed up like a primarch?
 
nvm on the Typhus finish I didn't like how brown his armor was looking so I decided to try my hand at stipple layering since one of my biggest hurdles is getting really good blending/layers/highlights on armor panels. I could see this becoming a technique I might be able to use some day, with sufficient practice...some of my light green highlights are neatly faded in, but others are pretty messy. Stippling is definitely much easier than glazing and wet blending both of which I really, really suck at. Really bad for your brushes though...

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Not too sure on that janky neon green "source lighting" glow Fail I painted coming from his left palm. It looks better in person than it does in this photo but it's still not very good. This mini turned out to be a really great experiment, tho. at this point I am probably just doing anything I can to avoid painting the hundreds of fucking flies in the fiddly smoke clouds that glue onto his back.
 
Not too sure on that janky neon green "source lighting" glow Fail I painted coming from his left palm. It looks better in person than it does in this photo but it's still not very good. This mini turned out to be a really great experiment, tho. at this point I am probably just doing anything I can to avoid painting the hundreds of fucking flies in the fiddly smoke clouds that glue onto his back.
If you wanna do the glow effect, there are those flow paints you can try, they actually do the job better if applied to a white base or primer.
 
If you wanna do the glow effect, there are those flow paints you can try, they actually do the job better if applied to a white base or primer.

Yeah! those are on my "to get" list along with a few missing contrasts and a couple extra spare bottles of Vallejo liquid silver. The ones you are talking about are fluorescent and some of them are absolutely gorgeous. neons and pastels are my favorite colors. I also need to remember to re-buy some of those turbo dork colorshift paints. Before I gave away all my 40k stuff a few years ago I had a whole Eldar army lined up to paint in colorshift, was planning to use a bottle of their "3D Glasses", which is a blue/green/pink.

speaking of new stuff I ordered a ton of really neat looking ork warboss Printed minis and a squad of 8 regular boyz to go with them from Etsy yesterday and those will be my next project. Orks are so much fun to paint. probably take the guy a week or two to finish the prints and send them so I got that much time to finish all my current stuff. I may end up having to do symbols by hand on the stock bases that came with what I have already just to get them "finished". I really need about 10 more Terminator-size bases to complete all of my WIPs and my base guy takes forever to mail anything I order from him.

But anyway check these orks out. I do love me a good ork warboss sculpt. These are the ones I got

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Some of them are a little "busy" I guess is the proper word for it but I love the aesthetic of the black orks with their huge iron tusked helmets etc
 
I guess GW's marketing is now throwing money at pro wrestling? From their instagram wtf..

View attachment 5985907

This is probably one of the first times I can recall GW doing any real amount of advertising outside of their own stores/website/LGS/etc other than the occasional random board game that ends up at a Target or Barnes & Noble.
This is giving me gachimuchi vibes.
 
So there's a new indie game called Trench Crusade. It's basically "What if in the middle of the Crusades someone opened a gate to hell, leading to centuries of open warfare between medieval Europe and the forces of hell?" When the timeline has basically hit WW1... only with one side being made up by people empowered by demonic possession and magic, and the other side being supercharged by faith and divine prayer.

"The game is set in an alternate timeline where the Crusades never ended, as the armed forces of Hell manifested themselves on Earth and began a war against humanity as a whole. Mankind has rallied in a global holy war and halted the advance of the seemingly inexhaustible legions of the Damned, and now trench warfare rages across vast swathes of pockmarked Europe. It is the year of our Lord 1914, where the armies of World War I, bolstered by the divine powers wage an endless battle to stop the Legions of the Archdevils from overwhelming the Earth. Heroes arise on both sides: Heroes of Heaven, and Heroes of Hell. Welcome to Trench Crusade!"

Oh, and it's by the guy who created Mordheim for GW, Tuomas Pirinen.

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It got a little bit of notice cause the first public thing John Blanche posted post retirement was a painted miniature from it, apparently.

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Which the paste eating retards over at Polygon immediately saw and went "FAMOUS ARTIST RESPONSIBLE FOR 40K'S ENTIRE ASTHETIC'S FIRST THING IN RETIREMENT: A FEMALE SPACE MARINE" Which was then repeated by the other paste eating retards.

More amusingly, the people who were ranting about Female Custodes and pointing out they're against cannon and all that have been talking about Trench Crusade, which... drew the attention of the woke tourists, who immediately became experts in the game, declared it woke because it... hates religion? ... and have have been ranting about such wonderful takes as "you don't understand the literal demon possessed knight and the crusader covered in the blood of the enemies of humanity are both equally bad."


Mordheim is actually an interesting case study of a post-GW world. They abandoned the setting and game entirely, yet it remains popular, with people still holding tournaments, updating the rules, and with the advent of 3d printing, replacing GW's models even.

 
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perform the Sigmar suplex and the Warpstone wristlock at the Arlington eSports Stadium.
Jesus fucking Christ, how incredibly gay can you be...
I find that I am at my happiest in this hobby when I don't try and do anything too fancy. It just makes me feel good to have something simple that just "works" and I don't have to look at it and think, "did I take the right direction with this paintjob?" I have a real issue with perfectionism and when things are simple and "just good enough" it sometimes takes pretty much all of the pressure off of me to perform or produce in a way that will please others, and just focus on pleasing myself. That feels nice.
In my younger times I painted very slowly with a lot of layering (and it's not like I was amazing at it, I just did a lot of small highlights) and everything took ages to do. After a long time without painting, those fancy contrast paints came out and since then I've enjoyed painting so much more. My death Guard isn't as pretty as yours, but it's good enough for me to nod with a smile (and was a feast for conversions, after playing so many static ,model systems like , Warmachine/Hordes, Confrontation, Malifaux or Anima, I forgot how fun it is to kitbash and fuck around with the bitz box). Slapchop has also been a great little discovery with my STL Eldar. Quick yet decent enough results and with characters spend a bit extra for some more spice.
Some of them are a little "busy" I guess is the proper word for it but I love the aesthetic of the black orks with their huge iron tusked helmets etc
Well, most STLs tend to have this sin. They look frigging fantastic, but unless the rest of your stuff is consistent, they tend to stand out too much (scale can also be a nightmare if you aren't careful). A lot of Dwarf STLs for example are very well proportioned short stack men, then you put them next to more "heroic" proportion dwarf models and it's a huge visual whiplash. Well that, and sometimes they have so many details that it can be a hindrance, though that is a criticism I find very much applies to GWs offerings as well, too busy. I built a dwarf army for KoW with a base of Oathmark, Avatars of War and Fireforge games models and even though I had a ton of little bits to add spice, I pretty much decided against it almost every time.
 
So there's a new indie game called Trench Crusade. It's basically "What if in the middle of the Crusades someone opened a gate to hell, leading to centuries of open warfare between medieval Europe and the forces of hell?" When the timeline has basically hit WW1... only with one side being made up by people empowered by demonic possession and magic, and the other side being supercharged by faith and divine prayer.


Oh, and it's by the guy who created Mordheim for GW, Tuomas Pirinen.

1715705606369.png1715705856555.png

It got a little bit of notice cause the first public thing John Blanche posted post retirement was a painted miniature from it, apparently.

1715705344178.png

Which the paste eating retards over at Polygon immediately saw and went "FAMOUS ARTIST RESPONSIBLE FOR 40K'S ENTIRE ASTHETIC'S FIRST THING IN RETIREMENT: A FEMALE SPACE MARINE" Which was then repeated by the other paste eating retards.

More amusingly, the people who were ranting about Female Custodes and pointing out they're against cannon and all that have been talking about Trench Crusade, which... drew the attention of the woke tourists, who immediately became experts in the game, declared it woke because it... hates religion? ... and have have been ranting about such wonderful takes as "you don't understand the literal demon possessed knight and the crusader covered in the blood of the enemies of humanity are both equally bad."
Oh ye, I saw this pop on my Tweeter feed, I do love the art style and if they do make the models, these might look really bad ass to run as Chaos Cultists an etc, but dunno about it being playble on it's own, unless you really get people spark going for it.
 
So there's a new indie game called Trench Crusade. It's basically "What if in the middle of the Crusades someone opened a gate to hell, leading to centuries of open warfare between medieval Europe and the forces of hell?" When the timeline has basically hit WW1... only with one side being made up by people empowered by demonic possession and magic, and the other side being supercharged by faith and divine prayer.
I remember seeing that art a year or so ago and thought it was cool as shit. Didn't know they were making a game, for sure going to watch out for it
 
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