Warhammer 40k

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He's playing Daemons. That automatically makes him a whiny cunt.
@Vitriol Rules Nazis can be fun to fuck with. He sounds like the sort of person who needs a pummeling by the Auxila. Also point out to his that he's basically doing the 40k version of Zerg rushing which demonstrates a complete lack of tactical ability.
Sadly he wasn't arround this evening but I'll get him yet!

So I walked into the club today and was immediately challenged by a student with a blue/purple coloured mechanised tau list with bright pink skin. Hot pink works surprisingly well on the creepy wee commie buggers so of course I said yes. So the table was set for the sheeple v commie pinkos

While setting up my army I realised I had misread my own list and I am a hellound (or varient) short. mortifyingly embarrassing, My opponent to his credit offered to play a 1705pt game but I didn't want to have to adjust his list because I'm too retarded to follow my own list. So it was 1705pts of mechanised beast guard vs 1850pts of mechanised tau including two riptides.

It was a close game but three things really stood out:
1.leman russ's are brutal and the executioner variant even more so. My plasma jabberslythe only costs 165pts and took 5/6 wounds of a riptide in one turn and killed 9/10 firewarriors and a hullpoint on a devil fish in a subsequent turn. One LRBT attracted the firepower of a riptide, two skyrays, 2 devilfish and 3 battlesuits. While it only took a hullpoint off a devilfish in return it allowed my chimera infantry to occupy several objectives in the early game and win 5VPs in one turn. The other LRBT killed 7 battlesuits and 8 shield drones over two turns.

2. good deployment is really important: I deployed my lemans on the right and my devil dog on the left, my opponent focused entirely on the big monsters on the right and the chimera's storming up the centre even after they had dropped their squads to hold terrain in my side: which allowed the devil dog to race up on the left and wreak havoc on the rear armour of his skyrays in the late game.

3. Finally Veteran Guards are way underrated in assault against light infantry like firewarriors, my gors absolutely annihilated his men in assault and a 4+ save is actually surprisingly effective for all my daemon 'friend' derides them as 'expensive shitty marines'.

It didn't go all my way though as his devilfish generally outfought my chimera's and I made two serious tactical blunders;
I was far too aggresive with my Company command while they locked a riptide down in cc for two turns and then killed they were then badly exposed to rapid fireing firewarriors and while my Wargor did make it into combat and killed 7/10 tau over two turns they did kill him for slay the warlord and a maelstrom card vp.

I also didn't deploy all my chimera's out of los even though I had the good sense to give him first turn when I won the roll- this basically gifted first blood.

In the end the game ended on turn five- he had one surviving devilfish containing his ethereal warlord and a fire warrior squad hiding in a far corner of the map. I had my two psykers, two squads of Vets, my devil dog and a LRBT left.

We counted up the points and he won 12-10! while I was gutted to have lost on VP's when I would have tabled him had we gone onto turn 6 he was a great opponent and a pleasure to play against- we both had very flexible mechanised armies and while my deployment was better, he certainly managed his HQ far more competently. We've agreed a rematch after the new tau codex comes out- next time I'll have that extra hellhound chasis and will crush the weeaboo space commies under the hoof of the dark gods!
 
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Painting yellow over black was probably the dumbest thing I've tried hobby wise recently (foundation paint my arse GW). Gonna try a grey tonight before putting on yellow tonight which will hopefully yield desired results first time.
 
Painting yellow over black was probably the dumbest thing I've tried hobby wise recently (foundation paint my arse GW). Gonna try a grey tonight before putting on yellow tonight which will hopefully yield desired results first time.
Yellow over black works well but you need patience. Thin your paint with acrylic medium (don't use water like a lot of people do) then build up layers. A white base with a couple of coats of yellow will look washed out whereas a black base will look vibrant.
 
Yellow over black works well but you need patience. Thin your paint with acrylic medium (don't use water like a lot of people do) then build up layers. A white base with a couple of coats of yellow will look washed out whereas a black base will look vibrant.

I think using water is where I went wrong.
 
I think using water is where I went wrong.
Water is OK for inks at a push. Here's a hint BTW, did a cocktail stick in washing up liquid and then dip it in your ink and give it a quick stir. It changes the surface tension of the ink and makes it more readily flee flat surfaces in favour of books and crannies. Just remember never to shake your ink or it'll froth.
 
What is a good acrylic thinner?
 
Painting yellow over black was probably the dumbest thing I've tried hobby wise recently (foundation paint my arse GW). Gonna try a grey tonight before putting on yellow tonight which will hopefully yield desired results first time.
IMO, always use Grey if you don't know what to do.
 
Vallejo make a good one. It's designed for thinning for airbrush use but it works just as well as a normal thinner.

They seem to have a few lol, I think I will go with that one though.
 
So as I mentioned before there is a AoS tournament to kick off a 12 month campaign at my local on the 31st (spoopy!). I have decided to enter and began searching for inspiration for an army. I found this: http://wfrp1e.wikia.com/wiki/Fimir

looking at their more recent fluff the questionable reproduction practice seems to be sidelined and the dark gods abandonment of the race is instead emphasised. I really like the idea of these twisted primordial monsters having been abandoned by their own gods and having to rely on bound daemons. there are strong hints they were involved in the first war against chaos, an attempted invasion of albion to destroy the vortex there and were abandoned midway through attempting to resist High |Elf colonisation of the Old world. They are clearly based on the fomorians of gaelic myth which were stories I was brought up on and so lend themselves to all kind of strange myth inspired conversions.

I'll run them as Destruction (orcs/goblins/trolls/ogres/giants) as I like the idea of them rampaging through the 'realms' attempting to regain the attention of the chaos pantheon through sheer destruction, while hating man for usurping their position as the primary minions of chaos too much to actually align with the mortal hosts. I also imagine that they are livid at not being restored with the victory of chaos and mankind's continued survival courtesy of sigmar.

essentially I want them to throw a massive tantrum to try and gain the attention of their ancestor-daemons and former gods.

The Orcs and goblins rules also allows me to represent their various castes better than the chaos lists.

So here are my first 20 Fimm Warriors:
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I went with white as I wanted them to camouflage into the mists they generate and also because I wanted them to look more half daemon than half orc. I also want to practice painting white and doing tattoos freehand. some of the tats worked better than others but by the end of the batch I was getting the hang of it.
 
Those are spectacular @Vitriol Really nice work on the tattoos and I particularly like the stone weapons.
cheers man, I'm hoping future batches will be better as I have been watering down paints with water not acrylic medium *facepalm*. I've ordered some vallejo as per your recommendation should give a better spread of pigment without seeping into the crevasses.
 
cheers man, I'm hoping future batches will be better as I have been watering down paints with water not acrylic medium *facepalm*. I've ordered some vallejo as per your recommendation should give a better spread of pigment without seeping into the crevasses.
Have you dry brushed your axes and swords with anything?
 
very lightly with grey: i wanted them to look like flint.
it shows, those highlights are lovely. When your acrylic medium comes try watering the grey down very heavily and apply a line highlight to the edge and blend it backwards. It'll make the edge look semi transparent and razor sharp. Have you glazed them? If not grab yourself a gloss varnish or a very light blue glaze and paint them in that, napped flint is shiny as hell and has a blueish tinge.
 
Those are super nice and I like the more obscure lore theme but...

>AoS
Jesus Christ, man.
 
Those are super nice and I like the more obscure lore theme but...

>AoS
Jesus Christ, man.
I know, but it's caught on here and the locals have house rule'd it into shape. I'd rather we were playing 8th or something similar but hey ho.
 
How are they balancing shit at AoS tournaments?
 
How are they balancing shit at AoS tournaments?
no more than 30 models, 0-3 heroes, 0-2 monsters, 0-2 war machines. sudden death rules apply and games will follow a mix of scenarios from the books released so far. ranking from the tournament will result in lower ranking players getting additional modifiers for the first month of the campaign (additional monsters, models etc) the idea is that good players will end up with a handicap to keep the campaign tense and close with adjustments to players allowance changing based on performance month to month.

It sounds like a lot of work on the CM's part but I'm intrigued to see if it works.
 
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