Warhammer 40k

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This is all true, and the controls are harder too. Parry and dodge is a mess
Yup. SM1 is quite playable and fun with mouse and keyboard. SM2 is janky and awkward. The parries are faster, the dodge rolls smoother.
My Blood Raven from Space Marine 1 would be able to solo these operations, Chaplain Reaper lied when he said you get stronger and faster. Quite the opposite.
Don't forget that Titus lost some of his snark, too, but we can probably blame the Deathwatch for that. We better get some backhanded compliments in the DLC/sequel about how the Chaplain wound up there due to his obedience to the Codex, Titus insinuating he's incapable of any sort of actual field command due to his rigidity.

What's Bitch Boy going to do, claim Titus's sarcasm is proof of corruption when all he's done is compliment him on how well he follows the Primarch's teachings?
 
I think my core issue is that the bolters in campaign feel wasted since they're supposed to be special for each coop class and the dodges felt finnicky, but i still had my fun with it, i did some fuckery and got a deep discount on the EA version thanks to fucky currencies and shady websites so no real skin off my back
 
Yup. SM1 is quite playable and fun with mouse and keyboard. SM2 is janky and awkward. The parries are faster, the dodge rolls smoother.

Don't forget that Titus lost some of his snark, too, but we can probably blame the Deathwatch for that. We better get some backhanded compliments in the DLC/sequel about how the Chaplain wound up there due to his obedience to the Codex, Titus insinuating he's incapable of any sort of actual field command due to his rigidity.

What's Bitch Boy going to do, claim Titus's sarcasm is proof of corruption when all he's done is compliment him on how well he follows the Primarch's teachings?
When I saw the leaks that Leandros was the chaplain I expected him and Titus to have some kind of reconciliation but they just stick with the rivalry after a 100 years of penance and character growth because he's a meme character I guess.
 
When I saw the leaks that Leandros was the chaplain I expected him and Titus to have some kind of reconciliation but they just stick with the rivalry after a 100 years of penance and character growth because he's a meme character I guess.
Well, they haven't seen each other for 100 years and Titus doesn't know he's Leandros, at least at first. Not like Leandros has changed in the slightest though, especially since he was rewarded for being a Codex-adherent bitch with the title of Chaplain.

I know it seems petty, and to a certain extent it is, but making sure all the members of the Chapter are obeying the will and way of the Primarch and the Codex (at least for Codex-adherent Chapters) is what Chaplains do. Marneus Calgar pulling rank to get Titus out of his status as a Blackshield and back into service as an Ultramarine, even going so far as to have him cross the Rubicon instead of allowing him an honorable and penitent death in combat, would grate on any Chaplain. Its just not how things are done, and even a Wolf Priest would need to be reassured that there's a good reason he's being restored to his Chapter colors. Keep in mind Chaplains have the sacred duty of making sure their Battle-Brothers aren't tainted in any way, a task that dates back to the Great Crusade and was given to them by the Emperor himself, and as a result they bear grudges the same way the Commissariat or the Inquisition might. Suspicion alone is frequently cause for corrective action on their parts, and once suspect, always suspect.

And boy howdy, is Titus suspect as hell with both his outright disregard for the Codex Astartes and extreme resistance to Warp fuckery.
 
Am I the only one who kinda is less interested in Kill Team now that I know the plan is to rotate KTs out every X number of seasons?
That only matters for tournament play and I generally don't like playing 40k with strangers so it has no impact on me.
 
Well, they haven't seen each other for 100 years and Titus doesn't know he's Leandros, at least at first. Not like Leandros has changed in the slightest though, especially since he was rewarded for being a Codex-adherent bitch with the title of Chaplain.

I know it seems petty, and to a certain extent it is, but making sure all the members of the Chapter are obeying the will and way of the Primarch and the Codex (at least for Codex-adherent Chapters) is what Chaplains do. Marneus Calgar pulling rank to get Titus out of his status as a Blackshield and back into service as an Ultramarine, even going so far as to have him cross the Rubicon instead of allowing him an honorable and penitent death in combat, would grate on any Chaplain. Its just not how things are done, and even a Wolf Priest would need to be reassured that there's a good reason he's being restored to his Chapter colors. Keep in mind Chaplains have the sacred duty of making sure their Battle-Brothers aren't tainted in any way, a task that dates back to the Great Crusade and was given to them by the Emperor himself, and as a result they bear grudges the same way the Commissariat or the Inquisition might. Suspicion alone is frequently cause for corrective action on their parts, and once suspect, always suspect.

And boy howdy, is Titus suspect as hell with both his outright disregard for the Codex Astartes and extreme resistance to Warp fuckery.
Yeah I just expected them to make Leandros less of a bitch, especially since at the start of the game he seems to treat Titus well enough and even seems to be partly behind reinstating him.
 
Yeah I just expected them to make Leandros less of a bitch, especially since at the start of the game he seems to treat Titus well enough and even seems to be partly behind reinstating him.
Well, he's not as much of a bitch as he was, and if you stick around and listen to his speeches he's surprisingly inspiring. I myself was disappointed that prior to the reveal we never saw him fight, perhaps with a few comments from Titus and his squadmates about his zeal and commitment.

Gadriel: "He fights as if the Codex Astartes guides his every movement!"
Titus: "Indeed. I can think of few foes able to stand against him. Those who could would know that his actions are set in stone ahead of time, however."

Cue some musing and banter about how following the Codex too closely leads to one's actions being predictable by those skilled enough, and that the Chaplain risks falling into that trap.
 
That was what was a bit off for me about the writing of Leandros, as it comes across as pissed or petulant he was wrong about Titus and keeps doubling down. He was so sure of Titus's corruption, got taken by Inquisition then cleared by them, then says line about absolved by his brothers then even after he's got that plus backing of his Chapter Master, reveals himself and still pretty much says Titus's still questionable and he'll still be on his case. Not much character development in that sense as well as contrary to the ethos or role of a chaplain if he's constantly trying to diminish a Chapter Champion, particularly the slavish devotion of the Codex after the return of Guilliman, as Titus always embodied Guilliman's own view of the Codex as a guide, not a rule, that flexibility and adapting to battlefield, instead of rigid orthodoxy.

Would like to see more campaign style missions that have more of a tie-in to current state of the galaxy events, say Vigilus as an example as it was briefly mentioned, or even Deathwatch based so could fight other factions.
 
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That only matters for tournament play and I generally don't like playing 40k with strangers so it has no impact on me.
Not exactly, apparently they're not even going to make rules for them after a certain timeframe. Which is odd cause you'd think the various 40k factions would have generic rules in KT, but apparently not?
 
Combined with the fact most of the ranged weapons suck ass to use this is really painful. The bolter in SM1 was a dependable all-purpose gun that could take down weaker Orks with a few shots and soften up heavier ones, the storm bolter was a buzzsaw, the grenade launcher was great for mobs, the melta gun melted whatever was in front of it, and the plasma gun, stalker, and lascannon all had their uses. And the bolt pistol and plasma pistol were also solid backups that could hold their own when used skillfully.

Now in SM2 they're all just some form of over-tuned bolt weapon that has massive bloom and recoil or poor fire rate, and in the case of the standard bolt rifle it has both.

Oh, and the melee weapons were all far more deadly than in SM2. The chainsword was a solid all-rounder and the power axe was as devastating as you'd expect when wielded by a veteran, and the thunder hammer obliterated everything in its path. Meanwhile in SM2 you've got Tzaangors stopping thunder hammer blows with their bullshit shields.
I didn’t notice any of those problems, honestly with the exception of the carbines I’ve liked every weapon I’ve tried. On veteran campaign the heavy bolt pistol seems to one shot all chaff and the bolt rifle variants all kill fast enough that I always debate just keeping it for versatility. Parries also felt good to me, tons of time to react against small enemies and I like that the bigger ones attack faster so your window is smaller
 
I didn’t notice any of those problems, honestly with the exception of the carbines I’ve liked every weapon I’ve tried. On veteran campaign the heavy bolt pistol seems to one shot all chaff and the bolt rifle variants all kill fast enough that I always debate just keeping it for versatility. Parries also felt good to me, tons of time to react against small enemies and I like that the bigger ones attack faster so your window is smaller
Well, the issue with one-shotting chaff is how much of it there is, and the parries always follow up with a counterattack, even if you've parried air. Male Idiot and I both played shall we say... preview copies *cough* so its possible things somehow wound up different in terms of weapon performance, but in my experience the ranged weapons just aren't nearly as useful as they were in the first game, and losing that second primary weapon slot hurts. Right now the weapons feel like they're optimized for PvE/PvP, which means that campaign-wise they suffer since there's no upgrades or perks for them, nor do you get to use class features.

If you could carry the basic unscoped bolt carbine in the pistol slot, choose between the upgraded unscoped carbines or the unscoped bolt rifles as your standard weapon, and then carry a specialized weapon in addition to those two (plasma, melta, las fusil, stalker rifle, instigator carbine, or bolt sniper rifle) similar to how SM1 did it, I wouldn't have nearly as many complaints since Titus would be able to carry all the tools necessary to be a one-man engine of destruction. But I suppose you're supposed to customize your two buddies for the things you can't do, which is impossible if you're stuck in Offline Mode.
 
So they'll rotate usable tournament units so you need to (in GW's hopes) buy a new box of units every season. A season is a year? I am not surprised. GW wishes they had that plastic eating bacteria Japan wants to unleash that slowly eats your plastic out from your model cabinet.
It makes sense for a few reasons, like it being easier to balance the game for tournament play and making it easier on people so they don't have to remember what kind of shenanigans 30+ different factions can pull on you, but their primary motivation is absolutely trying to get people to keep buying like TCG players do.
 
So I played a bit more, here’s my hot-takes.

The emulation of Dark Souls has ruined gaming as a whole, in no world should a silly bird man be the TS’s equivalent to a Tyranid Warrior. They shouldn’t be blocking me, I should be skull-fucking them James Heller style. They’re literally just mutant cultists. Same with the Scarab Terminators acting like World Eaters in terms of how aggressive they are.

There’s a serous lack of iconic, staple units with the factions in the game, like what were those fucking commies doing with the extra year? We’re fighting the TS and there’s not a single Chaos Spawn in sight? Get the fuck out of here. Though credit where credit is due, the dumb soon to be squatted Primaris slop like the Inceptors and Agressors aren’t in the game. Suprisingly classic Rhinos can be seen, that was a suprise. Mushing the Phobos armor marks into one was a good idea, the based black Reiver dude is a bro.

The pajeeta is minor and anyone bitching about it is fishing, this game has bigger problems.

Leandros is vindicated and did nothing wrong.

Apparently the Apothecary is the next class on the way.

Side note, remember when Primaris Marines were given a bit intrigue by having them be adherents to the Cult of Mars? That’s 100% gone.
 
Side note, remember when Primaris Marines were given a bit intrigue by having them be adherents to the Cult of Mars? That’s 100% gone.
Didnt they handwave that away pretty quickly by saying the only ones with split allegiances to their chapter or the mechanicum were the ones that were from the Unnumbered Sons or some shit
 
Just from playthroughs it seems like the only rewarding thing is multiplayer for Space Marine 2, but I'm not sure how long that'll last. The campaign seems to be on rails so replayablility is low, especially with coop. Until they get Horde Mode, the game seems pointless to buy on day one.
 
Just from playthroughs it seems like the only rewarding thing is multiplayer for Space Marine 2, but I'm not sure how long that'll last. The campaign seems to be on rails so replayablility is low, especially with coop. Until they get Horde Mode, the game seems pointless to buy on day one.
I just wanna play as a CSM too, I get it.
Didnt they handwave that away pretty quickly by saying the only ones with split allegiances to their chapter or the mechanicum were the ones that were from the Unnumbered Sons or some shit
I think? It’s a shame they did away with it, the new blood not being 1:1 perfect would’ve given them soul that they have lacked since day 1.

I will always love that snippet in the awful Dawn of Fire sloppa about that crusade force who massacred their Primaris reinforcements and the accompanying Custodes.

Or the Brazen Drakes incident, which was hilarious.
 
I just wanna play as a CSM too, I get it.
Pains me to see all the Night Lords stuff on youtube being thunder hammers instead of claws and the chainsword raptors being boring. The Alpha Legion stuff seems fun. Not sure how Emperor’s Children would fight here other than a unique class outside of psykers.

The class system being limited feels off but it looks like current Halo Infinite overall if the pick ups and such were a class.
 
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