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That, and some chapter were low in numbers, like the Crimson Fists for example, and were grateful for the replenishment. The primaris got them back to full strength and they've been going after orks like a vengeful God.
We can't forget some Chapters aren't fans of them. The Black Templars were against them at first until Helbrect and Guilliman had a heart to heart. Gabriel Seth, Chapter Master of the Flesh Tearers, despises Primaris even saying "They're trying to turn us into Red Ultramarines.
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It seems that you didn't get my point, or understand at all what I was saying.
It's not that I didn't understand what you were saying, I understood completely. Quite simply you are just wrong and don't understand what you are talking about. Space Marines do not care where they recruit from, as long as the recruits survive their initiation rituals. Many find it easy to recruit from a homeworld because it's guarenteed stock, to the point of which many formed fleet chapters tend to adopt the traditions of their homeworld after many generations.

Even during the heresy they didn't care. Take the Second Siege of Cthonia for example: The True Sons of Horus went to reclaim their homeworld from the Imperial Fists garrison on the planet. The book even states that the majority of the Fists' garrison where native Cthonians, while the majority of the True Sons were not even of Cthonian heritage. Quite frankly you do not know what you are talking about, and it seems like you can't handle being told you're wrong.

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It looks good. I'm also happy for once to have a model for Horus Heresy on a Heresy Thursday.
Here's the WarCom link.
 
It's not that I didn't understand what you were saying, I understood completely. Quite simply you are just wrong and don't understand what you are talking about. Space Marines do not care where they recruit from, as long as the recruits survive their initiation rituals. Many find it easy to recruit from a homeworld because it's guarenteed stock, to the point of which many formed fleet chapters tend to adopt the traditions of their homeworld after many generations.

Even during the heresy they didn't care. Take the Second Siege of Cthonia for example: The True Sons of Horus went to reclaim their homeworld from the Imperial Fists garrison on the planet. The book even states that the majority of the Fists' garrison where native Cthonians, while the majority of the True Sons were not even of Cthonian heritage. Quite frankly you do not know what you are talking about, and it seems like you can't handle being told you're wrong.
There's a difference between a Space Marine chapter scouring worlds and recruiting people to make them into Space Marines, and the chapters getting handed FULLY-TRAINED Space Marines from Mars whose training and indoctrination they did not supervise. The SM chapters can fully trust the former since they recruited these men specifically and supervised their training, education, and indoctrination. They cannot trust the latter since they don't know who taught these guys or what they were taught.

You didn't understand my point at all.
 
There's a difference between a Space Marine chapter scouring worlds and recruiting people to make them into Space Marines, and the chapters getting handed FULLY-TRAINED Space Marines from Mars whose training and indoctrination they did not supervise. The SM chapters can fully trust the former since they recruited these men specifically and supervised their training, education, and indoctrination. They cannot trust the latter since they don't know who taught these guys or what they were taught.

You didn't understand my point at all.
You're point is stupid. Space Marines do not care. They were trained under Imperial jurisdiction, they are loyal to their chapters, they are genetically pure. You cannot be picky about where you get your men, for the Emperor's Currency is human lives. You need to move on from this point, or stop giving a shit about 40k post-7th edition. The only point to have (which you don't even know because you don't know the lore) is the fact that Primarines are loyal to the Emperor and the Ommnisiah. But even if you knew that and used that as a point, that is a tidbit from early 8th, and was never expanded on.
There's also examples of Space Marine Companies, Mechanicus Cohorts, Navy Flotillas, and Guard Regiments appearing centuries after they were supposed to be where they were needed, because that's how the warp works sometimes.
You're point is mute, no one cares that they were trained on Mars, people care that they exist in the first place, because they shit on all previous lore, and there is no reprecussions for becoming Primaris as every character has survived the surgery.
 
You're point is stupid. Space Marines do not care. They were trained under Imperial jurisdiction, they are loyal to their chapters, they are genetically pure. You cannot be picky about where you get your men, for the Emperor's Currency is human lives. You need to move on from this point, or stop giving a shit about 40k post-7th edition. The only point to have (which you don't even know because you don't know the lore) is the fact that Primarines are loyal to the Emperor and the Ommnisiah. But even if you knew that and used that as a point, that is a tidbit from early 8th, and was never expanded on.
There's also examples of Space Marine Companies, Mechanicus Cohorts, Navy Flotillas, and Guard Regiments appearing centuries after they were supposed to be where they were needed, because that's how the warp works sometimes.
You're point is mute, no one cares that they were trained on Mars, people care that they exist in the first place, because they shit on all previous lore, and there is no reprecussions for becoming Primaris as every character has survived the surgery.
He’s a tourist no models poser who’s just sperging to be a nuisance.

He’s not a 40ktard.
 
Hm, wonder if we're gonna get any detachments for Tau where ya can run Imperial guardsmen like you can with Genestealer cults.
I really miss when Tau were a coalition pf multiple alien races with the Tau as the main force. Having access to a unit of Gue La and a few more new alien species would be neat.
 
*Your point is moot
*Your point is moo
see, its like a cows. It doesn't matter. It's moo.


>yikes

This guy cant help but make really sick ideas in the worst way possible can he? Also 18:55, that stupid titan again. This faggot cannot help but shill it.
 
Primaris marines were supposedly sent to Mars, after being recruited by their chapter. So it is not totally foreign recruits. They just got frozen in time stasis, the Imperium has access to time stop tech.

So the black dude in SM2 is angy because in Horus Heresy the Word Bearers pogged his home of Calth.
 
Discussions like the last few pages are why I largely ignore fandoms. I don't like it when other people ruin my hobbies.

I get that GW made previous models of Marines effectively obsolete with the release of the Primaris, and made some changes to the lore to explain it, but coming from the autistic screeching of the fans, you'd think it was the worst act of lore-rape since Amazon shipped Galadriel and Sauron.
 
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Discussions like the last few pages are why I largely ignore fandoms. I don't like it when other people ruin my hobbies.
I only come here to see if someone posted their minis. I don't want to read fucking essays about troon crusades and why black marines bad and doomposting about female astartes (for the eight time this month). I suppose it's natural because tabletop is for autists, but damn holy fuck how do you not get bored discussing the same shit over and over again?


Tell me it's not just me who thinks Titus looks like absolute shit?

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Discussions like the last few pages are why I largely ignore fandoms. I don't like it when other people ruin my hobbies.
People discussing the lore/background part of a hobby is an important part. It gst's you engaged and allows you to discuss with others what parts of the fandom you enjoy. It's when people like the retard in previous pages wants to bring some stupid bad-faith arguement.
You try to discuss the topic with them because you have some hope that they really don't understand the lore, and you want to help someone else love your hobby as much as you do.
Unfortunaetly, you run into these sorts of people that will talk in circles because they don't care about what you love, they're either an idiot who thinks they're right, or a vindictive person who hates your hobby and wants to derail the thread.
I wish people could just enjoy the hobby, or leave it alone if they don't enjoy it.
 
but damn holy fuck how do you not get bored discussing the same shit over and over again?
I wish people could just enjoy the hobby, or leave it alone if they don't enjoy it.
I get the importance of sticking to what made the franchise successful and having a reasonable amount of gatekeeping, but GW also needs to let the hobby breathe. Bringing in new fans and adding fresh lore isn't the same thing as hiring Kat Kennedy and J.J. Abrams. You don't want the hobby to become a stagnant circlejerk.
 
I get the importance of sticking to what made the franchise successful and having a reasonable amount of gatekeeping, but GW also needs to let the hobby breathe. Bringing in new fans and adding fresh lore isn't the same thing as hiring Kat Kennedy and J.J. Abrams. You don't want the hobby to become a stagnant circlejerk.
People don't gatekeep if they don't feel threatened. If you want fresh people, you got to show them what made the hobby so fun in the first place. Warhammer is great because you get to create Your Dudes, play against other peoples dudes, and read fun lore.
 
I only come here to see if someone posted their minis. I don't want to read fucking essays about troon crusades and why black marines bad and doomposting about female astartes (for the eight time this month). I suppose it's natural because tabletop is for autists, but damn holy fuck how do you not get bored discussing the same shit over and over again?


Tell me it's not just me who thinks Titus looks like absolute shit?

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Ngl they made him look like Henry Cavill.
 
I'd just like to post an excerpt from The Lords of Silence due to how well-written it is.

All agri worlds are of similar size, located in similar orbital zones within their void systems and subject to specific exposure to a prescribed spectrum of solar radiation. Their soils have to be within a tight compositional range, and they have to be close to major supply worlds.

The Imperium is not a gentle custodian of such places. After discovery of a candidate planet, the first fifty years are spent in terraforming according to well-worn Martian procedures. All pre-existing life is scrubbed from the rocks, either by the application of controlled virus-chewers or by timed flame-drops. The atmosphere is regulated, first through the actions of gigantic macro-processors and thereafter by a land-based network of control units, more commonly referred to as command nodes. Weather, as least as generally understood, disappears. Rainfall becomes a matter of controlled timing, governed by satellites in low orbit and kept in line by fleets of dirigibles. The empty landscape is divided up into colossal production zones, each patrolled by crawlers and pest-thopters. Millions of base-level servitors are imported, kept at the very lowest level of cognitive function but bulked up by a ruthless level of muscle-binders.

Soon after this process completes, every agri world looks exactly the same – a flat, wind-rummaged plain of high-yield crops swaying towards the empty horizon. A person could walk for days and never see a distinctive feature. Not that anyone sane would choose to walk in such places – the industrial fertiliser dumps are so powerful that they turn the air orange and make it impossible to breathe unfiltered. A single growing season exhausts the soil completely, requiring continual delivery of more sprays of nitrates and phosphates, all delivered from the grimy berths of hovering despatch flyers. The entire world is given over to a remorseless monoculture, with orthogonal drainage channels burning with chem-residue and topsoil continually degrading into flimsier and flimsier dust.

But that doesn’t matter. A planet can be driven like this for thousands of years before it eventually keels over and becomes a death world. The quality of the crops gets steadily worse, but the quantity can be sustained almost indefinitely, assuming that supply lines are maintained and imports remain consistent. At the end of every season, the great harvester leviathans are stoked up and dragged from their pens and let loose on the grey fields, smokestacks belching and tracked undercarriages sinking deep. These massive creatures of high-sided metal and intricate pipework, the smallest of which are a hundred metres long, crawl across the blasted prairies, sucking up every last speck of pallid grain and piping it directly to antiseptic internal hoppers. Feed-landers come down from high flight, dock with the still-trundling leviathans and extract the raw material, from where it is taken into the city-sized processor vats, blasted with antibiotics, smashed, burned, crushed, then stamped and packaged. Once ready for transport, containers are dragged up into orbit aboard swell-bellied landers, ready for transfer to the void-bound mass conveyers, which deliver the refined product to every starving hive world and forge world in their long circuits.

There is a quaint tradition in the various propaganda departmentos of the Administratum of marketing agri worlds as quasi-paradises, free of the squalor and overcrowding of a standard urban station, and full of bucolic ease. Vid-cards are dropped into communal hab-warrens, extolling the virtues of a life lived outdoors with the sun on your back and a ruddy-faced boy or girl – subject to preference – by your side. In reality, life on an agri world is as unrelenting, back-breaking and monotonous as the vast majority of other Imperial vocations. There are no trees laden with glossy fruit, only kilometre after kilometre of hissing corn.

There are no gentle strolls under the warming sun, only punishing work details in rad-suits, leaning into the dust-laden winds that howl around the equator with nothing to halt their rampage. Once the new arrivals have made planetfall and found this out, it is too late. Crew transports arrive on agri worlds full and leave empty. There is a saying among the indentured workers – you come for the soil, you end up part of it.
 
I really miss when Tau were a coalition pf multiple alien races with the Tau as the main force. Having access to a unit of Gue La and a few more new alien species would be neat.
I'd love it if they expanded on the Gue'la units, especially given what the lore around them is like. Trouble is they don't fit well with Tau combat doctrine (large numbers of men needing special, large transports) and players would be able to easily re-use models, which GW hates.
 
I'd love it if they expanded on the Gue'la units, especially given what the lore around them is like. Trouble is they don't fit well with Tau combat doctrine (large numbers of men needing special, large transports) and players would be able to easily re-use models, which GW hates.
I wish T'au had more infantry support. Breachers are the only unit that has any presence on the board. Stealth suits just sit in the back spotting. Ethereals only give you CP on a coin flip. Compared to literally everything in your unit shooting an extra time it's hard to justify taking one. I would've liked to see a detachment that focused more on units buffing other units like the army rule does. With stratagems like Combat Embarkation/Debarkation it could've focused on hit and run tactics which is very on brand for T'au. Bring back Orbital Ion Beam too because it's fun. Retaliation Cadre has some of hit and run, but it wants you to use the same battlesuits that you're already using in every other detachment.
 
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