Warhammer 40k

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It's good on PS5. Feels a lot better then endlessly doing operations. You don't get armor gear but it's a faster way of leveling up guns and classes. Also if you act quickly before the 14th you can get the classic mark helmet. Although you gotta jump through some twitch hoops connect accounts and put your phone on a stream and not watch it for 30 mins. Most importantly they added inferno pistols, which is basically a pistol melta gun. So I can have both at once depending on the class and have on average 50 to 60 rounds to kill everything with. Pretty great stuff
I used to get a train run on my space marine in operations but even absolute difficulty has nothing on horde mode. Fucking hell, my poor Heavy and Tactical get spit-roasted between Ravaners and Lictors. How in the fuck does anyone make it through 30 waves on hard?
 
I used to get a train run on my space marine in operations but even absolute difficulty has nothing on horde mode. Fucking hell, my poor Heavy and Tactical get spit-roasted between Ravaners and Lictors. How in the fuck does anyone make it through 30 waves on hard?
I can take on any number of grunts, but as soon as the bosses show up I'm screwed without good teammates. Im guessing I just gotta level up my weapons/classes and hope for the best.
 
Dont feed the troll you dumb niggers


CA made Halo Wars 2 didn't they? That's what I assume 40k "total war" to play like.
There have been plenty of really good scifi/modern military RTS games out there, I dont see why they couldnt adapt the general idea from games like Halo Wars or Starcraft in the broad sense. It would be a marked difference from how they do things now, but the last like 8 total war games feel very samey to me (admittedly I only watched live streams of most of them, I only play WH TW) so maybe different doesnt mean bad. I dont think they should make it like the tabletop though, Battlesector handles that cleanly, the gameplay should be unique and balanced to the TW's preferences and design philosophy, at least what can be adapted.
 
There have been plenty of really good scifi/modern military RTS games out there, I dont see why they couldnt adapt the general idea from games like Halo Wars or Starcraft in the broad sense.
I was playing some Warno the other day and a 40K/30K re-skin of that game would be pretty special. 30K would probably be a better setting for the sake of balance, but the mechanics of Warno would fit perfectly. All you would need then is a decent campaign system.
 
I was playing some Warno the other day and a 40K/30K re-skin of that game would be pretty special. 30K would probably be a better setting for the sake of balance, but the mechanics of Warno would fit perfectly. All you would need then is a decent campaign system.
30k would certainly be the easiest. 40k, the moment you start adding necrons, eldar, demons and shit, to balance things out it probably won't resemble the tabletop and that already sets people off because it doesn't match the lore. Space marines, guard, chaos space marines and traitor guard, maybe even orks would be easy.
 
30k would certainly be the easiest. 40k, the moment you start adding necrons, eldar, demons and shit, to balance things out it probably won't resemble the tabletop and that already sets people off because it doesn't match the lore. Space marines, guard, chaos space marines and traitor guard, maybe even orks would be easy.
Tbh nigga, fuck the lore. The minutia doesnt matter in the grand scheme of things, and frankly neither do big events. The lore is subject to change at a whim by GW. Its unfortunate, I dont like it, but it is what it is. Give me a really fun game with a decent story and get like 80% of established, current "lore" accurate and Ill be happy.
 
Tbh nigga, fuck the lore. The minutia doesnt matter in the grand scheme of things, and frankly neither do big events. The lore is subject to change at a whim by GW. Its unfortunate, I dont like it, but it is what it is. Give me a really fun game with a decent story and get like 80% of established, current "lore" accurate and Ill be happy.
It's not "minutia" that gets bitched about like how many bonding studs is on a mk v pauldron that I'm talking about(even if people do bitch about shit like that). I mean shit like
"Why can't the necron c'tan shards merge together like the book?"
"Why can't a necron overlord one shot a titan with an arrow?"
"Why is an avatar of khaine so tough on tabletop when they're jobbers in the books?"
Complaining about eldar d-cannons, imperial guard vortex weapons, and on and on just not "matching the lore", even though these are the same people who won't question their Marneus Calgar getting to fight another day after the last battle where he got killed due to being too close to an impulsor that got blown up or something.
 
I think any issues with power scaling are going to be present no matter the game, tabletop or otherwise, by the nature of it has to be a fun game. Otherwise Necrons would win every single battle that ever takes place. Even the lore has to artificially restrict each faction's power for the sake of the story. There are plenty of genie bottles that GW has opened over the year that make the power balance make no sense. I think as long as it's accurate to the function that's all that matters. For instance as long as your assault marines are still good in melee, or Necrons have some form of teleportation, whether or not it one shots a titan is a pointless argument.

I don't think the problem with making it 40k is that people would be upset it's not lore accurate. I think the biggest issue would be trying to balance out every army. Dawn of War gets away with it because it's a small skirmish game. Trying to make a Warno clone and make every faction distinct is a tall order. 30k simplifies things. There's thousands of units and loadouts in the Imperium alone that you'll never run out, and because it's all human v human warfare you can reuse a lot of mechnics. If your game is built on logitics and navigation, and urban warfare, what do you do for a faction like Necrons who don't capture buildings for cover, and don't need any kind of supply lines?
 
I've ran into a couple gigafaggots but in the local group I joined, there's more people there cool with saying nigger than there is not.
that’s the 40k community at large even if reddit tries downplaying it

Also heresy is rip I will not try bitching but they are applying the what’s in the box means it’s the only rules they have for heresy now
 
Modelling questions

Does anyone have experience with Vallejo Ivory Primer? My experience with White was not great.

Helmet or head? Im usually a stickler for helmets but the space elves got me questioning my stance. SoS and SoB are no helmets too for aesthetics.
 
Helmet or head? Im usually a stickler for helmets but the space elves got me questioning my stance.
I really don't think the Eldar cone heads are that bad. The best ones are the Farseer or the Warlock with the ponytail. The ones I really don't like are the Dire Avengers that have the broom helmets. Ultramarines have some of it too, and I know it's based off a historical design but that's the one I can't get over.
 
Im in a 40k book mood and just finished sons of dorn by Chris Roberson


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It was good. A fine starter novel for anybody not too knowledgeable about the franchise. It follows a trio of fist scout recruits and their trainer all the way till their first major battle against some EC forces. I really dug how it cleared up some questions and misconceptions I had about the recruitment process, in addition to making the fists kinda cool. (I didn't realize The hypo conditioning every recruit undergoes is more like a universal translator for imperial language, customs and terminology with some loyalty enhancements that doesn't wipe personality or free will.) The three main characters maintain a bitter rivalry started when they entered a triple revenge triangle by killing each other's human mentors right before the fists arrived. With an entire cool segment showing off a sort of Italian renaissance world in the middle of a three way sword war between space Indians, Spanish and Italians.

As for the fists themselves, I really liked how it established a religious rationality to them. Like they put DORNNNN up right there as the messiah and constantly talk about how awesome he is, but when it comes to actually fighting they assess things from a tactical angle and dont act too stupid. Was glad to see they put a decent amount of focus on protecting civilians and got a big kick out of them and their fixation on the pain glove.


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If they ever got their hands on an agony booth they'd use it for therapy.
Another thing that amused was how they openly talked about the the Horus Heresy to recruits. "Dorn was so fucking awesome before the Heresy Perturabo couldn't handle it guys. He was jealous of his undefeatable beaming yellow glow!"


This book made me realize how infantile a lot of the marines are when it comes to human interaction. I mean they are all highly trained aged up killing machines, but master chief has more social graces then they do. At best they vaguely remember what it was like as a child or young teenager to interact with adults and that doesn't translate very well to transformed Astartes that only learned how to respect and follow fellow space marines.
The captain of the scouts at one point meets with obviously evil imperial leaders and is so uncomfortable with the act of merely talking to them and hearing their concerns that he completely misses obvious body language. I liked that scene a lot and it actually effected how I see the marines in general now


If anybody's an EC fan dont bother, Nobody has any lines, and the scout's are mostly fighting traitor guard. It's pretty formulaic, and the revenge angle kinda just ends without resolution but I dug how it made me care a bit more about the fists as a faction and played up the space marine origin angle. The dumbest thing in it was seeing Fist scout's go into battle with just bolt pistols and swords. Im so used to seeing Scouts with sniper rifles it sounds retarded. Hell at one point the Italian guy wishes he had a fucking helmet on because that would have prevented... dam near every casualty in the book.
 
Helmet or head? Im usually a stickler for helmets but the space elves got me questioning my stance. SoS and SoB are no helmets too for aesthetics.
I like to save all the heads and kit out a whole unit with just heads while the rest all have helmets. Because those guys are extraordinary individuals.
 
If you are playing Ynnari go with heads. I've grown fond of painting space elf helmets, specially on kitted out models like shroud runners.
 
I like to save all the heads and kit out a whole unit with just heads while the rest all have helmets. Because those guys are extraordinary individuals.
You can also use the bare heads that don’t fit (the black head from old MKIII) slice the faces off, drill out the eyes/mouth and add some cool detail to your marines. Getting the most value out of the kit.
 
Helmet or head? Im usually a stickler for helmets but the space elves got me questioning my stance. SoS and SoB are no helmets too for aesthetics.
Helmets if I've got the option. It's not that I can't paint faces, but I don't like to and if you've got a helmet available wtf would you not wear it in combat?

This book made me realize how infantile a lot of the marines are when it comes to human interaction. I mean they are all highly trained aged up killing machines, but master chief has more social graces then they do. At best they vaguely remember what it was like as a child or young teenager to interact with adults and that doesn't translate very well to transformed Astartes that only learned how to respect and follow fellow space marines.
Kinda makes sense if you think about it. They went from fucking around on random imperial worlds as kids, into being brainwashed, surgically altered, and aged up into indoctrinated death machines. It's honestly kind of weird that they aren't always written as autistic weirdos outside of combat due to that.

The dumbest thing in it was seeing Fist scout's go into battle with just bolt pistols and swords. Im so used to seeing Scouts with sniper rifles it sounds retarded.
Don't forget they also have shit armor too. They're not a proper military scouting unit, they're a glorified version of ROTC or something to recruit from.

Paying the model tax
Progress is going slowly. Legs are done, weapons mostly done(the small bits on the flamer and plasma I'll deal with later), torso and arms done, carapace armor for the torso and head are fitted(need to figure out how to magnetize them but I have ideas, weapon cables are done, need to figure out where to put the battery for the head LEDs, definitely not painting the interior beyond priming it because fuck that. Still need to figure out the hip and waist joints.
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If you are playing Ynnari go with heads. I've grown fond of painting space elf helmets, specially on kitted out models like shroud runners.
My plan is to paint based on which craftworld specialises, for a Ynnari kind of army. Wraiths are Iyanden, Guardians are Uthwe, Aspects in default scheme etc. Will be a mix of bright colours. No helmets always look weird for non-characters to me but this feels like a faction where it works
 
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