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Finished TEATD trilogy.
Holy mother of Terra, no one can compete with this level of padding. The entire happening on the Vengeful Spirit, Black Rage happening on the surface and Sigismund's little trip could've been one single book just shy of 1000 pages. But noooo, gotta pad that shit out into 3 books instead with other smaller stories that honestly doesn't contribute much to the narrative. I do appreciate that Dan tried to neatly ties all the previous narratives about who protected Emperor during the fight into this one.
 
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I think what was special is that a pivotal battle occurred on his home. The HH isn't history to him, it's a deep memory.
This touches on an issue I always had with how humans need to be pre/mid puberty before being made a marine. But because the writers want them to have a history they somehow achieve before the age of 14 things people wouldn't achieve before 30.

Like Charon was at Calth at age 5? Survived it (something like a full decade of war), become Primaris under Cawl and got frozen in that tiny span of time. Just ridiculous.

As for his death, just about every non main character eventually dies at some random war. It's not surprising or special and entirely the theme of the series. Doesn't even mean he can't be used before his death.
 
I think my problem with Bulkwark (I'm still going for the first prestige, since I'm on lv19) is that I got a pretty poor situational awareness, and no mic, so I can't keep track of the other players in an efficient way, which isn't good for the healer class. Sure, if there is an enemy wave in a tight space, like most of Fall of Atreus I can just drop the banner, but in an open area where the players are all moving without any coordination? Can't do that.
No need for a mic even on the hardest difficulty. I just spec the banner for DoT & revive and go for the skills that increase damage to shocked enemies and that make you drop a shock field with a perfect parry and when your armour is depleted. Forget about the banner and only use it for the instant revive or when you're getting clapped.

Bulwark was the class I had the most trouble with initially because his shield seemed dogshit but he can absolutely decimate and has great survivability.
 
Like Charon was at Calth at age 5? Survived it (something like a full decade of war), become Primaris under Cawl and got frozen in that tiny span of time. Just ridiculous.
Kinda but at the same time not really. The horus heresy itself was less than a decade, but after the Word Bearers failed to actually take out the Ultramarines they ran away leaving that ruinstorm thing that managed to cut off the entire realm of Ultramar from the rest of the imperium, to the point where Guilliman had set up Imperium Secundus in about a year after Calth, and then abolished it a couple of years later but the siege of terra itself was still a couple of years after that.

That was one of the reasons Guilliman was able to get back to Terra after everything was done with a basically intact legion, is he didn't have anything going on and was able to just re-build his shit for years in the corner, to go chase off traitors for the scouring.

So yeah, after surviving Calth anyone would have had an easy 4 years or more to sit in Ultramar and seethe about it before anything really happened, and even then it was basically all over finally with most of the traitors fucking off into the eye and Xenos not getting uppity yet. It's pretty reasonable for a kid on Calth to have survived basically the ultramarines 9/11, be angry about it 4-5 years later after being fed propaganda the entire time, and then go volunteer or get scooped up to get turned into a frozen primaris(and be fed even more hypno propaganda).
 
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New rumors with the Huron release. Command squad is called something like lords of the maelstrom, iron warrior upgrade kit is soon, daemon engine walker which could be a new defiler sculpt. Khorne Daemonkin battleforce with jugger lord and bloodcrushers (old), this might be where the old GK vs Khorne killteam rumors lead to. Would be nice if it was a new bloodletter sculpt but I have doubts considering goremongers are already larping as them.

I am hopeful that it really is a new defiler + soulgrinder kit, but there are nagging doubts. Will they still force us to run them on the giant pie plate bases? What if it's just the stand alone venomcrawler kit with some alt builds? One of the rumors was oblits so knocking out those two units makes perfect sense when they've spent the last couple years on the same sprue. What if Perty mutated into a giant enemy crab? And if this is all tied to the future Darkmech//Iron warriors book, could the GK vs khorne killteam box be Chaos Androids?

chaos and.webp
 
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You know, I think the EC could be cool in Space Marine 3, with their forces dropping the swarm aspect for elite, fast-moving, if a bit glass canon, types. If anything, so that people shut up with their "EC/Slaanesh isn't in games because it would be adults only" as if they are showing cock and balls.

But I know it's unlikely, and Saber will put any other Chaos force instead. People are theorizing Necrons a lot, but I don't see them being fun to fight in a third-person game. Their chaff is all ranged and sluggish in melee, while being resilient, and people already hated the TS for being all ranged (until they added Chaos Spawn). Sure, Lychguard and Flayed Ones are cool, but it would be mostly ranged, and their units don't bleed, not even magic fluids like the Rubrics do.

I just spec the banner for DoT & revive and go for the skills that increase damage to shocked enemies and that make you drop a shock field with a perfect parry and when your armour is depleted. Forget about the banner and only use it for the instant revive or when you're getting clapped.
Thanks for the tip, gonna try that this weekend (I am doing job interviews, so I don't have much free time)
 
Kinda but at the same time not really. The horus heresy itself was less than a decade, but after the Word Bearers failed to actually take out the Ultramarines they ran away leaving that ruinstorm thing that managed to cut off the entire realm of Ultramar from the rest of the imperium, to the point where Guilliman had set up Imperium Secundus in about a year after Calth, and then abolished it a couple of years later but the siege of terra itself was still a couple of years after that.

That was one of the reasons Guilliman was able to get back to Terra after everything was done with a basically intact legion, is he didn't have anything going on and was able to just re-build his shit for years in the corner, to go chase off traitors for the scouring.

So yeah, after surviving Calth anyone would have had an easy 4 years or more to sit in Ultramar and seethe about it before anything really happened, and even then it was basically all over finally with most of the traitors fucking off into the eye and Xenos not getting uppity yet. It's pretty reasonable for a kid on Calth to have survived basically the ultramarines 9/11, be angry about it 4-5 years later after being fed propaganda the entire time, and then go volunteer or get scooped up to get turned into a frozen primaris(and be fed even more hypno propaganda).
I guess the question is how exactly were the Primaris started. Did Cawl burrow marines with no one objecting? Did he somehow get the material to create his own legion unsupervised? Did he jump straight to Primaris within few years and didn't tell anyone about this? All of those create massive plot holes.
 
I guess the question is how exactly were the Primaris started. Did Cawl burrow marines with no one objecting? Did he somehow get the material to create his own legion unsupervised? Did he jump straight to Primaris within few years and didn't tell anyone about this? All of those create massive plot holes.
Not really? If we assume he started taking part of the tithes that would have become aspirants to legions, or even massive parts of populations of scattered worlds either during reconstruction or purging of heretics, he could have easily had the influence at the time to put hundreds of thousands of people on ice immediately. After that he'd have had the next few thousands years to spend screwing around with them as Guilliman asked him to. Plus, we don't even need to assume that the heresy era primaris were even children to start with because initially there were plenty of grown adults that became space marines either partially or completely. Kor Phaeron(not a full astartes and probably used warp fuckery) and Erebus, Luther(he definitely didn't become a "real" astartes, but still got a pile of enhancements and power armor), Qin Xa and Yesugei were definitely on the later end of their teens and had no issue being turned into space marines by the time the emperor showed up on chogoris, etc.

And yes, another factor is how nebulous GW has been with dates in shit(basically not using them at all other than time scales relative to the events of a book) since the primaris stuff because they clearly wanted to put an end to the autistically maintained timelines. But also, GW has been doing this completely out of order
Fall of Cadia 2023
Watchers of the throne: emperor's legion 2017
Watchers of the throne: regents shadow 2020
Dawn of fire: The silent king 2025(Cawl explains Cawl Inferior to Guilliman at the end of this one and gets used in books after this)
Cawl: The great work 2019
Fabius Bile Genefather 2023
Likely whatever the new Cawl book is for 2026

Dark Imperium 2015
Devastation of Baal 2017
And like I said, that's just trying to follow what's going on with Cawl and Guilliman. They can go back and fill in details in that 10,000 year gap about whatever Cawl was doing with the primaris whenever they want, however why and what Cawl has been doing fucking around with the Sangprimus Portum should be a bigger question anyway, since that shouldn't have been needed(and him continuing to keep it) just to create the primaris shit in the first place, and why Fabius noticed that Alpha Primus smelled like multiple primarchs.

If Cawl didn't have the time to reasonably do any of this stuff, then sure it's a plot hole. But with multiple millennia to have done it in? It's just GW being lazy about laying out the details.
 
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I guess the question is how exactly were the Primaris started. Did Cawl burrow marines with no one objecting? Did he somehow get the material to create his own legion unsupervised? Did he jump straight to Primaris within few years and didn't tell anyone about this? All of those create massive plot holes.
I'm positive we'll see this addressed in the Scouring series at some point. Dunno how well they'll do it, but all the pieces are there.
 
This doesn't sound 40k related at first but it ties in I promise.

I have listened to/watched pretty much all the Konflikt 47 stuff on YouTube for the new edition. There have been a bunch of things mentioned in relation to 40k I'd like your takes on, especially given some of the things said earlier in the thread.

1. Some models look great in person but bad on screen. Certain K47 units are described this way. In a more general sense, I've heard it applied to FDM prints, where layer lines are hard to notice irl. For AoS, this was the trolls being bigger in person than the box or photos indicate. That last one I do agree with. Do you agree, and do any 40k models do this?

2. K47 is the game 40k would have been if GW had let Rick Priestley innovate 40k. Though others say it would've been more like Gates of Antares, which flopped.

3. One YouTuber (I think it Mordian Glory) kept talking about "40k remastered" which would be a GW update to 40k 4th or 5th. Of course, google brings up nothing but the remastered DoW and SM games. Is this idea is based on anything or is just wishful thinking?

4. 10th is a bad 40k game, meaning that units don't feel like what they're supposed to. That model rules don't match their lore abilities or how they should play. eg. Orks work best when hiding for most of the game. I'd heard a lot of complaints about the boardgame-ness of 8th-10th but is it really that bad?
 
Some models look great in person but bad on screen.
The small gremlin that lives inside the camera lens goes out of his way to pervert the beauty of a miniature whenever a photo of one is taken, this is because he is a being of spite, envy, and jealousy. Even the people who worked at GW knew this as they talk about it in interviews about the battle reports they used to make.
2. K47 is the game 40k would have been if GW had let Rick Priestley innovate 40k. Though others say it would've been more like Gates of Antares, which flopped.
Don't know the game besides hearing people talk of it, not right of me to speak on it
3. One YouTuber (I think it Mordian Glory) kept talking about "40k remastered" which would be a GW update to 40k 4th or 5th. Of course, google brings up nothing but the remastered DoW and SM games. Is this idea is based on anything or is just wishful thinking?
They did a run of rogue trader and other old rulebooks in recent years. I've not seen or heard anything about middlehammer releases but I would be very much on board with it. I know there's an active effort to make a 4th edition battle bible on /tg/.

Considering that the zeitgeist for many studios is nostalgia grabs and re-releases, and they clearly have people who are versed in the older systems by way of HH and Necromunda, this would be very simple to do. Not like they aren't already touching on the idea with Old World. I would be concerned about HH having an identity crisis if they were to go through with it but you can argue that they're different enough. And while I would really like this to happen, my previous complaints about a modern system designed for 1250 would not be 4th or 5th, I like modern inventions like progressive primary scoring and secondaries even if they require extra book keeping.
4. 10th is a bad 40k game, meaning that units don't feel like what they're supposed to. That model rules don't match their lore abilities or how they should play. eg. Orks work best when hiding for most of the game. I'd heard a lot of complaints about the boardgame-ness of 8th-10th but is it really that bad?
Lore never matched well with actual gameplay. If these kids had to play with 1 wound marines they'd be crying their eyes out. Kill Team sells the kind of fantasy that people want from lore wank and media pretty well imo but the actual wargame has always struggled with that. If anything I always thought it was kind of funny that being a giant hunk of meat, having advanced technology that puts you leagues above the enemy with a warcrime firearm translated to the gameplay as "Maybe you dont immediately die when he accidentally steps on a small shard of glass" - all that narritve masturbation and the result is a reasonable chance of not turning into gibblets

10th has some great things about it, but it cowardly gave up a lot of personality to make the balance team's job easier. List building is much worse, there was a system called "power level" in 9th that was close to what we have now, but it was optional. Power level got rebranded as a traditional point system and then forced on us, like peanutbutter slathered on a dogpill. The old detachment system from 8th/9th (force org that gave command points) was flawed and it's why we have "Fuck it take whatever you want" now, but the game is worse for it and I'd like the new faction detachments we have to each have their own force org custom fit for it, would give the balance team more ways to change things without just points adjustments. It also gives those faction detachments more personality.

Introducing terrain layouts was a double edged sword. It made it so planet bowling ball wouldnt occur, but it bleached away all the good germs with it, the healthy gut biome of the table. It's much harder to create fun personalized tables without just going straight to campaign or narrative play - not that you cant do those right now, but many people look to the main rules for guidance that isnt present in those, and creating SOME variance in the tables would do a lot for the optics of the game. How many times have you seen the memes of fucking miserable tournament tables? It's everywhere. I would suggest that they introduce modular terrain rules to competitive, where players get to pick two ruins/building footprints on their side of the table (not just their deployment zone), and they get to pick a specific kind of building to fill that footprint - even their faction unique building units such as the battle bunker turret // Noctolith Crown // Nurgle tree // Boss head bunker. NO ONE will ever pay points for these things, but what if they were one of the modular options that you could plonk on the table? and it is confined to a specific space so you can't abuse it by clogging up places you are'nt supposed to?
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And to touch again on progressive scoring - the very existence of this makes troops, infilitrators, annoyances, or durability centered miniatures valuable. When the game only cares about who can leaf blower over the other side faster it's not very compelling. Simpler and easier to run yes, but not interesting to me personally when I want to play an actual game. So theres a clear cut example of units being given a new lease on life directly as a result of modern editions. I could go on about other aspects but i've yapped enough
 
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their units don't bleed, not even magic fluids like the Rubrics do.
Read Twice Dead King, they have "coreflux" which is closer to blood than TS dust.

I think if 500 worlds is any indication then SM3 is gonna be necrons, but destroyer cults/flayer virus based. So flayed ones as chaff maybe, with destroyers as the medium/SM equivelant. Cant forget canopteks as well. The real way to make necrons a fun force to fight if theyre doing silver tide with necron warriors would be to make the levels very close quarters. I hope we get ship levels in SM3, Id love to be on a Battlebarge being swarmed by Necron warriors and flayed ones and shit. Could definitely lend a really sick Deadspace feel.

EC could be a good foil for Necrons. The ultimate pleasure seekers vs the soulless automata. Personally I liked fighting the Khorne demons in SM1, but Id be happy with fighting Daemonettes as well.

Some models look great in person but bad on screen
I have nothing to add because Im just not familiar with K47, unfortunately. Id just like to say the people that paint models for instagram that then use photoshop to make them way better are faggots and niggers.
 
A sequel to Harrowmaster, a very average Alpha Legion novel, is coming out soon. I'll read it because AL shenanigans can be fun when done well, but don't tell me ANY amount of sci-fi surgery can make this motherfucker look like Alpharius lmao

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On a more positive note I recently finished Siege of Castellax by CL Werner. I only really knew him for his old Skaven books (excellent too) but this novel was fucking banging. True old school grimdark bolter porn. The Iron Warriors characters are such scheming, dysfunctional pieces of shit it's actually impressive and the Orks are great villains(?).
 
A sequel to Harrowmaster, a very average Alpha Legion novel, is coming out soon. I'll read it because AL shenanigans can be fun when done well, but don't tell me ANY amount of sci-fi surgery can make this motherfucker look like Alpharius lmao

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On a more positive note I recently finished Siege of Castellax by CL Werner. I only really knew him for his old Skaven books (excellent too) but this novel was fucking banging. True old school grimdark bolter porn. The Iron Warriors characters are such scheming, dysfunctional pieces of shit it's actually impressive and the Orks are great villains(?).
I liked Captain Rhodaan, he’s an unusual Iron Warrior protagonist (a raptor of all things) and if the Trident gets reformed when the IW get the cult legion treatment, Honsou, Barban Falk (if only for a Daemon Prince in Terminator armor) and Rhodaan should be the members.
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One of the coolest looking CSM I’ve ever seen and the airdrops him and his homies did really solidified Raptors as my favorite unit.

Tyranid Harpy wings btw for anyone who wants raptors of this flavour.
 
The Ravens are the weakest and lamest First Founding chapter
Nah, that's the Iron Hands.

I haven't played SM2 in months thanks to stuff like HD2 taking my time, but I don't much care for the PvP multiplayer.

The original Rock Paper Scissors class system from the first game was well balanced, but that shit goes out the window with 6+ Classes.

The problem is, unless you are a Top Tier player certain Classes are NEVER gonna beat others.

For example, I like the Tac Marine, but with the Bolters as wimpy as they are, it's impossible to kill a Bulwark shield charging you.

Likewise, unless you're willing to grind progression far enough to unlock the Multi-Melta, Assaults will kick your ass every time.

I think that Saber should have just combined the 6 Classes into the old 3 and just had Bulwark, Vanguard, and Sniper as subclasses of the Heavy, Assault, and Tac respectively.

Barring that, ease up on the grind factor to level up and unlock kit.
 
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I hate how most of the new books have such lifeless, boring covers. Just look how they massacred my nigga:

Renegades-HarrowmasterCover.jpg

Now look back at the one above.

Twice Dead King's and Cawl's new books also suffer from the same thing:

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GreatWork.jpg



kuigil.PNG
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And we could argue it's because of the lighting, but no. Literally lifeless. It fits Krieg's new book but not these.


kriegse.PNG


Can't wait for how they massacre Huron's on re-release.
 
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