Warhammer 40k

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Ain't that the story where
they end up getting caught up in a battle between the fucking World Eaters(with Khârn) and the SoB with Celestine showing up, before she decides "you will take the beacon and deliver it to the Imperium"?
World Eaters (with Kharn as a tag-along) besieging a planet held by the SoB, Imperial Fists and a sizeable guard force, with Celestine manifesting.

Then, a lurking EC warlord wants to gank the winner and sends in the AL like they’re the fucking A-Team but escorting a cultist to the beacon (who’s got a Keeper of Secrets up his ass), it’s pretty much a perfect disaster.
 
"Loken had very little experience of women. Perhaps they were all frail and beautiful. He knew enough to know few were as black as her"
:story:
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Mercy & the Bloodied Rose by Danie Ware (makes a full novel altogether id say.)

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The typical poster girls of 40k are the order of Our Martyred Lady. (Aka the classic black and red)

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But there's 5 other orders besides them, and if this book is any indication, the Order of the Bloody Rose are the navy seals of the SoB

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The first short story is fairly vanilla. Sisters of battle get sent in to investigate reports of a stone idol that looks like one of their number. They get ambushed by orcs and it turns out they were betrayed.
. A preacher dude lied to them about the idol to get them to save the local village. Gets his throat slit for the trouble, but the sisters agree to keep a garrison on the planet. Makes me wonder how difficult it would be to get them to help out legally
Solid, although I was questioning if Soritas could seriously win a fist fight with orcs in their armor.


The sequel novel was were the fun really started. Following up on the short, it turns out the Soritas missed something else on the planet that apparently took out the new garrison. So they haul their asses all the way back (it takes a full blown month to get there) and send in a 6 girl team to clean house. The tone of this book had so much action-horror class I loved it.

The mood was literally this


crossed with this



There's this classical almost Lord of the rings vibe crossed with spec ops badassary . Like these chicks are constantly praying and shouting hyms while stacking up and clearing every fucker out room by room. They don't do suicide tactics, they don't charge in like dumbasses, They go in and the moment they land they stay locked in spec ops mode till its over. I love how their main strat is to min-max the Heavy Bolter and when it runs dry just open up with everything else in controlled bursts until it reloads, then machine gun BRRRRRRR. Their whole orders stick is anger, but its extremely controlled and precise anger. They want everything dead as efficiently as possible. And that means staying alive as long as possible to inflict maximum punishment. There's no room for bullshit or drama, and the most part it's a well oiled machine. It also felt very Christian inspired which I loved. They are going in to slay the "dragon" and by god they will do it.

The bad guys are
Khorne demons,
and I liked how it was unclear what was going on until first contact. There's not a whole lot of complexity to their motivations but it felt very classical and that was fun. This is definitely a much more "brighter" 40k story, and if you want something that's more doom and gloom this isn't going to be for you. Very much enjoyed it though.


Random Lore bits
So apparently there's this magic mirror that can summon demons and the head khorne bloodthirster or whatever will dissolve if the psyker it's bound to dies? I dont remember that being a thing, Otherwise a fun story,

I love how after they clean house, they are so far out on the edge of the imperium and so strategically remote that it will take 2 months for a ship to pick them up.
 
I'm a big fan of the new Myrmidon models for 30k, but i wish they had rules in the game people actually play. This seems to be a pretty common complaint even outside the AdMech communities, every time theres a new Mechanicum model in a community post by GW the top comments always lament the lack of compatibility.

Personally though, these are amazing stand-ins for kataphron breachers, so i cant complain too much
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I'm a big fan of the new Myrmidon models for 30k, but i wish they had rules in the game people actually play. This seems to be a pretty common complaint even outside the AdMech communities, every time theres a new Mechanicum model in a community post by GW the top comments always lament the lack of compatibility.

Personally though, these are amazing stand-ins for kataphron breachers, so i cant complain too much
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Most of the 30k space marine stuff other than the bigger tanks can work in 40k just fine with the right weapons. Half of the custodes range is HH stuff anyway along with knights. Most of the solar auxilia stuff can work in 40k as well for guard.

40k admech gets a stupid aesthetic hardly anyone likes while mechanicum in HH gets a bunch of cool shit and suffers the most from GWs retarded refusing to allow systems to mix bullshit. There's also some excuse I've seen given that some admech guy at GW Alan Blight or something like that?) died a few years back and as a result GW just can't figure out what to do with admech but that's a stupid excuse too as if there was only one guy in the UK that could understand admech and he's also the guy that gave them some of that goofy davinci flyer shit people complain about anyway.
 
Just started Horus Rising to have something in the background while painting, just found out about the Kinebrach. What an amazing Kill Team they would make, Space Gorillas, maybe throw in a Jokaero resculpt.

Whats the recommended order for the Heresy series? Release or chronological?
 
Just started Horus Rising to have something in the background while painting, just found out about the Kinebrach. What an amazing Kill Team they would make, Space Gorillas, maybe throw in a Jokaero resculpt.

Whats the recommended order for the Heresy series? Release or chronological?
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Whats the recommended order for the Heresy series? Release or chronological?
Read the first four, figure out which legions you're interested in, consult the flowchart and read what sounds interesting.
at least the next 3 novels aren't in question, what a mess
It wasn't written as a series to read in order with any kind of coherency. Just read the stuff that follows the characters/groups that interest you. If that means only 3 more books before moving onto the siege of terra series or whatever, then so be it.
 
Just started Horus Rising to have something in the background while painting, just found out about the Kinebrach. What an amazing Kill Team they would make, Space Gorillas, maybe throw in a Jokaero resculpt.

Whats the recommended order for the Heresy series? Release or chronological?
Short answer: whatever is in that new 12 book set plus A Thousand Sons.

To make it longer, add your legion books and the Siege of Terra series.
 
Short answer: whatever is in that new 12 book set plus A Thousand Sons.

To make it longer, add your legion books and the Siege of Terra series.
These are the books in the new set:

Horus Rising by Dan Abnett
False Gods by Graham McNeill
Galaxy in Flames by Ben Counter
The Flight of the Eisenstein by James Swallow
Fulgrim by Graham McNeill
The First Heretic by Aaron Dembski-Bowden
Prospero Burns by Dan Abnett
Know No Fear by Dan Abnett
Betrayer by Aaron Dembski-Bowden
Praetorian of Dorn by John French
The Master of Mankind by Aaron Dembski-Bowden
Slaves to Darkness by John French

Definitely need to add A Thousand Sons to that, and tbh Mechanicum, Scars, Path of Heaven, Angel Exterminatus, and The Buried Dagger are all worth reading as well. Otherwise, yeah, figure out which Legion(s) you're most interested in following and read their books.
 
These are the books in the new set:

Horus Rising by Dan Abnett
False Gods by Graham McNeill
Galaxy in Flames by Ben Counter
The Flight of the Eisenstein by James Swallow
Fulgrim by Graham McNeill
The First Heretic by Aaron Dembski-Bowden
Prospero Burns by Dan Abnett
Know No Fear by Dan Abnett
Betrayer by Aaron Dembski-Bowden
Praetorian of Dorn by John French
The Master of Mankind by Aaron Dembski-Bowden
Slaves to Darkness by John French

Definitely need to add A Thousand Sons to that, and tbh Mechanicum, Scars, Path of Heaven, Angel Exterminatus, and The Buried Dagger are all worth reading as well. Otherwise, yeah, figure out which Legion(s) you're most interested in following and read their books.
Ive heard nothing but good things about the books you listed. I'm desperate for Prospero Burns, Thousand Suns and Mechanicum in pb and I dont even like mechanicus that much. Maybe Titandeath? Big moment but no idea if book any good.

Theres an Alpha Legion book that has that council plot point and a handful of other books with plotlines here and there but ultimately nothing too major. Calth maybe is another?

Cannot stress this enough, pick your legions books or pick legions you might be interested in. Everyone but Salamanders gets a decent go.
 
There's also some excuse I've seen given that some admech guy at GW Alan Blight or something like that?) died a few years back and as a result GW just can't figure out what to do with admech but that's a stupid excuse
I assume you meant to say that Bligh was the FW guy rather than the AdMech one, since that fits the context - Imperial Armour was his project and FW was definitely left somewhat rudderless after his death. That said, he died in 2017, so they've had 8 years to get their act together at this point and it's only grown worse.

On the 40k side, the modern AdMech are Jes Goodwin's designs and I've heard that he's very protective of them, probably only reinforced by how divisive they are, so that might be contributing; perhaps it's reminiscent of how he hurriedly returned Eldar to his original designs in 4e after the more divergent 3e Aspects.
 
it's reminiscent of how he hurriedly returned Eldar to his original designs in 4e after the more divergent 3e Aspects.
The same guy who makes the AdMech sculpts also designed the new aspect warriors refresh? I absolutely love how they look, especially the warp spiders and their Phoenix lord
 
Imperial Armour was his project
Wouldn't call it his project. There were a lot of IA books before he was involved but he was behind the Badab War and the first HH Black Books(think he died around the 5th or 6th) which were far more influential. He also did Tamurkhan for Fantasy which reintroduced the Chaos Dwarfs and was also fantastic. There were supposed to be more but then GW killed Fantasy.
But yeah FW became an absolute mess without him, he clearly had passion for his work and apparently he was the last one who did. Although I wonder how long that would have lasted, the success of those books meant GW only let them work on more marineslop and I imagine it would have become boring for him eventually. I suppose you could even argue he turned FW into nothing but the Space Marine company(by accident?).
 
The same guy who makes the AdMech sculpts also designed the new aspect warriors refresh? I absolutely love how they look, especially the warp spiders and their Phoenix lord
I don't think we have any sculptors explicitly credited for the current refresh (aside from a generic "Citadel design team" for the Avatar), but across the board it sticks fairly conservatively to Jes' notes and the 4e refresh that I think he did in large part sculpt.
I'd also say that the Eldar are his best work by a good margin; I'm not a fan of the new AdMech and am fairly mixed on the rest, particularly the Marines - I think he did a decent amount of the concept art for what became the first wave of Primaris.
ETA: Here we have the example of Fire Dragons, chosen arbitrarily but also because I think every iteration has looked pretty great, but you can very clearly see the 3e design briefly trying something different before it was hurriedly yanked back to the original idea:
RT (Jes):
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3e (Juan DIaz, I think):
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4e (I'd thought Jes sculpted these himself, but it looks like they were also by Diaz, just closer to the original designs):
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10e (not sure, but clearly just an improved version of the 4e one):
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For comparison, these are Jes' sketches that were the concept art for most of the above:
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Wouldn't call it his project. There were a lot of IA books before he was involved but he was behind the Badab War and the first HH Black Books(think he died around the 5th or 6th) which were far more influential. He also did Tamurkhan for Fantasy which reintroduced the Chaos Dwarfs and was also fantastic. There were supposed to be more but then GW killed Fantasy.
But yeah FW became an absolute mess without him, he clearly had passion for his work and apparently he was the last one who did.
I suppose I did overstate just how much of it was his work and should have qualified it more properly.
 
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I like a lot of the AdMech range, even the di vinci ornithopter bat models. The trouble is that for a long time every list had 20+ of the damn things so you got pretty sick of looking at them. The new servitors are also the best they've ever looked. What mechanicus players WANT though is more cybernetica and note-sharing with the 30k team
 
Dumb question. For Killteam. What are compendium teams? Are they any good? What is required to make and play them?

I've been keeping half an eye out for the Novitiates kill team whenever I find myself somewhere that sells kill team. No luck yet. Only sisters team I find is the naked chainsaw chicks, which I don't care for. And to be honest, even Novitiates gameplay mechanic of proximity buffs and building up miracles sound kinda boring. But when I think Sisters, I think nuns with guns in power armour.

I see online "then just play the compendium team", but then suddenly things get vague.

I guess it's rules from the Kill Team compendium book? But beyond that I have no idea.
 
Dumb question. For Killteam. What are compendium teams? Are they any good? What is required to make and play them?

I've been keeping half an eye out for the Novitiates kill team whenever I find myself somewhere that sells kill team. No luck yet. Only sisters team I find is the naked chainsaw chicks, which I don't care for. And to be honest, even Novitiates gameplay mechanic of proximity buffs and building up miracles sound kinda boring. But when I think Sisters, I think nuns with guns in power armour.

I see online "then just play the compendium team", but then suddenly things get vague.

I guess it's rules from the Kill Team compendium book? But beyond that I have no idea.
Compendium teams were the "just play with your 40k dudes" teams as opposed to the units sold specifically for Kill Team (with rules, as you guessed, from the Kill Team Compendium). Unfortunately, 3e did away with them, so you'd need to find someone happy to play the previous edition if you want to use one.
 
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