Warhammer 40k

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Can you make one of them Jace? Like, paint on flameshades, make the Bolter gold and black, add a weed-leaf insignia?
Or make a Tycecron. Or a Race War Monolith?
Lol maybe
 
Can you make one of them Jace? Like, paint on flameshades, make the Bolter gold and black, add a weed-leaf insignia?
Or make a Tycecron. Or a Race War Monolith?
I haven't painted them yet and im not sure if i'll keep them but i made some DN objective markers out of spare bits:

Edit i'm not sure why they are sideways :S
mhq4xh.jpg

Jace

2096q6s.jpg

Eli

autu77.jpg

Tyce

2irkwsn.jpg

Ciadude
 
I haven't painted them yet and im not sure if i'll keep them but i made some DN objective markers out of spare bits:

Edit i'm not sure why they are sideways :S
mhq4xh.jpg

Jace

2096q6s.jpg

Eli

autu77.jpg

Tyce

2irkwsn.jpg

Ciadude

Go on...
 
I don't have any more DN stuff and haven't painted them yet but here is my fledgeling beastman/Imperial Guard army:
The army is mechanised, built around a core of veterans in chimeras, I have the list planned out to 2000pts however only have 700pts collected and one of the vet squads is waiting to be painted. This is my first army since relapsing back into 40k after 8ish years away. The army takes inspiration from a story about rampaging drunken beastmen from the old wfb army book which i got dirt cheap after AoS dropped. But with TANKS and LASER GUNS1111!
4rubg9.jpg

This is the currently unnamed Wargor/company command squad. the arm is from a skaven character and counts as a plasma pistol and power fist or Colonel Straken pts depending. The Wargor's legs was my first use of greenstuff (the IG legs were too short) in years and I'm reasonably pleased with how they went.

zsdbm.jpg

These are the two shaman/primas psykers, the model on the left is the only unconverted model in the army. the model on the right is based on a dark eldar haemoculus, the angle is unfotunate as you cannot see his eyes in the photo and the paint on his face looks a lot thicker than irl.The bronze of his talon has not come out well in the photo either. I imagine the shaman on the left as being in charge of interacting with warp entities and bargaining with other chaos factions for space transport on the brayheards behalf wheras the shaman on the right maintains the mysteries of the brayheards machines.

I have three squads of vets assembled and this will form the core of the army, each squad has two meltas and a flamer, mounted in a chimera with dozer blade. being hyper aggressive charging the chimera through cover and tank shocking enemy out of cover with one squad in order to shoot them with a second has proved murderously effective. the dozer balde is a godsend reducing a 15% chance of a mishap when going through terrain to a 3% chance. This allows very aggressive play which so far seems to really panic and wrongfoot opponents used to either guard gunlines or players being conservative round terrain. as the transports also have objective secured, they effectively double my OS units and enable zooming around picking up objectives which again is something that panics opponents as they see even after a bad turn I'm achieving VPs
.
2j1rd43.jpg

29w9uu8.jpg

14tt345.jpg

I've been attempting to do one squad a week- putting the money i used to spend on junk food and alcohol towards something a little less harmful. I'm away on holiday for the next two weeks though so I'll be taking a short break.

Still to be added are a hellhound and devil dog to take up to 1000pts and then a leman russ excutioner and two standard leman russ plus a unit of storm troopers to reach 2000pts. I like the idea of having stormtroopers in the chimera as a dedicated anti marine squad however I am aware that deep striking is considered more points effective and the army could use a hydra for anti air. I've not decided exactly whether I'll do that and no doubt I'll make slight tweaks as I get to know the local meta better.
 
I don't have any more DN stuff and haven't painted them yet but here is my fledgeling beastman/Imperial Guard army:
The army is mechanised, built around a core of veterans in chimeras, I have the list planned out to 2000pts however only have 700pts collected and one of the vet squads is waiting to be painted. This is my first army since relapsing back into 40k after 8ish years away. The army takes inspiration from a story about rampaging drunken beastmen from the old wfb army book which i got dirt cheap after AoS dropped. But with TANKS and LASER GUNS1111!
4rubg9.jpg

This is the currently unnamed Wargor/company command squad. the arm is from a skaven character and counts as a plasma pistol and power fist or Colonel Straken pts depending. The Wargor's legs was my first use of greenstuff (the IG legs were too short) in years and I'm reasonably pleased with how they went.

zsdbm.jpg

These are the two shaman/primas psykers, the model on the left is the only unconverted model in the army. the model on the right is based on a dark eldar haemoculus, the angle is unfotunate as you cannot see his eyes in the photo and the paint on his face looks a lot thicker than irl.The bronze of his talon has not come out well in the photo either. I imagine the shaman on the left as being in charge of interacting with warp entities and bargaining with other chaos factions for space transport on the brayheards behalf wheras the shaman on the right maintains the mysteries of the brayheards machines.

I have three squads of vets assembled and this will form the core of the army, each squad has two meltas and a flamer, mounted in a chimera with dozer blade. being hyper aggressive charging the chimera through cover and tank shocking enemy out of cover with one squad in order to shoot them with a second has proved murderously effective. the dozer balde is a godsend reducing a 15% chance of a mishap when going through terrain to a 3% chance. This allows very aggressive play which so far seems to really panic and wrongfoot opponents used to either guard gunlines or players being conservative round terrain. as the transports also have objective secured, they effectively double my OS units and enable zooming around picking up objectives which again is something that panics opponents as they see even after a bad turn I'm achieving VPs
.
2j1rd43.jpg

29w9uu8.jpg

14tt345.jpg

I've been attempting to do one squad a week- putting the money i used to spend on junk food and alcohol towards something a little less harmful. I'm away on holiday for the next two weeks though so I'll be taking a short break.

Still to be added are a hellhound and devil dog to take up to 1000pts and then a leman russ excutioner and two standard leman russ plus a unit of storm troopers to reach 2000pts. I like the idea of having stormtroopers in the chimera as a dedicated anti marine squad however I am aware that deep striking is considered more points effective and the army could use a hydra for anti air. I've not decided exactly whether I'll do that and no doubt I'll make slight tweaks as I get to know the local meta better.
Post more.
 
I don't have any more DN stuff and haven't painted them yet but here is my fledgeling beastman/Imperial Guard army:
The army is mechanised, built around a core of veterans in chimeras, I have the list planned out to 2000pts however only have 700pts collected and one of the vet squads is waiting to be painted. This is my first army since relapsing back into 40k after 8ish years away. The army takes inspiration from a story about rampaging drunken beastmen from the old wfb army book which i got dirt cheap after AoS dropped. But with TANKS and LASER GUNS1111!
4rubg9.jpg

This is the currently unnamed Wargor/company command squad. the arm is from a skaven character and counts as a plasma pistol and power fist or Colonel Straken pts depending. The Wargor's legs was my first use of greenstuff (the IG legs were too short) in years and I'm reasonably pleased with how they went.

zsdbm.jpg

These are the two shaman/primas psykers, the model on the left is the only unconverted model in the army. the model on the right is based on a dark eldar haemoculus, the angle is unfotunate as you cannot see his eyes in the photo and the paint on his face looks a lot thicker than irl.The bronze of his talon has not come out well in the photo either. I imagine the shaman on the left as being in charge of interacting with warp entities and bargaining with other chaos factions for space transport on the brayheards behalf wheras the shaman on the right maintains the mysteries of the brayheards machines.

I have three squads of vets assembled and this will form the core of the army, each squad has two meltas and a flamer, mounted in a chimera with dozer blade. being hyper aggressive charging the chimera through cover and tank shocking enemy out of cover with one squad in order to shoot them with a second has proved murderously effective. the dozer balde is a godsend reducing a 15% chance of a mishap when going through terrain to a 3% chance. This allows very aggressive play which so far seems to really panic and wrongfoot opponents used to either guard gunlines or players being conservative round terrain. as the transports also have objective secured, they effectively double my OS units and enable zooming around picking up objectives which again is something that panics opponents as they see even after a bad turn I'm achieving VPs
.
2j1rd43.jpg

29w9uu8.jpg

14tt345.jpg

I've been attempting to do one squad a week- putting the money i used to spend on junk food and alcohol towards something a little less harmful. I'm away on holiday for the next two weeks though so I'll be taking a short break.

Still to be added are a hellhound and devil dog to take up to 1000pts and then a leman russ excutioner and two standard leman russ plus a unit of storm troopers to reach 2000pts. I like the idea of having stormtroopers in the chimera as a dedicated anti marine squad however I am aware that deep striking is considered more points effective and the army could use a hydra for anti air. I've not decided exactly whether I'll do that and no doubt I'll make slight tweaks as I get to know the local meta better.

Do post more. I really like your work.

Is Games Workshop a bad company?

Depends on what aspect.
 
Do post more. I really like your work.
Post more.

I'm afraid that's all I have at present, I'm off on holiday for two weeks but will post more when i get back and get back into a routine.

Is Games Workshop a bad company?
games workshop are a corporation that excels at getting the most money out of their customers and promoting their own brand, however the suits in charge don't really understand the goldmine they're sitting on and don't realise that if they were less focussed on protecting the brand via laughable lawsuits and tried more to get more customers in and promote the hobby via fewer web exclusives, licensing out model lines rather than discontinuing them (praetorians, marked beastmen, mordheim, battlefleet gothic) and putting more effort into balancing the game ( though to be fair they have been much better at this recently) and making the rules free (they have moved to this with AoS and it is something many of their competitors do) then they would grow the community and it is the community that really drives sales of these toy soldiers. Their prices, while high are not much higher than inflation however as wages have not risen in line with inflation they are slowly pricing themselves out of the market as no one wants to be the CEO who makes a price cut when any benefit of doing so might well take years to show.

They also have a major communication problem, I understand the sales logic behind keeping everything top secret but it gives the impression that they do not care about their customers and the disaster that was the official forums is a good example of this. This isn't helped by the online 40k community being absolutely vitriolic and not really representative of the wider community, people online tend to vocally hate gw or blindly love them, the moderate majority is drowned out by screaming autists in online discussion.

On the plus side as they are a profit driven corporation if they keep making decisions that are harmful to their bottom line it is a matter of time before they have their 4th edition dnd moment and are forced to rethink their strategy.

The quality of their sculpts is also very high and compared to similiar quality models not actually all that more expensive (with a few notable exceptions, Mantic games) considering that as a point of principle they refuse to outsource from the uk to china, I'm willing to pay the price. 40k is more popular in the uk than anywhere else in the world by a long way and i think a big part of this is that, in relation to wages, warhammer is cheaper here than in most of the world. also as FLGS's don't really exist in the UK the only place to go play wargames is often the local GW. If GW made a concentrated effort to get into the US FLGS market they could easily reverse their disastrous last two quarters imo.
 
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games workshop are a corporation that excels at getting the most money out of their customers and promoting their own brand, however the suits in charge don't really understand the goldmine they're sitting on and don't realise that if they were less focussed on protecting the brand via laughable lawsuits and tried more to get more customers in and promote the hobby via fewer web exclusives licensing out model lines rather than discontinuing them (praetorians, marked beastmen, mordheim, battlefleet gothic) and putting more effort into balancing the game (they have been much better at this recently) and making the rules free (they have moved to this with AoS and it is something many of their competitors do) then they would grow the community and it is the community that really drives sales of these toy soldiers. Their prices, while high are not much higher than inflation however as wages have not risen in line with inflation they are slowly pricing themselves out of the market as no one wants to be the CEO who makes a price cut when any benefit of doing so might well take years to show.

They also have a major communication problem, I understand the sales logic behind keeping everything top secret but it gives the impression that they do not care about their customers and the disaster that was the official forums is a good example of this. This isn't helped by the online 40k community being absolutely vitriolic and not really representative of the wider community, people online tend to vocally hate gw or blindly love them, the moderate majority is drowned out by screaming autists in online discussion.

On the plus side as they are a profit driven corporation if they keep making decisions that are harmful to their bottom line it is a matter of time before they have their 4th edition dnd moment and are forced to rethink their strategy.

The quality of their sculpts is also very high and compared to similiar quality models not actually all that more expensive (with a few notable exceptions, Mantic games) considering that as a point of principle they refuse to outsource from the uk to china, I'm willing to pay the price. 40k is more popular in the uk than anywhere else in the world by a long way and i think a big part of this is that, in relation to wages, warhammer is cheaper here than in most of the world. also as FLGS's don't really exist in the UK the only place to go play wargames is often the local GW. If GW made a concentrated effort to get into the US FLGS market they could easily reverse their disastrous last two quarters imo.


This sums up Games Workshop pretty nicely.

For the longest time GW stood as the sole company for massive tabletop wargames during the trasing card game boom in the 2000s. With the rise of companies like Privateer Press they no longer are. Players burned by GW's money grabbing and constant power creep in their games have resorted to other wargames such as Warmachine and Hordes (warmahordes), Infinity, Malifaux etc.

Worst of all, some of these new competitors are former GW employees who know how to fuck over GW. Best example: Mantic.

Mantic was founded by Alessio Carvatore and is currently producing Kings of War and Warpath as massive tabletop wargames. With Games Workshop's Age of Sigmar many players are abandoning the company for Mantic. For the unitiated, Age of Sigmar is a mess of a game that has no points system or any form of army construction. I'd go on about what is wrong about AoS, but this trend is about 40k and Vitriol sums it nicely from the quote above (that and I would end up writing a thesis about every single thing wrong about AoS).

Mantic knows GW is fucking up Fantasy players, thus it is providing them with army lists for them to play with. They most probably are aslo making new miniatures for the inevitable moment where GW says Screw it and stops producing Fantasy miniatures.
 
This sums up Games Workshop pretty nicely.

For the longest time GW stood as the sole company for massive tabletop wargames during the trasing card game boom in the 2000s. With the rise of companies like Privateer Press they no longer are. Players burned by GW's money grabbing and constant power creep in their games have resorted to other wargames such as Warmachine and Hordes (warmahordes), Infinity, Malifaux etc.

Worst of all, some of these new competitors are former GW employees who know how to fuck over GW. Best example: Mantic.

Mantic was founded by Alessio Carvatore and is currently producing Kings of War and Warpath as massive tabletop wargames. With Games Workshop's Age of Sigmar many players are abandoning the company for Mantic. For the unitiated, Age of Sigmar is a mess of a game that has no points system or any form of army construction. I'd go on about what is wrong about AoS, but this trend is about 40k and Vitriol sums it nicely from the quote above (that and I would end up writing a thesis about every single thing wrong about AoS).

Mantic knows GW is fucking up Fantasy players, thus it is providing them with army lists for them to play with. They most probably are aslo making new miniatures for the inevitable moment where GW says Screw it and stops producing Fantasy miniatures.
I agree with all that,

we can talk about AoS here, no one is going to care this thread only moves slowly anyway.

I think like with most recent GW events the lack of communication really didn't help and the flippant 'joke' rules really hit the wrong note. A lot of fantasy players were insulted. WFB was bleeding money and needed something to be done however I'm not sure if this was the right thing.
The fluff has been butchered I don't think GW realised that people liked that WFB was a twisted version of generic fantasy- it gave it a familiar but also alien feel that it now lacks. One of the coolest things about WFB was the trwisted map of earth. The fantasy 'realms' that have replaced it are at once generic and unfamiliar. they bear little relation to anything in history or classic mtyh or fantasy but look like they could have come from any late 80s early 90s dnd spin off.

I don't actually mind the simplified rules too much but i do wish there was a built in way to encourage forming up in melee and carefully allocating attacks. I've heard the complaint that the game is just a scrum in the middle but that is what a lot of period fights boil down to. A simple rule like models in base to base with 3 allies get a +1 armour would make maintaining ones shieldwalls while trying to break the opponents much more tactical ans would also make the flanks vulnerable encouraging fast cavalry and just adding a lot more mechanical complexity to the game without complicating the rules and its little touches like that that AoS really lacks.

I do really like the missions and have stolen a bunch of them for 40k games- great fun for casual story driven gaming.

The biggest problem by far with AoS is the lack of points values, it makes balancing armies really difficult and makes competitive pick up games all but impossible. I've seen a few complex warscroll based formulae for balancing lists but i wish GW would release a tournament guidelines type thing as one of the great thing about 40k is being able to agree a points game with a total stranger and know our lists will be roughly balanced.
 
The lack of points in AoS is perhaps the biggest problem the game has. No points means that power gamers will gleefully throw entire power units without any form of balance. Tactics are already forming on the internet for insta win scenarios (e.g. Kairos + screaming bell).

What really horrifies me is that there are people who get suckered in. Comments sections on sites like Natfka praise the stormcast (which I admit are cool) whilst completely ignore the fact that there is no game, or rather there is a game but its a mockery. Meanwhile if Natfka so much dares put an image of a warjack from warmachine his comments section descend into bile towards privateer press. Im sorry but if I'm purchasing a new army with the intent of seeing it on a table top wargame, rules and army balances are going to win me over more than model astetic.

Whilst I condone idiotic rage moments from people burning their warhammer armies due to rules, it is a worrying sign that gamers are growing sick of GW and its bullshit. Its only a matter of time before the vets seek alternatives and with GW constantly hiking prices its going to happen fast.

That's of course not forgetting the many specialist games gw has dropped. Necromunda fans have grown sick of no support and i know plenty who have joined Infinity. Epic 40k fans have found a haven in Dropzone Commander and soon many Battlefleet Gothic admirals will forsake their imperial warships in favor for Dropfleet. Mantic is probably gleeful at the failure of Sigmar.

The only thing left for gw is 40k. Should they fuck it up it will be over for them. They killed Fantasy for a version that feels like Warcraft (ironic really) and now the fanbase are jumping ship.
 
Beats me why folks still give money to Gee-Dubs. I switch to Warmahordes long ago and it's a blast.

Still wish the name Horemachines had caught on instead...

Oh well, can't have everything in life I guess.
 
Beats me why folks still give money to Gee-Dubs.

Cos people are stupid. No seriously they are stupid enough to buy ridiculous looking models like the Celestial Prime with his brittle wings for an even more ridiculous price.

Still wish the name Horemachines had caught on instead...

Well the ladies of both games are quite destructive. Sorcha would probably give you literally blue balls before they fall off from her aura of cold. Kaya lives with a huge ass wolf. And only Menoth knows how crazy Feora is in regards to fire.
 
Beats me why folks still give money to Gee-Dubs. I switch to Warmahordes long ago and it's a blast.

Still wish the name Horemachines had caught on instead...

Oh well, can't have everything in life I guess.
For me it is the community,there is no large local gaming club that has players playing anything but 40k and historical stuff anywhere near where I live. If there were i'd defo give it a shot.

The community really makes or breaks a social hobby like wargaming.
 
For me it is the community,there is no large local gaming club that has players playing anything but 40k and historical stuff anywhere near where I live. If there were i'd defo give it a shot.

The community really makes or breaks a social hobby like wargaming.

This is a real problem but an easy solution. Just start your own games, folks will get interested pretty fast.

That's what I did and now more are playing Warmahordes then 40K atm.
 
I really like 40k and all its various races. I don't actually buy any models because I'm a poor bloke and not enough time on my hands, but I have tried keeping up with the lore and playing any halfway decent 40k video games when they're made (DoW 1 & 2). Wanted to pick up Warhammer's lore at some point as I was always affixed to it and its dark and morbid setting above most other fantasies, but it seems they ruined that for me with making Age of Sigmar so oh well...
 
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