- Joined
- Jun 12, 2019
It's not on the switch (likely due to Smash Bros existing).Is this on Switch? I’ve been legitimately thinking about buying it. I’d rather play this then give even a penny to what Smash has become in recent years.
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It's not on the switch (likely due to Smash Bros existing).Is this on Switch? I’ve been legitimately thinking about buying it. I’d rather play this then give even a penny to what Smash has become in recent years.
Atleast their name isn't White_Powder and White_Powder_SilentD.This game actually has a few things that make FFA different for better or worse
1-If you damage someone and another players steals the kill, you still get points for the "assist". It doesnt count as a kill for the battle pass tho.
2-If you die on last place, you actually respawn with a larger model and do more dmg for 10s~. I think it's supposed to help but on practice it makes you a larger target and people gank you.
3-The points double every minute and the stage shrinks at the last 30 seconds. This makes the final stretch very tense and borderline luck based since one random shaggy kick can clutch a double kill and take the lead.
So yeah, it IS frustrating but at the same it's very obviously not trying to be "fair" so it's a fun mode to just yolo without care. It's good for challenges because 99% of the times you will get bad or young players instead of the sweaty duos i keep finding on 2v2. It's also a good way to practice new heroes you just unlocked.
But srs why do i keep falling with these brazilian "gamer clan" duos? I even screenshotted one.
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Weird they are reusing free Shaggy and Harley instead of an unused character like Iron Giant or Tom & Jerry...
Shaggy, I get. He’s the “first” character and a lot of the game was originally built around him. He’s essentially the Ryu of the series.Weird they are reusing free Shaggy and Harley instead of an unused character like Iron Giant of Tom & Jerry...
With all the datamines showing that Gizmo/Stripe have a ton of completed assets compared to other characters I hope they are announced as the next character tomorrow. That is one I would actually be excited for being in the game, unlike Black Adam or to a lesser extent Rick. Hopefully I'll like the moveset, because I'm not really interested in learning any of the current roster I haven't already picked up and I think it is a fun franchise.Something is coming tomorrow.
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I agree to an extent, but at the same time, if the movement can be unique and different, I’m down for whatever character.With all the datamines showing that Gizmo/Stripe have a ton of completed assets compared to other characters I hope they are announced as the next character tomorrow. That is one I would actually be excited for being in the game, unlike Black Adam or to a lesser extent Rick. Hopefully I'll like the moveset, because I'm not really interested in learning any of the current roster I haven't already picked up and I think it is a fun franchise.
Even easier way, good Iron Giants will cancel out of the ground slam when they won't hit anyone while bad ones will hit the ground and get combo'd. Well, most of the time... I hate that move for one big reason which I have spent 100 hours in Photoshop to demonstrate.It won’t let me edit or delete the post above me, so….
You can always tell the bad Iron Giant players from the good ones because the bad ones immediately quit after losing once.
Now that MultiVersus patch 1.02 is finally out, fans have been picking through all the changes and content. One such change removes a police car from Velma’s moveset.
Velma is a main character from Scooby-Doo, since the series’ inception her entire character is devoted to finding clues and eventually turning a criminal over to the police. This was recreated in MultiVersus, where Velma would have to pick up “evidence” while fighting, filling up her “evidence meter.”
Once the meter is full, she would be able to “call the police”, which then summons a police car that reveals the other character to actually be Old Man Jenkins, another throwback to the classic series. The character is then whisked away, likely to cartoon prison, with the other attempted Scooby-Doo villains.
Apparently this was too much for some people to handle after the domestic terrorist riots of 2020, as players kept harping on the character for this, even calling her a “karen.” This is a common pejorative to describe white females who are quick to call the police.
Now, when Velma’s meter is full she gets prompted to “solve the mystery,” which brings the Mystery Machine out to whisk away the suspect, or perhaps in our modern era we now refer to them as the “criminally challenged.”
Tbf, the mystery gang kidnapping Old Man Jenkins is a much funnier image than calling the cops on him.So apparently they decided to remove the police car for Velma and make it the Mystery Mobile instead. Because God forbid you turn Old Man Jenkins over to the proper authorities and you instead just kidnap him.
"Like, zoinks, Scoob! I think we were the baddies all along!"Tbf, the mystery gang kidnapping Old Man Jenkins is a much funnier image than calling the cops on him.
So apparently they decided to remove the police car for Velma and make it the Mystery Mobile instead. Because God forbid you turn Old Man Jenkins over to the proper authorities and you instead just kidnap him.
I've definitely noticed how slippery Wonder Woman is. Arya benefits a lot too because her hit box is about the same size and she's far more agile.>Hitbox update
Dont know how much it LOOKS for real but there is Certainly a big difference on some characters. Wonder woman for example feels a lot more slippery and hard to hit and Morty's hammer arm has a much larger hitbox now. Still getting used to changes but lebron feels stronger now for some reason.