Wendigoon Thread

Anyhoo here's him on The Official Podcast making friends. He may show up to be able to talk to Charlie proper in the future.
Listened to this. Man, the part where they're talking about drugs really blew me away with how inaccurate it got. (Topic starts at 1:20.)

He explains that crack is "a chemically synthetic version" of cocaine, "the poor version that they make to try to get the effects of cocaine."​
Wendigoon assures us that "you can snort cocaine and meth [...] but heroin is so strong that if I recall correctly, something like 95% of people who try to snort heroin immediately have an aneurysm."​
"Heroin, to my understanding, it's not like a hallucinogenic where it sends you to a different place or you start hallucinating. It just completely removes sensory effects from your body and makes you experience all these weird feelings and sensations for hours and then whenever you come out of that high it feels like you're dying." Heroin also immediately makes you addicted.​
They ask him how long heroin's effects lasts for and he confidently states "Probably like twelve hours."​
"You've seen Pulp Fiction, right? In the movie, the reason Uma Thurman's character almost dies is because she pulls heroin out of Vince Vega's coat and thinks it's cocaine and she snorts it, so that's why she almost dies, because you can't snort heroin or else that happens."​
"I saw old cough syrup from the '20s and the ingredients were cocaine, methadone and alcohol. Just take coke and meth and you'll be fine." [n.b. methadone wasn't synthesized until WWII. It is not the same thing as meth.]​

I'm not upset that he's wrong. Looking at the guy and knowing his bio, I absolutely do not expect Wendigoon to know anything about recreational drugs. Other than in the context of la Cia, which is why the crack confusion surprised me.

What surprised me was how confident Wendigoon was in giving completely wrong answers, and "teaching" the other goofs facts he made up on the spot. It made me wonder about the rest of his videos, although hopefully this is the difference between his off-the-cuff speaking and when he does research.

I guess it's like how gun spergs know the media always gets guns wrong, the same way medfags know the media always gets medical stuff wrong and geeks know the media gets computer stuff wrong, but it's still easy to forget that that means they're probably wrong about other things too, you just don't personally know enough to catch it.

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Guess Wendigoons truly hit it big now that he's shilling for Raid Shadow Legends lol
Good video. I'm gonna check out that series that he broke down.

I'm very happy that he chose to stick to the baseline of the OG Backrooms instead of the pure cringe that is the expanded universe. If you don't know what I mean, be glad and don't look into it. It's just... Ugh.
 
Good video. I'm gonna check out that series that he broke down.

I'm very happy that he chose to stick to the baseline of the OG Backrooms instead of the pure cringe that is the expanded universe. If you don't know what I mean, be glad and don't look into it. It's just... Ugh.
Even without getting into bad fanfic territory, the whole series just seems like SCP for zoomers. Much like FNAF and the other FNAF-adjacent series, I understand why people who are young and fairly new to the internet and/or horror enjoy it, but the backrooms doesn't seem terribly original or scary. I did find it surprising that Kane uses Blender for all of those environments. He disguised that fact really well in some of the videos to the point that I assumed a lot of the environments were sets with CGI filling in the rest, but there are some scenes that look like a first-person indie horror demo. Also, I cringed listening to the interview when Kane says he jump scared himself with the monster when he was messing around in a Blender project file because the story came across as false or exaggerated to me. Assuming the story isn't a complete lie and the monster suddenly popped up on the screen while he was moving around in the environment, there is no way the Doodlebob monster scares anyone above the age of 10. Even if the story was true, then he decided to admit to something really embarrassing unsolicited, and that just makes me cringe harder. I liked the video, but I feel like Isaiah could make anything he cares about interesting to listen to.
 
I mean if I had $3300 the fix wouldn't really be on my list, but if you want a bolt action 300 black out for hunting I guess it's cool.

Not to mention that's just the rifle and doesn't include the scope and silencer he has on his. Clearly YouTube is working out for him.
I'm a sucker for pretty machining and nice surface finish, so I'd probably get something like that if I had a pile of money sitting around. My local gun shop has a $1200 10/22 takedown pattern rifle I'm drooling over simply because it has really nice anodization. The shop owner is going to sell me that eventually, I think.
 
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Good video. I'm gonna check out that series that he broke down.

I'm very happy that he chose to stick to the baseline of the OG Backrooms instead of the pure cringe that is the expanded universe. If you don't know what I mean, be glad and don't look into it. It's just... Ugh.
Any expansion of "the backrooms" beyond just "hey these are creepy liminal spaces wouldn't it be scary if you got stuck here" is pure zoomer cringe. Imagination is 10000 times more disturbing than anything concrete because as soon as you start to explain it, the biggest fear (that of the unknown), falls apart.

And I know what you mean with expanded universe, girlfriend showed me one tiktok while laughing her ass off about the "backrooms hello kitty level where there's wifi and tea and snacks and kitty is nice as long as you bring a hello kitty themed gift".
That shit's atrocious.
 
Even without getting into bad fanfic territory, the whole series just seems like SCP for zoomers. Much like FNAF and the other FNAF-adjacent series, I understand why people who are young and fairly new to the internet and/or horror enjoy it, but the backrooms doesn't seem terribly original or scary. I did find it surprising that Kane uses Blender for all of those environments. He disguised that fact really well in some of the videos to the point that I assumed a lot of the environments were sets with CGI filling in the rest, but there are some scenes that look like a first-person indie horror demo. Also, I cringed listening to the interview when Kane says he jump scared himself with the monster when he was messing around in a Blender project file because the story came across as false or exaggerated to me. Assuming the story isn't a complete lie and the monster suddenly popped up on the screen while he was moving around in the environment, there is no way the Doodlebob monster scares anyone above the age of 10. Even if the story was true, then he decided to admit to something really embarrassing unsolicited, and that just makes me cringe harder. I liked the video, but I feel like Isaiah could make anything he cares about interesting to listen to.
I like the series, but I’ve always been a fan of found footage even when it’s (usually) not very good. I think Wendigoon did a good job on this video, he clearly is interested in the story and can present it well.
From a meta perspective, it’s actually pretty crazy how much SCP influenced the entire genre of Internet Horror. SCP completely set the baseline for almost everything that came after it, it’s impressive.
 
Yo, I'm old, but has the definition of "ARG" changed?

It used to be an online mystery/scavenger hunt with a lot of people, both players and runners/NPCs involved. Sometimes there were videos, yeah. Sometimes you'd find a phone number and call it and get something connected to the central mystery, stuff like that.

Now it seems to just mean "webseries with a lot of lore being left for inference or given out slowly." The "game" part isn't as present; it's just a series/property/universe with a fandom discussing it as the creator slowly adds to it. Like Mystery Flesh Pit; beautiful and fun, but not an ARG.

Darn kids, my lawn, etc.
 
Yo, I'm old, but has the definition of "ARG" changed?

It used to be an online mystery/scavenger hunt with a lot of people, both players and runners/NPCs involved. Sometimes there were videos, yeah. Sometimes you'd find a phone number and call it and get something connected to the central mystery, stuff like that.

Now it seems to just mean "webseries with a lot of lore being left for inference or given out slowly." The "game" part isn't as present; it's just a series/property/universe with a fandom discussing it as the creator slowly adds to it. Like Mystery Flesh Pit; beautiful and fun, but not an ARG.

Darn kids, my lawn, etc.
I guess now it just means a web series where some of the content is hidden. As some of the backrooms videos aren't listed and you have to find them. Not much of a game but since it's not being spoon fed I guess that makes it a challenge for most people now a days.
 
Yo, I'm old, but has the definition of "ARG" changed?

It used to be an online mystery/scavenger hunt with a lot of people, both players and runners/NPCs involved. Sometimes there were videos, yeah. Sometimes you'd find a phone number and call it and get something connected to the central mystery, stuff like that.

Now it seems to just mean "webseries with a lot of lore being left for inference or given out slowly." The "game" part isn't as present; it's just a series/property/universe with a fandom discussing it as the creator slowly adds to it. Like Mystery Flesh Pit; beautiful and fun, but not an ARG.

Darn kids, my lawn, etc.
this is something thats pissed me off for a while, i think the change happened because youtubers kept using the term ARG in videos, but all the well known ones got talked to death so they had to scrounge for ARGs and the word just started being used for anything slightly spooky that you couldn't just binge easily (and even then i've seen the term used for content you can binge easily, any gmod arg for example) So yeah its changed and i don't think half the people who use the word actually know what ARG means.
 
Watched it after seeing it mentioned, a pretty cool idea but ended kinda underwhelming, I fully expected people consuming the Pit's output to mutate in some cataclysm event rather than it to Cough and destroy the countryside until stopped by ooga booga noble and wise native american magic stone.
It is a cool idea for a game, wonder how IP for it will work.
I would have liked to see the pit actually get angry, and lashing out in some fashion as a result of people literally drilling into it or building infrastructure inside of it, as I do not see how that could not be painful for the thing, and you do hear about "carnal moans" occurring every time extensive "improvements" are being made.

A fully-awake pit would be interesting, as while I imagine it to be sessile, it would basically be a ground version of a sea anemone.

Perhaps the park could reopen, with a two-mile area around the now-awake creature being enclosed within a safety barrier for guests with tower-viewers being set up so that guests can now observe the behavior of the creature from a safe distance like some sort of large zoo animal.
 
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