- Joined
- Nov 21, 2014
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http://store.steampowered.com/app/256460
Got on steam these days, 10 hours so far:
+Cool retroish rpg inspired by Chrono Trigger and Phantasy Star. Doesn't take itself too seriously and i liked most of jokes, some pointless references here and there but nothing cringeworthy.
+Fun battle system, no MP, can't use the same skill twice but blocking recharges, after X turns every character goes into hyper mode and deals double damage, gameplay is all about setting up turns with buffs/debuffs and exploiting weaknesses to deal that maximum damage in a single hyper attack.
+Everyone gets stronger get stronger as fight goes (even enemies) so you're encouraged to kill shit fast as posible but playing the slow setup game is an option too. Debuffs are very significant in this game and if you fail once the chance is higher next time, even poisoning a boss can help a lot.
+Lots of party members with different functions and everyone can use ability items or equip shields with their own abilities, game is pretty casual but surprisingly deep.
-Game is buggy as fuck. As in, menus randomly disappear, changing party members randomly fucks your UI, trying to replay a battles for XP/money might lock you into a loop where battle doesn't start and you have to quit. I heard the vanilla unpatched game was impossible to complete due to a hardlock that happens.
-Game is also rushed as fuck. In the first city you're supposed to talk to a person but i skipped that and went to the next area and the game kept going to a point of no return where i didn't have a character i was supposed to have and had i character i wasn't supposed to. Some npcs are called "NPC" and say "Placeholder". It's like they didn't playtest it well and rushed everything for the holidays.
-Story progresses really fast with shit you have no idea happening constantly. Chrono Trigger had a fast pace but it was easy to understand. CSH never stops, you're always on move and the game drops huge plot bombs about past wars, races, failed mind control programs that turned part of the earth population into ZOMBIES (right after the first real dungeon) with literally no buildup. That said, the story is still interesting enough for me to care and people still talk more than chrono trigger i guess.
-I wish the game was more intuitive, the tutorial is really fast and unless you talked to every npc in your first base you won't even know what each stat does. The "Spy Directory" in the start menu sounds important but 99% of it is kickstarter backers with one liners joke. One guy literally says "He is a brony".
-Dungeons are generally pretty linear and forgetable, you can even backtrack to previous floor in some of them, a few have puzzles but very basic "find keycard/battery" kind of thing. It's not really bad but watchout for items that can be lost forever.
TL;DR: Good game if you're a fan of Chrono Trigger and Fantasy Star or indie rpgs, gameplay is very unique and unrepetitive, it's all about setting up your team equip and abilities for a strongest as possible attack or crowd controlling, by managing your hyper turns, buffs and element attacks,etc. But if you play this, manage your 4 saves very well due to points of no return and bugs, check everything you can in your area before progressing, and be ready to quit and restart a few times.
Huh, I'm intrigued. Game breaking bugs are pretty shitty though...I never heard of it though so I'll check it out, thanks.