What are you playing right now?

I've been playing Ratchet & Clank Future: Tools of Destruction as of late, I got a hankering to play it and other old PS3 titles recently. I also took the liberty of upgrading my PS3 Slim's shitty 120GB HDD for a 1TB SDD, outside of a small hiccup during setup (I had to reinstall the system software) and having to restore my old data it's doing fairly well.
 
I apparently binged seven hours of Mafia: Definitive Edition in a row. It's not even that good, it's very mediocre in every way, but it's almost like a TV show designed to be binged in how the missions are just short enough, and directly flow into each other (starts a cutscene and dumps you into it) with superficial variety to make it easy to keep going and going and going. The story is generic drivel, but what I think makes people think it's some kind of kino compared to GTA is that it has spectacle in it like linear action games and feels way better paced precisely because there's no unnecessary open world fluff. Every now and then it drops in some godawful car mission (the race, the truck escort). I like it well enough.
 
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I decided to put my Final Fantasy playthrough on hold for now and focus on my Switch backlog, going to play me some Mario Odyssey. I figured playing thru FFVII Remake again would be better for next month since Rebirth will be out very soon by then.
 
Reinstalled The Sims 1 and 2 yesterday and both are huge nostalgia bombs. For 1 I'm going to try explore the later expansions like Superstar and Makin Magic, which I never got into the first time. I think I was too young and impatient to understand the process so I just gave up.
With 2 I'm going to try start up a legacy family and see how far I can take it. Naturally I'm going to mod the fuck out of it like I used to.
 
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Mafia II. I hated it way back in high school when I got it from the bargain bin. But I got to thinking one day, a lot of its shtick is the very stuff that I love about Red Dead Redemption as a series. I also care quite a bit about music, and Mafia II's soundtrack is what I listen to while playing War Thunder. So I decided to give the first two in the trilogy a chance.

Right off the bat, I like this a lot more than Mafia. It's gross jank and ugly, of course. The irony is that Mafia was completely remade (t Mafia III standards), so it's a downgrade moving on to Mafia II. But the story is much more interesting so far. One issue I have with these games - inherent to their subject matter - is that it's about playing as selfish violent sociopaths, a character archetype I get more and more bored of as time moves on. But Vito has an actual story behind him. It's slow going getting to the shootout part of the plot, but unlike Mafia the build-up is much more interesting. I like having things in the world to interact with, even if it's pointless fluff.
 
Spiral Knights
I just can't let it go.
Kind of related but not really on topic.

I played Spiral Knights for a while, I wanna say circa 2015-2019. FFXV came out at the time and one of the complaints people had were that there's no way to play the game like a normal action game (as in, not holding O/X) because enemies didnt have any startup or telegraph when they attack.

All I could think about when hearing that argument was how you have to have future sight in Spiral Knight because enemy hitboxes are registered before any of the animations load due to lag lol.

Actually had a lot of fun with Spiral Knights. I didnt really mind the grind at all, but you finish the grind at some point....
 
I've been playing the shit out of Fallout: New Vegas. I'm in my 4th playthrough. The one thing I can't understand is why there are so many troons in the NV modding community?
 
Playing pirated Ready or Not. I have not tried mods yet but GODDAMN the AI is fucking frustrating. It is the only part of the game I dislike thus far.
On the streamer map, I lose an officer in the gamer cave EVERY TIME because the AI just decides to stand in the middle of the hallway and ignore all my orders.
I am currently stuck on the crackhead map since one of them either halfway or near the end just headshots me within a second.
Despite that though I keep wanting to come back to it. May end up actually buying it.
 
Playing pirated Ready or Not. I have not tried mods yet but GODDAMN the AI is fucking frustrating. It is the only part of the game I dislike thus far.
On the streamer map, I lose an officer in the gamer cave EVERY TIME because the AI just decides to stand in the middle of the hallway and ignore all my orders.
I am currently stuck on the crackhead map since one of them either halfway or near the end just headshots me within a second.
Despite that though I keep wanting to come back to it. May end up actually buying it.
Just by the fucking game you cheapskate.
 
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I see I’m not the only one- I started a FF7 Remake play through in preparation for the new one coming next month. Better I do it now and have chance to play something else before Rebirth as back to back 40+ hour games never works out for me.
Hopefully the Endless Space 2 patch comes out of beta and I can give that a whirl. I know how to opt into it on Steam but there’s no MacOS beta build.
 
On a lark, I went back and started up the old Mad Max game from Avalanche. Steam still had my autosave from 2016 rattling around, so props to the cloud or whatever. Out of all the open-world repeatfests of that time, I still think it's one of the better ones. Not an incredible game or anything, but I dunno, upgrading your car and making progress with it feels more impactful than the usual "Get +10% more health." Which, I mean, the game has that too for Max, but it's more secondary.
 
Decided to go back to Dead Rising again. I got frustrated with it last time and banked my points. Turned out you can make progress very quickly if you just focus on what you're supposed to and not goofing around (which is the point, but fucking around with the shops gets old quick) or flailing around exploring things. Got lucky and blew Carlito's first boss fight away on the first try, this time.

I suspect that Dead Rising is a bit like Prey in that the story takes you through each area, so there's no real need to go exploring and it can even be counterproductive? I got tired of being forced into gunfights with the world's shittiest shooting mechanics (not just aiming, but also being stunlocked with no cover system) with psychopaths and Carlito everywhere. And ground down by the timer, which can really screw you depending on when and where you save.
 
On a lark, I went back and started up the old Mad Max game from Avalanche. Steam still had my autosave from 2016 rattling around, so props to the cloud or whatever. Out of all the open-world repeatfests of that time, I still think it's one of the better ones. Not an incredible game or anything, but I dunno, upgrading your car and making progress with it feels more impactful than the usual "Get +10% more health." Which, I mean, the game has that too for Max, but it's more secondary.
It had a novel gameplay concept. Honestly very underused, you'd think there be a lot more car combat games but there aren't. What really impressed me about it was just how much they managed to stretch "desert apocalypse" visually, so many very different feeling areas of the map. It puts most other open worlds to shame.
 
I suspect that Dead Rising is a bit like Prey in that the story takes you through each area, so there's no real need to go exploring and it can even be counterproductive? I got tired of being forced into gunfights with the world's shittiest shooting mechanics (not just aiming, but also being stunlocked with no cover system) with psychopaths and Carlito everywhere. And ground down by the timer, which can really screw you depending on when and where you save.
Exploring can be helpful when it comes to grabbing certain hidden weapons (like the katana and submachine gun in Paradise Plaza) or stocking up on heals, but yeah. Early on, when you're a low level and Frank is slow, with a small inventory, running from one end of the mall to the other can cost you a lot of time. Otis telling you to trek across the map for a survivor is rough at the start. Using things like skateboards or the unlockable shortcut from Wonderland to Paradise helps a lot. There are some points in the story where the action stops and just lets you run around and do whatever, which is great, but most usually have at least one survivor to save or psychopath you can fight.

I like DR a lot, but it's one of those games where a lot of the difficulty is loaded up-front (Carlito's fights/The convicts/The gunstore owner/Early escorts) and the game gets easier as it goes along, rather than the reverse.
 
Exploring can be helpful when it comes to grabbing certain hidden weapons (like the katana and submachine gun in Paradise Plaza) or stocking up on heals, but yeah. Early on, when you're a low level and Frank is slow, with a small inventory, running from one end of the mall to the other can cost you a lot of time. Otis telling you to trek across the map for a survivor is rough at the start. Using things like skateboards or the unlockable shortcut from Wonderland to Paradise helps a lot. There are some points in the story where the action stops and just lets you run around and do whatever, which is great, but most usually have at least one survivor to save or psychopath you can fight.

I like DR a lot, but it's one of those games where a lot of the difficulty is loaded up-front (Carlito's fights/The convicts/The gunstore owner/Early escorts) and the game gets easier as it goes along, rather than the reverse.
The convicts are my problem right now. They're very difficult to deal with. You need a gun. I'm sure there's hidden weapons everywhere, but so far the only way I really to know to get a gun is that the movie theater area seems to have a ridiculous number of police and they sometimes drop them. I use the skateboard to cross the park quickly, but the last time I died before quitting for the night I was escorting the mother from Al Fresco, my skateboard had been used up or something, and the convicts spawned right at the front gate so there was literally nothing I could do about them. Thankfully I had saved in the office.
 
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The convicts are my problem right now. They're very difficult to deal with. You need a gun. I'm sure there's hidden weapons everywhere, but so far the only way I really to know to get a gun is that the movie theater area seems to have a ridiculous number of police and they sometimes drop them. I use the skateboard to cross the park quickly, but the last time I died before quitting for the night I was escorting the mother from Al Fresco, my skateboard had been used up or something, and the convicts spawned right at the front gate so there was literally nothing I could do about them. Thankfully I had saved in the office.
Yeah, those fuckers are pretty much the bane of every new player. The devs really fuck you over by having the timing aligned where you're mostly likely escorting Leah (and maybe Burt and Aaron, too) right as night falls and they show up. Pretty catchy theme, though.
 
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