What are you playing right now?

Rimworld currently, tomorrow Patapon 2 for the nth time and then who knows. If anyone can recommend me some oldies that'll be neat.
Is Banner Lord any good?
Lol no. How this game has 22,479 players in the last 24-hours is beyond me when it's not even good by itself, let alone compared to Warband. Vanilla multiplayer is dead and I doubt many are playing on that one RPG mod, so most have to be singleplayer? Whatever, I shit on it enough in other posts.
 
I went back to MechWarrior 5 Merc's and if you grab all the mods (YAML+) it's not terrible.

I can only play for a few missions before boredom sets in but it does scratch that big stompy robot with lasers itch.
 
Played a lot more Peripeteia.
Spent 7 hrs in the demo, and then I bought the game as is.
The level design is still really neat, and I now really don't get why people are pissy about inventory not carrying over (except for augs & money ATM).
Its easy to end up with more weapons and items than you will ever know what to do with. If anything, the game doesn't give you enough ammo (especially for hidden weapons) to really fuck around with its combat.
It has that late 90s/early 2000 pc game spirit down, while not having most of the drawbacks that come with it. I love all the amount of weapons that are already in the game, and that it is surprisingly unbuggy for a late alpha early access game. The game needs something for personal notes/drawing your own maps though.
 
Been playing The Witcher 3 on and off on the PS5 since I got it for like 5 dollars and never tried the next gen update. It's kind of impressive just how much worse gaming has gotten since this thing came out. It looks pretty, gameplay is at least serviceable, and the writing is good. It is kind of insane how this game became the game design blueprint of everything that came after, RDR2, Ass Creed, Breath of the Wild, and none of them are as good.
 
Tried Mecha Break, Chinese AC6. Like anything Chinese, even it's people, it's cheaply made, uninspired, questionable quality (cutscenes just abruptly end, not even a fade to black so *cut* main menu), balancing out the window, its playerbase is braindead (Chinese) or most likely 99% bots (like all Chinese games) because I've gotten MVP for 30+ matches in a row with minimal effort, and I'm not even great at vidya, MTX in a demo, lootboxes, minimal "customization," I could go on.
For a better game, Half Sword. Love that game, played it since the itch.io demo and it has really improved over the years. Taste cleanser after the disappointment of Hellish Quart and how it somehow managed to shit its own bed when it was relatively solved from the start.
Been playing The Witcher 3 on and off on the PS5 since I got it for like 5 dollars and never tried the next gen update. It's kind of impressive just how much worse gaming has gotten since this thing came out. It looks pretty, gameplay is at least serviceable, and the writing is good. It is kind of insane how this game became the game design blueprint of everything that came after, RDR2, Ass Creed, Breath of the Wild, and none of them are as good.
I shit on Witcher 3 sometimes but damn you're absolutely correct, not even the fuckers who made the game can follow their own blueprint properly anymore!
 
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Finally bit the bullet and bought Final Fantasy XVI and Stellar Blade on my PS5 just to see what the rub was. Starting Stellar Blade right now, and so far I'm kinda digging it. Had to play it with the original Korean dub, 'cause I am NOT a fan of English VAs (given how often they turn out to be right cunts). I'm glad I'm starting to use my PS5 a bit more for modern stuff, since I primarily play Fortnite and a lot of older titles on my PC since it's largely replaced Xbox at my home. I thought it was kind of redundant to own a Series X AND a PC.

At this point in my life, being a console fanboy I consider being fake and unbelievably gay. I just want to play games. I don't care what system I play them on.
 
I bought Dark Sector off of eBay. It’s a fairly enjoyable game. I liked when video games still had gore and edginess. Not anymore with everything being sanitized.
 
Since i was very disappointed in Parasite Eve 2. Had the expectation that PE2 is different than the first game. But couldn’t continue an hour after getting to the bunker. Game has the best ass movement in any PSX game.

Took a small break and decided to start with Doom 3. Bought it in 2004 on release but stopped playing for whatever reason. Probably because it is nothing like Doom 1 and 2. Bought the BFG version on sale a few years back and decided to give it another go.

I’m really enjoying it. Not what i look for in a Doom game. But pretty decent shooter.
 
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Picked up Darkstone on GOG for me and my mum a few weeks back. We've been playing it together between our usual game of Heroes of Might and Magic: III as well. It's been keeping my mum in good spirits.
 
Been really into Helldivers 2 lately. Game is in a great place now
I stopped playing when there was drama between the community and community managers. Got booted from their discord for calling their mods a bunch of faggots and jannies. How much better is the game now? I really liked it but was put off by the PSN decision and the community managers.
 
Got booted from their discord for calling their mods a bunch of faggots
I don't know why anyone uses discord because every story I have ever heard invoicing discord goes like this
How much better is the game now
I stopped playing last April or so and started playing again in December. What has changed for me between those two times is that you can actually take a support strategem other than the autocannon and still win. A lot of the new war bonds have cool stuff, and I have not seen any random greifing since I've been back. Missions are easier overall, and I think that has as much to do with game balancing as it does with a more experienced player base that has learned not to aggro every patrol. They added a 4 seater car, its okay. Looks like they are going to add more cars so that will be cool. The new strategems are fun, and the illuminate provide a novel challenge in comparison to the other two, though I admit they need more units, but I'm sure that is on the way
 
Since i was very disappointed in Parasite Eve 2. Had the expectation that PE2 is different than the first game.
Square took some big swings on weird sequels. Some fans love that era for its wild west energy but I just remember the disappointment of never getting a proper 3D Chrono Trigger or Secret of Mana. All they had to do was follow Kojima’s approach—start with a near-remake of what worked before venturing into something entirely new. At least Parasite Eve 1 was self-contained enough that a direct sequel wouldn’t have added much anyway.
 
Square took some big swings on weird sequels. Some fans love that era for its wild west energy but I just remember the disappointment of never getting a proper 3D Chrono Trigger or Secret of Mana. All they had to do was follow Kojima’s approach—start with a near-remake of what worked before venturing into something entirely new. At least Parasite Eve 1 was self-contained enough that a direct sequel wouldn’t have added much anyway.
The sequel didn’t take anything away from the original game. It’s still one of my favorite PSX rpgs. I do appreciate Square trying to do something different. It just came out weird.

I don't know why anyone uses discord because every story I have ever heard invoicing discord goes like this
I actually stopped using Discord. The fact that i hate discord culture, the best features locked behind a subscription, and now trying to get a IPO. Yeah no thanks.
 
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The sequel didn’t take anything away from the original game. It’s still one of my favorite PSX rpgs.
Pretty sure the intro in LA is what lost people. Shouldn’t have teased a continuation of the first game—but I guess they needed a hook for fans to stick around.

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It’s such a swerve. Want to make the antithesis of PE? Throw it in the Mojave. Not even a motel—just some gas pumps and power lines. I mean, Dino Crisis 2 stripped things down to the bone but kept what mattered!
 
Pretty sure the intro in LA is what lost people. Shouldn’t have teased a continuation of the first game—but I guess they needed a hook for fans to stick around.

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It’s such a swerve. Want to make the antithesis of PE? Throw it in the Mojave. Not even a motel—just some gas pumps and power lines. I mean, Dino Crisis 2 stripped things down to the bone but kept what mattered!
Also bugged me that your HP and MP are dependent on your armor. For a game that is from a legendary company known for their RPGs, really is a head scratcher that you spend all your XP on abilities.
 
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Decided to crack into Daggerfall for the first time.
Yes, I'm using Daggerfall Unity.
Yes, I'm avoiding the GOG Cut.
Yes, I'm using a custom class.
 
En Garde!

It's really fun. Plot sucks, but I'll come back to that. Swashbuckler action-adventure game that I think was made for the Switch. It's a bloodless, cartoony thing. The art style (the kind of cartoony where everything feels like plasticky/bright, pops) is nice. There's surprisingly few pirate games (although really, people dont' give a shit about ANYTHING but science fiction and fantasy trash, even crime games hardly exist anymore since GTA clones all went out of business), or other rapier/Zorro-like stuff. The gameplay is mostly the same shit you'd see anywhere else, but the gimmick is basically having a very sassy fighting style based around environmental manipulation.

It actually reminds me a lot of Superhot in that your enemies aren't much more fragile than you, and it's just your ability to fight dirty that gives you a particular advantage. Most of them can't be beaten around with a sword, they have to be parried and riposted to be hurt (in a legit swordfight), but they mob you. There's no "mook chivalry," they don't fuck around, if you have six people they will all be spamming attacks on you constantly. It's possible to fight that fairly, but you're not going to because it's actually very difficult. Instead, like Superhot, it's about how you maneuver around. So in this case that means swinging off of ropes, jumping from above, throwing shit at them that you pick up (you can put buckets over their heads), kicking furniture into them, and so on.

I really like it thematically. In a sense, all of the fighting comes down (since your enemies are smart enough to actually fight like they want to survive) to doing some cheeky bullshit that startles them and exploiting that split second of confusion to knock them into a wall or down a flight of stairs. And there's lots of subtle little differences between the ways you do that.

Plot is dreary. It's one of those cartoony games that thought it didn't need to put an effort, although plenty of bingbingwahoo has more effort than this. You're sassy female Zorro (she's annoying) in Spexico. Vague swashbuckler land that is Spain, Mexico or the Caribbean depending on whatever it wants to be at the moment. The setting is nice, I just wish it had an actual story. Even the tiniest bit of setup or character.

I hope they make another, but I doubt they will.
 
Just for sheer lulz, I decided to play through both Hour Of Victory and Drake Of The 99 Dragons just to see if their horrible reputation was earned.

...

...

...Yes. Yes they were. Good gosh, those two were absolute torture. Though, I'm not sure which one was worse.
 
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