Ive been playing that Triangle Strategy switch game. Im a sucker for "Shakespearean political bullshit" like Final Fantasy Tactics or Fire Emblem, when it comes to games like that. I used to be better at them, this one has a lot of nuances with terrain shit and certain mechanics and how they impact strategies, but it does make you think and go out of your way in order to utilize them--I guess to be accessible to people who dont want to get that autistic about it. I could see some mechanics being good for setting up some good combo strategies but it also feels like its a lot of everything having to line up just right. Its hard to describe compared to something like Final Fantasy Tactics where that stuff is there, but it doesnt matter much even if you are trying to use it, and the whole system is still a rock paper scissors simple kind of tactics system. So far I havent seen it as easy to break as Final Fantasy Tactics games either, although some of the fun of those games was building god-tier job combos.
I like the art style and I like the game but I am someone who kind of gets anxious and freezes up at choices sometimes, am I making the right one? Its a game where choosing a path is the main draw, and it does a decent job of when presenting a choice, not doing what some games do by having a clear "good, neutral, bad" response. Instead the values are "morality, liberty, and unity" which arent mutually exclusive so it can become a little more blurry I guess. I guess you could make those analogous to good, neutral and bad, in some of the choices the game has you make though, so maybe its just me.