What are you playing right now?

Just finished playing through another Elden Ring playthrough, wanted to play something new and decided to pirate the latest version of Cyberpunk.

It's fucking bad. I don't care about glitchy NPCs, or NPCs T-Posing. The main issue for me is at the hardest difficulty I could walk into every encounter with a shotgun I picked up on the tutorial mission and blast everyone in the face. I didn't have to do any neat hacking, stealth, or tech manipulation just walk in and point my double barrels at the baddies. I was hoping for a first person real time Shadowrun experience, which is a far better game. I decided to tap out and not finish it. They put way more work into the character creator than the gameplay it seems. Oh and driving sucks, it's bad.

I decided to pirate Hades, which it's a simple game but it's 1000x more fun. I ended up purchasing it. I pirated Sekiro, God of War, and some game called Frostpunk as well. Looking forward to trying them out after I'm finished with Hades.
 
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Just finished playing through another Elden Ring playthrough, wanted to play something new and decided to pirate the latest version of Cyberpunk.

It's fucking bad. I don't care about glitchy NPCs, or NPCs T-Posing. The main issue for me is at the hardest difficulty I could walk into every encounter with a shotgun I picked up on the tutorial mission and blast everyone in the face. I didn't have to do any neat hacking, stealth, or tech manipulation just walk in and point my double barrels at the baddies. I was hoping for a first person real time Shadowrun experience, which is a far better game. I decided to tap out and not finish it. They put way more work into the character creator than the gameplay it seems. Oh and driving sucks, it's bad.

I decided to pirate Hades, which it's a simple game but it's 1000x more fun. I ended up purchasing it. I pirated Sekiro, God of War, and some game called Frostpunk as well. Looking forward to trying them out after I'm finished with Hades.
My friend keeps telling me to play Hades, it's a rogue lite right?

What kind of rogue lite is it? What elements of randomness is there? How much of the outcome of each run is down to skill?

I am also replaying Elden Ring rn, cause it's the latest souls hotness. Trying to do an incantation build, no matter what I do I always resort to hitting stuff instead of using my spells. It's a bad habit. Fighting Melania, and am reminded why I gave up trying to beat Melania during my last few playthroughs. She's not fun to fight at all. Blocking does nothing because she's too fast to counter and still regains health even if she doesn't damage you. But alas blocking being useless has been a feature since Dark Souls 1.
 
My friend keeps telling me to play Hades, it's a rogue lite right?

What kind of rogue lite is it? What elements of randomness is there? How much of the outcome of each run is down to skill?

I am also replaying Elden Ring rn, cause it's the latest souls hotness. Trying to do an incantation build, no matter what I do I always resort to hitting stuff instead of using my spells. It's a bad habit. Fighting Melania, and am reminded why I gave up trying to beat Melania during my last few playthroughs. She's not fun to fight at all. Blocking does nothing because she's too fast to counter and still regains health even if she doesn't damage you. But alas blocking being useless has been a feature since Dark Souls 1.
Yes, it's rogue lite. It's fucking good. Absolutely get it.

There's a degree of randomness but even if you get the the worst possible boon drops due to RNG, you can still beat it with skill. Each replay you gather up skill points essentially to make your character stronger so even if you fuck up badly and fail a run quickly it still benefits you and gives you something to permanently enhance your character. You could purposely pick the shittiest build and still finish the game if you play well. It's very much skill > rng. Plus the game subtly helps you and nudges you in the right direction if you're actually struggling. Best way I can describe it is like if Diablo, Albion, and Contra had a baby.

I love ER. One of the best games in a while. I've been switching back and forth between dual colossal swords, blackblade, and a starscourge build. I fucking wrecked Malenia this playthrough. My shitty build absolutely wrecked her, it surprised me.
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The boss that gave me the biggest challenge with this broke dual colossal sword build was Bell Bearing Hunter in Caelid. The fucker is broken, I beat Malenia on my first attempt. It took me like 2 hours to beat him, and I was only 2 levels lower than the Malenia fight. He is just way too fast and tanky. I had to resort to rolling behind him, poking him with a quick r1, roll, poke, roll, poke, roll, poke and slowly chip him down. I was very close to just cheesing him with rotten breath and riding around on torrent until he died but I finally killed him before I broke down.
 
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I love ER. One of the best games in a while. I've been switching back and forth between dual colossal swords, blackblade, and a starscourge build. I fucking wrecked Malenia this playthrough. My shitty build absolutely wrecked her, it surprised me.
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The boss that gave me the biggest challenge with this broke dual colossal sword build was Bell Bearing Hunter in Caelid. The fucker is broken, I beat Malenia on my first attempt. It took me like 2 hours to beat him, and I was only 2 levels lower than the Malenia fight. He is just way too fast and tanky. I had to resort to rolling behind him, poking him with a quick r1, roll, poke, roll, poke, roll, poke and slowly chip him down. I was very close to just cheesing him with rotten breath and riding around on torrent until he died but I finally killed him before I broke down.
In my latest playthrough, boss that gave me the most trouble was probably the Gargoyles. Horrible boss, and I had no strike weapon so I dumped a bunch of smithing stones into the ringed finger. Fingered them to oblivion I did.

Current build is faith based, dual weilding with Winged scythe and Halo Scythe. Double bleed, double faith scaling, coupled with claw talisman powerstance is nearly unstoppable.
I wanted to do dragon shit but I never leveled arcane past 20 so most of them are useless.
Favorite weapon in the game is probably rallying standard, both for design and skill. It is a peak larp weapon.

I think one of the bigger flaws with the game is that it doesn't adapt the characters to open world. It is nearly impossible to keep track of where half these guys are without a guide or something. I think what the game needs is a vague quest log or tracker of some kind. I know Souls games don't like that too much, but i think even the dumbest adventurer would take a mental inventory of where all of his friends were at some point.
 
I think one of the bigger flaws with the game is that it doesn't adapt the characters to open world. It is nearly impossible to keep track of where half these guys are without a guide or something. I think what the game needs is a vague quest log or tracker of some kind. I know Souls games don't like that too much, but i think even the dumbest adventurer would take a mental inventory of where all of his friends were at some point.
Yea, I like to always play my first playthrough of shit blind. I don't like guides or building min maxed builds etc, I like to try it out on my own and figure it out on my own. I don't care if I end up perfectly min-maxed, as long as it works. However my first playthrough I just cleared the entire map, I went to every grave, every tunnel, every encounter and boss I could find, once I learned there was hidden walls I was hitting every wall in every dungeon. It made me have a stupidly over-leveled character and it removed any challenge from the game even with the garbage bloodhound claw build I was using. So I decided to suck it up and look up the wiki and planned my run around my build, I was shocked that even though I cleared the entire map I missed so much shit. Lots of the quests and secrets require very obscure things to progress. But yea anyway I planned my run around the build I wanted to play and it was a lot more fun like that. I've beaten it a few times now with a bunch of different builds. I think my overall favorite was a weird dual katana build with blood and frost, that I ended up switching to a rivers of blood/dragon build, followed by dual lances. Dual lances just put out so much damage and it made me consider the dual colossal swords. Dual Colossal gave me the easiest early and end game with mid-game being the tough spot once I maxed out both weapons though I just one shot everything and like most 2-3 shot bosses even being generally under-leveled for where I was currently at. Fucking bell bearing hunters and crucible knights butt raped me though.
 
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I've been replaying Minecraft recently, after not having played it for years(last feature that was added when I still played it was terracotta blocks), and it has so much stuff now! New mobs, new blocks, new biomes, completely reworked Nether. Playing it again almost produced the same sense of child-like wonder as playing it for the first time, back in 2009.
But... if you want to get diamonds for armour, you better get grinding. And if you play in creative mode, it feels like a lousy voxel editor, cause you have to place every single block manually.
 
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A Plague Tale: Innocence. It's okay. It's engaging enough to play, I haven't gotten real invested yet. Was curious how something that AAA and that novel flew under the radar, and apparently the reason is because it's a poe-faced drama with unremarkable gameplay. The graphics and setting are incredible, though. It's the Black Death in France, but it's a supernatural Black Death, the rats are like this entity that burst up in fountains from the Earth like quakes and spill out over everything, devouring things. They have a disgusting hive-like ecosystems they form in their lairs, and as far as I'm in now, there's a plot being set up about curses.

Mechanically, it's the fusion of The Last of Us with Minecraft. Like The Last of Us, it's third person stealth (usually pacifist, your ability to take out enemies is extremely limited) where you babysit someone much younger than you, climb around on shit, and like Minecraft you have to use the fire to keep away the monsters.

Blew my mind when I threw a noisemaker to distract two guards and one of the guards went over to check it out while the other guard readied his weapon, held his position, and called out advice to him. Blew my mind. I'm used to various shitty stealth open-world games - Ubisoft games - where the AI is so braindead, by design, that they don't even register as humans, and here the guards are using realistic tactics. Then you see them actually stabbing halberds into haystacks (!!!) or sweeping the grasses with their swords as they search for you! The opening scene's forest is also one of the best video game forests I've ever seen from a realism standpoint.
 
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Downloading a Dolphin emulator and trying to see if I can play The Last Story on it. Been feeling kinda nostalgic over it. The combat admittedly isn't all that great and it doesn't have the most original story or characters, but they were all still very well done from what I remember. Plus the final boss theme is awesome.
 
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Mario Kart DS. I've actually been playing it so damn much that my right thumb hurts from holding down the acceleration, but at least I unlocked ROB, which I never came anywhere close to when I was a kid.
 
I played some Monster Hunter: World recently. I like the game, but I can tell it's gonna get grindy with all the materials you have to farm for better equipment. Dual blades are very fun, though I'm going to try out a complimentary weapon since I'm not sure if the blades will do well against flying monsters. I'm a sucker for the adorable kitty cat people, too.

I tried playing BioShock: Remastered, but it crashed and I lost half an hour of progress so that soured me on the game. Woo boy, another shitty port! Fortunately, I got it for free.
 
just finished my new rig so im playing atomic heart, then ill buy the dlcs for control and then resident evil 4
 
Sniper Elite 4: Italia. It's okay so far. Is a pure game, when your game starts with some narration over film and ends with you going back to mission select screen, does not give a shit about presentation, like an old Call of Duty. Having to wait for noises to shoot is a pain in the ass so far. Definitely a better implementation of stealth (more realistic and punishing) than other stealth games I've played.
 
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just finished playing sven coop. pretty fun multiplayer game. sadly it's currently dying.
 
The remaster of the Pharoah city builder game is pretty good. Bugs exist, but most of the complaints are people just not understanding mechanics.
 
Was (keyword, was) playing Kingdom Hearts: Chains of Memories as I know the game was very importent to the story.
I have given up as I hate the card fight system!
It sucks so fucking much and I can't understand the system at all.
The game is super cheep and it is not worth it.
I like the story (well acted and so) but I can't be arsed to finish it.
I will watch the plot on youtube instead.
 
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I played Silent Hill 2 for the first time about a week ago, far later than I should have, holy shit is it a perfect game. Resident Evil was something I always enjoyed, but I couldn't ever get scared by it because it was just so campy and cheesy. SH2 is completely different, everything about it is perfect at making you uneased. The griminess of the environments for the first half before they just lose any basis in reality and start feeling alien and unreal is super effective, the strange way all the dialogue is, the sound design making it feel like something can jump out from around a corner whenever. I don't usually get too scared at games but it was really good at that. Writing and story is amazing too, I can't think of any flaws the game has. Fucking love it.
 
Finished The Last Story.

This is one of those games I feel where you don't really appreciate it until coming back to it years later. I remember when this game first came out, it had a mostly mixed reception. I remember enjoying it a lot back then, but I couldn't really argue with some of its problems people pointed out.

It had some niggling issues such as dialogue being repeated over and over in the midst of a fight to tell the player what to do, a slight bit of jank, repeated areas ect. But the game honestly nailed almost everything else.

The story and characters all feel genuine and heartfelt. I've always liked these somewhat smaller scale character driven JRPG's. It's not the most original story or cast of characters, but for me, originality is not nearly as important as execution.

Zael's whole conflict between wanting to be a knight as well as marrying Calista only to find that being a "knight" involves killing innocents and dealing with scummy nobles and potentially taking away Calista's dream to see the world was compelling, and it felt nice having him essentially say "fuck you" to the count and whisk his girl away.

Then you have the whole dynamic with Dagran who's essentially Zael's foil. You both start off as best friends, you make your way together to the same spot in the game, but ultimately get driven apart due to his willingness to play the political game and do whatever it takes to make everybody on the team a knight. By the end of the game, he's essentially becomes Zael's opposite, to the point where he wants to use the power of the Gurak's Outsider to wipe the slate clean and the two of you have to fight so you can protect everyone.

Also, anything with Zael and Calista is absolutely precious. I guess I'm a sucker for the whole "Boy meets Girl" kind of stories, but every scene between them leaves me feeling warm and fuzzy.

I also like how combat works in the game and I now can't help but feel it's a tad bit underappreciated. An action RPG where you give orders to your party members, manipulate the environment via your crossbow or someone else's magic, diffusing different types of magic circles to inflict status buffs and ailments to party members and enemies respectively taking advantage of Zael's ability to aggro enemies and bring back KO'd party members make the combat very engaging. Only real gripe is that most of the game is very much on the easy side, (which I don't mind, but I can see why that would turn off some people) but the last few boss fights were still pretty challenging at least. Of course, I never spent time grinding or working to max out all my equipment, which in most JRPG's I don't think you need to do anyway unless you're trying to take on optional end game content.

And the music... Well, it's Nobuo Uematsu, so of course it's great.





The game is an underrated gem. Highly recommend it.

I heard Lost Odyssey was made by the same company, so I'll have to check that out as well someday.
 
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