What are you playing right now?

Booted up some of my other old games, some stuff I hadn't played in over half a decade.

Mark of the Ninja I was iffy about, because I was never a fan of its comic book/cartoon art style (I'm sure it's wonderful for people who like that, I don't) and the game was just mid in my memory and I also disliked the whole modern ninja shtick (though it's admittedly very useful for setting up complex scenarios to navigate through with the lasers and alarms and such). Well, I quickly realized it wasn't worth my time. Not a bad game, just not a good game for me.

Deadly Tower of Monsters is still great. The gameplay is just there, purely functional. It's the scenery and the commentary that makes it what it is. It would make a badass movie in real life. Wonderful creativity and goofiness, very fun atmosphere.
 
Is the gunplay still shit, specifically the autoguns and any gun that maintains a reticle instead of an iron sight when ads? That doesn't strike me as something they could "fix".
Fatshark is still a collective of niggerfaggots.
I only started playing post patch. The guns feel fine, I can’t say I have to ADS very often though.

I’m having fun, for $25 it was worth it. I could care less about the devs as long as I get to set cultists on fire with my flamer.
 
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Gave up on Mark of the Ninja. Not a bad game, just not for me. I only thought it was okay the first time and my opinion had soured even more since then.

Strange Brigade is better than I initially thought. I had forgotten it was a TPS when I first booted it up ad then forgot I play TPS with a controller, so it was miserable. With a controller it's better. It's one of those where I can't help but think about how the setting is being wasted. It's a coop shooter by the Nazi Zombie Army guys about fighting mummies (well, dessicated corpses and skeletons, usually) in a "curse of the mummies" Egyptian desert/temple/crypt/jungle type of setting.

So how is it? Meh. It's not a bad arena shooter. That's what it comes down to, arena shooting interspersed with navigating around traps and solving gay-ass video game puzzles. There's some flaws though. For example, Doom is a much better arena shooter because it has a wide variety of weapons and enemy types and it releases them at you in combinations that force you to switch between weapons to effectively manage those enemies like a flow. A flow of micro-tasks that you have to recognize and execute properly and quickly. Where an arena shooter (like this one) goes worse is when you just have A GUN and you SHOOT THE GUN to kill an enemy, but there's a bunch of them, and for some reason it's the weakest-sounding tinniest gun imaginable. Now, it absolutely can get hectic, but if they'd shown more imagination in enemy design - referenced Doom more than their own past work - it could have been better.

I don't even play attention to the plot, I don't give a fuck. I just play the Northern English Rosie the Riveter wannabe factory/mechanic woman.

It seems odd to me in some ways that nobody ever really made a good Indiana Jones-like treasure hunting game, maybe Uncharted counts (does it have the monsters aspect?) but not something... I don't know. I feel like it'd be real ripe material for an extraction shooter. But it's the video game industry, nobody gives a shit, they just wank off the same self-referential genres forever.


Lisa the Painful is okay so far. It has weaknesses that are inherent to its genre (time wasting making you grind; combat is not in and of itself fun in a turn-based RPG, you're just repeating actions over and over without any visual feedback or technique). Pretty funny so far, which is the real point of it.
 
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While trying to be nice to a buddy who likes Alan Wake 2 and wanted me to give it a genuine try I was going to play through that until I realized I had never finished Alan Wake 1 and any of its DLC or American Nightmare. So I made it my goal to do that and see how 2 compares.

I have to say though as I’m playing through Wake 1 I really think 2010 gamers and journalists had it right. It’s not a bad game but it’s not great, it definitely has the Remedy charm and strangeness too it but there’s just a lot here that’s not great. Also it borders on walking sim at points with a gameplay structure of: Alan ends up in the woods in the middle of the night, has fart sniffing inner dialogue, shoot handful of black people, repeat until really bad cutscenes start playing (not sure if it’s just because the PC port sucks but the cutscenes are awful).

So yea don’t hate it and am definitely going to finish it and the dlc up but it’s definitely not a underrated gem and can see why 2010 me dropped it in favor of whatever badass halo, gears or manly shooter game that was coming out.
 
Just beat Donkey Kong 64 at 101%
The hardest part was getting the Nintendo coin by playing the original DK arcade version.

I recently got an everdrive and have been trying to complete the games I could never beat as a kid. So far I've finished Body Harvest, Sarges Heroes, and DK.
 
Potion Craft: Alchemist Simulator.
Absolutely brilliant game, love it a lot.
Puzzle-ish, but extremely relaxing, no time limits, no pressure, encouragement to experiment, it hits all the right notes.
The art style & music are absolutely perfect too, it's such a simple premise and fairly simple game but it's so much fun.
Haven't been this hooked on a game for ages.
 
I started playing infamous second son last night because I’m getting so tired of boring, modern movie games that I wanted to go back and play some old fast paced games. I was gonna start with the first one, but ps plus streaming is so shitty that I didn’t even bother. I’ve heard this franchise is like prototype so that interested me pretty quickly.
 
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Potion Craft: Alchemist Simulator.
Absolutely brilliant game, love it a lot.
Puzzle-ish, but extremely relaxing, no time limits, no pressure, encouragement to experiment, it hits all the right notes.
The art style & music are absolutely perfect too, it's such a simple premise and fairly simple game but it's so much fun.
Haven't been this hooked on a game for ages.
Is it better than roleplaying a village chemist in Kingdom Come: Deliverance?
 
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Replaying Ace combat 7. Played it when it came out but was kind of burnt out after playing the PS2 trilogy before 7 came out. Running it on my good PC and it's a blast. Mission 8 is so fun, just blowing up rows and rows of oil factories. I can see why my country did this for so long.
 
Decided to try the Isonzo free weekend. There are quite a lot of people playing it now with the playercount actually being in the thousands when normally it is in the hundreds.
 
Decided to try the Isonzo free weekend. There are quite a lot of people playing it now with the playercount actually being in the thousands when normally it is in the hundreds.
I play Isonzo. Even when it's at normal player counts it's usually got a full server, or a half-full server. The bots aren't really a problem. It's a really well-designed game, but I think their decision to make a game per front was severely misguided, because you get way too much detail and not enough breadth. It's nice that it has many uniforms and much accuracy and all, but I get tired of it always being Italians vs Austrians.
 
I got Touhou Mystia's Izakaya, and holy shit it's cozy.

I recognize that I am biased, as I like Touhiu, and I already had Mystia as my profile picture here, but it genuinely is really fun. I like planning over what food I should choose, what ingredients to stock up on, and other stuff.

And the pixel art is just adorable. I can't state enough how cute it is!

Even if you're not a Touhou fan, it's easy to grasp the who and what of the characters.
 
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lol turned out Thomas Was Alone wasn't worth a replay. I remembered really liking it, and I still think it's cute, but there came a point when I was like, "yeah, I just don't feel like doing this busy work with rearranging the polygons anymore."

I finished two thirds of Portal in two days. Such a short game. I'm disappointed, I was promised some IQ 1000 masterpiece of writing and puzzling but this shit was SO DULL and EASY. I imagine Portal 2 was a lot more grand but Portal 1 isn't good enough to buy the sequel. Creative idea, sure, but... damn.

I've been knocking out a ton of indies, mostly stuff I played long ago, or bought WAY long ago (as a teenager) and never got around to. Back in those days I didn't buy a lot, but I was also I guess less motivated to finish or even start things too. Like, I didn't have a wishlist 200 games long, I just bought a bunch of stuff every time there was a sale because I basically never asked my parents for money. I don't even know how I filled my Steam wallet.
 
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Started a few new short ones.

We, the Revolution is fascinating. Short pitch: Papers, Please meets Ace Attorney in Revolutionary France. It's basically a visual novel, more than anything else, by Klabater (publisher, not developer). This little publisher that does lots of history edutainment on the most random-ass subjects with a surprising but not stellar amount of polish. Everything they make is really original and just a little awkward. They did Amazing American Circus. I've developed quite an interest in them.

This one casts you as a judge of the French Revolutionary Tribunal. Your job, at first, seems to be to play Ace Attorney from the judge's perspective. In reality, it's a complex clusterfuck of minigames that has you waging political warfare and intrigues to battle for your life in the snake den that is Revolutionary Paris, with lots of real-life people and events making appearances. The core goal of the game is (in empathy game fashion) to beat you down and get you to accept the cold logic of letting killers walk free and sending innocent men to the guillotine because if you don't do whatever King Mob wants you to do they'll lynch you.

The cases themselves are a little lacking. You basically read over a summary, match each "clue" (you might call them) to what its relevance to the case is (motive, evidence, etc.), and then you ask the defendant as many questions as you want before passing judgment. All of the importance of it relates to how the public reacts. You're not there to find out truth, and the dialogue makes it clear that the court is just grandstanding. No, every political faction (as well as your family) will have a preferred sentence and they get fucking pissed if you don't hand it down. The jury will give an opinion, and they get fucking pissed if you override them. And if you ask too many questions, King Mob gets fucking pissed and riots. Your reputation (kind of a bonus to all factions) depends on filling out your report correctly, which sometimes requires asking enough questions. You control the juries opinion by selectively choosing which questions to ask, so there's basically one trade-off of:
1) The more questions I ask, the more information I get, but the closer I get to angering the crowd; also, I want to question in such an order/cut questioning at the right time to get the jury verdict I want.
2) I want a jury verdict that balances my political needs at present

Piss off a faction too much and they kill you/sack you. So far I've seen Revolutionaries (the leadership, bourgeoisie, kind of moderate except on social/political issues), the Common Folk (wildly inconsistent, depending on how much they're stirred up, goddamn animals), and the Aristocrats.

Your family enters in in that you've got to balance spending time with them (you choose how to allocate leisure time between many possible tasks) to keep up good relations because each effects a different standing (earthy populist dad, rebel son, dutiful public wife who effects general reputation, little son who effects your standing with the whole family), and often these real-life characters like Danton popping in on you.

What surprised me is that it just keeps throwing in more and more mechanics. Minigames where you have to persuade a politician (match the right rhetorical appeal to the right argument to their personality). Execute a man and you can try to grandstand with a speech (same mechanics) to curry more public favor, but it can backfire and embarrass you. Quell riots in combat. Long, drawn-out intrigues where you make decisions about how to outfox someone that wants to guillotine you. There's kind of alternate history elements to it, I don't know how far off from reality you can go but it did list acquitting King Louis XVI as an option... but extremely hard. I think it's building up to something where who survives the Revolutionary purges can change.

The thing isn't great. It's bad at conveying all of this crap. It doesn't have full voice acting, so much of it is practically in silence. But it's stylish, it feels like a real labor of love, it's original, it's fascinating.
 
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