What are you playing right now?

Alpha Protocol. It's kind of like Deus Ex Human Revolution and Mass Effect but kind of jank. So far it seems fairly neat though.
 
warhammer 40k space marine. its really good making you feel like a super solider just killing everything that stands in your path. the game feels a bit short. just killed the ork boss and it feels like im almost near the end.

SPACE MARINE!!!
 
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getting back into league and adjusting to the new ranked season changes, we'll see how long i stick with it before i get bored/frustrated/both
 
Currently going through my backlog of games that I really should have played already but have not. The current game is Deus Ex GOTY with the GMDX mod installed. Really enjoying it so far, its crazy how many ways you can complete each level. One of the neat things I did after several playthroughs of the first level to try out different mechanics was to put a TNT box in front of the laster grid outside of Gunthers cell and then swing my baton at the wall luring the guard out to investigate (with GMDX they respond to you hitting the wall and don't trip their own lasters) and then when he came out I crossbow the box blowing up him, the power box, the alarm, and apparently the other guard that had also come to investigate the noise.
 
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Played a shit load of Battlefield 1 and 4 to reach the highest rank and get all achievements for all of 2019. Now I am paying people to bring my emblems to life on etsy.
 
started plating titanfall 2. its pretty damn good. hard to think its a EA game.
The engine they use for the Titanfall games is Valve's own Source engine.

Played a shit load of Battlefield 1 and 4 to reach the highest rank and get all achievements for all of 2019. Now I am paying people to bring my emblems to life on etsy.
I'm playing BF5 for the first time, this game feels way so underwhelming compared to BF1, which I immensely enjoyed a lot.
 
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Nancy Drew: Midnight in Salem.

This is the flagship series by Her Interactive that has been around since the late 90's. It's for ten and up and I have been playing since I was a kid. They're semi-educational point and click adventure games that have been pretty much ignored by mainstream gaming press despite being very successful (over 30 games and counting). They feature the famous detective going on adventures and some surprisingly difficult puzzles, even for adults. Later games even veer into some legitimate horror territory that have had scares in them that have even frightened some adult gamers I know (see titles like Ghost of Thornton Hall and Shadow at the Water's Edge). Being edutainment games meant for young adults, they cover things like history, culture, language, the arts, folklore, and science. That includes even some hard science like physics and engineering (see: The Deadly Device). From 1999 to 2015, Her Interactive released 2 games per year.

Then shit went sideways at the company and though they kept promising the release of the 33rd game for years, they kept putting it off until they partnered with another studio, changed the longstanding voice talent (including the voice of Nancy, who had been with them for 32 games), and went with a whole new game engine. Fans have been waiting for this game for ages.

...Aaand it's shit. The writing and graphics for these games have almost always been pretty solid with a few exceptions. They have tried to give this thing a more open world feel and failed spectacularly as this thing is not only more linear than any game before it, but the environments look like shit and it's slow af. I don't have the best machine in the world, but if I can play Assassin's Creed Black Flag on it with no trouble, a Nancy Drew adventure game that's under 3 gigs should not be running like this. The characters thus far are dull and disappointed and we have one of the most annoying recurring characters in the fandom literally following Nancy around. I am going to keep playing for a while longer but I have almost given up.
 
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Nancy Drew: Midnight in Salem.
Yea it sucked more that that even CAME out. I played it and beat it since I stuck out the issues with her intertactive and wished i hadnt.

To add a bit more to the story : They had decided for some reason to drop their simple game format and go to Unity engine when things feel through, Nancy Drew was never an open world game it was point and click so it makes it feel even odder now playing it.

Check out Carol Reed Mysteries if you like nancy drew games its indie games that are simple fast and kinda remind me of how nancy drew was in the past.

 
Yea it sucked more that that even CAME out. I played it and beat it since I stuck out the issues with her intertactive and wished i hadnt.

To add a bit more to the story : They had decided for some reason to drop their simple game format and go to Unity engine when things feel through, Nancy Drew was never an open world game it was point and click so it makes it feel even odder now playing it.

Check out Carol Reed Mysteries if you like nancy drew games its indie games that are simple fast and kinda remind me of how nancy drew was in the past.


Thanks. And yeah, the unity engine sucks. Especially since the navigation is jerky and buggy and slow. There is no room for an "open world" without fluid movement. This isn't 2005.

I'll check them out! What are your faves of both series. For Nancy Drew I like Shadow at the Water's Edge, Deadly Device, Silent Spy, Ghost Dogs, and Phantom of Venice.
 
Thanks. And yeah, the unity engine sucks. Especially since the navigation is jerky and buggy and slow. There is no room for an "open world" without fluid movement. This isn't 2005.

I'll check them out! What are your faves of both series. For Nancy Drew I like Shadow at the Water's Edge, Deadly Device, Silent Spy, Ghost Dogs, and Phantom of Venice.
Shadows at water's edge if its the one i'm thinking of with the robo cat also the later haunted mansion one. I did not like that dossier series they tried.

For Carol Reed I have enjoyed them all since they use photos of real places in Sweden and nearby areas so I learn history from it as well as play the game.

If you like point and click games Culpa Innata was pretty cool. For detective liek games the Art of Murder series and Stil Life series were as well.

I'm waiting for the new Lost Crown one.

As for the currently playing game: Dark Fall just dropped one without warning so I am playing that now instead of little nightmares.
 
Im playing teppen.
Running a Wesker revenge deck. Im doing alright.
 
Just finished my first run of the surge 2, some crashes throughout but the game seemed to stabilize toward the end, has it's issues but theres lots to do and lots of different builds to mess around with
 
Days Gone, which is a conundrum for me. It's fun when I'm playing it, but when I'm away I feel like it's dry and boring.

Aladdin (Collection port, Switch version). If I can finally time those shitty jumps in the escape level just right, I might sleep a little better.
 
Did a nice run of Doom 2016 a couple hours back, had me fucking ravenous for more in Doom Eternal. I have a poster of Doom Eternal right next to me, and every time I look at it it makes me want to cry because of the delay. Two more months of waiting... I can survive that long, right?

Right?
 
Nancy Drew: Midnight in Salem.

This is the flagship series by Her Interactive that has been around since the late 90's. It's for ten and up and I have been playing since I was a kid. They're semi-educational point and click adventure games that have been pretty much ignored by mainstream gaming press despite being very successful (over 30 games and counting). They feature the famous detective going on adventures and some surprisingly difficult puzzles, even for adults. Later games even veer into some legitimate horror territory that have had scares in them that have even frightened some adult gamers I know (see titles like Ghost of Thornton Hall and Shadow at the Water's Edge). Being edutainment games meant for young adults, they cover things like history, culture, language, the arts, folklore, and science. That includes even some hard science like physics and engineering (see: The Deadly Device). From 1999 to 2015, Her Interactive released 2 games per year.

Then shit went sideways at the company and though they kept promising the release of the 33rd game for years, they kept putting it off until they partnered with another studio, changed the longstanding voice talent (including the voice of Nancy, who had been with them for 32 games), and went with a whole new game engine. Fans have been waiting for this game for ages.

...Aaand it's shit. The writing and graphics for these games have almost always been pretty solid with a few exceptions. They have tried to give this thing a more open world feel and failed spectacularly as this thing is not only more linear than any game before it, but the environments look like shit and it's slow af. I don't have the best machine in the world, but if I can play Assassin's Creed Black Flag on it with no trouble, a Nancy Drew adventure game that's under 3 gigs should not be running like this. The characters thus far are dull and disappointed and we have one of the most annoying recurring characters in the fandom literally following Nancy around. I am going to keep playing for a while longer but I have almost given up.
I was pretty disappointed with it, too. It felt too short for me, and too dialogue heavy. The only remotely interesting mini-game (mixing herbs in Lauren's shop)? Completely optional. I hated doing the ghost hunting puzzle in the graveyard, when you take control of the Hardy brothers.
 
With the new WOW patch out, I’m giving that a try. Prior to that I had rediscovered Star Wars: the Old Republic, and was really enjoying that.
 
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Been playing Sekiro and picked up 6-7 games from the PSN Holiday Sale that I'm fucking with when I get sick of dying in Sekiro.

ETA: And Cultist Simulator. Always Cultist Simulator.
 
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Bouncing back and forth between Death Stranding and Travis Strikes Again: No More Heroes.

So far I’m enjoying the “oh fuck I almost tipped my cargo over for the twentieth time” gameplay loop of Death Stranding. I don’t know where the walking simulator comparisons come from. I think I’ve only made one delivery so far without running into MULEs or shitting my pants the whole way through BT territory.

As far as Travis Strikes Again, while the enemy designs are lame, I’d argue it is in some ways the best combat the series has ever had. It’s also very funny and, since I’ve played most of Suda 51’s games, the cameos by so many characters he’s created are appreciated.
 
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