- Joined
- Mar 24, 2019
It started well, but it jumped the shark after the 2nd game.The BioShock series is some of my favorite games I've ever played. BioShock 1 is probably the best imo. But just curious to see what you think? comment down below.
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It started well, but it jumped the shark after the 2nd game.The BioShock series is some of my favorite games I've ever played. BioShock 1 is probably the best imo. But just curious to see what you think? comment down below.
Infinite was fun until I played BioShock 1, and then I realized how watered down all the mechanics were by Infinite. What annoys me the most is that Infinite took all the interesting and engaging mechanics of the previous games and boiled it all down to a rather simplistic shooter. There wasn't much room for experimentation and the game gave you less tools to work with in general.I can't understand anyone who had fun playing infinite.
It was a chore to play through. Every enemy was a bullet sponge and there was barely any variety in enemies, weapons, and power.
I can't understand anyone who had fun playing infinite.
It was a chore to play through. Every enemy was a bullet sponge and there was barely any variety in enemies, weapons, and power.
I feel like this is the part everyone forgets when they praise Bioshock 1 for sticking it to those darn libertarians and their Ayn Randian utopia. Andrew Ryan realized he couldn't compete against Fontaine fairly so he became more and more underhanded and controlling until he created the very same kind of Dictatorship he was trying to escape from.I loved the fucking irony of ryan becoming the very thing he said he was against
Currently playing Bioshock 2.Finished Bioshock last week after having it on my back burner for at least 10 years while stuck on the final boss level. Yeah, I agree with this, Bioshock 2 has more fluid gameplay but the levels are far too large. The antagonist taunting you in each game gets dull after a while.Bioshock 1 was good stuff up until right after the "big plot twist." From the moment of the big reveal to the end of the game, it was practically nothing but droning, monotone, boring-ass "ha-ha I fooled you now c'mere and lemme kill you, kid" shit talk from Fontaine non-stop until the final (unremarkable) boss fight. His voice actor sucked and his voice just grates on my nerves. That and he has nothing interesting (at all) to say.
Bioshock 2's gameplay was fantastic, and though the story is weaker than 1's it's still pretty good. But again, the antagonist (Sofia Lamb) is an obnoxious shit-talking bonehead. Her dialogue is just horrible. She repeats herself throughout the whole fucking game -- "I actually really care about you but you're gonna die here in this [level name here] anyway lol" -- and never once realizes "oh hey, you didn't die after my 50th attempt to kill you, maybe I should stop talking shit." Letting the bitch drown at the end just so she'll shut the hell up has to be the canon ending.
Bioshock Infinite was a waste of an interesting setting on a shit story with shit gameplay to match. Apart from the Lutece twins (who were the only interesting characters in the game) all the rest of the characters were either boring idiots (Booker & Elizabeth and most of the other NPCs) or over-the-top obnoxious twats (religious windbag Comstock and golly-gee-racism-sure-is-bad-ain't-it token black Daisy Fitzroy), and the story has plot holes big enough to drive a truck through. The gameplay was also pretty lousy, but others here have covered that pretty well already.
Don't forget that dumbass two-weapons-at-a-time shit Bungie once boasted about as a great innovation for FPS games. Like yeah, I love needing to pick and choose just two weapons. Any game that lets you carry two mains and a sidearm at a time is a far better choice, both gameplay and realism.Bioshock Infinite is one of the biggest wastes of potential in gaming history, I was so hyped for the game I was literally counting the days in the months before it's release, the setting and premise was just mind blowingly fresh and exciting, but the trouble with the final game is it's simply too damn linear, gone is the exploration aspect of the first game which was a huge part of the appeal, the game never opens enough and lets you really get immersed and explore it's setting, resulting in the whole thing just feeling like one big tease, in addition to that the story is simply a mess and the twists are not as surprising.
That was also dumb, especially since it was cool seeing your weapons get upgraded as you progressed through the first game and the weapons worked best in different situations, all of which was lost when you were forced to pick from whatever weapons were nearby in Infinite because nothing says "immersive sim" like giving the player less options.Don't forget that dumbass two-weapons-at-a-time shit Bungie once boasted about as a great innovation for FPS games. Like yeah, I love needing to pick and choose just two weapons. Any game that lets you carry two mains and a sidearm at a time is a far better choice, both gameplay and realism.