What game(s) no matter what, you will always have in high regard

If they ever bring EVERYTHING back once they release their final shitty expansion and just leave the game as feature complete I might play it again, but that seems incredibly unlikely.
I would probably come back too if this happened. Every now and then I look up new weapon info to see if there's something I'd have liked to slap with in the crucible and I get itchy when something piques my interest.
 
I guess it's not technically part of the series, but Secret of Evermore is also pretty good.
That game is as good as Secret of Mana, and I liked it better than Trials of Mana. I really wish they'd rerelease it someday. For all the random obscure games out there that end up seeing the light of day, that one sure has been buried and forgotten. They couldn't even slip it in as a bonus on Collection of Mana.

It's also the first game I can remember reading about retards mad at it. They thought it was a replacement for Trials of Mana not getting a Christendom release, somehow. Even though making an entirely new game from scratch, I'm sure, was a hell of a lot more expensive than just adapting Trials, a game with nothing particularly dirty and no real reason to not translate and release it westward.

I will never even pretend to know how Square & Squaresoft operated in the 90s, but even when I was young, I knew the insinuation seemed retarded. I was also pretty surprised to find out that it was a total clone job, a very good one at that, with Square USA's developers cloning Mana's engine from scratch.
 
Ty the Tasmanian Tiger - another personal favorite, a 3D collectathon in the vein of Banjo-Kazooie and Super Mario 64. Was also one of the first Gamecube games I ever got.
this guy over here knows what's up. Although I never got to play the third one because I was cucked with the slim ps2.

For me, I will always hold the original Demon's Souls in high regard. The risks taken in making that game unique are very bold, it feels like a real gritty medieval adventure, full of special touches that I can't find anywhere else. It's sad seeing some of the edges shaved off with the release of other soulslikes. Although Sekiro was a step in the right direction imo.

Another one for me is Kirby's Return to Dreamland. I played that and then the 3ds games, I feel like they do not compare to how return to dreamland felt to play. It might be nostalgia bias but for me personally, Triple Deluxe and Planet Robobot were way too formulaic and forgettable. Return to dreamland feels fun throughout.

Finally, Battlefront 2 from 2005. Endlessly replayable, endlessly quotable, full of so much content that it puts today's releases to shame. I sometimes boot it up when I'm bored and lose 3 hours of my life without noticing.
 
This thread is just people naming games they like that are also highly regarded, I expected more controversial games that people like despite it all. For me that's Chrono Cross and to an extent Destiny 2. Specifically during the Shadowkeep year, when all the content was in the game. It was the best content the game had, the entire Forsaken year with three of the best raids and it was just pretty good, it all went to shit afterwards though, and I can't in good conscience recommend a single person even installs Destiny 2 anymore, avoid it like the plague. I also like Drakengard 1 despite it being torture in game form (must be why I liked Destiny 2), and honestly the music is a bop.
Related but Counter-Strike for me. Yeah definitely has its issues and can be autistic as fuck but considering OG Half-Life and Bloodborne are already mentioned, got to drop that in for being one of the few good shooters that has remained in shape considering the current state of shooters. Fuck DMG hell though.

Wolfenstein: Enemy Territory is another. Probably the real team-based game I played and thoroughly enjoyed before TF2 was a thing. The bot mods are even way better than most bots of modern gaming and that's saying a lot. Population is dead though.
 
This thread is just people naming games they like that are also highly regarded, I expected more controversial games that people like despite it all
Fair enough, in that case:

- Asura's Wrath

Action game heavily focused on cinematic experience and loaded with quicktime events. The game caught a lot of flak for having the game's actual "ending" locked behind DLC (dick move, Capcom). Despite this, I love this game for the stylistic blend of ancient Asian mythology and sci-fi, as well as the over-the-top fights. The whole game feels like watching a movie. One of the few games where I feel watching a Let's Play serves the same experience as playing it, sans the button mashing.

- Anarchy Reigns (Max Anarchy for EU)

3D brawler/fighter made by PlatinumGames that takes place in the MadWorld universe. The playerbase for the game dwindled quickly after launch, but I thoroughly enjoyed it for that short time span. Combat was relatively simple and easy to pick up, which may have factored in to people leaving. Overall good character designs and soundtrack.

-Battleborne

A MOBA released by Gearbox around the same time as Overwatch. Sets itself apart from Overwatch by having modes other than payload pushing and zones captures and plays more like a conventional MOBA (minion pushing, towers, power/skill gain on level up). Massively overhyped and potentially sunk by Randall Pitchford (obligatory "fuck you Randy"). Fun and unique character designs, but was unfortunately plagued with bugs and bad map design (ranged heroes being able to use elevation on slopes to shoot into "safe areas", some weird clipping issues on terrain, etc.)

WildStar

Space/sci-fi MMORPG that opened in 2012 and ended service a year or so ago. This game had all the staples of a MMO, but what kept me playing was the almost Ratchet and Clank-styled aesthetic and the depth of all of the systems. The game had a great housing systems, fun mounts, and PvP that was actually rewarding for your character. Most skills were aim-based as opposed to just clicking on something and unloading. Overall, a fun MMO that consumed my younger days.

Ninja Gaiden 2

Second entry in Team Ninja's NG franchise. I hear a lot of people dog on this game for being "too easy"(compared to the first game anyways), but I find it plenty challenging, especially compared to today's difficulty standards. It's also a common sentiment that game isn't much of an improvement over the first, which honestly isn't saying much because the first Ninja Gaiden is a classic. Don't fix what isnt broken. I'd argue this game has the best weapon variety of the series; every weapon is both practical in use and stylish in application. The combat is extremely fluid and quickly showers the arenas in blood and viscera. Story is kind of mediocre, but the plot has never been a strong area in these games. I don't play Team Ninja games for story, I play them for titties, tight gameplay, and gore.


HONORABLE MENTION

Xfire

Although not a game, this was the go-to application in the olden days for connectivity. Xfire had messaging, play time tracking, video sharing, voice chat, and the ability to quick-join games and servers from the client. This may sound like pretty standard affair to most modern gamers, but pre-Steam and Discord days, most people ran a combination of Xfire and Ventrilo/TeamSpeak. I definitely feel like I'm showing my age with this one, but the old heads will understand.

You were a good ship, Xfire. RIP
 
Last edited:
That game is as good as Secret of Mana, and I liked it better than Trials of Mana. I really wish they'd rerelease it someday. For all the random obscure games out there that end up seeing the light of day, that one sure has been buried and forgotten. They couldn't even slip it in as a bonus on Collection of Mana.

It's also the first game I can remember reading about retards mad at it. They thought it was a replacement for Trials of Mana not getting a Christendom release, somehow. Even though making an entirely new game from scratch, I'm sure, was a hell of a lot more expensive than just adapting Trials, a game with nothing particularly dirty and no real reason to not translate and release it westward.

I will never even pretend to know how Square & Squaresoft operated in the 90s, but even when I was young, I knew the insinuation seemed retarded. I was also pretty surprised to find out that it was a total clone job, a very good one at that, with Square USA's developers cloning Mana's engine from scratch.
Yeah, I agree, it's one of the better games they made on SNES. I actually never beat Secret of Mana despite getting pretty far, but with Secret of Evermore I just felt compelled to see the next area every time until I beat it. I just wish it had two-player support, they should let a second player control the dog if they ever rerelease it.

As for why they don't rerelease the game, it's a mystery. I baselessly assume it has something to do with it being developed by an American team, because I think every other English released game by Square on SNES has received some form of rerelease, even Mystic Quest. You'd think they would at least throw it up on NSO.

It's pretty funny there was outrage at the game, I never knew about that. Kind of ironic they blamed it for Trials of Mana not getting a release and now that game is available but not Secret of Evermore, maybe we should throw a fit and blame Trials of Mana :story:
 
Tokyo Xtreme Racer 3 is something that I think people don't get simply because most people rarely enjoys driving at night. I recently started played PS2 games again and this game, man something just clicked inside my brain. The atmosphere is good, the soundtrack is solid and the car selection is quite amazing. Sure the vehicle turns very slowly compared to other racing games, but its a HIGHWAY race, you don't need to turn that much most of the time. Winning races in a Corolla or other shitbox vs overpowered cars is also fun, though don't expect to win most races with an AE86 here.

I think people disregard this game just because they don't understand the joy of driving long distance with your favorite music up and just going with the flow; I mean Just Stop Oil and that Bike centrist group in community watch seems to prosper so I may be right here.

I think the problem with modern racing games are chasing realism too much that they forget that you're supposed to have fun in a video game. Just look at iRacing, AC or other sim racing games, they don't seems to cater to people that don't own steering wheels, making their games very inaccessible to gamers, let alone the general population. A few that still thinks about this demographic usually have shit writing and too many niggers, I'll talk about it later.

The music selection on newer games sucks too. They sounds like something that you'll listen when you're chilling with the boys at a meet rather than something that you want to listen to when driving 150 mph.

And then there's the strong government push towards EV. I honestly thinks that they're cool, but the way everything is implemented and seems to be heading is so bad, not to mention this causes manufacturers to abandon internal combustion engine in droves, making them looks and performs horribly on and off track. This causes racing games to have much, much less cars to choose from and some seems to be sticking with older stuff, especially on some companies that have fallen hard like Nissan and Mitsubishi, with the former known as the nigger/illegal mobile and the latter now only sell SUVs or truck.

Lastly, racing game writing sucks ass, not that it was ever that good, but at least you get what they were going for back then and it makes sense for the time. There's too many woman, especially negress in these games and every character in those games looks and sounds like they were written by a fucking gender study major or a pajeet. There's a reason why the older games have better writing and it simply because there's more guys and there's a little bit of soul on every character. Hell, whether it's a white, nigger, chink or whatever ethnicity, it still makes sense that the driver would be a guy, just write them better and you'll get the attention from gamers at the very least.
 
I remembered making a thread about a famous skateboarder in a skateboarding game on here. It was a cool thread.

Also, I’m willing to argue that Pepsiman was something that I’ll never tire of. It’s just nice to capture all of the Pepsi cans in the levels of the game. Plus, the cover art looks cool as well:

IMG_6280.jpegIMG_6279.jpeg
 
  • Watch Dogs: IDGAF what people says about it, GTA with Hackers is heckin awesome.
  • Split/Second: Fuck you Disney.
  • Hearts of Iron 4: I can keep countries I like and destroys those i don't like simple as, also mods.
  • Crusader Kings II: Basically HOI but with sticks and swords
  • Red Orchestra 2: Still the most realistic WW2 FPS, Hell let loose suck ass.
  • Gran Turismo 4: Still the GOAT of racing games
  • Black: Man just what if this game become a franchise instead of Battlefield?
  • World In conflict: Better than Wargame.
 
  • Disagree
Reactions: Agent of Z.O.G.
I grew up on shitty Unity browser games like Ballistic, Contract Wars, Splat Death Salad, Red Crucible 2, Brick Force, CS Portable, and Rush Team. These games were all extremely flawed or P2W, and I'm almost tempted to write on all of them to at least leave a small review of what they were like, even if its half a decade later.

However, I have to give it to the ephemeral Combat Offensive, the original one. Not exactly the best shooter, but it was extremely fun and idiotic to play, and I still miss the taunt system.
 
Half life 2 and all of its sequels, even if we never get a proper half-life sequel those games are some of the very best FPS ever made and have pretty much limitless replay value. It's a shame that a HL3 at this point is pretty much never going to happen but at the very least it left a 'beautiful corpse' of a game franchise that has never been tarnished since.
 
I replay Morrowind every year or so just to check out the new mods people are still making. 20 years since release and there's still an active community.

The game itself is mechanically awkward but still a lot of fun to play and the setting is incredible. There's nothing like being a questing hero in the land of racist elves.
 
Half life 2 and all of its sequels, even if we never get a proper half-life sequel those games are some of the very best FPS ever made and have pretty much limitless replay value. It's a shame that a HL3 at this point is pretty much never going to happen but at the very least it left a 'beautiful corpse' of a game franchise that has never been tarnished since.
I think we need more ero-games.

I was thinking about this one where I play as the hot, virile young australian aboriginal buck who's tasked with seducing a hot young suicidal MILF named Lydia Lang, who is cuckholding her husband, Chris Lang because she is hoping that big black cock can maybe give her another child that isn't an autistic sperg.
 
Back