- Joined
- Jan 27, 2024
Even chess got too boring so Bobby Fischer made chess 960How can people keep playing chess? Or poker? Or football?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Even chess got too boring so Bobby Fischer made chess 960How can people keep playing chess? Or poker? Or football?
But these remakes don't play anything like gears of war either that's the problem.I blame CliffyB and gears of war for landing smack in the middle of that sweet spot for the Joe-sixpacks of this world.
If it was just survival horror, I might understand it. But lots of games from God of War to Star Wars. Third person over the shoulder with dodge.Certain narratives, such as typical horror games, happen to lend themselves to this style of gameplay - hence why Silent Hill 2 is similar, hence why people feel Dino Crisis, a survival horror game, would work well with the same gameplay framework. I don't really see the issue that is essentially "Genres exist" and "Some people prefer one genre over others".
If you're gonna present a story with a strong narrative focus on a protagonist that is not just an avatar for the player (your gordon freemans, samus aran's etc.), the third person perspective makes sense and it makes the transitions to cutscenes less jarring than pulling out from first person. The dodge action as a commonality seems a bit of an arbitrary choice. If there is a damage mechanic, there has to be a way for the player to mitigate it. Whether that happens to be blocking, cover or dodging (or just waiting until shields regenerate or wounds magically heal) ... *shrug*But lots of games from God of War to Star Wars. Third person over the shoulder with dodge.
Hey, at least the second game gave us the chainsaw bayonet standoff and the two-on-one chainsawing when you and your bro went to town on the same Locust at once.I know I liked GOW because chainsaw bayonet go whirrrrrrr
and then I played the later games and holy fuck they are shit
Tabletop RPGs had a problem where most people hated DnD 5e
I find the standard rule of game sequelhood you can usually get 1-2 good sequels before everything goes to the shitterHey, at least the second game gave us the chainsaw bayonet standoff and the two-on-one chainsawing when you and your bro went to town on the same Locust at once.
Just the QTEs. Re4 demanded you manage space with a really well built control and camera system. It feels claustrophobic since you can't see behind you and you're very limited to what you can see on the left and right. The visuals aren't that scary, but not knowing what's behind you when you aim is pretty anxiety inducing more so because there isn't a dodge mechanic.Did Resi 4 actually have a dodge mechanic?
yeah this is my issue is these games are presented as modern replacements of the original. I thought R4MAKE was a pretty cool game but it's not a faithful remake and is tonally a different experience. That doesn't mean it necessarily sucks as it's own thing but it wasn't resident evil 4. the way you move around is so tied to that games experience for the player that it just ends up something else entirely.If they play the remake they are clearly playing a bastardized version of re4 that doesn't feel nearly as close as what it felt at its release.