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- Dec 2, 2018
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The Anti-Cheat is so aids it doesn't work at all. Any game we would play had at least one dude blatantly cheating.You vill use a pre-made loadout.
You vill buy a new GPU.
You vill not get any new maps for a year.
You vill get no decent anti-cheat,
Get ready for the new trade and logistics system lol. New dev diary today.The game is nine years old and people have long figured out how to play around any problem mechanics. I play this shit to relax and don't want to have to re-learn how to operate the game every time some fucknuts "balancing" update is pushed.
Siiiiiiigh. I already largely gave up and now my "play with my spouse and a tallboy" game is Civ V, but I'm still persistently mad on the internet about it.Get ready for the new trade and logistics system lol. New dev diary today.
I forgot about KF2. I remember the game going to shit when the devs stopped focusing on the co-op gameplay and instead changed the game to PvP which nobody wanted.The update that added robots to Killing Floor 2. Also the ones after which added tons of bloat to the files.
I wouldn't know. I stopped playing around Scarface. Which Steam claims was in 2016. Not my choice, my friends were "done" with co-op horde shooters, Payday 2 included, and playing with randos was an exercise in futility.Disagree. There was basically no difference between hard and very hard and compared to Payday 1 the game was laughably easy. It still is easy. Deathwish doesn't even need any min-maxing or meta builds. I've been running my muscle build for about 8-9 years now it works on everything, even though muscle is considered crap and far fr om the meta. DW is easy. DS is unfair but still managable if you're not some russian or chink who barely know how to hold a mouse.
I think in your case the problem is really just a lack of skills.
What really killed Payday 2 was the emphasis on dodge builds. Suddenly that became the 'meta' everybody used and 99% of the gamers had no idea how to play and died within 10 seconds because they had no armor and nothing and that dodge crap barely worked thanks to the horrendous net code and general abundance of bugs in the game
Stellaris is so utterly fucked. The most recent crisis was the most paradox moment of all time. It's already a game that is basically just looking for reasons for the player to click on things instead of thinking remotely strategically or even tactically after the first 20 in-game years, but tying the crisis to the loathed situation system you engage with by clicking events and sifting through convoy targets in the log while a stalemate is enforced for no reason feels like intentional trolling.I really need Paradox to stop fucking with Stellaris. The game is nine years old and people have long since figured out how to play around any problem mechanics. I play this shit to relax and don't want to have to re-learn how to operate the game every time some fucknuts "balancing" update is pushed. ITS BEEN NINE YEARS. JUST STOP TOUCHING IT.
You never played Payday 2, I take it.Seriously, Stellaris takes the cake. I've played 'em all and I've never played such a heavily updated, aged game that so proudly wears its embarrassing technical debt on its sleeve.
yeah, biggest case of an "update" that ruined a game. now, it's all about killing the king in an even playing field. But back then, that's when it was fun.Oh, I didn't like when they 'rebalanced' chess to make it 'fair' back in the 1900 update. So what if I have 10 rooks and bishops, I earned them, and you only have seven peasants and no queen. Tough luck, should have played the meta better.
What did these change?
In Shovel Knight, normally, you play the male Shovel Knight who tries to rescue his girlfriend Shield Knight from the villainous The Enchantress and beats up (male) enemy Knight bosses.In 2019 they made it so players can pick gender pronouns for the characters, which leads to stupid stuff like being able to make King Knight into Monarch Knight.
For me it either when they added Loki or butchered Sun Wukong into Hun Batz. I know that's like uber early in the game's lifespan but for me it was the beginning of the end solely because they made the jungle into an actual role instead of a side objective you could enter and contest in your lane, which was an actual back and forth skirmish and not a faggy tower hugging affair because you couldn't account for the jungle role, and nuked the outer jungle lanes.Smite, when they added Sol.
Bellona could be excused away with the whole girlboss feminism that was pretty hot at the time. Although they wanted to be a friend of the feminists, but also coomers, which gave confusing messaging.
But Sol, she was the clear "lets a new gods with stuffed kits, far too many CC immuns, more and more damage, heals, sprints, you name it". She was nerfed over and over again because she of course massively over performed, but they continue to give the female release gods broken kits, then tried to nerf them under control, whilst providing sexy skins.
I haven't bothered with it in years, its the same thing over and over again. Not to mention, balancing around the top 10 teams, so fucking over the actual playerbase in favor of the 3 remaining streamers who are pro players.