What's the most autistic game addiction you ever had? - Peope who think all games are autistic need not apply

First one was an old one but Sid Meier's Pirates! on the Amiga. I vividly remember it went to the point that I once dreamt I got up on a weekend and went through my morning routine while loading it up (this took a while then so you had the computer do it while doing other stuff) only to actually wake up and realize that this didn't actually happen. Made me really cut back on it. There were a few other games later like Elite: Frontiers, Sid Meier's Alpha Centauri, Daggerfall or Darklands but they didn't quite sit to the point where it came that far. In the 00s my big thing was Victoria. I spent many, many hours on that, trying out all kinds of perfect runs and starting over when I didn't reach very specific goals at specific points. Eventually and suddenly one day I was just "done" with Victoria to the point that I never played the other ones, nor did I ever play it again.

Also played a lot of Skyrim while not really liking the game that much, which was really odd. There were so many things to criticize about it yet it's just such an enticing complete package at the same time. Same with Stellaris, it became a bit addictive to make the same perfect runs I did in Victoria (and some empire forms really even invite this even in a roleplay way) even though it's objectively just not that good a game.

I really liked Elite: Dangerous and it's space trucker aspect too because it's such a gorgeous game but the always online aspect and the fact that you can't really influence anything kept it from becoming truly addictive. X4 should theoretically solve all that but somehow the atmosphere in that game just is a bit too close to excel spreadsheet and too far away from space cowboy to pull me in like that. An Elite: Dangerous which also scratches that X4 empire building feel and also be offline (so not Eve) would probably kill me.

Rimworld and it's modding also really drew me in to the point that I somehow overdid it too and got really sick of it a year ago. Haven't played it since. Probably never will.
 
League of Legends. Had that monkey on my back for 3 years before I quit. Then Arcane came and tricked me into trying it again. haven't played in over a year now. For an actual game game Witcher 3. I played that game to death, 100% twice.
 
I have 2800 hours in Warframe and it wasn't worth it after 1500. That I regret. It was over a good few years but fuck.

My 400 hours in factorio I do not regret
 
Well, for one thing, I've been playing Dragon Ball Z: Dokkan Battle since its western launch--logging in and playing pretty consistently--for the better part of a decade...
 
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I was once VERY into MapleStory, and it was around the time that Nexon took over the game, and microtransactions were being added to the game. I was even around when White Scrolls were a thing, but thankfully I quit the game, before Cubes, where the game REALLY started becoming Pay-To-Win, were added. I think the game that I started playing after MS was World of Warcraft, and I first thought that paying a subscription for a game was dumb, which partly why I played MS to begin with.

But I have to admit that MapleStory's music are absolute bangers, for the environment of the game. Sadly, it also serves to disguise the massive Pay-To-Win fest that it is.
 
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I dumped hours upon hours in The Sims 2, playing an entire neighborhood worth of families, a couple days at a time, carefully managing intertwining connections, relationships and careers, thus building a sort ot autistic mythos for my version of SimCity.

I still kinda play it like that whenever I fire it up again, just to a much lesser extent.

Well, I guess I also RPed in WoW, but that was just regular autism.
 
Terraria and Starbound, Fromsoft's games since Dark Souls except Sekiro and AC6, more recently Siralim Ultimate and Palworld... For some reason I feel compelled to have several characters at once where I have self imposed challenges that threaten to burn me out, but I feel great building characters- almost more so than completing the game normally. That and I binge genres, as you might have guessed from the above.

I also have a tendency to play summoners while also being disappointed in how games or mods treat summoners. It's either treated as something secondary while you become something better, mage except someone else does the spell for you (looking at you Final Fantasy), a pet class with limited choices for pets and lots of standing around, or you dodge and run like a bitch because you can't interact with your minions mid combat and you die in three hits most of the time. Fucking Elden Ring is somehow closer to a real summoner experience that I want and it still falls into the third category and has shit damage due to how endgame health/damage scaling is, but at least you buff up your dude(s) and try to draw aggro (even if the aggro talisman and spell doesn't fucking work with spirit ashes) instead of running away firing your mediocre ichor weapon backwards and praying your summons keep aggro like in Terraria. Even Titan Quest the heal barely does anything to heal pets even with investment and the buffs don't wear off so it's standing around or resummoning while running away. So far Palworld scratches that itch even if it's more fighting with the pet rather than healing and supporting it.
 
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Clicker games, though usually after a day I just watch the rest offline or cheat and then wipe out the data in shame.
As a child I played the shit out of specific games but being a child you usually do the same retarded thing over and over in excess anyways.
 
As a child I had many many fruitless attempts to revive Nei in Phantasy Star 2. Because of what that clown lady at the clone lab says and the fact that gear Nei can use is sold on Dezo I became convinced you could revive her. This was back before internet and all the revive Aeris rumors. But the methods were essentially the same. Try every damn thing you could think of in an attempt to get her back.

It was only years later through the use of emulation that I realised how underpowered she is if you hack her back in. She reaches level 50 very quickly but endgame she falls behind. She's only strong for the portion of the game she's actually supposed to be in. Oh well. You can fix that via hacking too. Or play a mod that does it for you.:)
 
As a kid I would play various RPGs; BG, Diablo, Fallout, Xcom etc, to about 1/3rd or 1/2 of the way through the game, then start again with another character. ONly when I'd played enough characters/builds, would I finish the game.

In my late teens/early twenties it was Gears 3 and then Gears 4, reaching top 100 and top 25 of the world, playing only solo multiplayer.

Then in my mid-twenties up until very recently, I was addicted to Stainless Games' Magic the Gathering titles. They would release every 2 years or so and each game I slapped 1500 hours a year into, with 3700 hours into their last release from 2017. Not to PL or flex, but im not a no-life bum and work for myself.

Nowadays I don't even play games as there's nothing that scratches that autistic itch. I find few games give me the challenge of flexing the brain in an attempt to break the game. A few exceptions like Xcom (remake) and the 2 Divinity games keep me classed as a gamer. If not for them, I wouldn't even own a console. /spergout.
 
When I was a child I played FF4, Tomb Raider and Rayman 2 again and again even when I 100%-ed them. I was too young to understand BG so I played endlessly with random characters without ever passing the first act lol. It's only some years later that with two friends we played in the most autistic way: modded in ultra hard and by optimising our path for maximum efficiency. Good times.

More recently I got turbo autistic with in-game Gwent in Witcher 3, I'm also joining the Elite dangerous club, this game is so enjoyable after a hard day's work. Oblivion devoured me so hard I wont play it never again.
But like Bog-standard Poster the autisic crave became harder to ease nowadays. Today I just want to play short games.
 
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