Who is your favorite Fighting Game character?


Rival Schools is the cultured man's choice. Christ, what a great goddamn game. I could probably list half the cast here, but Shoma and Natsu were probably my favorites by a narrow margin.
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Also liked Xiaoyu when I played Tekken 3 back in the day. Being able to switch between different stances with different move sets made her interesting to play, and her ending was funny.

Been playing a lot of arcade Rival Schools on retroarch lately!
 
I dreamed this man 2 nights ago, had to take my house back with a hood white guy, a black guy with a limp, and my shotgun-wielding ass from him.
 
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I know I shittalked weebs at the beginning of the thread, but real talk for a second

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I do genuinely enjoy "giant bullshit OP anime man who beats the shit out of all the other animes and his special power is just that he's so impossibly fucking strong that he has to magically limit his own strength". He was a fucking blast to play in OG Chronophantasma and became a main for a while there. Then Centralfiction nerfed him pretty hard. Then BBTAG nerfed him even harder.
 
Ivy from Soul Calibur. So many of my siblings and friends were cautious, defensive players, and it's so satisfying that if you know how to play Ivy there's just no way to hide from her. She has long, mid, and short range attacks, and a series of complex combos and stances that can light half the stage up. Her recovery move if she got knocked down and then got rushed was also great, plus it pissed the other players off cause she cackles and says some cheesy line every time you use it.

Once upon a time I learned her crazy complex throw that launches the opponent in the air and sends her sword fragments after them, doing like half their health in damage. It was completely impractical to actually use, but I used to pull a dick move with frustrated new players by saying 'I'll stand still and let you use one attack on me and then I'll do the same for you'.

One of the Soul Caliburs also let you make custom characters, that was fun. I made Oprah Winfrey who fought with a scythe, and Michael Jackson who fought with tambourines while constantly moonwalking.
 
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Pyron: My #1 main in Darkstalkers. If he's not selectable, then I go for either Hsien-Ko or Victor.
 
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FINALLY got Tekken 2 Arcade and Tekken 3 Arcade to work on my retroarch this month. Anyone else remember when Tekken 2 came out, how revolutionary it was? It was so cool to see 3D models that had style, personality - the last 3D arcade fighter I remember seeing was Virtua Fighter and everything about that game had this cardboard cutout aura about it. Tekken 2 devoured all my quarters every time I went to the movies, and I am having such an absurd amount of fun being able to play the fully optimized arcade version at home now. It had some amazing "hidden" characters in ver. B as well; Kuma (my fav), Alex and Roger the boxing raptor and kangaroo respectively, Devil+Angel...so freaking cool. On top of that I finally understand why Tekken players use arcade sticks with no restrictor gate...they call them "Korean Sticks" but they are basically just like a giant analog thumbstick from a controller in the form factor of a traditional arcade stick. Some of them have big fat washers at the bottom so you can tell what it is from afar. It made perfect sense once I began playing it again as an adult I had heard about the sticks they liked to use and it didn't click until now why that might be.

Another fun realization was just how optimized the PS1 version of Tekken 3 was. Holy cow! It looks almost identical to the arcade. People always say that, but it's never been this close imo during the Arcade Age to get a conversion so spot on. Made me have a whole new respect for the people who did the PS1 port. That game is fuckin fun, just straight up. so much fun. I'm not even good at it lol
 
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Simple, Raiden and Fujin the most.
But I do love bitches as well, so Mileena and the other female palette swap Kunoichis included.
My favorite addition would be White Len, all Neco-Arc variants from Melty Blood; Saber Lily; etc...
Too lazy to describe.
 
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Benimaru for KoF 2002/2003. He's the only one I can play decently.

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Cheng Fu from Double Dragon on the NeoGeo, because I loved Jackie Chan movies as a kid, especially Drunken Master.
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I don't play Blazblue, but from what I know, this guy is pretty cool
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honorable mentions go to MK9 Stryker. there's just something fun about a normal-ass cop beating the shit out of superpowered ninjas, evil sorcerers and an interdimensional conqueror
 
FINALLY got Tekken 2 Arcade and Tekken 3 Arcade to work on my retroarch this month. Anyone else remember when Tekken 2 came out, how revolutionary it was? It was so cool to see 3D models that had style, personality - the last 3D arcade fighter I remember seeing was Virtua Fighter and everything about that game had this cardboard cutout aura about it. Tekken 2 devoured all my quarters every time I went to the movies, and I am having such an absurd amount of fun being able to play the fully optimized arcade version at home now. It had some amazing "hidden" characters in ver. B as well; Kuma (my fav), Alex and Roger the boxing raptor and kangaroo respectively, Devil+Angel...so freaking cool. On top of that I finally understand why Tekken players use arcade sticks with no restrictor gate...they call them "Korean Sticks" but they are basically just like a giant analog thumbstick from a controller in the form factor of a traditional arcade stick. Some of them have big fat washers at the bottom so you can tell what it is from afar. It made perfect sense once I began playing it again as an adult I had heard about the sticks they liked to use and it didn't click until now why that might be.

Another fun realization was just how optimized the PS1 version of Tekken 3 was. Holy cow! It looks almost identical to the arcade. People always say that, but it's never been this close imo during the Arcade Age to get a conversion so spot on. Made me have a whole new respect for the people who did the PS1 port. That game is fuckin fun, just straight up. so much fun. I'm not even good at it lol
The Tekken 2 to 3 intro jump in quality is nuts for that era. Up there with the RE3 Nemesis intro were the best intros of the PS1 era that I've personally seen. But even Tekken 2 was pretty nice, although Nina's hair looked like shit in that.

My first time playing any Tekken was 2 and that was a Blockbuster rental when it had just come out. It's a shame the series peaked with 3 and has been on a downslope since.
 
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I agree, I haven't played much of the new ones but most fighters just couldn't do more to disinterest me these days. KOF went from slick and stylish pixel art to looking like a knock off SF4-5, which are absolutely hideous fucking games. Don't even get me started on the "woke politics-era comic book art" look of SF6 and its tide pod slathered garishness, or how modern Mortal Kombat all but requires you to be a neet who's basically fused to their computer chair and spends all hours of the day practicing lightning fast combos and cheesy ways to exploit every pixel of screen real estate with graphs and charts and frame data just to be able to compete at the basic level.

I am comfortable sticking to Fightcade even if most of those guys are better than me. They at least have the same old school heart and can almost ALWAYS tell they are fighting against someone vastly inferior and just revert to playing for fun. I see it in almost every game against someone way better. These new kids just kill kill kill all the time and forget it's a game. They use it as some sort of yardstick for their self esteem.
 
I agree, I haven't played much of the new ones but most fighters just couldn't do more to disinterest me these days. KOF went from slick and stylish pixel art to looking like a knock off SF4-5, which are absolutely hideous fucking games. Don't even get me started on the "woke politics-era comic book art" look of SF6 and its tide pod slathered garishness, or how modern Mortal Kombat all but requires you to be a neet who's basically fused to their computer chair and spends all hours of the day practicing lightning fast combos and cheesy ways to exploit every pixel of screen real estate with graphs and charts and frame data just to be able to compete at the basic level.

I am comfortable sticking to Fightcade even if most of those guys are better than me. They at least have the same old school heart and can almost ALWAYS tell they are fighting against someone vastly inferior and just revert to playing for fun. I see it in almost every game against someone way better. These new kids just kill kill kill all the time and forget it's a game. They use it as some sort of yardstick for their self esteem.
I'll agree I don't like KOF's new look, but at least with 14 was they couldn't even use Unity and had to use some shit engine. I forget if they developed it or what. KOF at least still feels like a sprite based 2D plane and the characters respond as such. But KOF14 even being made was a miracle since it had like a eight person dev team for four dozen character roster. KOF15 looks more polished but I'd rather them just make them look like real people like SF6. But there's where my praise of SF6 ends since the splash effects make me want to gouge my eyes out.
 
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Akuma. I main this fucking dude so hard that I know when he finally drops for SF6 I'll bite the bullet and get that fucking clownworld game. Hell I even got tekken just because he got put in. And they did him better than I could have ever hoped for.

His best iterations are CVS2 through SF4. Particularly omega mode in 4, cause they let you combo into his Super Demon and it was the most hype bullshit. Comboing 2 tatsu into a demon, or a shoryu into a demon is Boss Version shit and I was beyond disappointed they didn't continue that idea in 5, but instead let you combo the demon with fuckin Kage instead. But Shin Akuma in SNK had the Misogi which was basically a OHKO and thats the perfect salt mine.
 
His best iterations are CVS2
I'll definitely agree with that. His, Ryu and Ken's sprites in that are 10/10. Best they ever got imo.

With being more familiar now with KOF, their side of the roster is kinda ass. Besides the main main characters, they could've had way better choices.
 
Akuma. I main this fucking dude so hard that I know when he finally drops for SF6 I'll bite the bullet and get that fucking clownworld game. Hell I even got tekken just because he got put in. And they did him better than I could have ever hoped for.

His best iterations are CVS2 through SF4. Particularly omega mode in 4, cause they let you combo into his Super Demon and it was the most hype bullshit. Comboing 2 tatsu into a demon, or a shoryu into a demon is Boss Version shit and I was beyond disappointed they didn't continue that idea in 5, but instead let you combo the demon with fuckin Kage instead. But Shin Akuma in SNK had the Misogi which was basically a OHKO and thats the perfect salt mine.

Hell yeah. I remember following the "Sheng Long" arc in the magazines as a little kid (I got my first taste of it from Ryu's win quote in my SNES World Warrior cart) and when Super Turbo came out and the screenshots of Akuma began circulating and everyone thought it was Sheng Long lol because his health bar had no name. It was wild - and more than just a little confusing - to live through the time when there was a new iteration of Street Fighter 2 every 6 months or so. I remember my best friend refusing to agree to let us rent the updated Hyperfighting because I said the bosses were playable and he kept saying they would never do such a thing. I think looking back he was just scared I would kick his ass with them since he always scummed 1p and picked Ryu before I could.

Then a few years later I got the PS1 Anniversary Collection and it came with Alpha 2 Gold (I still boot up Alpha 2 and sometimes 3 on Retroarch these days) and Akuma was playable from the start! I just about jumped with excitement
 
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