World of Warcraft

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hardcore mode in an mmo sounds fucking retarded and these hardcore servers will go the way of season of mastery.
Whether due to your fault or the server's, we've all had many wipes in an MMO due to disconnect.

So, I apologize for not reading through this thread but I'm sure with WoW's storied and increasingly shitty history I don't want to pour through too many pages -- is this game in as laughably a bad state today as I suspect it is? They really stripped the soul out of this game, with mechanics about as complex as an MMO clicker game, last time I checked. Other than raiding, I mean. WoW's raiding has always been good when the classes were fun to play, but again last time I checked, BoA, game was horribly dumbed down.

WoW really just seems to ride on the promise that, hey, tomorrow we'll fix things. Tomorrow. Next time. And again and again and again and again they disappoint. Did the most recent expansion change things?

Not to divert discussion too much but god, I miss The Secret World... best MMO ever, if you played it during its heyday.
 
They just announced that Arthas is returning. Would have made more sense LAST expansion.
They already broke Arthas out of the glass in WotLK, then Illdan in Legion. What the fuck are they gonna do to bring him back? My man has already been massacred worse than Sonny Corleone getting turned into swiss chess and his skull cracked open.

didnt Arthas' soul literally fade out last expansion?
Yep, his soul is straight up Death-Death.
 
Whether due to your fault or the server's, we've all had many wipes in an MMO due to disconnect.

So, I apologize for not reading through this thread but I'm sure with WoW's storied and increasingly shitty history I don't want to pour through too many pages -- is this game in as laughably a bad state today as I suspect it is? They really stripped the soul out of this game, with mechanics about as complex as an MMO clicker game, last time I checked. Other than raiding, I mean. WoW's raiding has always been good when the classes were fun to play, but again last time I checked, BoA, game was horribly dumbed down.

WoW really just seems to ride on the promise that, hey, tomorrow we'll fix things. Tomorrow. Next time. And again and again and again and again they disappoint. Did the most recent expansion change things?

Not to divert discussion too much but god, I miss The Secret World... best MMO ever, if you played it during its heyday.
I haven't played since early Shadowlands but it seems like the game is pretty fucked with how all the talking heads keep begging people to give it another shot and the the current expansion isn't shit, they pinky swear.

The problem is they took the easy shit and made it braindead retarded but the raids, they continue to pile on mechanics which makes the game feel unpleasant as there's either zero challenge or a challenge to the point where it's not enjoyable for casual players who don't suck. I liked Mythic raiding in MoP and WoD, but it's a bitch to keep up with the constant resets each patch, and too many times the mechanics are overly bloated. Probably why I liked running a Rogue in WoD so much as I could just negate half the crap with Feint, Cloak, Evasion, and Shadow Step. Though even then because only Subtlety was good for a while, I had to be a complete scrub as it's a spec I hated running due to burst windows, and Assassin/Combat were painfully gimped for a long time.

By Shadowlands the game was utterly broken, where you'd do a dungeon that had spoilers for a quest that was time gated until months down the line after release, their new mini games were things like flappy bird, and nothing was enjoyable. Supposedly it's better now, but I don't see it at all from an outsiders perspective.
 
They already broke Arthas out of the glass in WotLK, then Illdan in Legion. What the fuck are they gonna do to bring him back? My man has already been massacred worse than Sonny Corleone getting turned into swiss chess and his skull cracked open.
don't forget shitting on half the old characters in WoD with a fucking spray cannon.

it's sad, but it's gonna be hilarious what blizzard's gonna do when they run out of memberberries, especially when their new dragon race is any indication of their "creativity"...

I liked Mythic raiding in MoP and WoD, but it's a bitch to keep up with the constant resets each patch, and too many times the mechanics are overly bloated.
blame WoWtards jerking themselves raw over raggi ('member ragnaros?!") in firelands having pages of mechanics, while at the same time devs want classes to be "accessible". also fucking legs on an elemental....

quantity > quality.
 
double posting here but wow tokens, are now a thing in WOTLK classic.

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everyday, i begin to hate them even more.
 
hardcore mode in an mmo sounds fucking retarded and these hardcore servers will go the way of season of mastery.
The whole idea in WoW which made it great was that you could get on Vent with friends and smash your head against a wall boss like 300 times before scoring a satisfying kill, only to get gear and learn the fight so well that you could farm it with ease, relaxed.
Game having a hardcore mode (watched Xaryu between 55 and 58 or so doing some dungeons) essentially means that it is as easy as an ARPG and lacking the element of surprise or learning a fight.
It also means that Blizzard is just unable to replicate the feeling of the glory days and that they probably gave up.
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Took a trip to Reddit and bam, drama lmao
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I have never understood the distinction in the Classic community's mind between the ontological evil of paying Blizzard for gold and the reasonable action of paying some third worlder USD to hand them some exploit gold. Blizzard has much less incentive to ruin the economy than the Eternal Chinaman.

The one bit of praise I will heap on the current year WoW devs is that they have never, ever made me feel like I need to pay them above and beyond the sub fee for progression and in hindsight everyone's objection to the WoW token ended up being hyperbolic.
 
I have never understood the distinction in the Classic community's mind between the ontological evil of paying Blizzard for gold and the reasonable action of paying some third worlder USD to hand them some exploit gold. Blizzard has much less incentive to ruin the economy than the Eternal Chinaman.

The one bit of praise I will heap on the current year WoW devs is that they have never, ever made me feel like I need to pay them above and beyond the sub fee for progression and in hindsight everyone's objection to the WoW token ended up being hyperbolic.
Because paying Blizzard for gold in the game is just a band aid to the problem.

Classic has probably close to a million players (1.5 - 2.5m between both versions allegedly) - meaning that Blizzard is making $15,000,000 a month just for Classic WoW alone - before level boosts, store mounts, upgrade editions, etc. All of this in a version of the game that Blizzard does not have to develop and likely stole the source code for.

Players would likely vastly prefer that Blizzard put some of that money back into the game through GMs who will actually take action against bots and RMT traders, developers who can come up with solutions to make bans/ban waves more effective (maybe flag accounts that just send out gold unprovoked, accounts that receive it, put it in the ToS much clearer for bans) or even engage the networking team to flag accounts that are suddenly logged into an IP address from China/known VPNs.

They could also actually update account security from past 2004 levels, if hacking/stealing is so bad then enforce 2FA (the average WoW classic player is likely 26 years old and can understand 2FA) and make a substantially better 2FA client.

Since they've already made changes to Classic - they could make changes that lower the incentive to buy gold (increasing BoE drop rates, changing recipes to require less materials, removing lockouts for "old" raids, keeping PVP rewards to scale with raid tiers, tweaking rare material/node spawns, etc).

Blizzard putting the token in is them just going "fuck it, we aren't going to do any of that so best of luck players". There are literal private servers with better GMs who do it for free and this on top of all of the shit talking Blizzard did before bothering to release WoW Classic (and how bad the launch was, etc).

It's not about ruining the Classic economy (it's already been ruined many times over) - it's a decided approach on Blizzard's part to not only not fix it, never fix it, but to apply the worst possible bandaid that also makes them money and tries to boost retention. They would literally be better served by doing nothing.
 
The whole idea in WoW which made it great was that you could get on Vent with friends and smash your head against a wall boss like 300 times before scoring a satisfying kill, only to get gear and learn the fight so well that you could farm it with ease, relaxed.
Game having a hardcore mode (watched Xaryu between 55 and 58 or so doing some dungeons) essentially means that it is as easy as an ARPG and lacking the element of surprise or learning a fight.
It also means that Blizzard is just unable to replicate the feeling of the glory days and that they probably gave up.
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Took a trip to Reddit and bam, drama lmao
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And what the fuck is that going to do? Now Blizzard can cut all ties with the official subreddit or have it legally taken down for promotion of illicit use of protected property. And no, private servers are no fucking better than classic wow or retail wow in fact many of the servers are actually several times more corrupt than Blizzard Entertainment with microtransactions that are way more aggressive than retail's and overwatch's combined. Many of them also dabble in the black market (not like contraband, but like gold selling) and will actively trade accounts and characters for money from these proprietors from third world nations looking to make money off of virtual assets procured through botting or what I just mentioned.

All this is going to do is put the private server community, which is already an even bigger shithole than classic wow and retail, on blast and draw more attention to illicit activities that are going on in those servers and potentially lead to blizzard taking even more aggressive action against private servers. It's not going to fix anything.

I swear to god WoW these days is like a banana republic where there's an even split in government three ways with different crime riddled provinces that run in different ways under a same council. And in each and every one of these provinces you have jews coming in and grifting the population living there (gold sellers, hardcore streamers, private servers, etc.).
 
I have never understood the distinction in the Classic community's mind between the ontological evil of paying Blizzard for gold and the reasonable action of paying some third worlder USD to hand them some exploit gold. Blizzard has much less incentive to ruin the economy than the Eternal Chinaman.

The one bit of praise I will heap on the current year WoW devs is that they have never, ever made me feel like I need to pay them above and beyond the sub fee for progression and in hindsight everyone's objection to the WoW token ended up being hyperbolic.
two things:
1. WoWtards are so retarded they think tokens are free. no, I'm not kidding, this is literally their excuse whenever someone shitposts with >imagine giving blizzard money, "I just buy gametime with gold lawl", when tokens COST EVEN MORE THAN A SUB (20 compared to 15, at least back then). but they don't give blizzard money directly so it's all good you know...

2. blizzard doesn't care, because they know the more expensive shits get the more people are "inclined" to shell out for a token. why do you think their devs are in on the carry racket? you're just lucky you didn't run into that yet, but now not even classic will save you from that now.

And no, private servers are no fucking better than classic wow or retail wow in fact many of the servers are actually several times more corrupt than Blizzard Entertainment with microtransactions that are way more aggressive than retail's and overwatch's combined.
they're free, so if you're a poorfag or thirdworlder you can live your nostalgia without giving a cent to blizzard. that's already "better" depending who you ask.
as for the corruption, for all the shit that happens it always depends how much it affects you and the server at large. some tardos buying gear for cash is not much different from buying tokens really, but there's a chance you'll actually encounter GMs that enforce a certain standard at least. some servers also add stuff that's actually enjoyable and "new", compared to the crap blizzard things is worthwhile like some stupid hardcore more.
in the end it's basic supply and demand, it's not much different than business models between games.
 
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they're free, so if you're a poorfag or thirdworlder you can live your nostalgia without giving a cent to blizzard. that's already "better" depending who you ask.
as for the corruption, for all the shit that happens it always depends how much it affects you and the server at large. some tardos buying gear for cash is not much different from buying tokens really, but there's a chance you'll actually encounter GMs that enforce a certain standard at least. some servers also add stuff that's actually enjoyable and "new", compared to the crap blizzard things is worthwhile like some stupid hardcore more.
in the end it's basic supply and demand, it's not much different than business models between games.
I don't disagree, I play on TurtleWoW most of the time and I've enjoyed it and I'm indifferent to the microtransactions that are shown in their cash shop. I'm just mainly attacking the nuance of blizzard bad therefore private servers good that the reddit post was alluding to with their rule 4 appeal. They seem to think that promotion of private servers is going to change blizzard's mind when in actuality it's just going to draw more attention to illicit activity that Blizzard will most likely take action against given that one of their most popular subreddits is actively promoting them. Private servers are probably going to get cease and desists and the subreddit will probably either get blacklisted, ignored, or taken down.
 
I don't disagree, I play on TurtleWoW most of the time and I've enjoyed it and I'm indifferent to the microtransactions that are shown in their cash shop. I'm just mainly attacking the nuance of blizzard bad therefore private servers good that the reddit post was alluding to with their rule 4 appeal. They seem to think that promotion of private servers is going to change blizzard's mind when in actuality it's just going to draw more attention to illicit activity that Blizzard will most likely take action against given that one of their most popular subreddits is actively promoting them. Private servers are probably going to get cease and desists and the subreddit will probably either get blacklisted, ignored, or taken down.
blizz has been going after pservers forever, good luck getting the ones in russia shut down. nos was the biggest and most notorious, but not the only one. people just moved and that was mostly it. back then people still had the cope that blizzard will be doing their own "and it will be better" - by now we all know how that turned out.

blizzard will also never get rid of the subreddit, it's too much of a PR tool. what's gonna happen that coincidentally a lot of mods will quietly get replaced and new rules put in place; or they will moderate themselves for the promise of swag and other crap, just like any other sub where it happens and turned into shill central.
still funny that reddit allowed it in the first place tho, usually they're a lot more faggy about stuff like that, mostly because the modteam has been replaced way earlier to make sure only the allowed opinions get posted.
 
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blizzard will also never get rid of the subreddit, it's too much of a PR tool. what's gonna happen that coincidentally a lot of mods will quietly get replaced and new rules put in place; or they will moderate themselves for the promise of swag and other crap, just like any other sub where it happens and turned into shill central.
still funny that reddit allowed it in the first place tho, usually they're a lot more faggy about stuff like that, mostly because the modteam has been replaced way earlier to make sure only the allowed opinions get posted.
Blizzard would not get rid of the subreddit because if they stick with abandoning Rule 4 all that's going to happen is that Blizzard just reads the subreddit and knows which private servers to harass.

It will just become a Bounty Board for Blizzard instead of a promo tool - if it even gets that far before Reddit admins slap the mods in line.
 
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1. WoWtards are so retarded they think tokens are free. no, I'm not kidding, this is literally their excuse whenever someone shitposts with >imagine giving blizzard money, "I just buy gametime with gold lawl", when tokens COST EVEN MORE THAN A SUB (20 compared to 15, at least back then). but they don't give blizzard money directly so it's all good you know...
I get what you're saying, but there's always the question that if the person who buys tokens for cash didn't have the tokens as an option they'd just buy other dumb shit from the store like mounts, boosts, and items. They still might be buying those, but at least it allowed me to not pay money for the subscription when I played and making gold in WoW was pretty brain dead easy, especially when garrisons were a thing. I think back in WoD I had over a year of game time just because all my alts had garrisons and were cranking out thousands of gold for almost no work.
 
I get what you're saying, but there's always the question that if the person who buys tokens for cash didn't have the tokens as an option they'd just buy other dumb shit from the store like mounts, boosts, and items. They still might be buying those, but at least it allowed me to not pay money for the subscription when I played and making gold in WoW was pretty brain dead easy, especially when garrisons were a thing. I think back in WoD I had over a year of game time just because all my alts had garrisons and were cranking out thousands of gold for almost no work.
in the end blizzard still got paid, and more than when you would have paid for a sub yourself.
without tokens there's also a good chance you'd have stopped playing altogether, and no one would've bought tokens to sell you. they might have bought cosmetics and shit, and probably did, but that's a 1 on 1 single transactions.
going by the usual spending habits only whales do that in large quanitities, and while they might spend the most money they're not a large playerbase, and no one wants to play a "dead" mmo where population numbers matter.
but with tokens you got a lot more people wanting gold for a lot more stuff, which blizzard directly and indirectly controls (like the black market) and a constant inflating economy (that's just like any mmo economy is, let alone the added facebook minigames) instead of a single cosmetic.
 
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