Xbox Game Studios Stupidity Hate Thread Game Pass Edition

I always figured there were million and millions of people who wanted stuff more involved than Candy Crush, but were also too normie for PC gaming.

Based on sales this generation, it appears I may have been full of shit.
The major difference is that the current generation of kids and twenty-somethings all grew up exposed to PC gaming. They see tutorials online how to do it and their favorite surrogate father figures (aka streamers) reinforce the preference for PC. Every Christmas we get a new crop of viral vids where kids complain about getting a game console for Christmas instead of a gaming PC. We also had like a solid decade of rock-bottom component prices for PCs where even $300 setups would beat consoles. Even now when component prices have spiked, getting into PC gaming is still cheaper than it was when I got my first gaming PC in 2002.

It's no coincidence that all the modern console games have started trying to do cross-play with PC - because they have to actively compromise to retain zoom-zooms.

The kids are alright sometimes.
 
Why couldn't they get RARE to develop or provide creative input on the game? You know, their own IP?
I think rare has said a few times they don't want to touch any of their old IPs and only want to focus on sea of thieves
their fine with others doing stuff with them but they themselves don't want to be involved in development
 
At this point I think I would be more excited for additional Xbox division email leaks than any new games from the majority of these studios. Does anyone really give a shit about stuff like Avowed? It was so bland I had to look up the name again just for this post.
Fun Fact: I started doing a breakdown of all their upcoming games and how nobody fucking asked for them in my previous post, but they were so fucking bland and boring I just decided it wasn't worth it because everybody instinctively knows nobody gives a shit.
 
At this point I think I would be more excited for additional Xbox division email leaks than any new games from the majority of these studios. Does anyone really give a shit about stuff like Avowed? It was so bland I had to look up the name again just for this post.
Im just disappointed that the coalition didn't remake Gears of war 2 or 3 or at least port it to PC with a remaster. They did a good job with the first Gears of war and the original PC ports of GOW 1 and 2 are ancient and very obscure. Are they even around anymore or did they get axed after that retarded rebranding of "Gears 5" that no one played because it was pure political propaganda.
 

Microsoft’s Xbox Is Planning More Cuts After Studio Closings​

The sudden closure of several video-game studios at Microsoft Corp.’s Xbox division was the result of a widespread cost-cutting initiative that still isn’t finished.

This week, Xbox began offering voluntary severance agreements to producers, quality assurance testers and other staff at ZeniMax, which it purchased in 2020 for $7.5 billion, according to people familiar with the company’s plans. Others across the Xbox organization have been told that more cuts are on the way.

A spokesperson for Xbox declined to comment.

Employees were shocked by the unexpected shuttering Tuesday of three Xbox subsidiaries and the absorption of a fourth. The closures included Tokyo-based Tango Gameworks, which last year released the critically acclaimed action game Hi-Fi Rush. Tango was in the process of pitching a sequel, said the people, who asked not to be identified discussing nonpublic information.

During a town hall with ZeniMax staff on Wednesday morning, Xbox president Matt Booty praised Hi-Fi Rush but did not specify why the company had shut down the development studio behind it, according to three people who were in attendance.

Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said.

Booty added that the shutdown of subsidiary Arkane Austin, the longtime developer of games such as Prey, was not connected to the performance of its new multiplayer game, Redfall, a critical and commercial flop.

Before its closure, Arkane had been looking to return to its roots by pitching a new single-player “immersive sim” game, such as a new entry in the Dishonored series, according to the people familiar.

Jill Braff, head of ZeniMax studios, said in the town hall that she hoped the reorganization would allow the division, which also develops Fallout and Doom, to put more focus on fewer projects. “It’s hard to support nine studios all across the world with a lean central team with an ever-growing plate of things to do,” she said, according to audio of the meeting reviewed by Bloomberg.

“I think we were about to topple over,” she added.

Both Tango and Arkane released games last year and were looking to hire additional staff as they pitched new projects, which Booty and Braff suggested was the main factor behind their closures. Shinji Mikami, Tango’s founder and studio head, departed last year.

These cuts at Xbox come amid a wider contraction in the video-game industry due to economic shifts following a period of rapid growth during the pandemic. Recently, Microsoft’s gaming division has expanded more than any of its competitors via the acquisitions of ZeniMax and Activision Blizzard for more than $76 billion combined. In February, Microsoft cut 1,900 jobs, mostly at Activision Blizzard.

The massive Activision Blizzard acquisition has ramped up scrutiny on the Xbox division from leaders at Microsoft, according to people familiar.

In recent years, Xbox became deeply invested in Xbox Game Pass, a subscription service that offers unlimited access to hundreds of downloadable games for a monthly fee. To fill the service with new enticements, Xbox acquired dozens of studios, including outfits known for making smaller games, such as San Francisco-based Double Fine.

While most game publishers are looking to take big swings with games that cost hundreds of millions of dollars, Xbox promised to support less sprawling creative titles such as Hi-Fi Rush with smaller budgets and lower sales expectations. It didn’t matter if a game sold tens of millions of copies as long as it helped bolster the Game Pass library.

But Game Pass has not seen the massive growth that Xbox boss Phil Spencer may have been hoping for.

Mat Piscatella, executive director of analysis firm Circana, said that monthly, non-mobile, video-game subscription spending in the US “has been flat to low single-digit growth” since the middle of 2021.

“In our data, Game Pass spending really had its big growth period in late 2019 through early 2021 and has since settled,” Piscatella said. “Purchasing games and add-on content as well as free-to-play models are still the vastly preferred method of getting to video games by US consumers, at least for now.”

While there’s no indication that Xbox plans to ditch the Game Pass model, there are hints that its big bets have not paid off. During the most recent quarter, sales of Xbox content and services were up 62%, but as Niko Partners analyst Daniel Ahmad pointed out last month, the growth was entirely do to the acquisition of Activision Blizzard. On social media, he noted that without sales from that deal, Xbox gaming revenue would have been down approximately 5% year over year, “with no software and services growth and sharp hardware revenue decline.”

With console revenue down, the company recently began releasing some of its games on competing platforms. In a March interview with the gaming site Polygon, Spencer said that “the thing that has me most concerned for the industry is the lack of growth.”

https://archive.is/ICxmz
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Booty added that the shutdown of subsidiary Arkane Austin, the longtime developer of games such as Prey, was not connected to the performance of its new multiplayer game, Redfall, a critical and commercial flop.
Bull-fucking-shit.
Before its closure, Arkane had been looking to return to its roots by pitching a new single-player “immersive sim” game, such as a new entry in the Dishonored series, according to the people familiar.
After what we've seen, I'm glad that's not going to happen.
 
So it seems like the reasons these studios were the ones chosen to shutdown was literally because they had just finished a game, and were in between projects, lmao. Truly an evil move. Feels bad knowing that they were already pitching Hi-Fi Rush 2.

Must be very demoralizing to be the Hellblade II team right now, since the game is coming out in 2 weeks.
If I worked there I'd already start looking for a new job.
 
In a March interview with the gaming site Polygon, Spencer said that “the thing that has me most concerned for the industry is the lack of growth.”
Zero new quality games. Tons of missing old games due to license issues. Backwards compatibility issues on titles. Shutting down of 360 store permanently. Nearly entire removal of support for physical games. Gamepass cannibalizing sales and hemorrhaging money. No quality assurance over cheap hardware leading to 'drift' issues across first and third party controllers. Open disrespect for classic franchises. Erosion of Xbox brand in favor of generic names like 'Microsoft Games' or 'Windows Games'. Acquisitions of studios for tens and hundreds of millions only to shutter them. Billions of dollars studios with no long term plans like Activision or Bethesda. In game advertisements. Xbox dashboard advertisements. Start menu advertisements in Windows OS. Bill Gates still running things out of an offsite office.

But thankfully he mentions the magic buzzword. "Growth". To signal that the stock price is more important than things like hardware, software, reliability, creativity, or long term business success. Or letting street shitters and pedophiles run the company.
 
So it seems like the reasons these studios were the ones chosen to shutdown was literally because they had just finished a game, and were in between projects, lmao. Truly an evil move. Feels bad knowing that they were already pitching Hi-Fi Rush 2.

Must be very demoralizing to be the Hellblade II team right now, since the game is coming out in 2 weeks.
If I worked there I'd already start looking for a new job.
It might be a little different since I believe Ninja Theory was outright purchased by Xbox, whereas Tango Games and Alpha Dog were developers that came with the Zenimax purchase.
 
Are they even around anymore or did they get axed after that retarded rebranding of "Gears 5" that no one played because it was pure political propaganda.
Gears of War ended with the third installment for us.

Although all of my friends and I have Game Pass and had a taste of Gears 5 campaign, only one of them completed it and hated it. We only play multiplayer ever since, which is the only fun we get from the game.
 
Backwards compatibility issues on titles. Shutting down of 360 store permanently. Nearly entire removal of support for physical games.
Normally, I would place the blame on the developers themselves. But neither company is committed on game preservation despite pushing an always online ecosystem. I don't see the next generation bringing much fanfare, except maybe Nintendo's Switch 2.
 
I feel like now would be a good time to post a reminder that it came out in the Activison court stuff that MS was thinking about trying to buy Nintendo.
They were super DUPER high on the farts from the Internet thinking that because the WiiU wasn't "As good as the Wii" Nintendo was forever BTFO and was gonna have to exit the market.
 
Zero new quality games. Tons of missing old games due to license issues. Backwards compatibility issues on titles. Shutting down of 360 store permanently. Nearly entire removal of support for physical games. Gamepass cannibalizing sales and hemorrhaging money. No quality assurance over cheap hardware leading to 'drift' issues across first and third party controllers. Open disrespect for classic franchises. Erosion of Xbox brand in favor of generic names like 'Microsoft Games' or 'Windows Games'. Acquisitions of studios for tens and hundreds of millions only to shutter them. Billions of dollars studios with no long term plans like Activision or Bethesda. In game advertisements. Xbox dashboard advertisements. Start menu advertisements in Windows OS. Bill Gates still running things out of an offsite office.

But thankfully he mentions the magic buzzword. "Growth". To signal that the stock price is more important than things like hardware, software, reliability, creativity, or long term business success. Or letting street shitters and pedophiles run the company.
It's so weird because he had expressed interest in expanding into Japan with Tango specifically.

“I can’t wait to spend more time with the Tango team and get to know them,” Spencer said during yesterday’s presentation. "I’m ready to go to Tokyo. Yeah, I mean go see Tango [Gameworks], a studio that I have such respect for the history of the creations there. I’ve talked for a long time about our desire to have more of a first-party presence in Japan. This is a great step there."

 
It's so weird because he had expressed interest in expanding into Japan with Tango specifically.
Well scratch my thought that Tango was expendable because they just came with the Zenimax purchase, I guess.

I feel like now would be a good time to post a reminder that it came out in the Activison court stuff that MS was thinking about trying to buy Nintendo.

These people are completely and utterly delusional.
Didn't Microsoft believe they got Donkey Kong with the Rare acquisition until after the paperwork was signed?
 
Normally, I would place the blame on the developers themselves. But neither company is committed on game preservation despite pushing an always online ecosystem. I don't see the next generation bringing much fanfare, except maybe Nintendo's Switch 2.
I honestly think this is the last or next to last gaming gen in terms of consoles. At some point, it gets too expensive to make a shittier PC that can only play games and not do some software development, video editing, internet browsing, multimedia and all the other stuff you can do with a PC. Sony and Microsoft could sell the PSX/PS2/PS3 and Xbox/X360/XBONE at a loss because people made games for it and they got lots of money from large, small and medium sized developers making games for their consoles. Both main consoles don't really have games on them , so they're both in the red and could have just sold games on their own storefront on PC if they wanted to make a profit. Only Nintendo has made a profit from the Switch and half of that was making it out of the cheapest components possible (and having a reason for it to exist as an alternative to PC gaming).
 
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