Soggy Floppa
kiwifarms.net
- Joined
- Nov 4, 2023
Battlefield 2 is peak and its a travesty that they delisted itWhen did that start? Battlefield 2?
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Battlefield 2 is peak and its a travesty that they delisted itWhen did that start? Battlefield 2?
I reckon so. I should clear up that it was king of FPS's for that era. Everyone knows Unreal, then CS owned the crown on PC. MoH then BF then Cod was the progression, or felt like it was the progression on console.When did that start? Battlefield 2?
if less people buy it, how do you think this affects the precious microtransactions?"People aren't buying them as much as they were" isn't the same fucking thing as people aren't buying it or that it's a complete bomb for Activision.
I love how so many on here can't seem to grasp that microtransactions have been a thing for damn near 15 years now, as well, and that Call of Duty has pivoted to Warzone because of this.
sony which has so many other service sellers like err.. destiny and .... fifa maybe?Sony legally fought tooth and nail to keep Call of Duty out of Microsofts hands. But yeah, Call of Duty has been a massive failure for a decade plus now *rolls eyes*
should be easy to post numbers thenWhat are you fucking talking about? 2023 was the best year for games in well over a decade.
For someone that regularly acts like some sort of authority on gaming around here, I'd think you'd have a basic understanding of how whales work.if less people buy it, how do you think this affects the precious microtransactions?
There will always be somebody that buys a boatload of microtransactions no matter what game it is. Why do you think they often do "free weekends?"if less people buy it, how do you think this affects the precious microtransactions?
Numbers of what? Games?if less people buy it, how do you think this affects the precious microtransactions?
sony which has so many other service sellers like err.. destiny and .... fifa maybe?
you're smarter than silly hyberbole mate.
should be easy to post numbers then
by that logic no f2p game or gatcha would've ever reached end of service because there will be always be enough whales making up operating cost, development, marketing and then some. or are you saying COD has the same budget as your average mobile jpg collector gatcha? MUH WHALES is fucking cope because not all games work like that nor do they carry a game alone (they don't whale in dead games for obvious reasons).For someone that regularly acts like some sort of authority on gaming around here, I'd think you'd have a basic understanding of how whales work.
Basically, someone can spend enough money in microtransactions that it can cover and quite often even exceed the loss of a sale.
Or do you just think that every F2P game doesn't make any money at all because nobody "buys" it?
dunno, you made that claim.Numbers of what? Games?
Which is it? You need sales to sell microtransactions or not?by that logic
Unfair argument. He's not saying that it's JUST microtransactions that help determine a game's longevity.MUH whales is fucking cope because not all games work like that nor do they carry a game alone (they don't whale in dead games for obvious reasons).
I wasn't talking longevity at all. Call of Duty releases a new game every year and refreshes it's F2P game every 3 years.Unfair argument. He's not saying that it's JUST microtransactions that help determine a game's longevity.
This has already happened. The biggest predatory games in terms of monetization will likely last until government interference. You never heard of casinos and sports gambling? These service style games will go bankrupt the day when casinos also go bankrupt. Casinos literally drive people to complete bankruptcy yet still find new clients every day including whales. It's the literal exact same business model.by that logic no f2p game or gatcha would've ever reached end of service because there will be always be enough whales making up operating cost, development, marketing and then some.
Ignoring the fact that games cater to the underage which is something casinos are forbidden from doing. There has been a lot of fuss about gambling and legislation.This has already happened. The biggest predatory games in terms of monetization will likely last until government interference. You never heard of casinos and sports gambling? These service style games will go bankrupt the day when casinos also go bankrupt. Casinos literally drive people to complete bankruptcy yet still find new clients every day including whales. It's the literal exact same business model.
Games are now made like casinos. The Xbox dashboard and store are laid out like a casino. Including the targeted marketing and customer tracking and all of the other awful aspects of gambling establishments.
just in general PC sales were very niche for a period there. there's a reason the best selling PC game in the first half of the 2000s was fucking Rollercoaster Tycoon, a game released in the 90s and created entirely by one man. wasn't the Halo 2 port for windows vista considered one of the worst ports ever made for PC too? that should tell you how shit things were for PC, the iconic game franchise of the 2000s was near impossible to play on pc. you can pretty much count the amount of PC games in the XP era that sold over a million copies on your hands, and i think one of them was the home edition of Who Wants to be a Millionaire or Survivor. A period of time when PC in particular was in a huge sales slump.
Example: In discussions of success and profitability, completely ignoring microtransactions and only focusing on sales and player counts because that's all that mattered in 2008.
I've already conceded that microtransactions will counteract the sales slide somewhat, and accounted for that in this comment:You're so focused on sales that you don't even realize games make money outside it's initial point of sale.
As I said, COD is a multiplayer game, not a gacha game. MTX sales are driven by engagement, and as engagement falls, so will sales eventually. Right now, its primarily the whales that are holding up the profit numbers. And ask yourself the simple question; would Activision and its growth minded investors rather bank MTX profits off of only 10 million sales, or off of 30 million+? Just because profits are high doesn't mean they are enough. Infinite growth is the goal, remember? COD has done the exact opposite of growth.MTX probably counter acts the dropping sales somewhat, but concurrent players and overall game sales are down, limiting MTX's effectiveness. MTX is largely driven and supported by a few whales that buy content excessively, but COD is a multiplayer game, reliant on a large, healthy, invested fanbase to stay relevant. It isn't a gacha game that can just fall back on its MTX component entirely. If player interest and engagement continues to atrophy, eventually, even the whales will just move on to another game.
That is a possibility. But its kind of a moot point in the grand scheme of things, and must also be considered in line with COD's dropping sales. If COD was in a better place, I doubt the greater trends in Battle Royale popularity would matter at all.That's more telling of the battle royale genre on the decline, along with Call of Duty's deviation from pick up and play.
Based on how embarrassingly out of touch the industry is these days, I could just as easily see them concluding that Hellblade wasn't cinematic or expensive enough and doubling down even harder.I'm so glad Hellblade 2 is doing badly. I hope it convinces more companies to stop making these "cinematic" games that I can't stand.