Xbox Game Studios Stupidity Hate Thread Game Pass Edition

Money is not the only measurement of success. If you make a lot of money but alienate the audience in the process, your short term success took away your long term success. The next game might not sell as well.
Which has absolutely not been the case with the majority of Activision/Blizzard titles you are complaining about you big fucking dummy.
 
Which has absolutely not been the case with the majority of Activision/Blizzard titles you are complaining about you big fucking dummy.
Sure, I am not saying it will happen tomorrow or anything but assuming that things will be profitable even as good will erodes is unrealistic. I might be wrong and fans stick by ABK even if all their products turn into slop though we cannot predict the future. I do know, however, that ABK is a woke company and that rarely implies continued success.
 
Sure, I am not saying it will happen tomorrow or anything but assuming that things will be profitable even as good will erodes is unrealistic. I might be wrong and fans stick by ABK even if all their products turn into slop though we cannot predict the future. I do know, however, that ABK is a woke company and that rarely implies continued success.
The "bad since this game" stuff you are citing was all mid/late 360 gen. 15 or more years ago. In that time the company's stock has quintupled in value and sales have only gone up. If it takes fifteen years for "bad word of mouth" to catch up to them then there actually isn't any. You're just fucking wrong.
 
This conversation is going circles. Well in any case, I do not think anyone can predict the future with certainity (and even if we do, it might turn around), in the end we can only wait and see.
 
Sure, I am not saying it will happen tomorrow or anything but assuming that things will be profitable even as good will erodes is unrealistic. I might be wrong and fans stick by ABK even if all their products turn into slop though we cannot predict the future. I do know, however, that ABK is a woke company and that rarely implies continued success.
Activision makes more money on 'horse armor' style DLC for Diablo Immortal and Diablo IV than likely sales of all copies of Warcraft III Reforged and Diablo II Resurrected combined. They are a massive money making machine for whales and pay pigs dumping tremendous amounts of cash on cosmetic items and micro-transactions. To the point where traditional game releases are not longer even part of their normal business models. Their annual mobile games revenue likely eclipses lifetime console sales for the entire history of their company.

They are a mobile and service game company now. With enough Chinese and other bug people to sustain them forever with low effort content and games.
 
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Aren't the ABK games; CoD, Overwatch, Diablo and their mobile counterparts, making money from MTX and not the base game and DLC?
They make money.
 
Aren't the ABK games; CoD, Overwatch, Diablo and their mobile counterparts, making money from MTX and not the base game and DLC?
They make money.
CoD and some of the Blizz shit get to have their cake and eat it too by doing both full game sales and MTX, but yes, they are heading away from it with stuff like Warzone and are all in on MTX.
 
Fair enough, they propably can sustain themselves on MTX alone as those usually make buck. The mobile stuff will not save Xbox but hey income buys time for course correction.
 
Fair enough, they propably can sustain themselves on MTX alone as those usually make buck. The mobile stuff will not save Xbox but hey income buys time for course correction.
Microsoft has been planning on shuttering the Xbox brand for over a year now. Major Nelson's last act before quitting Microsoft was contacting various journalists and social media moderators about them using the Xbox brand name less and getting ready to roll out "Windows Games" and "Microsoft Game Pass" as the new brands for gaming. Microsoft is not interested in saving Xbox at all and are actively working to end the brand and associated services probably within this generation.
 
Microsoft has been planning on shuttering the Xbox brand for over a year now. Major Nelson's last act before quitting Microsoft was contacting various journalists and social media moderators about them using the Xbox brand name less and getting ready to roll out "Windows Games" and "Microsoft Game Pass" as the new brands for gaming. Microsoft is not interested in saving Xbox at all and are actively working to end the brand and associated services probably within this generation.
I did hear something about "next gen Xbox", what 's up with that?
 
I did hear something about "next gen Xbox", what 's up with that?
Screenshot_2024-05-27_19-18-36.png

TL;DR - pre-built Windows machine licensed out to third-parties A.K.A. taking the Valve route when they did it a decade ago

See also, the 3DO
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TL;DR - pre-built Windows machine licensed out to third-parties A.K.A. taking the Valve route when they did it a decade ago

See also, the 3DO
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Let me get this straight. Microsoft 's plan is to oversaturate the market with a ton of consoles, getting a portion of every sale.

Either that is the stupidest idea ever or I am missing something.

Firstly, flooding the market with consoles of different capabilities will create brand confusion of monumental proportions as games that work in one will not work as well on another, not to mention getting the one you want will be harder.

Secondly, consoles are loss leaders. If another company gets a portion of the money, it will be even harder to break even and make profit. Especially when they will be competing with themselves at which point they always lose.

Thirdly, stores will propably not have enough space for that many consoles. There is only so much room.

And lastly, no one that cannot afford to enter the console market will take that offer meaning they will be left high and dry unless they create their own console as they already do.

Am I missing something?
 
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They (theoretically, if they sell them) make more money selling the games than the consoles at this point.

The console market is basically dead in the water, it would seem.
But that makes no sense. Selling games has always been how consoles made money (loss leaders). Oversaturating the market just hurts everyone but especialy Microsoft. Grandmas would be confused as to which console the kids want and game devs will have to keep all the models in mind when making games which is unrealistic. Not to mention the fact that the stores will not know how to stock them. They have the same issues with just two models. Imagine three or more. And keep in mind that the third parties that make the console will have to take a cut of the profits. If every single model does not sell a lot, the whole thing crumbles.
 
But that makes no sense. Selling games has always been how consoles made money (loss leaders).
The regular PS5 and all Switch models are sold at a profit. Only the digital PS5 is sold at a minor loss. Somehow the Xbox models are massive money losers according to Microsoft. The Xbox Series S is supposedly sold at over a $200 loss per console. It makes no sense to sell any console at a loss. SONY took a beating on PS3 and PS4 units that was not sustainable and they had to increase PS5 prices to stabilize their console business. Xbox 360 units were sold at a profit with the later versions of the console.

If the Xbox Series X and S are sold at a loss of $100 to $200 then you are looking at likely over $4 billion in immediate losses that you need to recover across the lifetimes of the consoles. And possibly $6 billion and we are not even done with this generation. Nintendo was making $50 per Wii in the U.S. alone and close to $100 in Europe in profits.
 
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Your statements are inaccurate, CoD makes way more than it did 15 years ago (margins might be down?)
Literally every game since the original Black Ops and the original MWIII has sold fewer than the one before it, and those games were the peak of the series sales wise. Life to date consumer spending and total series lifetime unit sales, while still technically increasing, have slowed down massively in recent years as game sales have slowed. App revenue from Call of Duty mobile is down. The concurrent player numbers on Steam for the HQ launcher, which acts as the launcher and hub for all of the recent games, including Warzone, are massively down, and have been sharply decreasing since 2022. Twitch views for Warzone are massively down, and numbers of hours watched are also massively down. The point to all of this is that the series has largely plateaued and is stagnating in terms of both sales and engagement. MWIII was castigated for its gameplay and horrible single player mode, and the entire game felt like a poorly made after thought. The series is treading water, mostly coasting on its past meteoric success. You will be hard pressed to find a long time fan who believes the series is in a good place or heading in a good direction.

I'd also say that its been like that since around the release of Starcraft 2 and yet normies still lap that shit up.
Normies didn't eat up Overwatch 2, or Warcraft III reforged, or any of the last Diablo games, with Diablo's player base dwindling down massively, a death nail for a live service.
 
The regular PS5 and all Switch models are sold at a profit. Only the digital PS5 is sold at a minor loss. Somehow the Xbox models are massive money losers according to Microsoft. The Xbox Series S is supposedly sold at over a $200 loss per console. It makes no sense to sell any console at a loss. SONY took a beating on PS3 and PS4 units that was not sustainable and they had to increase PS5 prices to stabilize their console business. Xbox 360 units were sold at a profit with the later versions of the console.

If the Xbox Series X and S are sold at a loss of $100 to $200 then you are looking at likely over $4 billion in immediate losses that you need to recover across the lifetimes of the consoles. And possibly $6 billion and we are not even done with this generation. Nintendo was making $50 per Wii in the U.S. alone and close to $100 in Europe in profits.
Does that account for pre-production and post-production? If so, I suppose you could say selling at a loss to increase adoption rates works only if adoption rates actually increase.
 
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