Paper Mario Series

Which Paper Mario Game is your Favorite?

  • Paper Mario

    Votes: 165 23.0%
  • Paper Mario: The Thousand Year Door

    Votes: 345 48.1%
  • Super Paper Mario

    Votes: 121 16.9%
  • Paper Mario: Sticker Star

    Votes: 19 2.6%
  • Paper Mario Color Splash

    Votes: 9 1.3%
  • They're all good imo

    Votes: 59 8.2%

  • Total voters
    718
I refuse to believe that TOK is better than any of the original three games. From what I've seen, CS and TOK are roughly equal (having only fully played the former, personally).
I wouldn't say it's better than 64 or TTYD, but it beats out Super on a moment to moment basis (though I would say Super's story and antagonists are superior) and the less said about Sticker Star the better. Haven't played Colour Splash.
 
I wouldn't say it's better than 64 or TTYD, but it beats out Super on a moment to moment basis (though I would say Super's story and antagonists are superior) and the less said about Sticker Star the better. Haven't played Colour Splash.
SPM may've been less complex (gameplay-wise) than the games that followed it, but it was so much more polished and refined.

SPM was much better at being an action-platformer than CS was as at being an action-adventure.
 
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>when it seems like you’re the only one that enjoyed Sticker Star when it came out on the 3DS
>when you also realize the games for the 3DS will never be a thing again without emulation

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>when it seems like you’re the only one that enjoyed Sticker Star when it came out on the 3DS
>when you also realize the games for the 3DS will never be a thing again without emulation

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I enjoyed Sticker Star, but I can agree that it isn't better than the original three.
 
Sticker Star had really nice action commands. They were super smooth and rewarding. Everything else was a step back though.

"The original three" sounds like some revisionist history bullshit. Keep the words "Super Paper Mario" out of your mouth when discussing the good Paper Mario games (PM and TTYD). Spit them out! Get them out of there!!

 
The Origami King is the best out of a shitty trilogy of games. It's cut from the same cloth as SS and CS (Toads galore, "eVeryTHing iS paPEr!!!", combat that wastes your time, and lackluster storytelling) while making some of the most half-assed "baby steps" to barely resemble the first two games (thanks for the useless partners that can miss the one enemy they're attacking, just makes me appreciate the first two games more).

I bought it on sale for $42, finished it over the course of Summer, and left feeling even more bitter over how far this series has fallen since The Thousand Year Door (I consider Super to be the point where the series teetered over a cliff, SS was the series hitting all the pointy rocks on the way down).

TOK wasn't as shitty as SS or CS, but it pissed me off more than they did because it refused to shed their dead weight.
 
Speaking of the Toads. Pushing aside the fact that most friendly NPCs are just generic Toads and stuff, but what's Nintendo's obsession with rescuing the Toads? The last three Paper Mario games and even Paper Jam have it shoved in your face. Can they really not come up with any other sidequests or collectables?
 
I just ordered it since its on sale. PopSpectrum did a great review of it with good points. (Its Robin from Anime America)
She ranked the games as follows from best to worst
1. TTYD
2. TOK
3. PM
4. SPM
5. CS
6. SS
TTYD as first? I replayed recently so I can judge without the nostalgia google. For all fun and good story TTYD have some really bad world design(extremly linear chapter, lots of backtracking) that make the whole thing a chore. SPM despite being a non standard paper mario is slighty better in that also the fact that SPM have the best story
 
Speaking of the Toads. Pushing aside the fact that most friendly NPCs are just generic Toads and stuff, but what's Nintendo's obsession with rescuing the Toads? The last three Paper Mario games and even Paper Jam have it shoved in your face. Can they really not come up with any other sidequests or collectables?
Evidently not, I wouldn't be surprised if saving them was inspired by the original Super Mario Bros.

For all the talk of the new Paper games "reinventing the wheel", their structure has barely changed since 2012.

A game more like "a GameCube port" (Miyamoto's words) would be a breath of fresh air this series desperately needs.
 
Sticker Star had really nice action commands. They were super smooth and rewarding. Everything else was a step back though.

"The original three" sounds like some revisionist history bullshit. Keep the words "Super Paper Mario" out of your mouth when discussing the good Paper Mario games (PM and TTYD). Spit them out! Get them out of there!!

Eh, a lot of the action commands in SS were very poorly telegraphed. I'd no idea when exactly to press A when using practically any of the Things. It wouldn't have been such a big issue if you had to use each Thing multiple times in a single playthrough, giving you some practice, but you didn't, so…

I'll admit that I'm a bit biased; SPM was my very first Paper Mario game. PM was next, followed by SS, then TTYD, and then CS. I've not actually played TOK. While SPM may've been disappointing to some as a Paper Mario game, it was still good within its own genre.. The game may fail in the eyes of some when compared to a couple of other games in the series. SS and CS (and, presumably, TOK), however, fail when compared to practically any other game in their genre.
 
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