- Joined
- Feb 28, 2015
i'll take itWell, they just had an Absolute State of Play and approximately nothing interesting was announced except a fucking re-release of JoJo ASB.
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i'll take itWell, they just had an Absolute State of Play and approximately nothing interesting was announced except a fucking re-release of JoJo ASB.
Diofeild plays exactly like PSX's Final Fantasy tactics right down to the fucking summons. The movement system may not be excatly the same and it looks a bit like how Divinity does movement. But DOS's gameplay systems are a refined evolution of the grid system that many other SRPGs used.What the fuck are you talking about? Diofield or whatever the fuck it's called isn't a sequel to FFT. Also let's not pretend Nier has good combat, because it doesn't, Nier is liked because of the story and music, the combat is only serviceable. As far as RPGs, what RPGs? No, having stats and levels does not make a game an RPG.
See there's that word again. Must everyone be forced to put things into two arbitrary boxes?Now I have come to realize that Marissa Moira is the recurrent villain character in the Kiwifarms gaming section. Quite curious.
lol calm downSee there's that word again. Must everyone be forced to put things into two arbitrary boxes?
You see this is why when people bitch about lack of moral ambiguity in games nothing changes, because even they just want good and bad to make the choices simple. It's no wonder clickbait sites like Gematsu still exist. You have hundreds of retards so eager to be the hero that dies on that hill of their pet issue morality.
Woah my friend not all faggots make PS Exclusives.. Some make Nintendo exclusives like Advance Wars and Metroid Dread and Animal Crossing, others make Microsoft Exclusives like Halo, Forza, and Halo, and Forza, and others implement the customer databases to companies like Amazon so everything in your personal browsing history can be leaked to your employer. You see they are a very versatile people which is why they have survived since the dawn of civilization.Everyone here is a faggot, like the people making PS exclusives
I already got the platinum for it on PS3 but since it's JoJo. I'll platinum it again lol.Well, they just had an Absolute State of Play and approximately nothing interesting was announced except a fucking re-release of JoJo ASB.
Sure, but those other faggots are not relevant to this threadWoah my friend not all faggots make PS Exclusives.. Some make Nintendo exclusives like Advance Wars and Metroid Dread and Animal Crossing, others make Microsoft Exclusives like Halo, Forza, and Halo, and Forza, and others implement the customer databases to companies like Amazon so everything in your personal browsing history can be leaked to your employer. You see they are a very versatile people which is why they have survived since the dawn of civilization.
Did you do all regions or just one? I did both the US and Japan versions and I'm still kicking myself for not buying the digital version of the arcade game because they pulled it.I already got the platinum for it on PS3 but since it's JoJo. I'll platinum it again lol.
Only the North American version since I live in North America.Did you do all regions or just one? I did both the US and Japan versions and I'm still kicking myself for not buying the digital version of the arcade game because they pulled it.
I mean at least i still have the arcade game on PSX and Dreamcast, but still it's another version with added features.
The price to the NA version shot way up when Jojo hit mainstream. If you have the physical version it's treasure at this point.Only the North American version since I live in North America.
Doesn't help, since most of the revision features were exclusive to the online networks.Pirate it
Imagine picking Diofield as "sequel" to FF tactics, and not SE's project Triangle. The debut trailer is so vague on gameplay, like 6 seconds gameplay with UI, and somehow you already know the game is played exactly like FF tactics?Diofeild plays exactly like PSX's Final Fantasy tactics right down to the fucking summons. The movement system may not be excatly the same and it looks a bit like how Divinity does movement. But DOS's gameplay systems are a refined evolution of the grid system that many other SRPGs used.
Marissa Moira has also a weird and misinformed way to interpret things, like the recent time he claimed Koei Tecmo faced backlash over the "awful" japanese voice-acting in Atelier Sophie 2. Took a small quick research to figure out it was just a survey from the US branch of Koei Tecmo asking if anyone was (still) interested in english dubbing in the Atelier games.Your comparison choice is horrible as ever. Randomly using a western CRPG game comparing with tactical rpg Japanese games.
That one time, even saying Monster Hunter also uses glowing weak points system. So many crap you are spewing.
So Square Enix, the company that owns the Final Fantasy IP and by extension the FF Tactics IP, made a game that plays exactly like FF Tactics but than didn't make it a sequel to FF Tactics?Diofeild plays exactly like PSX's Final Fantasy tactics right down to the fucking summons. The movement system may not be excatly the same and it looks a bit like how Divinity does movement. But DOS's gameplay systems are a refined evolution of the grid system that many other SRPGs used.
Yes monster Hunter has a weak point systemImagine picking Diofield as "sequel" to FF tactics, and not SE's project Triangle. The debut trailer is so vague on gameplay, like 6 seconds gameplay with UI, and somehow you already know the game is played exactly like FF tactics?
This is exactly like FF tactics?
Starting at 1:04 of the first video if time stamp doesn't work.
From IGN article.
View attachment 3060041
Unironically, it's more similar to FF7 remake with the whole combat slow/"paused" while you pick an ability/command to use. Also, omg summons is like FF Tactics, it's a fantasy Square Enix game.
Your comparison choice is horrible as ever. Randomly using a western CRPG game comparing with tactical rpg Japanese games.
That one time, even saying Monster Hunter also uses glowing weak points system. So many crap you are spewing.
Divinity OS shares more traits with like Baldur's Gate, Planescape and older Fallout. But overall, Divinity OS uses action points turn based for combat instead of real time pausing. Turns out more people prefer turn based combat than real time pausing, that more people are willing to buy Pillars of Eternity 2 with the turn based game mode.