Wall Demon is not beatable either. Not because the attacks are hard, but because there's 2 archers you literally cannot know about until you see them.
Also Blight Town dart blowers. And the whole Ren's Fortress or whatever. And the part after... And many more I don't remember.
Also death is a heavy penalty. It forces you to reset (and lose some of your grind).
The fuck? Taurus Demon is very straightforward (his attacks hit hard for the gear you have at that stage but he is very bad at actually landing them), and it’s not like the archers will one-shot you - you’re supposed to take an arrow to the back, then realize that you can just… climb up the ladder (where the Taurus Demon can’t hurt you) and kill them first before dealing with the demon. In fact I’m pretty sure the entire reason they exist is to lure you up to the tower, and set you up to do a plunge attack on the demon.
Blight Town dart blowers are annoying but they’re also one of the few normal-sized human enemies that don’t respawn when you die, so you only have to deal with them once.
The only thing that’s bullshit about Sen’s Fortress is the hidden bonfire. The fortress itself is actually REALLY easy to traverse after you’ve done it a few times and know where all the traps and enemies are. If you’re very observant you can easily avoid all the traps on your first run - the paths with the swinging axes have gouged-out areas where the axes swing that show where you don’t want to be, and the arrow traps/pressure plates aren’t exactly invisible. The main hazard on the rooftop (the firebomb giant) is, again, a one-time thing so once you’ve dealt with him the first time around it makes every subsequent attempt much easier.
Death also isn’t really a penalty because (1) you should never be walking around with multiple level-up’s worth of souls anyway, and (2) the game is paced in such a way that you never really need to actively grind, because if you’re stuck on a main-story boss you can just go explore one of the many side areas and level up that way. Just playing through the game normally (with
plenty of deaths and probably 100k+ lost souls), I actually ended up just a tad higher than the recommended level by the time I got to O&S.
Like, I consider myself about an average gamer, and recently started DS1 mostly blind, only looking stuff up if I got stuck, and honestly I thought the difficulty was kinda over-exaggerated. Like it’s not an easy game by any stretch of the imagination, but I was expecting every boss to be insanely difficult (especially after spending like 5 hours on the gargoyles) when in reality most of them (up through O&S, haven’t played further than that yet) I beat in 4-5 attempts, with some of them like Pinwheel, Gaping Dragon and Moonlight Butterfly being
ridiculously easy.