The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

Interesting factoid: at one point, Ellie picks up a gay porno mag in the first game and seemed pretty interested in the contents before Joel tells her to throw it away. There was no indication whatsoever that she like girls.

Its funny because, when this scene is brought up, the usual suspects reee saying

"SHE WAS JUST JOKING, REEE!!"
or
"She is bisexual! So what?! Still not straight!"

Christ, these people are so desperate
And of course given we're still in the middle of a pandemic, I'm not entirely sure a show where the plot is about some kind of incurable infection causing the downfall of civilization and the death of the majority of mankind is going to have nearly as much traction as it would have had pre-pandemic.

To be honest, the only thing this "pandemic" has taught me is that the people around you, especially the government, will always be the bigger threats than the virus itself.

Not exactly a new lesson in the post apocalyptic genre but it hits differently after we saw that happening on our very eyes for a brief moment there.

If people kept fucking calm and the media/government was honest and logical, Im sure we could even stop a zombie fungus from spreading IRL.
But of course, we all know that will never happen and panic will just make things so much worse.
It’s also so encouraging when, before the show even comes out, people working on it constantly go “actually, it’s really good we’re not following the story of the thing we’re adapting!” It worked out great for the Halo show!

Its a *clean throat and read the "script"* Aww a "reinterpretation of the source material". Yeah, that will work.
TLOU as a TV show isn't inherently a bad idea, but the warning signs are starting to mount. It's often a valid acting choice to avoid an earlier version of the role you're playing because you don't want to just imitate what you've seen, for example - but if that turns into making a point that you're going to treat the property you're adapting as less 'roadmap' and more 'inspiration', then there's going to be trouble. The Halo TV show is a good example, but there's others - the Asimov's Foundation series, for example, or the Lord of the Rings show.

Druckmann's involved, which isn't a great sign, but also means that it's not going to hit every beat of the 'THIS WILL FUCKING SUCK' alerts like the LotR show has; like it or not, he had a big hand in TLOU Part 1 as well as 2, so there's not going to be any 'We think we're making something as good as Tolkien' hubris, and I don't think even Druckmann would admit (at least, in public) that he thought his work was as seminal as Lord of the Rings, let alone that the TV show based on it was also destined to be that important.

But while I don't think they're at full-blown LotR-level yet, they're close. It only really would take a couple of articles making a big deal about the diversity involved (which is always code for 'it's shit, but we've wokified the characters to annoy the original fans and if you don't like it you're a bigot') and referencing the original game as only being a guideline (which is code for 'we've rewritten the whole thing to take out the bits people liked, either through arrogance, subverting expectations, and/or lack of talent'). I suspect the red flags are only going to get worse, but it's not quite a clear nightmare yet. If some of the creatives from Chernobyl are on board, that's some potential to head off the more trainwreck-style aspects that have been suggested so far.

Honestly, unpopular opinion here but the Chernobyl mini series wasnt that difficult to make.
It barely required a creative element behind it since all they were doing is adapting stuff that is widely published and shared about the disaster. The only things they were able to do is make an visually and stylish engaging experience (which it was).

I guess what I am saying is that a producer can only do so much with a bad crew. He can make good looking scenes and special effects but if the creative execution is lacking, then its all for nothing.
Fully expecting Nathan to die in the opening of the next sequel by having him fall into a bottomless cavern during a cave in. His daughter will spend the rest of the game trying to find an artifact so she can "live up" to him.

Then again, that might shine Nathan in too positive a light.

Probably have some POC daughter of some random nameless thug number 535 from the second game kill him because of cycles of revenge and consequences or some bullshit like that that ultimately call the character and player monsters over simple gaming conventions.

"My father was a pirate to feed our family, Nathan and you killed him! He took care of animals and donated the remaining money to charity to save the enviroment! You monster!"

Professional writers, everyone.
 
I assume you mean this one:
It wasn't that specific rant, but it was in that spirit.

Then again, that might shine Nathan in too positive a light.
How I expect it to go.

Nathan Drake will be playable early on. He will depicted as a fuck up as much as possible. Every time he does something, a woman will tell him not to do it and that he's past it, and they'll be proven right every time. Perhaps that's what gets him killed since having a Mary Sue take him golfing will be too on the nose and damaging Druckmann's ego.

Drake's daughter has a boyfriend that Drake disapproved of. This "boyfriend" will be a roided out troon with he/him pronouns. We get a deeply unpleasant sex scene with Druckmann doing the motion capture.

After six hours of set pieces and gunning down lots of straight white men, we get the big reveal. Nathan was a bad guy the whole time. We also need to retcon a popular moment from the previous games. I don't know what that could be. There'll be an easter egg such as a guard conversation is a strawman of a gamer that hates The Last of Us 2.

We get a speech between the villain and Drake's daughter. "The artefact belongs in to me!" "No! It belongs with it's people!".

The game will get universal critical acclaim, though not as much as Last of Us 2. The game will bomb in sales and it's failure will be blamed on a harassment campaign. We'll get rumours that Druckmann was a sex pest, or that he was rarely in the office be he was rubbing elbows with his HBO friends. He'll be fired but fail upwards.
 
Interesting factoid: at one point, Ellie picks up a gay porno mag in the first game and seemed pretty interested in the contents before Joel tells her to throw it away. There was no indication whatsoever that she like girls.
oh god, she could've ended up a fujo...

unless Sony just wants to throw money into this pit forever
it's sony, that's their MO. look at sony pictures.
 
Eh, you could argue her saying “want to see what all the fuss is about” could be a “let’s see what’s so interesting about dicks” sort of thing.
The whole thing was more about showing the guy was gay anyway.

Nothing people need to be angrily screaming about though.
 
It's still interesting to know players were originally gonna have a choice to kill abby but was removed because playtesters kept choosing to kill her.
Shows how thin skinned Druckman was, he didn't like his golden child getting killed so the option was removed out of spite.

Anyone with basic sense can see she was a villainous character (villains can have sympathetic backstories, but having her perform a heinous action to someone that saved her life makes her come off as psychotic), killing her is an expected outcome regardless of how much Naughty Dog tries to make her look likable (again, her actions are still fresh in most people's minds at that point, which is going to overshadow her "likable" elements).
 
Shows how thin skinned Druckman was, he didn't like his golden child getting killed so the option was removed out of spite.

Anyone with basic sense can see she was a villainous character (villains can have sympathetic backstories, but having her perform a heinous action to someone that saved her life makes her come off as psychotic), killing her is an expected outcome regardless of how much Naughty Dog tries to make her look likable (again, her actions are still fresh in most people's minds at that point, which is going to overshadow her "likable" elements).
Very thin skinned. It's obvious abby's a creator's pet for neil
 
I went off on a bit of a rant here, so sorry this ended up so long.

You know what could have added a little bit of nuance to Abby? Let’s have her learn Joel’s name almost immediately after he saves her. Obviously she’s outnumbered and can’t attack him then and there, but she leads them to where her friends are claiming to know a place to wait out the storm. Then you extend that bit of the gameplay to have the two of them talk and such. Maybe Joel talks about how he lives now. Abby mentions she doesn’t have anyone important to her, as the only one she did was killed. Joel open up a bit and mentions going through something similar, talking about the death of his daughter and how he eventually found someone who made him want to keep living again.

Abby is still angry, but between the rescue and the backstory feeling conflicted. As they reach the home, she kinda pulls Joel back for a second and simply says “don’t mention your name.” She hasn’t decided what she wants to do, so this at least give her some more time to think.

Tommy doesn’t get said warning and introduces them both to the group. Scene plays out similarly, but Abby is a lot more reluctant and unsure. She still ops to hurt him, but not to the overall savagery of the original version.

Ellie shows up, but the death isn’t as drawn out this time. Maybe she only gets there in time for the killing blow, Abby opting to make it quick as something of a mercy in her mind. Scene plays out the same, only Abby pushes more to keep Ellie alive. Maybe make the friends a bit more shitty or something.

Ellie’s stuff plays out mostly the same, but with Abby’s stuff you can see her confliction about what she did grow more and more. Maybe she’s finding less and less reasons to justify her actions based on her short time actually learning about Joel. Maybe add a scene where she ends up traveling back to the hospital where the first game ended, finding the same papers and recording Joel did and realizing things weren’t so black and white.

The original face off still goes mostly the same. Abby still mad her friends were killed, Ellie obviously still upset about Joel. Right after the “she’s pregnant.” “good.” exchange, rather than Levi making her stop, Abby herself realizes she’s becoming just as bad as what she thought Joel was. She backs off, half-heartedly warning Ellie to stay away, and leaves.

Jump to the end with Ellie trying to drown Abby, but give the choice back, but like at the beginning of the scene(kill/spare).

-If Elise opts to kill her, have her lose the fingers and get the ending from the first game that way, having to also kill Levi because “can’t have you coming after me” or something, adding to the overall tragedy and fall of Ellie.

-If she opts to spare Abby, Abby finally let’s go out whatever resentment or pride she had left and apologizes for killing Joel, not really justifying her actions but not overly showing remorse either. Ellie more or less accepts her apology and reasons, and they part on let’s say neutral terms(not friends, not enemies). Because they didn’t have a long drawn out for where Ellie got injured, she makes it back in time to just as her girlfriend is leaving. Ellie apologies and begs for another chance, and while the girlfriend didn’t fully agree to stay, she said she’ll at least hear Ellie out. A “happy” ending, but one vague enough that it’s not unrealistic or expected that it’ll all work out.

Abby didn’t come across like a massive hypocrite, Joel still dies but with less of a “spit on the fans face” sort of thing, and Ellie doesn’t get turned into a miserable sack of shit if you don’t go all kill happy.

Obviously it needs some tweaking here and there, particularly with Ellie’s story and more Abby tweaking, but I bet it would have gone over better overall.
 
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It's still interesting to know players were originally gonna have a choice to kill abby but was removed because playtesters kept choosing to kill her.
First time I’m hearing that, where did you get the information there was gonna be a choice out of curiosity?
 
IIRC Neil fucking admitted it back around the time the game released.
I could of sworn that was more to the effect that the original ending was dead Abby and then they changed it last minute. There was no choice involved, just that they changed it from her being dead to being alive.
 
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Also interesting is the fact laura bailey doesn't like abby
Neither did the mo-cap actor once she started playing the game and saw the character in full context.

Shit, I feel sorry for her having to act out that horrible sex scene, I wouldn't wish that on my worst enemies.
 
Neither did the mo-cap actor once she started playing the game and saw the character in full context.

Shit, I feel sorry for her having to act out that horrible sex scene, I wouldn't wish that on my worst enemies.
I know he's said otherwise, but I really can believe Druckmann was the one who mo-capped the guy fucking Abby.
 
Also interesting is the fact laura bailey doesn't like abby

Who DOES like her? I mean, for real, actually like her. Not "I like this character because she annoys my political enemies", I mean actual "I like this character for who and what she is and what she does".

I legit cant find someone that is the latter, only the former at most.
Neither did the mo-cap actor once she started playing the game and saw the character in full context.

Shit, I feel sorry for her having to act out that horrible sex scene, I wouldn't wish that on my worst enemies.

I wouldnt because they would probably enjoy it. Degenerates and all.
I know he's said otherwise, but I really can believe Druckmann was the one who mo-capped the guy fucking Abby.

Doesnt help one of the evil characters is the spitting image of him
Abby is still angry, but between the rescue and the backstory feeling conflicted. As they reach the home, she kinda pulls Joel back for a second and simply says “don’t mention your name.” She hasn’t decided what she wants to do, so this at least give her some more time to think.

I can buy TLOU Part 2 Joel going along with this, Part 1 Joel would grow extremely paranoid from hearing that, keep his gun at arms reach, try to snap Tommy out of his suicidal empathy and come up with a escape route asap.

Then again, Joel survived for over 20 years by barely trusting anyone and doing not always the "moral" thing to keep going and then suddenly he trusts being surrounded by people he doesnt know a thing of, are surrounding him and are armed with no easy escape routes. And Tommy was there so you can bet he would be even more careful than he was already since his brother could be at risk too.

Sorry, it still pissed me off when someone establishes a very vital core trait of a character and then suddenly removes it without any sort of explanation besides "he got comfortable".
 
Who DOES like her? I mean, for real, actually like her. Not "I like this character because she annoys my political enemies", I mean actual "I like this character for who and what she is and what she does".

I legit cant find someone that is the latter, only the former at most.

The only other people that I can see genuinely liking Abby, are those where Abby's body shape is their fetish, given how very few women IRL, and in other forms of media, look like that.
 
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