- Joined
- Dec 17, 2019
Wait, seriously? Of all the shit to do they REMOVE options? Fucking Paradox.The new Stellaris expansion has added new human portraits and removed all the existing ones with white faces. Fuck sake.
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Wait, seriously? Of all the shit to do they REMOVE options? Fucking Paradox.The new Stellaris expansion has added new human portraits and removed all the existing ones with white faces. Fuck sake.
Very cool Paradox. Glad to see them enforce true Chink supremacy.Yep, distinct racial phenotypes are gone, all humans are shades of asian. And they ban anyone who brings it up on both steam and their forums.
Either that or Genghis Khan and the Mongols conquered Earth in the Stellaris timeline. Personally I prefer that to Chinese world domination.Very cool Paradox. Glad to see them enforce true Chink supremacy.
They've already set a precedent by removing the whites only mod way back when. Any mod that adds the white portraits back in, no matter how benign, will probably be likened to it and quickly removed.Bright side is it should be really easy to mod it back . Can't wait for another round of meltdowns because raycist mods
Market it as the ethnic diversity mod with unique portraits for everything including Inuits and Pygmies.They've already set a precedent by removing the whites only mod way back when. Any mod that adds the white portraits back in, no matter how benign, will probably be likened to it and quickly removed.
So, the Mass Effect start? That would be fun... but only if there was actual diplomacy. I can't remember the last time a PDX game had that.There needs to be a mode where it randomly generates a populated galaxy with prebuilt empires and diplomatic relations so that when you emerge from your cocoon of uncolonized space you find that you’re the OPM in a complex web of relationships between established states, some of them large and aggressive. That’s how I picture humanity’s first contact in a space opera.
The trouble is you'd need to build limiting factors into the game to stop the biggest AI from just steamrolling everything. Crusader Kings has demense size and vassal politics that make the game more difficult as you get bigger, EU4 has tons of custom controls like shackling Ming to the dogshit Celestial Empire government type for half the game, and other controls like defensive pacts and threat are predicated on knowing who your neighbors are- which goes against the structure of a 4X game. They'd need to add new resources/limiting factors to stop big pre-existing AIs from turning the corner into fuck you territory before the player has a chance to build up.Market it as the ethnic diversity mod with unique portraits for everything including Inuits and Pygmies.
Since Stellaris is the topic at the moment, one thing I never did like about Stellaris is how because of muh balance (who gives a shit?) the world starts with no history besides Fallen Empires; event chains and such, yes, but every normal empire is starting out on your level, literally everybody begins space colonization at the same time. It is so dull.
There needs to be a mode where it randomly generates a populated galaxy with prebuilt empires and diplomatic relations so that when you emerge from your cocoon of uncolonized space you find that you’re the OPM in a complex web of relationships between established states, some of them large and aggressive. That’s how I picture humanity’s first contact in a space opera.
I mean, its not like they never made the precedent: Fallen Empires are in the game, after all.The trouble is you'd need to build limiting factors into the game to stop the biggest AI from just steamrolling everything. Crusader Kings has demense size and vassal politics that make the game more difficult as you get bigger, EU4 has tons of custom controls like shackling Ming to the dogshit Celestial Empire government type for half the game, and other controls like defensive pacts and threat are predicated on knowing who your neighbors are- which goes against the structure of a 4X game. They'd need to add new resources/limiting factors to stop big pre-existing AIs from turning the corner into fuck you territory before the player has a chance to build up.
"Hmm yes, let's only use Asians as the only racial phenotype in Stellaris because everyone on Earth is Asian" -Paradox, probablyYep, distinct racial phenotypes are gone, all humans are shades of asian. And they ban anyone who brings it up on both steam and their forums.
Pretty much, Stellaris lacks the early game innovativeness that makes the other Paradox games good.That's my problem with Stellaris in general. Every other Paradox game is basically a sandbox. You can start as a bumfuck tribe in the middle of nowhere or you can start as the biggest empire on Earth, and the fun is in what goals you set for yourself. In Stellaris, you have to play the same boring early game every single time, with no way to shake it up.
The only one that really adds anything is the Green Planet one, but not much honestly. I recommend looking into creamapi, you'll get all the DLC for free!since the Surviving Mars DLC’s are on sale - any thoughts on whether they’re worth it? I found Surviving Mars itself an ok city builder - better than Ad Aspera, but only interesting enough to play through once.
I’m just wondering if the DLC breathes enough new life to make it worth picking up.
I played the game, and can safely say all DLC aside from maybe the Green Planet one is not worth taking. And that's mostly because you can amuse yourself with an additional goal beside building up your colony to see how quickly you can terraform the planet. It is still a broken mechanic, I find, and one of the parameters for terraforming is based utterly on RNG that I never finished it completely because it would require me to play on fast forward and wait for a specific event to pop.since the Surviving Mars DLC’s are on sale - any thoughts on whether they’re worth it? I found Surviving Mars itself an ok city builder - better than Ad Aspera, but only interesting enough to play through once.
I’m just wondering if the DLC breathes enough new life to make it worth picking up.