- Joined
- Sep 7, 2016
Previous generations can't do raytracing in hardware and running textures that large or models with that many triangles wouldn't result in great performance, so no, of course it has to be altered and built around what the system can do - just like any other game. But portals, portals can be done and have been done. Portal is the game most people are familiar with, it also got a sequel: My Time at Portalandia.Like what he's talking about may be plausible but will it actually work when done with an unaltered game?
Dynamic split-screen in the Lego games was a good example even if it might not seem like it and unless TT have some exotic solution going all the way back to the old Xbox it involves splitting it into two scenes and everything that entails(I'm thinking mostly geometry related work).
Any old split screen game that allowed the players to split up and be at wildly different looking locales at the same time, on the same screen, is pretty similar to Rift Apart.