- Joined
- Mar 11, 2017
Ninjabread Man. I think some of the problems could be solved if the camera wasn't so zoomed in. It makes everything way more frustrating than it should be. You can'd see what's attacking you sometimes and since the combat feels like flailing your arms in the dark it's a huge problem. And it looks like a game that shouldn't be shovelware. Which is why how much it fails sucks so hard. It plays like an alpha version.
I read that it was originally supposed to be a Zool game. I wish some company would remake it. It's a cool looking character and name. But there's like no story other than beat up evil cakes and bees and hope the pissy landing detection doesn't make you die. Damn those platforms are trash. Reminds me of how bad Spyro: Enter The Dragonfly was. Glitchy trash that screamed "I could have been so fun but they fucked up!".
I read that it was originally supposed to be a Zool game. I wish some company would remake it. It's a cool looking character and name. But there's like no story other than beat up evil cakes and bees and hope the pissy landing detection doesn't make you die. Damn those platforms are trash. Reminds me of how bad Spyro: Enter The Dragonfly was. Glitchy trash that screamed "I could have been so fun but they fucked up!".