Biggest bullshit in a video game

Came back to MW2019 after leaving when it was abandoned for Cold War.

Let me tell you, there is nothing that better than having to look at a MW2022 ad when you boot up the game or having to constantly clear indicators in multiplayer because you're constantly unlocking shit from Cold War and Vanguard. I'm a bit but mad that I won't be able to get all the operators.
My favorite part is how they removed any mention of Modern Warfare from the launch screen when Cold War dropped. I thought they'd uninstalled my game.
 
Madden NFL has always been shit since 25, but Madden NFL 23 has to be the series' lowest point yet.

EA acknowledges that past Maddens have been technical disasters, yet promises that THIS YEAR'S would be "the most polished" in a long time. So, they know that their annual exclusive football game is shit.


Well, the latest entry is still shit. Not even John Madden's DEATH was enough for EA to step their game up. Yet, his face is plastered all over as some kind of "tribute."
 
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The fact that this character has to exist at all. Over 40 years later and we STILL can’t decide who owns the rights to Ms. Pac-Man?!
 
New one: mod authors not keeping archives of their mods for older versions of the games they're modding and then treating you like a weirdo when you ask for that version.

Yes, it's Arthmoor. Yet another reason modern PC modding sucks now.
 
I never had trouble with the racing mission in the original Mafia but I spent a good hour in the definitive edition restarting repeatedly and coping and sneeding. The car handles like ass but in the new version there is a mechanic do do what I think is supposed to be a handbrake turn? It briefly allows you to basically turn on a dime by pressing the a button, after that it became much easier on the turns and I eventually beat it.

I'm not too far in but this whole game might be biggest bullshit, it might be nostalgia but it just doesn't feel quite right compared to the original which was far more immersive.
 
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Item drop chances measured in tenths or hundredths of a percent can fuck right off. Bonus points if there's only a limited number of chances to get the item before you arbitrarily have to wait again.
Oh wow, you just reminded me of a bit of infuriating (but in retrospect, hilarious) history.

When City of Heroes rolled out their invention crafting system, one of the things you could craft were costume pieces. Things like robot wings or rocket boots.

Except the devs bollixed the drop rate and reduced it to like... a tenth of what it should've been. Result: an instant lesson on supply and demand and market forces. The recipe for rocket boots was going for more than an endgame purple set enhancement.

Eventually they patched it, but it amused the hell out of me.
 
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I love you Ion Fury, but if you're going to take pops at the player for not killing everything on a level then make sure you actually fucking spawn everything properly. The amount of times enemies have appeared out of bounds, or just not appeared at all, is ridiculous.
Love ya Build Engine.
 
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Madden NFL has always been shit since 25, but Madden NFL 23 has to be the series' lowest point yet.

EA acknowledges that past Maddens have been technical disasters, yet promises that THIS YEAR'S would be "the most polished" in a long time. So, they know that their annual exclusive football game is shit.


Well, the latest entry is still shit. Not even John Madden's DEATH was enough for EA to step their game up. Yet, his face is plastered all over as some kind of "tribute."

You have to admit, it's a pretty impressive feat to take a game where the only change fans want from year to year is a roster update, and somehow you actually manage to damage the game's technical infrastructure. At least during the PS2 era, they just marginally improved the graphics engine every year.
 
You have to admit, it's a pretty impressive feat to take a game where the only change fans want from year to year is a roster update, and somehow you actually manage to damage the game's technical infrastructure. At least during the PS2 era, they just marginally improved the graphics engine every year.
The features in the game have gotten fewer and fewer over the years, which astonishes me.
 
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Madden NFL has always been shit since 25, but Madden NFL 23 has to be the series' lowest point yet.

EA acknowledges that past Maddens have been technical disasters, yet promises that THIS YEAR'S would be "the most polished" in a long time. So, they know that their annual exclusive football game is shit.


Well, the latest entry is still shit. Not even John Madden's DEATH was enough for EA to step their game up. Yet, his face is plastered all over as some kind of "tribute."

If you are a Madden whale you have a year to try and max out the gatcha game jpgs before the next game comes out and you have to start all over again, but regardless every year it is an exciting ritual for the big players to open their wallets, no wonder the gaming industry is fucked.

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New one: mod authors not keeping archives of their mods for older versions of the games they're modding and then treating you like a weirdo when you ask for that version.

Yes, it's Arthmoor. Yet another reason modern PC modding sucks now.
Piggybacking on this with: mod authors making fixes to armor so they're not just boobcups/combat lingerie, and scrotes getting upset about it.
 
Those green guys in Turok 2 aren't too bad on their own. But my God those fuckers are everywhere. It seems like you can't round a corner in the first two levels without PEW PEW PEW BZZT BZZT BZZT.
 
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This boss in Luigi's Mansion Dark Moon


I hate bosses with gimmicky mechanics, and i don't know if the gyro aim on my 3DS isn't working properly but i just can't aim for shit.
yeah, like the fucking bed of Chaos from Dark Souls where the game suddenly decides a platforming boss in a game clearly not designed for it was a good idea, at least the devs had the decency to make your progress "save" so you don't actually have to redo each platforming section if you die.

And this is probable more of a nitckpick but in Banjo Kazooie, there are 100 Jiggies, you don't actually need all of them to get to the final boss, but the game has a series of rewards if you do collect them all before the final battle, but what triggers my 'tism is the fact that even after completing the bonus puzzle you are still left with 2 jiggies that are never used, why did they not make them all go in the final puzzle?
 
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