- Joined
- Aug 17, 2018
I agree with a couple things from his video. Some missions are poorly designed and the second half of the game feels rushed.I've never dealt with the glitches and soft locks he talks about in the Los Santos section. This honestly stinks of being the fault of a weird specific PC version he uses for speed running to me.
Other than that, it's just a lot of "these few missions aren't that good" followed by "these missions slow down my speedrun" and finally "this game plays like a grand theft auto game"
Wrong Side of the Tracks being the defining example of that poor design. It's not even Smoke's aim, it's the extravagant health the Vagos have. That is a massive difficulty spike. And, I have gotten stuck on the first mission as a kid because of the Ballas car.