- Joined
- Jul 4, 2018
I always thought the difficulty of TWSOTT was due to the train blocking all the shots at the Vagos unless you were at a very specific angle (read: as far away from the train as possible, which is tough to do in a tunnel). Never thought the Vagos had any more or less health than normal.I agree with a couple things from his video. Some missions are poorly designed and the second half of the game feels rushed.
Wrong Side of the Tracks being the defining example of that poor design. It's not even Smoke's aim, it's the extravagant health the Vagos have. That is a massive difficulty spike. And, I have gotten stuck on the first mission as a kid because of the Ballas car.