Rhythm Game General - For all other rhythm games that are NOT FNF

Is Scratchin Melodii the next big internet classic?


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I finally made a trip up to Round 1 today and had a pretty good time. I'm super rusty with most games but I discovered a lot of their shit is part of their "timed play" so you can play unlimited for like an hour certain times of the day.
I was pretty happy most of my cards worked, Aime/eAmusement/Nesica etc from when I was in Japan, although not all of their cabinets had network functions working at the moment.

As far as stuff I'd never tried goes, I think I might want to get into Chunithm and WACCA. I also tried that one with Nene from Hololive. I felt like a flailing dumbass but it was still kinda fun to play her and Marine's songs.

Okay I looked up the name of the game, it's called Tetote Connect apparently. I've never seen or heard of it until today but there's a bunch of weird niche rhythm games I've only seen like once or twice.

The reason they are timed play is because they are permanently set to offline mode due to their online services being yanked. Tetote and Chrono Circle are the new ones from Taito and Andamiro respectively trying to gamble on "it's sorta maimai but not really" to mixed responses. (Chrono Circle totally bombed in Japan, Tetote seems like it'll be very niche with the weird oshimen/waifu hand touchy mechanic.)

I skimmed the TwitLonger, it sounds like messy relationship issues, and the people involved seem to be in an open relationship/polyamory (with a threesome at one point) so no wonder there's so much drama. But the way it was described in the Twitlonger, calling David/Syn a full blown rapist is too strong, at most he's just an asshole. At the end of the day it's all he said she said stuff and the outrage over Syn is unjustified, especially the part where people are MATI that his friend isn't throwing him under the bus (which is just retarded).

Main reason why I don't ever get closely involved with the US "community". Always a bunch of MATI he said she said from both sides full of terrible people making terrible life decisions yet if you don't side with the victims or publicly denounce someone on the Internet you are literally a rapist apologist. And don't get me started on the tranny/social justice virtual signaling shit.

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Like fuck that "public responsibility" bullshit, not every little bit of drama that ultimately impacts a very small group of people needs to be blasted on Twitter. I don't think I've ever seen any Japanese or Korean players, hell any region besides the US, have this much drama in recent memory.

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Can confirm, stepping on arrows has made me want to do bad things to 3d womanz.

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God, these people are insufferable.
 
Oh good i can sperg about the glory days of DDR Extreme and when ITG got released, does anyone have the official stepmania pad at all? They look great but fuck they are big, i ended up getting a generic metal pad that worked out great from a local arcade seller i'm forever just playing Extreme and ITG because i'm sad and most of the new A20 music isn't very good.

Did anyone ever grab a Gitadora guitar for home scene?
 
It's Windows 7.

I get the feeling it's some new normie popular song licenses that they want to release in sync with the US version release that are being stuck in contract limbo, or the songs they want keep falling through.

My bad. The machine was in safe mode and I thought it was Windows XP. My bad.

Don't get me started with that, even back in the PS2 days, Konami were bastards with the US console versions of the arcade games, and even then, we didn't get everything. Like we were still getting DDRMAX2 songs that never had a US appearance on an DDRX2 PS2 game.

I don't know how unpopular this take is but: DDR MAX US CS > DDR MAX JAP CS.

Archive your shit please (1, 2, 3, 4)

Apparently there's allegations of him someone else raping someone too.

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It's such a Twitter brain thing to make sexual assault more trivial by dragging these types of situations to the public for some clout and asspats. Their self awareness is not existent.

A few thoughts on some game shit:

I can't believe I'm unable to pick my character voice in Wacca after the online shutdown a month ago. I hate that stupid shota dude that's there by default. Also it's funny how the tohou and volcaloid song were not removed from the game but the most played songs were wiped.

"Just buy an SMX stage bro. What are you poor?"

Yeah, let get one of those at Walmart. They're abundant and totally not scarce and won't sell out in seconds. Also, I will use a 150 lb metal stage in my apartment which is in the sixth floor of my building. That totally won't disturb my neighbors and they won't try to put a bullet in my head because of all the noise I'm causing.

I find Konami's business model with Grand Prix strange but not so dumb. Like, I get that they're attempting to really bring the arcade experience at home with quarter munching included. But the niche that even plays ddr won't even attempt to buy their wireless soft pad. It would be the only official controller available and most likely will never produce a hard pad themselves.
 
I don't know how unpopular this take is but: DDR MAX US CS > DDR MAX JAP CS.
Agree, though both are top tier.

I find Konami's business model with Grand Prix strange but not so dumb. Like, I get that they're attempting to really bring the arcade experience at home with quarter munching included. But the niche that even plays ddr won't even attempt to buy their wireless soft pad. It would be the only official controller available and most likely will never produce a hard pad themselves.
I'd say it's pretty dumb. It's money-grubbing in absolutely every single way, and it's competing with Stepmania, which we've all had free access to for the past 20 years. Or longer, if you count Dance With Intensity. The one selling point of Grand Pricks is to unlock arcade version songs, but lmao I am not paying for any of that, even if it were all in English and on Steam.

Plus, like, it's only on PC. Why not port it to consoles and mobile? Hasn't Japan always have a troubled relationship with PC games? Don't most Japanese gamers just stick to Switch and mobile? If you're gonna sell a wireless dance pad for your freemium pay-to-play game, why not make an iPad version?

And why the hell would I pay per song to play at home? Arcade DDR ain't cheap, but a big reason to play at an arcade is for arcade pads. Even if the soft pads for sale are higher quality than the older ones, I doubt anyone's clearing 16s without modding the crap out of them.

It just seems like their greed got to them. I always wondered why Konami never ran with the classic freemium idea they did with the likes of DDR S+ on iOS, with a starter app that you could buy songs a la carte, but on consoles & PC. They could have made a mint off of me with a Steam version of DDR S+ and just a huge swath of songs they'd slash down to 75% off, and I could feel like a dumbass for paying for what I already have in Stepmania.
 
I'd say it's pretty dumb. It's money-grubbing in absolutely every single way, and it's competing with Stepmania, which we've all had free access to for the past 20 years. Or longer, if you count Dance With Intensity. The one selling point of Grand Pricks is to unlock arcade version songs, but lmao I am not paying for any of that, even if it were all in English and on Steam.

Plus, like, it's only on PC. Why not port it to consoles and mobile? Hasn't Japan always have a troubled relationship with PC games? Don't most Japanese gamers just stick to Switch and mobile? If you're gonna sell a wireless dance pad for your freemium pay-to-play game, why not make an iPad version?

They did have a mobile version in the works, though it's presumably dead because of GP since Konami doesn't like to openly announce they've canned projects. I remember seeing gameplay footage of it, and I felt pretty ehhh about it at the time...imo I thought that was way more a desperate cash grab. In a way I'm glad there isn't a mobile version, cause it'd probably end up super gacha'd to hell like Project Sekai or Bandori.

At least GP is basically an exact copy of the AC minus songs and all. Let's also not forget when DDR V was released during COVID lockdowns and they tried to market that on all the gaming sites as a "revival" of DDR. Thank the lord in Christ that was just a free "alpha".


I get the feeling it'd be hard to market on the Switch considering Ring Fit really blew up as the "exercise at home" game (plus it has its own rhythm game mode) and, at least in America, Just Dance is still king of the party dance game with more recognizable licenses. Plus they'd probably need to mass produce new pads which may or may not end up selling.
 
I'd like to relive playing the DJ Hero 2 Setlist on PC. Supposedly there is currently a build that is about 2 years old, but it doesn't have a cult following as far as I know.
 
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When I was in Japan I picked up Project Diva Arcade and Sound Voltex but haven't been able to play either since I came back. I still have my cards in case I stumble upon a machine again.
Not sure if you're aware but if you want to invest in a controller there's an official PC version of SDVX you can play that's basically the arcade one. It's what I ended up doing since my closest Round 1 is pretty far away.
 
Why not port it to mobile?
lord no. Their cell phone games have been nothing but pitiful, and it boils down to the songlists being so tiny it's like they were made for ants. 2nd 2008 mobile game didn't even have any arcade/console songs on it, the songs were made from scratch (in midi) specifically for that game

DDR S on iOS and Android seems to be the only "legit" DDR game for mobile. If you can find an apk of it, then try that. All 25 songs seem to be in that game with no bullshit. It wasn't till S+ where they decided "oh, let's re-sell the game and then just split the songs into DLC packs", which they did again in DDR Pocket edition, and then you have DDR Dance Wars which is COMPLETELY dead due to needing to connect to online servers to play, lke every fucking mobile game these days.

if that wasn't bad enough, apparently DDR Freedom was made without Konami Japan or Naoki Maeda's knowledge, so it's treated as a bootleg considering the charts were offsync and the game threw ads in your face all the time.
 
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I'd say it's pretty dumb. It's money-grubbing in absolutely every single way, and it's competing with Stepmania, which we've all had free access to for the past 20 years.
Here's the thing, spergs keep saying that stepmania is not the same as "og ddr" and I still don't get it. You see an arrow and try to press the button when it reaches the mold, what is so complicated about that? The timings are different? The themes? Fucking please.
 
Here's the thing, spergs keep saying that stepmania is not the same as "og ddr" and I still don't get it. You see an arrow and try to press the button when it reaches the mold, what is so complicated about that? The timings are different? The themes? Fucking please.
The insufferable faggots that obsess over scores that I remember would chimp out over anyone posting scores from anything that wasn't an arcade mix, and their reasoning was always because of timing windows. They also always got their facts wrong, as I'd much later discover.

AC DDR Extreme ran at 59.94fps, the maximum framerate of a game running on NTSC standards, exactly like the PS2 home versions. There was a little bit of stuttering due to the aging PS1 hardware they managed to run the game on, but your arrow would come up exactly when it's supposed to, and timing windows were based on a certain number of frames either way for each judgment. The math is simple: if the timing window for a Marvelous is one frame, then it has a 16.68~ millisecond window, because that's the quotient of 1000 / 59.94. It doesn't go lower than that, because the PS1 has no need to poll any faster than the framerate of the console. Stepmania's different, as computer screens aren't standardized like NTSC monitors, so it's designed not to be hooked to a single refresh rate. But, it's still designed to work exactly like DDR, and can be set to use timing windows that are multiples of 16.68~. You won't get absolutely scientifically dead-on perfect 1:1 refresh rates, but when the decimals get that small, you're close enough to where anyone taking issue is experiencing placebo effects.

Stepmania is fine. Anyone who tells you otherwise is a retard.
 
The insufferable faggots that obsess over scores that I remember would chimp out over anyone posting scores from anything that wasn't an arcade mix, and their reasoning was always because of timing windows. They also always got their facts wrong, as I'd much later discover.

AC DDR Extreme ran at 59.94fps, the maximum framerate of a game running on NTSC standards, exactly like the PS2 home versions. There was a little bit of stuttering due to the aging PS1 hardware they managed to run the game on, but your arrow would come up exactly when it's supposed to, and timing windows were based on a certain number of frames either way for each judgment. The math is simple: if the timing window for a Marvelous is one frame, then it has a 16.68~ millisecond window, because that's the quotient of 1000 / 59.94. It doesn't go lower than that, because the PS1 has no need to poll any faster than the framerate of the console. Stepmania's different, as computer screens aren't standardized like NTSC monitors, so it's designed not to be hooked to a single refresh rate. But, it's still designed to work exactly like DDR, and can be set to use timing windows that are multiples of 16.68~. You won't get absolutely scientifically dead-on perfect 1:1 refresh rates, but when the decimals get that small, you're close enough to where anyone taking issue is experiencing placebo effects.

Stepmania is fine. Anyone who tells you otherwise is a retard.


Would you say they are fully retarded because it not "arcade" original, prestige and all that jazz.
 
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Would you say they are fully retarded because it not "arcade" original, prestige and all that jazz.

I vaguely remember seeing either a (probably now deleted) tweet or Discord screenshot a while back about how some people in the JP community didn't think some of Chris' WR scores "counted" because it was on SM.

Also can't confirm this for sure cause all I've seen on this is hearsay (obviously the man himself isn't going to say anything), but it sounds like the private cab Chris had access to is banned from Konami's servers.




Also another Syn story just for archival purposes, didn't bother reading the whole thing, reeks of TMI and tl;dr.

 
Sorry for double post, but hooooooooooooo boy more juice just dropped. So not only was Chris' machine banned, he tried to ask a friend to steal from the Syn dude, who apparently had unbanned USB dongles needed to run the game, so he could play again. And equates abuse drama to desperately needing to stomp on arrows in private because he was that fucking impatient and couldn't be assed to play a different cab at a public arcade like the rest of us.

Get absolutely fucked Chris.


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Bonus cope:
 
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jesus the level of fucking autism and drama over a cab just flash it and put stepmania on it like the rest of us. On the plus side that new taiko game looks half decent even with the shit hori drum. I might pick it up if the catalogue of music is good. The vita version is still probably the best overall.
 
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Not sure if you're aware but if you want to invest in a controller there's an official PC version of SDVX you can play that's basically the arcade one. It's what I ended up doing since my closest Round 1 is pretty far away.
I've looked at rhythm controllers and most of them are a bit more than I'd want to spend unless I really get into the game. I've seen some cheap-ish Project Diva ones though and may get one of those at some point since Megamix is on Steam now.
 
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"The first beatmania running at 1080p"
Cool, now how bad is the input lag?

I say this because anytime these games get a graphical upgrade or new hardware, the sync/timing goes to shit (not to mention added bugs). See: DDR SuperNova and DDRX
 
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