Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

>Weed Cat has Protean
>Protean is nerfed
>Weed Cat is now ugly and less competitively viable

(:_(
Still choosing Weed Cat. Don't care too much for Quaquaval, and while it's not bad, there's just something about Skeledirge's design where it just doesn't gel with me. Also I don't play competitively, so Protean being nerfed doesn't bother me.

I just wish Mudkip was in the game, since Swampert is my favorite 'mon in the series. Hoping there will be dlc like SW/SH had that adds in more 'mons.

Also as goofy as it is, I like Gimmighoul's evo. It's just so bizarre, it's hard not to like it.
 
A good look at Dudunsparce:
1668110531193.jpg

Clodsire attacking:
1668110679028.jpg

Tandemaus caught off guard:
1668110551205.jpg

Shiny Greavard:
1668110897585.jpg

New attack:
1668110659030.jpg

New ability:
1668110049883.jpg
 
Shiny Koraidon and Miraidon:
1668113156473.jpg
1668113159145.jpg

Edit: Looks like I have a new favorite Pokemon:
1668113450231.jpg
 
  • Like
Reactions: Ammyterasu
Part of Pokemon's appeal, at least to me, is exploration of a new region with each generation as well at meeting new characters so that mitigates my disappointment.
-
Some have said the fifth generation was the pinnacle of the series, but it would argue that it was the sixth for me.

Same here. Exploring the new setting with all it has to offer and then diving into stuff like breeding right after is the bread and butter of this series for me. Which is probably why I didn't get the hype around Legends Arceus because exploring those near empty landscapes was boring as fuck and the game didn't offer you much else to do, unless you like pointless sidequests.

Also, speaking of the fifth generation, I feel like while everyone is quick to point out what good it did for the series and how its literally the best u guiz, no one likes to talk about that it also brought some of the more disliked parts of the series to it. For example, how you are stopped about every two minutes during the story because of some annoying NPC who needs to dump some story exposition or their personal angst or lines about their single character trait on to you. Prior to Gen 5 this was relatively inoffensive and came as a surprise sometimes (the May/Brendan "jumpscare" on that one bridge in RSE comes to mind), but Gen 5 it was very noticeable and this thing has never stopped since. Gen 7 was particularly bad due to Lillie going "NEBBY GET IN THE BAG" every other town or so and you end up just sitting there smashing the buttons until she gives you a single Revive.
 
5. Yes.

6. No, Paradox Pokemon are standalone and don't evolve from (or into) anything else. They're also late game content.
thanks for the info, looks like my question about the tera crystal is that it's not actually a held item (which makes sense because that would be retarded)

kind of torn on which version to get, though i know that there aren't that many differences when trading is available. i like the scarlet legendary more, visually, but i like the idea of the stupid neo-tech paradox forms as well
 
To me, especially with ones like the mouse duo pokemon, the designs this gen feel almost like Dragon Quest or No no Kuni enemies rather than traditional Pokemon. I mean, even things like Koraidon look like specific characters I can think of from DQ11 more so than any conventional design.

Definitely can see how the graphic style is to blame, though, and judging from the leaks so far this actually looks way better than sword and shield (bar is subterranean). I'm super excited for an experience that isn't complete shit. Plus the paradox pokemon are a welcome concept (except boring Misdreavus).
 
Some more leaks courtesy of Centro…
51DC9594-3C4A-4082-832E-E3397A63C4F4.jpeg3E2F80F1-34EA-463F-93A4-FF95BF92213A.jpeg
It’s called Gholdengo and its Ability, Good As Gold, makes it immune to other Pokemon’s status moves.
These were taken from ripping the game’s data, use the first list to find an Ability’s name and then use the corresponding number to find the Ability’s description in the second list.

- Ability names: https://pastebin.com/FF8rV13X
- Ability descriptions: https://pastebin.com/Gvd3f4Dv

From a cursory glance it appears that Intimidate hasn’t been nerfed but Battle Bond may have due to removing any references to Ash-Greninja.
EF2E25EA-94FC-424C-B6DA-C06D31CB3A3A.jpeg
Here’s the full menu sprite sheet for the various Pokemon in Scarlet and Violet. The excessive use of Pikachu’s menu sprite is to serve as a placeholder for Pokemon not present in the game.
While the Vivillon line is present in the game you can only Fancy Pattern Vivillon are available, any other patterns need to be imported from Home (via Bank transfers or GO).

Submission, Hyper Fang, Mind Reader, Vital Throw, Hail, Nature Power, Magic Coat, Revenge, Refresh, Grudge, Aromatherapy, Doom Desire, Psycho Boost, Psycho Shift, Heart Swap, Autotomize, Dual Chop, Leaf Tornado, Mat Block, Crafty Shield, Flower Shield, Venom Drench, Powder, and Power-Up Punch have been removed.

Moves introduced in PLA are still in the game.

Doodle is a new move, which I assume is exclusive to the Grafaiai line, causes the user and its ally to copy the target’s Ability.

Revival Blessing revives a fainted Pokémon, healing it by 50%.

Chilly Reception causes the user to switch out with another waiting Pokémon and sets up Snow.

Tidy Up removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute while boosting the user’s Attack and Speed.

Snow is a new weather effect that seems to have replaced Hail since its mentioned in Abilities and attacks that have mentioned it in the past.
 
Man, I don't know if I'm a fan of some of the move changes and move culling is something I have hated since SwSh. Hail being removed is just weird... they removed the half it did of Sandstorm and replaced it with the other half of Sandstorm when it was already the weakest weather and it already had that weaker comparison to sandstorm. I also really dislike the idea of limiting abilities, it just feels wrong especially since it's such a departure from how secondary effects have never persisted between switches. Intimidate is one of the best abilities sure, but if it only comes out once and it's effect is removed by switching that seems like an in-balance between what is kept track of and what isn't. Let's hope they at least give the unit Regigigas a saved number of active turns on switch with this new space-age technology of simple programming flags.
 
Same here. Exploring the new setting with all it has to offer and then diving into stuff like breeding right after is the bread and butter of this series for me. Which is probably why I didn't get the hype around Legends Arceus because exploring those near empty landscapes was boring as fuck and the game didn't offer you much else to do, unless you like pointless sidequests.
Seems like I'm the complete opposite. I much prefer the catching side of Pokemon. I could not care less about pokemon breeding and luckily for me Legends Arceus felt the same way. It's not just the lack of breeding in that made Legends Arceus my favorite game, it had all these little features and mechanics that made collecting mons way more fun in a way that I never knew I wanted. That game was cocaine in my hands for much of early 2022.

Comparatively, I'm currently emulating Pokemon Scarlet and after a few hours I want to drop it so badly. It turns out I now hate the slow pacing of mainline Pokemon games. Legends Arceus let me catch mons near instantaneously but here I am forced to needlessly engage with GameFreak's archaic battle system & GUI. Christ amighty is there any legitimate reason why after all this time that battles take so long? I just wanna catch all the mons and move on but for whatever reason this game believes it should take me at least 30 minutes to find and catch the tiny variety of mons in a given zone.

Hopefully I'll push on to see all the cool new mons they promised but honestly I feel like it's not worth it to put so much time into something I'm not enjoying.
 
Back