Unpopular Opinions about Video Games

Yeah, in terms of graphics I think we're on the far side of diminishing returns.
Yeah and additional evidence is that all the flagship games on the launch of the new Xbox and PlayStation were cross generation titles. It’d be insanity if there was a Super Nintendo version of Super Mario 64 to be released alongside the Nintendo 64 version but that’s what we have going on here. I imagine part of it is to offset the insane budgets these games have but it shows that we’ve hit diminishing returns, especially considering how many major releases still struggle at 60 fps at 1080p in 2022.
If MS had bought Sega with its current philosophy back in the day. Sega could've survived that console generation.
The Dreamcast was a piece of crap hardware. Part of that was Sega just not having the cash on hand to make a loss leader console and part of it is that Sega hadn’t designed anything worthwhile since the Genesis in the late 1980s.

I think if MS bought Sega, not much would really change. Sega’s arcade-centric software approach was increasingly out of step with the way video gaming was evolving. It would be like what the situation is with them and Rare today: it has the name but absolutely none of the people that made Rare and Sega interesting. Upon further thought, Sega had been so poorly managed since the early 90s that it was surprising how long they actually lasted. I guess with gaming budgets being much lower in the 90s than it is today, Sega (or anyone) could take more risks without losing their asses like they would today.
 
Was Socrates forced to drink hemlock because of his "bad management"? Was Jesus crucified because he was "out of touch"? Sega offered the human race exciting arcade entertainment in astonishing colorful worlds of limitless imagination. They were rejected in favor of gay walking sim movie shooters where you battle white supremacy in a trans pride skirt and navigate dialog trees where you pick which kind of communism is your favorite. Well I hope you enjoy paying $19.99 a month to subscribe to the future you chose, until you get banned for being anti-vax. You should have bought three Dreamcasts, twenty copies of Chu Chu Rocket, and a fishing rod controller when you had the chance. Now gaming is ruined, either because you didn't support Sega enough or because you were too retarded to be born yet.
 
Was Socrates forced to drink hemlock because of his "bad management"? Was Jesus crucified because he was "out of touch"? Sega offered the human race exciting arcade entertainment in astonishing colorful worlds of limitless imagination. They were rejected in favor of gay walking sim movie shooters where you battle white supremacy in a trans pride skirt and navigate dialog trees where you pick which kind of communism is your favorite. Well I hope you enjoy paying $19.99 a month to subscribe to the future you chose, until you get banned for being anti-vax. You should have bought three Dreamcasts, twenty copies of Chu Chu Rocket, and a fishing rod controller when you had the chance. Now gaming is ruined, either because you didn't support Sega enough or because you were too retarded to be born yet.

I was there on 9/9/1999 with Sonic Adventure and Ready 2 Rumble Boxing. Not being a PCfag at the time, these games were the first time I saw 3D games that didn’t look smeared in vasoline or jaggy pieces of shit. Unfortunately many third party games were just half assed ports of PlayStation games. The games where effort was applied looked great, like Crazy Taxi and Code Veronica. The problem was those games that could show off the potential was squandered early on and by spring 2000, the PS2 was out in the Grorious Nippon. I remember the victory lap online Segafags made when the Dreamcast version of Dead or Alive 2 looked slightly better than the PS2 version, meaning it could compete with the PS2 after all! But even half assed suboptimal games like Kessen and The Bouncer ran circles around the best that Dreamcast had to offer.

After Dreamcast was cancelled I remember every place liquidated their stock so I got games like Power Stone 2, Marvel vs. Capcom 2, and Mars Matrix for $5 each. It felt like Capcom was the only third party who ever made any effort and even they saved their better stuff for the PS2 and GameCube. I doubt they could even remotely compete with releases in 2001. But I remember how cheap and flimsy the controllers were and I was getting occasional disc read errors despite keeping the Dreamcast in immaculate shape.

I had a lot of fun with the console but it was destined for failure. I remember reading Sega had maybe $400 million in cash on hand back in 1998-1999, which meant lots of corners had to get cut.
 
LOL, I forgot all about that $70 million pant load of a game.
The very image of "Did not age well at ALL" . I kinda liked it on release, but the novelty came off that golden egg fast. Got through it once, no desire to play any other Shenmue ever again.

I still have my old DC though. Sega Marine Fishing is still a very zen experience for me.
 
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Was Socrates forced to drink hemlock because of his "bad management"? Was Jesus crucified because he was "out of touch"? Sega offered the human race exciting arcade entertainment in astonishing colorful worlds of limitless imagination. They were rejected in favor of gay walking sim movie shooters where you battle white supremacy in a trans pride skirt and navigate dialog trees where you pick which kind of communism is your favorite. Well I hope you enjoy paying $19.99 a month to subscribe to the future you chose, until you get banned for being anti-vax. You should have bought three Dreamcasts, twenty copies of Chu Chu Rocket, and a fishing rod controller when you had the chance. Now gaming is ruined, either because you didn't support Sega enough or because you were too retarded to be born yet.
Sega was "rejected" because their last two consoles, CD and Saturn were commercial flops. Sonic couldn't save them from an inevitable change in management, even today.

Power does not mean shit if the games cannot back it up.
 
Sega was "rejected" because their last two consoles, CD and Saturn were commercial flops. Sonic couldn't save them from an inevitable change in management, even today.

Power does not mean shit if the games cannot back it up.
Which is a shame because the Saturn kicks ass if you’re a weeb.

Also don’t forget the 32X. You can make the case for a CD add-on since that offered a couple orders magnitude more storage but 32X was truly baffling since Sega was working on the Saturn at the same time as the 32X.
 
Which is a shame because the Saturn kicks ass if you’re a weeb.

Also don’t forget the 32X. You can make the case for a CD add-on since that offered a couple orders magnitude more storage but 32X was truly baffling since Sega was working on the Saturn at the same time as the 32X.
the saturn actually released before the 32x in some regions too
 
Yeah, you're right.
Bethesda's method of handling difficulty is so simple: just a modifier when you're dealing damage vs. the enemy dealing damage to you.
Cyberpunk's 2077 is similar; very hard difficulty in that game is just a barrier to don't being so easy in early game but still broken in late-game.
I fucking hate that about Bethesda style games. All that the higher difficulties entail is making the highest AP heavy armour you can access a necessity, needing to pump yourself full of chems before every battle and needing 10-fold more ammo to whittle through every single enemy as they are now all bullet sponges. A more realistic option is often just to play on medium and always have your character fully naked, at least then both you and the enemies are fragile.
 
Game difficulty in games nowadays boil down to handholding easy or unfairly difficult.

By "unfair," they either increase enemy health, damage, or just intentionally make it based on luck because of poor game design. See OW2 PvE or GTA Online. Of course, that is to get you to "buy" your way to a victory.

I remember i played God of War 2 on the PS2 nearly a decade ago, on Titan mode that game feels downright broken, Theseus' spikes can instakill you, the Barbarian king feels like a matter of luck if you win or not, you need to use exploits to kill the stone minotaurs, protecting the translator is downright bullshit, and if you don't have enough red orbs to improve Kratos' blades you feel you've softlocked yourself. Most of the time i think you're just better off playing all games on normal mode, hard mode in many games feels more like an afterthought.
 
The very image of "Did not age well at ALL" . I kinda liked it on release, but the novelty came off that golden egg fast. Got through it once, no desire to play any other Shenmue ever again.
Call me gay if you will, but I can still enjoy Shenmue for its sheer self-indulgent weirdness - it's so needlessly detailed and so bizarre that I find it fascinating just to explore everything and imagine what the development process must've been like. Shenmue 2 was abysmal because it actually tried (and miserably failed) to be a real game with game-like pacing.

but 32X was truly baffling since Sega was working on the Saturn at the same time as the 32X.
From what I understand, it all had to do with Sega of Japan being so apocalyptically assblasted over Sega of America's enormous success that they would rather have sudoku'd the company than take business advice from filthy gaijin.
 
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